mesa-drm/linux/mach64_drm.h

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/* mach64_drm.h -- Public header for the mach64 driver -*- linux-c -*-
* Created: Thu Nov 30 20:04:32 2000 by gareth@valinux.com
*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Gareth Hughes <gareth@valinux.com>
*/
#ifndef __MACH64_DRM_H__
#define __MACH64_DRM_H__
/* WARNING: If you change any of these defines, make sure to change the
* defines in the Xserver file (xf86drmMach64.h)
*/
#ifndef __MACH64_DEFINES__
#define __MACH64_DEFINES__
/* What needs to be changed for the current vertex buffer?
* GH: We're going to be pedantic about this. We want the card to do as
* little as possible, so let's avoid having it fetch a whole bunch of
* register values that don't change all that often, if at all.
*/
#define MACH64_UPLOAD_DST_OFF_PITCH 0x0001
#define MACH64_UPLOAD_Z_OFF_PITCH 0x0002
#define MACH64_UPLOAD_Z_ALPHA_CNTL 0x0004
#define MACH64_UPLOAD_SCALE_3D_CNTL 0x0008
#define MACH64_UPLOAD_DP_FOG_CLR 0x0010
#define MACH64_UPLOAD_DP_WRITE_MASK 0x0020
#define MACH64_UPLOAD_DP_PIX_WIDTH 0x0040
#define MACH64_UPLOAD_SETUP_CNTL 0x0080
#define MACH64_UPLOAD_TEXTURE 0x0100
#define MACH64_UPLOAD_MISC 0x0200
#define MACH64_UPLOAD_TEX0IMAGE 0x0400
#define MACH64_UPLOAD_TEX1IMAGE 0x0800
#define MACH64_UPLOAD_CLIPRECTS 0x1000 /* handled client-side */
#define MACH64_UPLOAD_CONTEXT 0x00ff
#define MACH64_UPLOAD_ALL 0x1fff
#define MACH64_FRONT 0x1
#define MACH64_BACK 0x2
#define MACH64_DEPTH 0x4
/* Keep these small for testing.
*/
#define MACH64_NR_SAREA_CLIPRECTS 8
/* WARNING: If you change any of these defines, make sure to change the
* defines in the Xserver file (mach64_sarea.h)
*/
#define MACH64_CARD_HEAP 0
#define MACH64_AGP_HEAP 1
#define MACH64_NR_TEX_HEAPS 2
#define MACH64_NR_TEX_REGIONS 64
#define MACH64_LOG_TEX_GRANULARITY 16
#define MACH64_TEX_MAXLEVELS 0
#endif /* __MACH64_SAREA_DEFINES__ */
typedef struct {
unsigned int dst_off_pitch;
unsigned int z_off_pitch;
unsigned int z_cntl;
unsigned int alpha_tst_cntl;
unsigned int scale_3d_cntl;
unsigned int sc_left_right;
unsigned int sc_top_bottom;
unsigned int dp_fog_clr;
unsigned int dp_write_mask;
unsigned int dp_pix_width;
unsigned int dp_mix;
unsigned int dp_src;
unsigned int clr_cmp_cntl;
unsigned int gui_traj_cntl;
unsigned int setup_cntl;
unsigned int tex_size_pitch;
unsigned int tex_cntl;
unsigned int secondary_tex_off;
unsigned int tex_offset;
} drm_mach64_context_regs_t;
typedef struct drm_mach64_tex_region {
unsigned char next, prev;
unsigned char in_use;
int age;
} drm_mach64_tex_region_t;
typedef struct drm_mach64_sarea {
/* The channel for communication of state information to the kernel
* on firing a vertex dma buffer.
*/
drm_mach64_context_regs_t context_state;
unsigned int dirty;
unsigned int vertsize;
/* The current cliprects, or a subset thereof.
*/
drm_clip_rect_t boxes[MACH64_NR_SAREA_CLIPRECTS];
unsigned int nbox;
/* Counters for client-side throttling of rendering clients.
*/
unsigned int last_frame;
unsigned int last_dispatch;
/* Texture memory LRU.
*/
drm_mach64_tex_region_t tex_list[MACH64_NR_TEX_HEAPS]
[MACH64_NR_TEX_REGIONS+1];
int tex_age[MACH64_NR_TEX_HEAPS];
int ctx_owner;
} drm_mach64_sarea_t;
typedef struct drm_mach64_init {
enum {
MACH64_INIT_DMA = 0x01,
MACH64_CLEANUP_DMA = 0x02
} func;
unsigned int sarea_priv_offset;
unsigned int fb_bpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_bpp;
unsigned int depth_offset, depth_pitch;
unsigned int span_offset;
unsigned int fb_offset;
unsigned int mmio_offset;
unsigned int buffers_offset;
} drm_mach64_init_t;
typedef struct drm_mach64_clear {
unsigned int flags;
int x, y, w, h;
unsigned int clear_color;
unsigned int clear_depth;
} drm_mach64_clear_t;
#endif