libinput/src/libinput-private.h
Jonas Ådahl faab25c25c Make context reference counted
Instead of only allowing one owner keeping a libinput context alive,
make context reference counted, replacing libinput_destroy() with
libinput_unref() while adding another function libinput_ref().

Even though there might not be any current use cases, it doesn't mean we
should hard code this usage model in the API. The old behaviour can be
emulated by never calling libinput_ref() while replacing
libinput_destroy() with libinput_unref().

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-06-25 10:27:03 +10:00

201 lines
5.2 KiB
C

/*
* Copyright © 2013 Jonas Ådahl
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef LIBINPUT_PRIVATE_H
#define LIBINPUT_PRIVATE_H
#include "linux/input.h"
#include "libinput.h"
#include "libinput-util.h"
struct libinput_source;
struct libinput_interface_backend {
int (*resume)(struct libinput *libinput);
void (*suspend)(struct libinput *libinput);
void (*destroy)(struct libinput *libinput);
};
struct libinput {
int epoll_fd;
struct list source_destroy_list;
struct list seat_list;
struct {
struct list list;
struct libinput_source *source;
int fd;
} timer;
struct libinput_event **events;
size_t events_count;
size_t events_len;
size_t events_in;
size_t events_out;
const struct libinput_interface *interface;
const struct libinput_interface_backend *interface_backend;
void *user_data;
int refcount;
};
typedef void (*libinput_seat_destroy_func) (struct libinput_seat *seat);
struct libinput_seat {
struct libinput *libinput;
struct list link;
struct list devices_list;
void *user_data;
int refcount;
libinput_seat_destroy_func destroy;
char *physical_name;
char *logical_name;
uint32_t slot_map;
uint32_t button_count[KEY_CNT];
};
struct libinput_device {
struct libinput_seat *seat;
struct list link;
void *user_data;
int terminated;
int refcount;
};
typedef void (*libinput_source_dispatch_t)(void *data);
#define log_debug(...) log_msg(LIBINPUT_LOG_PRIORITY_DEBUG, __VA_ARGS__)
#define log_info(...) log_msg(LIBINPUT_LOG_PRIORITY_INFO, __VA_ARGS__)
#define log_error(...) log_msg(LIBINPUT_LOG_PRIORITY_ERROR, __VA_ARGS__)
#define log_bug_kernel(...) log_msg(LIBINPUT_LOG_PRIORITY_ERROR, "kernel bug: " __VA_ARGS__)
#define log_bug_libinput(...) log_msg(LIBINPUT_LOG_PRIORITY_ERROR, "libinput bug: " __VA_ARGS__);
#define log_bug_client(...) log_msg(LIBINPUT_LOG_PRIORITY_ERROR, "client bug: " __VA_ARGS__);
void
log_msg(enum libinput_log_priority priority, const char *format, ...);
void
log_msg_va(enum libinput_log_priority priority,
const char *format,
va_list args);
int
libinput_init(struct libinput *libinput,
const struct libinput_interface *interface,
const struct libinput_interface_backend *interface_backend,
void *user_data);
struct libinput_source *
libinput_add_fd(struct libinput *libinput,
int fd,
libinput_source_dispatch_t dispatch,
void *data);
void
libinput_remove_source(struct libinput *libinput,
struct libinput_source *source);
int
open_restricted(struct libinput *libinput,
const char *path, int flags);
void
close_restricted(struct libinput *libinput, int fd);
void
libinput_seat_init(struct libinput_seat *seat,
struct libinput *libinput,
const char *physical_name,
const char *logical_name,
libinput_seat_destroy_func destroy);
void
libinput_device_init(struct libinput_device *device,
struct libinput_seat *seat);
void
notify_added_device(struct libinput_device *device);
void
notify_removed_device(struct libinput_device *device);
void
keyboard_notify_key(struct libinput_device *device,
uint32_t time,
uint32_t key,
enum libinput_keyboard_key_state state);
void
pointer_notify_motion(struct libinput_device *device,
uint32_t time,
double dx,
double dy);
void
pointer_notify_motion_absolute(struct libinput_device *device,
uint32_t time,
double x,
double y);
void
pointer_notify_button(struct libinput_device *device,
uint32_t time,
int32_t button,
enum libinput_button_state state);
void
pointer_notify_axis(struct libinput_device *device,
uint32_t time,
enum libinput_pointer_axis axis,
double value);
void
touch_notify_touch_down(struct libinput_device *device,
uint32_t time,
int32_t slot,
int32_t seat_slot,
double x,
double y);
void
touch_notify_touch_motion(struct libinput_device *device,
uint32_t time,
int32_t slot,
int32_t seat_slot,
double x,
double y);
void
touch_notify_touch_up(struct libinput_device *device,
uint32_t time,
int32_t slot,
int32_t seat_slot);
void
touch_notify_frame(struct libinput_device *device,
uint32_t time);
#endif /* LIBINPUT_PRIVATE_H */