Commit graph

3 commits

Author SHA1 Message Date
Frank C. Earl
9f0e6cad0e Most of the first cut of the DMA code. It's got most of the dispatch
architecture in place (Lacks actual DMA submission (The easy part,
    really...)) so it's not done yet, but I promised people that done or
    not, I'd do a check-in of this...
2002-05-01 00:25:30 +00:00
Leif Delgass
43fb03f135 Fixes for viewport calculation, scissors, and cliprects. Added drawX,drawY
to the context struct to hold origin of drawable in draw buffer. The
    viewport is adjusted using these fields.
Enabled scissor test, drm now uses scissor values from the sarea context.
    Also enabled color masking, drm uses mask from sarea context
    (untested).
The viewport calcs seem to be working, but cliprects still have problems
    for single buffer contexts and overlapping GL windows. Needs more
    testing and debugging. I'm committing now so we can continue with
    testing.
2002-03-05 02:03:31 +00:00
Jose Fonseca
9448f35c3b Initial merge with the trunk (XFree 4.2.x, Mesa 4.x) 2002-02-26 22:02:37 +00:00