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As well as allowing a hexadecimal PCI ID number, the INTEL_DEVID_OVERRIDE environment variable can now contain one of a few short codenames. The codenames are stored in a small table to map them to a corresponding PCI ID. This makes it easier to use without having to look up the PCI IDs manually. The PCI IDs used are the same as those chosen for the -p option of run.c in shader-db but SKL has been added as well. Reviewed-by: Matt Turner <mattst88@gmail.com> |
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| .. | ||
| tests | ||
| .gitignore | ||
| Android.mk | ||
| intel-symbol-check | ||
| intel_aub.h | ||
| intel_bufmgr.c | ||
| intel_bufmgr.h | ||
| intel_bufmgr_fake.c | ||
| intel_bufmgr_gem.c | ||
| intel_bufmgr_priv.h | ||
| intel_chipset.h | ||
| intel_debug.h | ||
| intel_decode.c | ||
| libdrm_intel.pc.in | ||
| Makefile.am | ||
| Makefile.sources | ||
| mm.c | ||
| mm.h | ||
| test_decode.c | ||
| uthash.h | ||