mirror of
https://gitlab.freedesktop.org/mesa/drm.git
synced 2026-06-04 04:08:21 +02:00
pageflipping after a mode switch
take current page into account in AdjustFrame(); writing the CRTC offset
via the CP was probably a bad idea as this can happen asynchronously,
reverted
take frame offset into account when flipping pages
handle CRTC2 as well for pageflipping (untested)
preserve GEN_INT_CNTL on mode switches to prevent interrupts from getting
disabled
|
||
|---|---|---|
| .. | ||
| ati_pcigart.h | ||
| Config.in | ||
| drm.h | ||
| drm_agpsupport.h | ||
| drm_auth.h | ||
| drm_bufs.h | ||
| drm_context.h | ||
| drm_dma.h | ||
| drm_drawable.h | ||
| drm_drv.h | ||
| drm_fops.h | ||
| drm_init.h | ||
| drm_ioctl.h | ||
| drm_lists.h | ||
| drm_lock.h | ||
| drm_memory.h | ||
| drm_os_linux.h | ||
| drm_proc.h | ||
| drm_scatter.h | ||
| drm_stub.h | ||
| drm_vm.h | ||
| drmP.h | ||
| gamma.h | ||
| gamma_dma.c | ||
| gamma_drm.h | ||
| gamma_drv.c | ||
| gamma_drv.h | ||
| i810.h | ||
| i810_dma.c | ||
| i810_drm.h | ||
| i810_drv.c | ||
| i810_drv.h | ||
| i830.h | ||
| i830_dma.c | ||
| i830_drm.h | ||
| i830_drv.c | ||
| i830_drv.h | ||
| Makefile.kernel | ||
| Makefile.linux | ||
| mga_drv.c | ||
| picker.c | ||
| r128_drv.c | ||
| radeon_drv.c | ||
| README.drm | ||
| sis.h | ||
| sis_drm.h | ||
| sis_drv.c | ||
| sis_drv.h | ||
| sis_ds.c | ||
| sis_ds.h | ||
| sis_mm.c | ||
| tdfx.h | ||
| tdfx_drv.c | ||
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.sourceforge.net/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://precisioninsight.com/piinsights.html
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://precisioninsight.com/dr/drm.html
Hardware Locking for the Direct Rendering Infrastructure
http://precisioninsight.com/dr/locking.html
A Security Analysis of the Direct Rendering Infrastructure
http://precisioninsight.com/dr/security.html
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.sourceforge.net/ *
************************************************************