libinput/src/evdev.h
Peter Hutterer 1901449871 Move opening and closing the device fd into evdev.c
evdev_device_remove() already calls close(device->fd). Move the
close_restricted call there to avoid one privileged call in the backend and
one in the device. And move the open_restricted() into the evdev device too to
reduce the duplicated code in the two backends.

Update to one of the tests: since we'd now fail getting the device node from
the invalid /tmp path, the open_func_count is 0.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-02-06 09:16:43 +10:00

164 lines
4.2 KiB
C

/*
* Copyright © 2011, 2012 Intel Corporation
* Copyright © 2013 Jonas Ådahl
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef EVDEV_H
#define EVDEV_H
#include "config.h"
#include <linux/input.h>
#include "libinput-private.h"
#define MAX_SLOTS 16
enum evdev_event_type {
EVDEV_NONE,
EVDEV_ABSOLUTE_TOUCH_DOWN,
EVDEV_ABSOLUTE_MOTION,
EVDEV_ABSOLUTE_TOUCH_UP,
EVDEV_ABSOLUTE_MT_DOWN,
EVDEV_ABSOLUTE_MT_MOTION,
EVDEV_ABSOLUTE_MT_UP,
EVDEV_RELATIVE_MOTION,
};
enum evdev_device_seat_capability {
EVDEV_DEVICE_POINTER = (1 << 0),
EVDEV_DEVICE_KEYBOARD = (1 << 1),
EVDEV_DEVICE_TOUCH = (1 << 2)
};
struct evdev_device {
struct libinput_device base;
struct libinput_source *source;
struct evdev_dispatch *dispatch;
char *output_name;
char *devnode;
char *sysname;
char *devname;
int fd;
struct {
int min_x, max_x, min_y, max_y;
int32_t x, y;
int apply_calibration;
float calibration[6];
} abs;
struct {
int slot;
struct {
int32_t x, y;
} slots[MAX_SLOTS];
} mt;
struct mtdev *mtdev;
struct {
li_fixed_t dx, dy;
} rel;
enum evdev_event_type pending_event;
enum evdev_device_seat_capability seat_caps;
int is_mt;
};
/* copied from udev/extras/input_id/input_id.c */
/* we must use this kernel-compatible implementation */
#define BITS_PER_LONG (sizeof(unsigned long) * 8)
#define NBITS(x) ((((x)-1)/BITS_PER_LONG)+1)
#define OFF(x) ((x)%BITS_PER_LONG)
#define BIT(x) (1UL<<OFF(x))
#define LONG(x) ((x)/BITS_PER_LONG)
#define TEST_BIT(array, bit) ((array[LONG(bit)] >> OFF(bit)) & 1)
/* end copied */
#define EVDEV_UNHANDLED_DEVICE ((struct evdev_device *) 1)
struct evdev_dispatch;
struct evdev_dispatch_interface {
/* Process an evdev input event. */
void (*process)(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *event,
uint32_t time);
/* Destroy an event dispatch handler and free all its resources. */
void (*destroy)(struct evdev_dispatch *dispatch);
};
struct evdev_dispatch {
struct evdev_dispatch_interface *interface;
};
struct evdev_device *
evdev_device_create(struct libinput_seat *seat,
const char *devnode,
const char *sysname);
struct evdev_dispatch *
evdev_touchpad_create(struct evdev_device *device);
void
evdev_device_proces_event(struct libinput_event *event);
void
evdev_device_led_update(struct evdev_device *device, enum libinput_led leds);
int
evdev_device_get_keys(struct evdev_device *device, char *keys, size_t size);
const char *
evdev_device_get_output(struct evdev_device *device);
const char *
evdev_device_get_sysname(struct evdev_device *device);
void
evdev_device_calibrate(struct evdev_device *device, float calibration[6]);
int
evdev_device_has_capability(struct evdev_device *device,
enum libinput_device_capability capability);
li_fixed_t
evdev_device_transform_x(struct evdev_device *device,
li_fixed_t x,
uint32_t width);
li_fixed_t
evdev_device_transform_y(struct evdev_device *device,
li_fixed_t y,
uint32_t height);
void
evdev_device_remove(struct evdev_device *device);
void
evdev_device_destroy(struct evdev_device *device);
#endif /* EVDEV_H */