Fix subimage updates, Q3A initial animation should work. Enable specular

lighting (GL_SEPARATE_SPECULAR_COLOR).
This commit is contained in:
Gareth Hughes 2000-12-21 04:31:14 +00:00
parent 7630a6397c
commit 22d6dd2b29

View file

@ -144,7 +144,7 @@ extern int mach64_dma_swap( struct inode *inode, struct file *filp,
# define BKGD_MIX_NOT_S (4 << 0) # define BKGD_MIX_NOT_S (4 << 0)
# define BKGD_MIX_D_XOR_S (5 << 0) # define BKGD_MIX_D_XOR_S (5 << 0)
# define BKGD_MIX_NOT_D_XOR_S (6 << 0) # define BKGD_MIX_NOT_D_XOR_S (6 << 0)
# define BKGD_MIX_S (7 << 0) # define MACH64_BKGD_MIX_S (7 << 0)
# define BKGD_MIX_NOT_D_OR_NOT_S (8 << 0) # define BKGD_MIX_NOT_D_OR_NOT_S (8 << 0)
# define BKGD_MIX_D_OR_NOT_S (9 << 0) # define BKGD_MIX_D_OR_NOT_S (9 << 0)
# define BKGD_MIX_NOT_D_OR_S (10 << 0) # define BKGD_MIX_NOT_D_OR_S (10 << 0)