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Instead of only allowing one owner keeping a libinput context alive, make context reference counted, replacing libinput_destroy() with libinput_unref() while adding another function libinput_ref(). Even though there might not be any current use cases, it doesn't mean we should hard code this usage model in the API. The old behaviour can be emulated by never calling libinput_ref() while replacing libinput_destroy() with libinput_unref(). Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
201 lines
5.2 KiB
C
201 lines
5.2 KiB
C
/*
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* Copyright © 2013 Jonas Ådahl
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef LIBINPUT_PRIVATE_H
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#define LIBINPUT_PRIVATE_H
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#include "linux/input.h"
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#include "libinput.h"
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#include "libinput-util.h"
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struct libinput_source;
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struct libinput_interface_backend {
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int (*resume)(struct libinput *libinput);
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void (*suspend)(struct libinput *libinput);
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void (*destroy)(struct libinput *libinput);
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};
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struct libinput {
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int epoll_fd;
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struct list source_destroy_list;
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struct list seat_list;
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struct {
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struct list list;
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struct libinput_source *source;
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int fd;
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} timer;
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struct libinput_event **events;
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size_t events_count;
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size_t events_len;
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size_t events_in;
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size_t events_out;
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const struct libinput_interface *interface;
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const struct libinput_interface_backend *interface_backend;
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void *user_data;
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int refcount;
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};
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typedef void (*libinput_seat_destroy_func) (struct libinput_seat *seat);
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struct libinput_seat {
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struct libinput *libinput;
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struct list link;
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struct list devices_list;
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void *user_data;
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int refcount;
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libinput_seat_destroy_func destroy;
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char *physical_name;
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char *logical_name;
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uint32_t slot_map;
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uint32_t button_count[KEY_CNT];
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};
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struct libinput_device {
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struct libinput_seat *seat;
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struct list link;
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void *user_data;
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int terminated;
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int refcount;
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};
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typedef void (*libinput_source_dispatch_t)(void *data);
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#define log_debug(...) log_msg(LIBINPUT_LOG_PRIORITY_DEBUG, __VA_ARGS__)
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#define log_info(...) log_msg(LIBINPUT_LOG_PRIORITY_INFO, __VA_ARGS__)
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#define log_error(...) log_msg(LIBINPUT_LOG_PRIORITY_ERROR, __VA_ARGS__)
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#define log_bug_kernel(...) log_msg(LIBINPUT_LOG_PRIORITY_ERROR, "kernel bug: " __VA_ARGS__)
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#define log_bug_libinput(...) log_msg(LIBINPUT_LOG_PRIORITY_ERROR, "libinput bug: " __VA_ARGS__);
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#define log_bug_client(...) log_msg(LIBINPUT_LOG_PRIORITY_ERROR, "client bug: " __VA_ARGS__);
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void
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log_msg(enum libinput_log_priority priority, const char *format, ...);
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void
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log_msg_va(enum libinput_log_priority priority,
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const char *format,
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va_list args);
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int
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libinput_init(struct libinput *libinput,
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const struct libinput_interface *interface,
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const struct libinput_interface_backend *interface_backend,
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void *user_data);
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struct libinput_source *
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libinput_add_fd(struct libinput *libinput,
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int fd,
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libinput_source_dispatch_t dispatch,
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void *data);
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void
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libinput_remove_source(struct libinput *libinput,
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struct libinput_source *source);
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int
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open_restricted(struct libinput *libinput,
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const char *path, int flags);
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void
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close_restricted(struct libinput *libinput, int fd);
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void
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libinput_seat_init(struct libinput_seat *seat,
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struct libinput *libinput,
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const char *physical_name,
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const char *logical_name,
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libinput_seat_destroy_func destroy);
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void
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libinput_device_init(struct libinput_device *device,
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struct libinput_seat *seat);
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void
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notify_added_device(struct libinput_device *device);
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void
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notify_removed_device(struct libinput_device *device);
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void
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keyboard_notify_key(struct libinput_device *device,
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uint32_t time,
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uint32_t key,
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enum libinput_keyboard_key_state state);
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void
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pointer_notify_motion(struct libinput_device *device,
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uint32_t time,
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double dx,
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double dy);
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void
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pointer_notify_motion_absolute(struct libinput_device *device,
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uint32_t time,
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double x,
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double y);
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void
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pointer_notify_button(struct libinput_device *device,
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uint32_t time,
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int32_t button,
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enum libinput_button_state state);
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void
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pointer_notify_axis(struct libinput_device *device,
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uint32_t time,
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enum libinput_pointer_axis axis,
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double value);
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void
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touch_notify_touch_down(struct libinput_device *device,
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uint32_t time,
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int32_t slot,
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int32_t seat_slot,
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double x,
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double y);
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void
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touch_notify_touch_motion(struct libinput_device *device,
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uint32_t time,
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int32_t slot,
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int32_t seat_slot,
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double x,
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double y);
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void
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touch_notify_touch_up(struct libinput_device *device,
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uint32_t time,
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int32_t slot,
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int32_t seat_slot);
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void
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touch_notify_frame(struct libinput_device *device,
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uint32_t time);
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#endif /* LIBINPUT_PRIVATE_H */
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