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turning CCE off when the X server actually has to do some 2D rendering.
We test if the CCE is running at the start of each accel routine, and
if so we shut it down. If we've shut it down, we start it up again in
LeaveServer(). An extra if statement in the accel routines is worth it,
IMNSHO.
Updates to the elt path code. Allow indirect buffer firing to specify start
and end parameters for buffer reuse. DRM ioctls and wrappers adjusted
accordingly. Still disabled by default.
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