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Peter Hutterer c0ac1ef9f2 Always allocate an event queue
On the typical setup we have at least 3 events pending as soon as we hook it
up (seat added, device added, capability). In the udev case we get up to > 64
events without even having input events on my laptop with only two extra
devices connected. So always allocate an event buffer to avoid spurious
resizing.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-01-07 21:28:08 +01:00
doc doc: extract static members as well 2013-12-21 12:11:03 +01:00
m4 Port evdev code to be used as a shared library 2013-11-12 22:37:20 +01:00
src Always allocate an event queue 2014-01-07 21:28:08 +01:00
.gitignore gitignore: ignore ctags files 2014-01-07 21:23:36 +01:00
autogen.sh Port evdev code to be used as a shared library 2013-11-12 22:37:20 +01:00
configure.ac configure: require c99 2013-12-15 21:07:50 +01:00
Makefile.am doc: hook up doxygen to generate the public API documentation 2013-12-07 14:06:46 +01:00
README Port evdev code to be used as a shared library 2013-11-12 22:37:20 +01:00

This library does processing on input device events while providing an API
to the the user used for delegating more useful input events.

Input event processing includes scaling touch coordinates, generating
pointer events from touchpads, pointer acceleration, etc.

It is based on the input code from the weston Wayland reference compositor.

It has no other dependencies than libmtdev and supports only evdev devices.