mesa-drm/linux/mga_drm_public.h

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/* mga_drm_public.h -- Public header for the Matrox g200/g400 driver -*- linux-c -*-
* Created: Tue Jan 25 01:50:01 1999 by jhartmann@precisioninsight.com
*
* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors: Jeff Hartmann <jhartmann@precisioninsight.com>
* Keith Whitwell <keithw@precisioninsight.com>
*
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* $XFree86$
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*/
#ifndef _MGA_DRM_PUBLIC_H_
#define _MGA_DRM_PUBLIC_H_
#define MGA_F 0x1 /* fog */
#define MGA_A 0x2 /* alpha */
#define MGA_S 0x4 /* specular */
#define MGA_T2 0x8 /* multitexture */
#define MGA_WARP_TGZ 0
#define MGA_WARP_TGZF (MGA_F)
#define MGA_WARP_TGZA (MGA_A)
#define MGA_WARP_TGZAF (MGA_F|MGA_A)
#define MGA_WARP_TGZS (MGA_S)
#define MGA_WARP_TGZSF (MGA_S|MGA_F)
#define MGA_WARP_TGZSA (MGA_S|MGA_A)
#define MGA_WARP_TGZSAF (MGA_S|MGA_F|MGA_A)
#define MGA_WARP_T2GZ (MGA_T2)
#define MGA_WARP_T2GZF (MGA_T2|MGA_F)
#define MGA_WARP_T2GZA (MGA_T2|MGA_A)
#define MGA_WARP_T2GZAF (MGA_T2|MGA_A|MGA_F)
#define MGA_WARP_T2GZS (MGA_T2|MGA_S)
#define MGA_WARP_T2GZSF (MGA_T2|MGA_S|MGA_F)
#define MGA_WARP_T2GZSA (MGA_T2|MGA_S|MGA_A)
#define MGA_WARP_T2GZSAF (MGA_T2|MGA_S|MGA_F|MGA_A)
#define MGA_MAX_G400_PIPES 16
#define MGA_MAX_G200_PIPES 8 /* no multitex */
#define MGA_MAX_WARP_PIPES MGA_MAX_G400_PIPES
#define MGA_CARD_TYPE_G200 1
#define MGA_CARD_TYPE_G400 2
typedef struct _drm_mga_warp_index {
int installed;
unsigned long phys_addr;
int size;
} mgaWarpIndex;
typedef struct drm_mga_init {
enum {
MGA_INIT_DMA = 0x01,
MGA_CLEANUP_DMA = 0x02
} func;
int reserved_map_agpstart;
int reserved_map_idx;
int buffer_map_idx;
int sarea_priv_offset;
int primary_size;
int warp_ucode_size;
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int frontOffset;
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int backOffset;
int depthOffset;
int textureOffset;
int textureSize;
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int agpTextureOffset;
int agpTextureSize;
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int cpp;
int stride;
int sgram;
int chipset;
mgaWarpIndex WarpIndex[MGA_MAX_WARP_PIPES];
int mAccess;
} drm_mga_init_t;
typedef struct _xf86drmClipRectRec {
unsigned short x1;
unsigned short y1;
unsigned short x2;
unsigned short y2;
} xf86drmClipRectRec;
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#define MGA_FRONT 0x1
#define MGA_BACK 0x2
#define MGA_DEPTH 0x4
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/* 3d state excluding texture units:
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*/
#define MGA_CTXREG_DSTORG 0 /* validated */
#define MGA_CTXREG_MACCESS 1
#define MGA_CTXREG_PLNWT 2
#define MGA_CTXREG_DWGCTL 3
#define MGA_CTXREG_ALPHACTRL 4
#define MGA_CTXREG_FOGCOLOR 5
#define MGA_CTXREG_WFLAG 6
#define MGA_CTXREG_TDUAL0 7
#define MGA_CTXREG_TDUAL1 8
#define MGA_CTX_SETUP_SIZE 9
/* 2d state
*/
#define MGA_2DREG_PITCH 0
#define MGA_2D_SETUP_SIZE 1
/* Each texture unit has a state:
*/
#define MGA_TEXREG_CTL 0
#define MGA_TEXREG_CTL2 1
#define MGA_TEXREG_FILTER 2
#define MGA_TEXREG_BORDERCOL 3
#define MGA_TEXREG_ORG 4 /* validated */
#define MGA_TEXREG_ORG1 5
#define MGA_TEXREG_ORG2 6
#define MGA_TEXREG_ORG3 7
#define MGA_TEXREG_ORG4 8
#define MGA_TEXREG_WIDTH 9
#define MGA_TEXREG_HEIGHT 10
#define MGA_TEX_SETUP_SIZE 11
/* What needs to be changed for the current vertex dma buffer?
*/
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#define MGA_UPLOAD_CTX 0x1
#define MGA_UPLOAD_TEX0 0x2
#define MGA_UPLOAD_TEX1 0x4
#define MGA_UPLOAD_PIPE 0x8
#define MGA_UPLOAD_TEX0IMAGE 0x10
#define MGA_UPLOAD_TEX1IMAGE 0x20
#define MGA_UPLOAD_2D 0x40
#define MGA_WAIT_AGE 0x80 /* handled client-side */
#define MGA_UPLOAD_CLIPRECTS 0x100 /* handled client-side */
#define MGA_DMA_FLUSH 0x200 /* set when someone gets the lock
quiescent */
/* 64 buffers of 16k each, total 1 meg.
*/
#define MGA_DMA_BUF_ORDER 14
#define MGA_DMA_BUF_SZ (1<<MGA_DMA_BUF_ORDER)
#define MGA_DMA_BUF_NR 63
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/* Keep these small for testing.
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*/
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#define MGA_NR_SAREA_CLIPRECTS 8
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/* 2 heaps (1 for card, 1 for agp), each divided into upto 128
* regions, subject to a minimum region size of (1<<16) == 64k.
*
* Clients may subdivide regions internally, but when sharing between
* clients, the region size is the minimum granularity.
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*/
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#define MGA_CARD_HEAP 0
#define MGA_AGP_HEAP 1
#define MGA_NR_TEX_HEAPS 2
#define MGA_NR_TEX_REGIONS 16
#define MGA_LOG_MIN_TEX_REGION_SIZE 16
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typedef struct {
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unsigned char next, prev;
unsigned char in_use;
int age;
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} mgaTexRegion;
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typedef struct
{
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/* The channel for communication of state information to the kernel
* on firing a vertex dma buffer.
*/
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unsigned int ContextState[MGA_CTX_SETUP_SIZE];
unsigned int ServerState[MGA_2D_SETUP_SIZE];
unsigned int TexState[2][MGA_TEX_SETUP_SIZE];
unsigned int WarpPipe;
unsigned int dirty;
unsigned int nbox;
xf86drmClipRectRec boxes[MGA_NR_SAREA_CLIPRECTS];
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/* Information about the most recently used 3d drawable. The
* client fills in the req_* fields, the server fills in the
* exported_ fields and puts the cliprects into boxes, above.
*
* The client clears the exported_drawable field before
* clobbering the boxes data.
*/
unsigned int req_drawable; /* the X drawable id */
unsigned int req_draw_buffer; /* MGA_FRONT or MGA_BACK */
unsigned int exported_drawable;
unsigned int exported_index;
unsigned int exported_stamp;
unsigned int exported_buffers;
unsigned int exported_nfront;
unsigned int exported_nback;
int exported_back_x, exported_front_x, exported_w;
int exported_back_y, exported_front_y, exported_h;
xf86drmClipRectRec exported_boxes[MGA_NR_SAREA_CLIPRECTS];
/* Counters for aging textures and for client-side throttling.
*/
int last_enqueue; /* last time a buffer was enqueued */
int last_dispatch; /* age of the most recently dispatched buffer */
int last_quiescent; /* */
/* LRU lists for texture memory in agp space and on the card
*/
mgaTexRegion texList[MGA_NR_TEX_REGIONS+1][MGA_NR_TEX_HEAPS];
int texAge[MGA_NR_TEX_HEAPS];
/* Mechanism to validate card state.
*/
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int ctxOwner;
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} drm_mga_sarea_t;
/* Device specific ioctls:
*/
typedef struct {
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int idx;
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int clear_color;
int clear_depth;
int flags;
} drm_mga_clear_t;
typedef struct {
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int idx;
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} drm_mga_swap_t;
typedef struct {
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unsigned int destOrg;
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unsigned int mAccess;
unsigned int pitch;
xf86drmClipRectRec texture;
int idx;
} drm_mga_iload_t;
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/* These may be placeholders if we have more cliprects than
* MGA_NR_SAREA_CLIPRECTS. In that case, idx != real_idx; idx is
* the number of a bogus buffer, real_idx is the real buffer to be
* rendered multiple times.
*
* This is a hack to work around assumptions built into the drm, and
* may shortly be removed.
*/
typedef struct {
int idx; /* buffer to queue and free on completion */
int real_idx; /* buffer to execute */
int real_used; /* buf->used in for real buffer */
int discard; /* */
} drm_mga_vertex_t;
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#define DRM_IOCTL_MGA_INIT DRM_IOW( 0x40, drm_mga_init_t)
#define DRM_IOCTL_MGA_SWAP DRM_IOW( 0x41, drm_mga_swap_t)
#define DRM_IOCTL_MGA_CLEAR DRM_IOW( 0x42, drm_mga_clear_t)
#define DRM_IOCTL_MGA_ILOAD DRM_IOW( 0x43, drm_mga_iload_t)
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#define DRM_IOCTL_MGA_VERTEX DRM_IOW( 0x44, drm_mga_vertex_t)
#define DRM_IOCTL_MGA_FLUSH DRM_IO ( 0x45 )
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#endif