mesa-drm/shared
Gareth Hughes 2b12b72de4 Initial, software-fallback only Rage Pro driver. Suggest not running at
all, or at least disabling 2D acceleration (Option "accel" "0") for
    now.
Todo: Refactor DMA setup, buffer code to enable vertex DMA buffers. First
    cut will be PIO only, add full async DMA and AGP later.
demos> ./glinfo GL_VERSION: 1.2 Mesa 3.4 GL_EXTENSIONS: GL_ARB_multitexture
    GL_ARB_tranpose_matrix GL_EXT_abgr GL_EXT_blend_func_separate
    GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_histogram
    GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal
    GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_env_add
    GL_EXT_texture_object GL_EXT_texture_lod_bias GL_EXT_vertex_array
    GL_MESA_window_pos GL_MESA_resize_buffers GL_NV_texgen_reflection
    GL_PGI_misc_hints GL_SGIS_pixel_texture GL_SGIS_texture_edge_clamp
    GL_RENDERER: Mesa DRI Mach64 20001203 (Rage Pro) x86/3DNow! GL_VENDOR:
    Gareth Hughes GLU_VERSION: 1.1 Mesa 3.5 GLU_EXTENSIONS: GL_EXT_abgr
    GLUT_API_VERSION: 3 GLUT_XLIB_IMPLEMENTATION: 15
2000-12-04 06:26:37 +00:00
..
drm.h Initial, software-fallback only Rage Pro driver. Suggest not running at 2000-12-04 06:26:37 +00:00