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Nothing sophisticated but easier to debug certain tablet oddities. It shows a bar for each axis on the tablet (and the evdev axis) and prints that relative to the axis range. This makes it easy to check if we do hit the full range (especially for distance/pressure/tilt) and whether that matches with what the device gives us. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
59 lines
2.2 KiB
C
59 lines
2.2 KiB
C
/*
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* Copyright © 2008-2011 Kristian Høgsberg
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* Copyright © 2011 Intel Corporation
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* Copyright © 2013-2015 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "config.h"
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#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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#define ARRAY_FOR_EACH(_arr, _elem) \
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for (size_t _i = 0; _i < ARRAY_LENGTH(_arr) && (_elem = &_arr[_i]); _i++)
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#define min(a, b) (((a) < (b)) ? (a) : (b))
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#define max(a, b) (((a) > (b)) ? (a) : (b))
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#define ANSI_HIGHLIGHT "\x1B[0;1;39m"
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#define ANSI_RED "\x1B[0;31m"
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#define ANSI_GREEN "\x1B[0;32m"
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#define ANSI_YELLOW "\x1B[0;33m"
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#define ANSI_BLUE "\x1B[0;34m"
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#define ANSI_MAGENTA "\x1B[0;35m"
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#define ANSI_CYAN "\x1B[0;36m"
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#define ANSI_BRIGHT_RED "\x1B[0;31;1m"
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#define ANSI_BRIGHT_GREEN "\x1B[0;32;1m"
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#define ANSI_BRIGHT_YELLOW "\x1B[0;33;1m"
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#define ANSI_BRIGHT_BLUE "\x1B[0;34;1m"
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#define ANSI_BRIGHT_MAGENTA "\x1B[0;35;1m"
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#define ANSI_BRIGHT_CYAN "\x1B[0;36;1m"
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#define ANSI_NORMAL "\x1B[0m"
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#define ANSI_UP "\x1B[%dA"
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#define ANSI_DOWN "\x1B[%dB"
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#define ANSI_RIGHT "\x1B[%dC"
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#define ANSI_LEFT "\x1B[%dD"
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#define CASE_RETURN_STRING(a) case a: return #a
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