Change u32s to unsigned ints (originally unsigned longs). Will have to

verify that this is 64-bit safe.
This commit is contained in:
Gareth Hughes 2000-09-19 17:03:05 +00:00
parent cc57f63b8f
commit 04073953af

View file

@ -75,46 +75,46 @@
typedef struct {
/* Context state - can be written in one large chunk */
u32 dst_pitch_offset_c;
u32 dp_gui_master_cntl_c;
u32 sc_top_left_c;
u32 sc_bottom_right_c;
u32 z_offset_c;
u32 z_pitch_c;
u32 z_sten_cntl_c;
u32 tex_cntl_c;
u32 misc_3d_state_cntl_reg;
u32 texture_clr_cmp_clr_c;
u32 texture_clr_cmp_msk_c;
u32 fog_color_c;
unsigned int dst_pitch_offset_c;
unsigned int dp_gui_master_cntl_c;
unsigned int sc_top_left_c;
unsigned int sc_bottom_right_c;
unsigned int z_offset_c;
unsigned int z_pitch_c;
unsigned int z_sten_cntl_c;
unsigned int tex_cntl_c;
unsigned int misc_3d_state_cntl_reg;
unsigned int texture_clr_cmp_clr_c;
unsigned int texture_clr_cmp_msk_c;
unsigned int fog_color_c;
/* Texture state */
u32 tex_size_pitch_c;
u32 constant_color_c;
unsigned int tex_size_pitch_c;
unsigned int constant_color_c;
/* Setup state */
u32 pm4_vc_fpu_setup;
u32 setup_cntl;
unsigned int pm4_vc_fpu_setup;
unsigned int setup_cntl;
/* Mask state */
u32 dp_write_mask;
u32 sten_ref_mask_c;
u32 plane_3d_mask_c;
unsigned int dp_write_mask;
unsigned int sten_ref_mask_c;
unsigned int plane_3d_mask_c;
/* Window state */
u32 window_xy_offset;
unsigned int window_xy_offset;
/* Core state */
u32 scale_3d_cntl;
unsigned int scale_3d_cntl;
} drm_r128_context_regs_t;
/* Setup registers for each texture unit */
typedef struct {
u32 tex_cntl;
u32 tex_combine_cntl;
u32 tex_size_pitch;
u32 tex_offset[R128_TEX_MAXLEVELS];
u32 tex_border_color;
unsigned int tex_cntl;
unsigned int tex_combine_cntl;
unsigned int tex_size_pitch;
unsigned int tex_offset[R128_TEX_MAXLEVELS];
unsigned int tex_border_color;
} drm_r128_texture_regs_t;
@ -185,7 +185,7 @@ typedef struct drm_r128_vertex {
} drm_r128_vertex_t;
typedef struct drm_r128_packet {
u32 *buffer;
unsigned int *buffer;
int count;
int flags;
} drm_r128_packet_t;