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Allow switching between softbuttons and clickfinger on any mt-capable clickpad. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> [hdegoede@redhat.com] Keep top softbuttons working when enabling clickfinger [hdegoede@redhat.com] Simply touchpad click method switching Signed-off-by: Hans de Goede <hdegoede@redhat.com>
371 lines
8.7 KiB
C
371 lines
8.7 KiB
C
/*
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* Copyright © 2014 Red Hat, Inc.
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef EVDEV_MT_TOUCHPAD_H
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#define EVDEV_MT_TOUCHPAD_H
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#include <stdbool.h>
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#include "evdev.h"
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#include "filter.h"
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#include "timer.h"
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#define TOUCHPAD_HISTORY_LENGTH 4
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#define TOUCHPAD_MIN_SAMPLES 4
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#define VENDOR_ID_APPLE 0x5ac
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enum touchpad_event {
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TOUCHPAD_EVENT_NONE = 0,
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TOUCHPAD_EVENT_MOTION = (1 << 0),
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TOUCHPAD_EVENT_BUTTON_PRESS = (1 << 1),
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TOUCHPAD_EVENT_BUTTON_RELEASE = (1 << 2),
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};
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enum touchpad_model {
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MODEL_UNKNOWN = 0,
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MODEL_SYNAPTICS,
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MODEL_ALPS,
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MODEL_APPLETOUCH,
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MODEL_ELANTECH,
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MODEL_UNIBODY_MACBOOK
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};
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enum touch_state {
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TOUCH_NONE = 0,
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TOUCH_HOVERING,
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TOUCH_BEGIN,
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TOUCH_UPDATE,
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TOUCH_END
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};
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enum button_event {
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BUTTON_EVENT_IN_BOTTOM_R = 30,
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BUTTON_EVENT_IN_BOTTOM_L,
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BUTTON_EVENT_IN_TOP_R,
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BUTTON_EVENT_IN_TOP_M,
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BUTTON_EVENT_IN_TOP_L,
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BUTTON_EVENT_IN_AREA,
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BUTTON_EVENT_UP,
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BUTTON_EVENT_PRESS,
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BUTTON_EVENT_RELEASE,
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BUTTON_EVENT_TIMEOUT,
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};
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enum button_state {
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BUTTON_STATE_NONE,
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BUTTON_STATE_AREA,
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BUTTON_STATE_BOTTOM,
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BUTTON_STATE_TOP,
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BUTTON_STATE_TOP_NEW,
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BUTTON_STATE_TOP_TO_IGNORE,
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BUTTON_STATE_IGNORE,
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};
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enum tp_tap_state {
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TAP_STATE_IDLE = 4,
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TAP_STATE_TOUCH,
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TAP_STATE_HOLD,
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TAP_STATE_TAPPED,
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TAP_STATE_TOUCH_2,
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TAP_STATE_TOUCH_2_HOLD,
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TAP_STATE_TOUCH_3,
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TAP_STATE_TOUCH_3_HOLD,
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TAP_STATE_DRAGGING_OR_DOUBLETAP,
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TAP_STATE_DRAGGING,
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TAP_STATE_DRAGGING_WAIT,
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TAP_STATE_DRAGGING_2,
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TAP_STATE_DEAD, /**< finger count exceeded */
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};
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enum tp_tap_touch_state {
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TAP_TOUCH_STATE_IDLE = 16, /**< not in touch */
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TAP_TOUCH_STATE_TOUCH, /**< touching, may tap */
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TAP_TOUCH_STATE_DEAD, /**< exceeded motion/timeout */
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};
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/* For edge scrolling, so we only care about right and bottom */
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enum tp_edge {
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EDGE_NONE = 0,
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EDGE_RIGHT = (1 << 0),
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EDGE_BOTTOM = (1 << 1),
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};
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enum tp_edge_scroll_touch_state {
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EDGE_SCROLL_TOUCH_STATE_NONE,
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EDGE_SCROLL_TOUCH_STATE_EDGE_NEW,
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EDGE_SCROLL_TOUCH_STATE_EDGE,
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EDGE_SCROLL_TOUCH_STATE_AREA,
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};
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enum tp_twofinger_scroll_state {
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TWOFINGER_SCROLL_STATE_NONE,
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TWOFINGER_SCROLL_STATE_ACTIVE,
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};
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struct tp_motion {
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int32_t x;
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int32_t y;
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};
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struct tp_touch {
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struct tp_dispatch *tp;
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enum touch_state state;
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bool has_ended; /* TRACKING_ID == -1 */
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bool dirty;
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bool is_pointer; /* the pointer-controlling touch */
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int32_t x;
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int32_t y;
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uint64_t millis;
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struct {
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struct tp_motion samples[TOUCHPAD_HISTORY_LENGTH];
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unsigned int index;
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unsigned int count;
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} history;
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struct {
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int32_t center_x;
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int32_t center_y;
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} hysteresis;
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/* A pinned touchpoint is the one that pressed the physical button
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* on a clickpad. After the release, it won't move until the center
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* moves more than a threshold away from the original coordinates
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*/
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struct {
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bool is_pinned;
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int32_t center_x;
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int32_t center_y;
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} pinned;
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/* Software-button state and timeout if applicable */
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struct {
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enum button_state state;
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/* We use button_event here so we can use == on events */
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enum button_event curr;
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struct libinput_timer timer;
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} button;
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struct {
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enum tp_tap_touch_state state;
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} tap;
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struct {
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enum tp_edge_scroll_touch_state edge_state;
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uint32_t edge;
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int direction;
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double threshold;
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struct libinput_timer timer;
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} scroll;
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struct {
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bool is_palm;
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int32_t x, y; /* first coordinates if is_palm == true */
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uint32_t time; /* first timestamp if is_palm == true */
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} palm;
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};
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struct tp_dispatch {
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struct evdev_dispatch base;
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struct evdev_device *device;
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unsigned int nfingers_down; /* number of fingers down */
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unsigned int old_nfingers_down; /* previous no fingers down */
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unsigned int slot; /* current slot */
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bool has_mt;
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bool semi_mt;
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enum touchpad_model model;
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unsigned int real_touches; /* number of slots */
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unsigned int ntouches; /* no slots inc. fakes */
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struct tp_touch *touches; /* len == ntouches */
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/* bit 0: BTN_TOUCH
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* bit 1: BTN_TOOL_FINGER
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* bit 2: BTN_TOOL_DOUBLETAP
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* ...
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*/
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unsigned int fake_touches;
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struct {
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int32_t margin_x;
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int32_t margin_y;
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} hysteresis;
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struct {
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double x_scale_coeff;
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double y_scale_coeff;
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} accel;
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struct {
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bool is_clickpad; /* true for clickpads */
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bool has_topbuttons;
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bool use_clickfinger; /* number of fingers decides button number */
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bool click_pending;
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uint32_t state;
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uint32_t old_state;
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uint32_t motion_dist; /* for pinned touches */
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unsigned int active; /* currently active button, for release event */
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bool active_is_topbutton; /* is active a top button? */
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/* Only used for clickpads. The software button areas are
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* always 2 horizontal stripes across the touchpad.
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* The buttons are split according to the edge settings.
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*/
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struct {
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int32_t top_edge;
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int32_t rightbutton_left_edge;
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} bottom_area;
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struct {
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int32_t bottom_edge;
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int32_t rightbutton_left_edge;
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int32_t leftbutton_right_edge;
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} top_area;
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struct evdev_device *trackpoint;
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enum libinput_config_click_method click_method;
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struct libinput_device_config_click_method config_method;
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} buttons;
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struct {
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struct libinput_device_config_scroll_method config_method;
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enum libinput_config_scroll_method method;
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int32_t right_edge;
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int32_t bottom_edge;
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enum tp_twofinger_scroll_state twofinger_state;
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} scroll;
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enum touchpad_event queued;
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struct {
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struct libinput_device_config_tap config;
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bool enabled;
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bool suspended;
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struct libinput_timer timer;
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enum tp_tap_state state;
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uint32_t buttons_pressed;
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} tap;
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struct {
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int32_t right_edge;
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int32_t left_edge;
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} palm;
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struct {
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struct libinput_device_config_send_events config;
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enum libinput_config_send_events_mode current_mode;
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bool trackpoint_active;
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struct libinput_event_listener trackpoint_listener;
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struct libinput_timer trackpoint_timer;
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} sendevents;
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};
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#define tp_for_each_touch(_tp, _t) \
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for (unsigned int _i = 0; _i < (_tp)->ntouches && (_t = &(_tp)->touches[_i]); _i++)
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void
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tp_get_delta(struct tp_touch *t, double *dx, double *dy);
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void
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tp_set_pointer(struct tp_dispatch *tp, struct tp_touch *t);
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void
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tp_filter_motion(struct tp_dispatch *tp,
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double *dx, double *dy,
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double *dx_unaccel, double *dy_unaccel,
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uint64_t time);
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int
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tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time);
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int
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tp_init_tap(struct tp_dispatch *tp);
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void
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tp_remove_tap(struct tp_dispatch *tp);
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int
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tp_init_buttons(struct tp_dispatch *tp, struct evdev_device *device);
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void
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tp_init_top_softbuttons(struct tp_dispatch *tp,
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struct evdev_device *device,
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double topbutton_size_mult);
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void
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tp_remove_buttons(struct tp_dispatch *tp);
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int
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tp_process_button(struct tp_dispatch *tp,
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const struct input_event *e,
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uint64_t time);
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void
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tp_release_all_buttons(struct tp_dispatch *tp,
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uint64_t time);
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int
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tp_post_button_events(struct tp_dispatch *tp, uint64_t time);
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int
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tp_button_handle_state(struct tp_dispatch *tp, uint64_t time);
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int
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tp_button_touch_active(struct tp_dispatch *tp, struct tp_touch *t);
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bool
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tp_button_is_inside_softbutton_area(struct tp_dispatch *tp, struct tp_touch *t);
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void
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tp_release_all_taps(struct tp_dispatch *tp,
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uint64_t time);
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void
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tp_tap_suspend(struct tp_dispatch *tp, uint64_t time);
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void
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tp_tap_resume(struct tp_dispatch *tp, uint64_t time);
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bool
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tp_tap_dragging(struct tp_dispatch *tp);
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int
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tp_edge_scroll_init(struct tp_dispatch *tp, struct evdev_device *device);
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void
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tp_remove_edge_scroll(struct tp_dispatch *tp);
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void
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tp_edge_scroll_handle_state(struct tp_dispatch *tp, uint64_t time);
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int
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tp_edge_scroll_post_events(struct tp_dispatch *tp, uint64_t time);
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void
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tp_edge_scroll_stop_events(struct tp_dispatch *tp, uint64_t time);
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int
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tp_edge_scroll_touch_active(struct tp_dispatch *tp, struct tp_touch *t);
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#endif
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