mesa-drm/shared
Gareth Hughes 9b1f5e1d08 Get buffers via drmDMA. Vertex buffers are acquired one at a time, texture
blit buffers can be acquired in batches as needed.
Flush vertex buffers via drmR128FlushVertexBuffer. This ioctl no longer
    acquires buffers, it merely flushes and/or discards them.
2000-10-16 03:57:36 +00:00
..
drm.h Get buffers via drmDMA. Vertex buffers are acquired one at a time, texture 2000-10-16 03:57:36 +00:00