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intel: don't let named buffers into the BO cache.
We wouldn't want some remaining 3D rendering to scribble on our batchbuffer.
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1 changed files with 3 additions and 2 deletions
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@ -478,12 +478,13 @@ drm_intel_gem_bo_unreference_locked(drm_intel_bo *bo)
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bucket = drm_intel_gem_bo_bucket_for_size(bufmgr_gem, bo->size);
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/* Put the buffer into our internal cache for reuse if we can. */
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if (bucket != NULL &&
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if (bo_gem->global_name == 0 &&
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bucket != NULL &&
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(bucket->max_entries == -1 ||
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(bucket->max_entries > 0 &&
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bucket->num_entries < bucket->max_entries)))
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{
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bo_gem->name = 0;
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bo_gem->name = NULL;
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bo_gem->validate_index = -1;
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bo_gem->relocs = NULL;
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bo_gem->reloc_target_bo = NULL;
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