Fixed iloads for small textures

This commit is contained in:
Jeff Hartmann 2000-02-29 23:39:12 +00:00
parent 99e9ebfe6f
commit 30291a4c37

View file

@ -446,7 +446,6 @@ static inline void mga_dma_dispatch_tex_blit( drm_device_t *dev,
u16 y2;
PRIMLOCALS;
length = length / sizeof(u32);
y2 = length / 64;
PRIM_OVERFLOW(dev, dev_priv, 30);
@ -455,7 +454,7 @@ static inline void mga_dma_dispatch_tex_blit( drm_device_t *dev,
dev_priv->last_sync_tag = mga_create_sync_tag(dev);
PRIMOUTREG( MGAREG_DSTORG, destOrg);
PRIMOUTREG( MGAREG_MACCESS, 0x00000002);
PRIMOUTREG( MGAREG_MACCESS, 0x00000000);
DRM_DEBUG("srcorg : %lx\n", bus_address | use_agp);
PRIMOUTREG( MGAREG_SRCORG, (u32) bus_address | use_agp);
PRIMOUTREG( MGAREG_AR5, 64);