mirror of
https://gitlab.freedesktop.org/libinput/libinput.git
synced 2025-12-27 15:00:07 +01:00
889 lines
25 KiB
C
889 lines
25 KiB
C
/*
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* Copyright © 2015 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "config.h"
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#include <math.h>
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#include <stdbool.h>
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#include "evdev-mt-touchpad.h"
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#define DEFAULT_GESTURE_SWITCH_TIMEOUT ms2us(100)
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#define DEFAULT_GESTURE_SWIPE_TIMEOUT ms2us(150)
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#define DEFAULT_GESTURE_PINCH_TIMEOUT ms2us(150)
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static inline const char*
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gesture_state_to_str(enum tp_gesture_state state)
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{
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switch (state) {
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CASE_RETURN_STRING(GESTURE_STATE_NONE);
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CASE_RETURN_STRING(GESTURE_STATE_UNKNOWN);
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CASE_RETURN_STRING(GESTURE_STATE_SCROLL);
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CASE_RETURN_STRING(GESTURE_STATE_PINCH);
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CASE_RETURN_STRING(GESTURE_STATE_SWIPE);
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}
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return NULL;
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}
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static struct device_float_coords
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tp_get_touches_delta(struct tp_dispatch *tp, bool average)
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{
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struct tp_touch *t;
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unsigned int i, nactive = 0;
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struct device_float_coords delta = {0.0, 0.0};
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for (i = 0; i < tp->num_slots; i++) {
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t = &tp->touches[i];
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if (!tp_touch_active_for_gesture(tp, t))
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continue;
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nactive++;
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if (t->dirty) {
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struct device_coords d;
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d = tp_get_delta(t);
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delta.x += d.x;
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delta.y += d.y;
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}
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}
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if (!average || nactive == 0)
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return delta;
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delta.x /= nactive;
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delta.y /= nactive;
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return delta;
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}
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static void
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tp_gesture_init_scroll(struct tp_dispatch *tp)
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{
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struct phys_coords zero = {0.0, 0.0};
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tp->scroll.active.h = false;
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tp->scroll.active.v = false;
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tp->scroll.duration.h = 0;
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tp->scroll.duration.v = 0;
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tp->scroll.vector = zero;
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tp->scroll.time_prev = 0;
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}
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static inline struct device_float_coords
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tp_get_combined_touches_delta(struct tp_dispatch *tp)
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{
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return tp_get_touches_delta(tp, false);
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}
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static inline struct device_float_coords
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tp_get_average_touches_delta(struct tp_dispatch *tp)
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{
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return tp_get_touches_delta(tp, true);
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}
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static void
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tp_gesture_start(struct tp_dispatch *tp, uint64_t time)
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{
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const struct normalized_coords zero = { 0.0, 0.0 };
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if (tp->gesture.started)
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return;
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switch (tp->gesture.state) {
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case GESTURE_STATE_NONE:
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case GESTURE_STATE_UNKNOWN:
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evdev_log_bug_libinput(tp->device,
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"%s in unknown gesture mode\n",
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__func__);
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break;
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case GESTURE_STATE_SCROLL:
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tp_gesture_init_scroll(tp);
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break;
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case GESTURE_STATE_PINCH:
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gesture_notify_pinch(&tp->device->base, time,
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LIBINPUT_EVENT_GESTURE_PINCH_BEGIN,
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tp->gesture.finger_count,
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&zero, &zero, 1.0, 0.0);
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break;
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case GESTURE_STATE_SWIPE:
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gesture_notify_swipe(&tp->device->base, time,
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LIBINPUT_EVENT_GESTURE_SWIPE_BEGIN,
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tp->gesture.finger_count,
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&zero, &zero);
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break;
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}
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tp->gesture.started = true;
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}
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static void
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tp_gesture_post_pointer_motion(struct tp_dispatch *tp, uint64_t time)
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{
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struct device_float_coords raw;
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struct normalized_coords delta;
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/* When a clickpad is clicked, combine motion of all active touches */
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if (tp->buttons.is_clickpad && tp->buttons.state)
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raw = tp_get_combined_touches_delta(tp);
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else
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raw = tp_get_average_touches_delta(tp);
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delta = tp_filter_motion(tp, &raw, time);
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if (!normalized_is_zero(delta) || !device_float_is_zero(raw)) {
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struct device_float_coords unaccel;
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unaccel = tp_scale_to_xaxis(tp, raw);
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pointer_notify_motion(&tp->device->base,
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time,
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&delta,
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&unaccel);
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}
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}
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static unsigned int
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tp_gesture_get_active_touches(const struct tp_dispatch *tp,
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struct tp_touch **touches,
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unsigned int count)
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{
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unsigned int n = 0;
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struct tp_touch *t;
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memset(touches, 0, count * sizeof(struct tp_touch *));
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tp_for_each_touch(tp, t) {
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if (tp_touch_active_for_gesture(tp, t)) {
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touches[n++] = t;
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if (n == count)
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return count;
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}
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}
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/*
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* This can happen when the user does .e.g:
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* 1) Put down 1st finger in center (so active)
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* 2) Put down 2nd finger in a button area (so inactive)
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* 3) Put down 3th finger somewhere, gets reported as a fake finger,
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* so gets same coordinates as 1st -> active
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*
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* We could avoid this by looking at all touches, be we really only
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* want to look at real touches.
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*/
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return n;
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}
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static uint32_t
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tp_gesture_get_direction(struct tp_dispatch *tp, struct tp_touch *touch)
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{
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struct phys_coords mm;
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struct device_float_coords delta;
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delta = device_delta(touch->point, touch->gesture.initial);
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mm = tp_phys_delta(tp, delta);
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return phys_get_direction(mm);
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}
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static void
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tp_gesture_get_pinch_info(struct tp_dispatch *tp,
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double *distance,
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double *angle,
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struct device_float_coords *center)
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{
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struct normalized_coords normalized;
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struct device_float_coords delta;
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struct tp_touch *first = tp->gesture.touches[0],
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*second = tp->gesture.touches[1];
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delta = device_delta(first->point, second->point);
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normalized = tp_normalize_delta(tp, delta);
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*distance = normalized_length(normalized);
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*angle = atan2(normalized.y, normalized.x) * 180.0 / M_PI;
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*center = device_average(first->point, second->point);
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}
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static void
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tp_gesture_set_scroll_buildup(struct tp_dispatch *tp)
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{
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struct device_float_coords d0, d1;
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struct device_float_coords average;
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struct tp_touch *first = tp->gesture.touches[0],
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*second = tp->gesture.touches[1];
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d0 = device_delta(first->point, first->gesture.initial);
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d1 = device_delta(second->point, second->gesture.initial);
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average = device_float_average(d0, d1);
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tp->device->scroll.buildup = tp_normalize_delta(tp, average);
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}
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static void
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tp_gesture_apply_scroll_constraints(struct tp_dispatch *tp,
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struct device_float_coords *raw,
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struct normalized_coords *delta,
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uint64_t time)
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{
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uint64_t tdelta = 0;
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struct phys_coords delta_mm, vector;
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double vector_decay, vector_length, slope;
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const uint64_t ACTIVE_THRESHOLD = ms2us(100),
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INACTIVE_THRESHOLD = ms2us(50),
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EVENT_TIMEOUT = ms2us(100);
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/* Both axes active == true means free scrolling is enabled */
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if (tp->scroll.active.h && tp->scroll.active.v)
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return;
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/* Determine time delta since last movement event */
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if (tp->scroll.time_prev != 0)
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tdelta = time - tp->scroll.time_prev;
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if (tdelta > EVENT_TIMEOUT)
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tdelta = 0;
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tp->scroll.time_prev = time;
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/* Delta since last movement event in mm */
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delta_mm = tp_phys_delta(tp, *raw);
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/* Old vector data "fades" over time. This is a two-part linear
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* approximation of an exponential function - for example, for
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* EVENT_TIMEOUT of 100, vector_decay = (0.97)^tdelta. This linear
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* approximation allows easier tweaking of EVENT_TIMEOUT and is faster.
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*/
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if (tdelta > 0) {
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double recent, later;
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recent = ((EVENT_TIMEOUT / 2.0) - tdelta) /
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(EVENT_TIMEOUT / 2.0);
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later = (EVENT_TIMEOUT - tdelta) /
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(EVENT_TIMEOUT * 2.0);
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vector_decay = tdelta <= (0.33 * EVENT_TIMEOUT) ?
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recent : later;
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} else {
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vector_decay = 0.0;
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}
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/* Calculate windowed vector from delta + weighted historic data */
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vector.x = (tp->scroll.vector.x * vector_decay) + delta_mm.x;
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vector.y = (tp->scroll.vector.y * vector_decay) + delta_mm.y;
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vector_length = hypot(vector.x, vector.y);
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tp->scroll.vector = vector;
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/* We care somewhat about distance and speed, but more about
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* consistency of direction over time. Keep track of the time spent
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* primarily along each axis. If one axis is active, time spent NOT
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* moving much in the other axis is subtracted, allowing a switch of
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* axes in a single scroll + ability to "break out" and go diagonal.
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*
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* Slope to degree conversions (infinity = 90°, 0 = 0°):
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*/
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const double DEGREE_75 = 3.73;
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const double DEGREE_60 = 1.73;
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const double DEGREE_30 = 0.57;
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const double DEGREE_15 = 0.27;
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slope = (vector.x != 0) ? fabs(vector.y / vector.x) : INFINITY;
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/* Ensure vector is big enough (in mm per EVENT_TIMEOUT) to be confident
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* of direction. Larger = harder to enable diagonal/free scrolling.
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*/
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const double MIN_VECTOR = 0.15;
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if (slope >= DEGREE_30 && vector_length > MIN_VECTOR) {
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tp->scroll.duration.v += tdelta;
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if (tp->scroll.duration.v > ACTIVE_THRESHOLD)
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tp->scroll.duration.v = ACTIVE_THRESHOLD;
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if (slope >= DEGREE_75) {
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if (tp->scroll.duration.h > tdelta)
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tp->scroll.duration.h -= tdelta;
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else
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tp->scroll.duration.h = 0;
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}
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}
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if (slope < DEGREE_60 && vector_length > MIN_VECTOR) {
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tp->scroll.duration.h += tdelta;
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if (tp->scroll.duration.h > ACTIVE_THRESHOLD)
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tp->scroll.duration.h = ACTIVE_THRESHOLD;
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if (slope < DEGREE_15) {
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if (tp->scroll.duration.v > tdelta)
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tp->scroll.duration.v -= tdelta;
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else
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tp->scroll.duration.v = 0;
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}
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}
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if (tp->scroll.duration.h == ACTIVE_THRESHOLD) {
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tp->scroll.active.h = true;
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if (tp->scroll.duration.v < INACTIVE_THRESHOLD)
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tp->scroll.active.v = false;
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}
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if (tp->scroll.duration.v == ACTIVE_THRESHOLD) {
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tp->scroll.active.v = true;
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if (tp->scroll.duration.h < INACTIVE_THRESHOLD)
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tp->scroll.active.h = false;
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}
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/* If vector is big enough in a diagonal direction, always unlock
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* both axes regardless of thresholds
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*/
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if (vector_length > 5.0 && slope < 1.73 && slope >= 0.57) {
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tp->scroll.active.v = true;
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tp->scroll.active.h = true;
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}
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/* If only one axis is active, constrain motion accordingly. If both
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* are set, we've detected deliberate diagonal movement; enable free
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* scrolling for the life of the gesture.
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*/
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if (!tp->scroll.active.h && tp->scroll.active.v)
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delta->x = 0.0;
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if (tp->scroll.active.h && !tp->scroll.active.v)
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delta->y = 0.0;
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/* If we haven't determined an axis, use the slope in the meantime */
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if (!tp->scroll.active.h && !tp->scroll.active.v) {
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delta->x = (slope >= DEGREE_60) ? 0.0 : delta->x;
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delta->y = (slope < DEGREE_30) ? 0.0 : delta->y;
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}
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}
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static enum tp_gesture_state
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tp_gesture_handle_state_none(struct tp_dispatch *tp, uint64_t time)
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{
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struct tp_touch *first, *second;
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struct tp_touch *touches[4];
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unsigned int ntouches;
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unsigned int i;
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ntouches = tp_gesture_get_active_touches(tp, touches, 4);
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if (ntouches < 2)
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return GESTURE_STATE_NONE;
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if (!tp->gesture.enabled) {
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if (ntouches == 2)
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return GESTURE_STATE_SCROLL;
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else
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return GESTURE_STATE_NONE;
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}
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first = touches[0];
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second = touches[1];
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/* For 3+ finger gestures we cheat. A human hand's finger
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* arrangement means that for a 3 or 4 finger swipe gesture, the
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* fingers are roughly arranged in a horizontal line.
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* They will all move in the same direction, so we can simply look
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* at the left and right-most ones only. If we have fake touches, we
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* just take the left/right-most real touch position, since the fake
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* touch has the same location as one of those.
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*
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* For a 3 or 4 finger pinch gesture, 2 or 3 fingers are roughly in
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* a horizontal line, with the thumb below and left (right-handed
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* users) or right (left-handed users). Again, the row of non-thumb
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* fingers moves identically so we can look at the left and
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* right-most only and then treat it like a two-finger
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* gesture.
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*/
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if (ntouches > 2) {
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second = touches[0];
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for (i = 1; i < ntouches && i < tp->num_slots; i++) {
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if (touches[i]->point.x < first->point.x)
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first = touches[i];
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else if (touches[i]->point.x > second->point.x)
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second = touches[i];
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}
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if (first == second)
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return GESTURE_STATE_NONE;
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}
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tp->gesture.initial_time = time;
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first->gesture.initial = first->point;
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second->gesture.initial = second->point;
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tp->gesture.touches[0] = first;
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tp->gesture.touches[1] = second;
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return GESTURE_STATE_UNKNOWN;
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}
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static inline int
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tp_gesture_same_directions(int dir1, int dir2)
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{
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/*
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* In some cases (semi-mt touchpads) we may seen one finger move
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* e.g. N/NE and the other W/NW so we not only check for overlapping
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* directions, but also for neighboring bits being set.
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* The ((dira & 0x80) && (dirb & 0x01)) checks are to check for bit 0
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* and 7 being set as they also represent neighboring directions.
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*/
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return ((dir1 | (dir1 >> 1)) & dir2) ||
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((dir2 | (dir2 >> 1)) & dir1) ||
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((dir1 & 0x80) && (dir2 & 0x01)) ||
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((dir2 & 0x80) && (dir1 & 0x01));
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}
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static inline void
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tp_gesture_init_pinch(struct tp_dispatch *tp)
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{
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tp_gesture_get_pinch_info(tp,
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&tp->gesture.initial_distance,
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&tp->gesture.angle,
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&tp->gesture.center);
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tp->gesture.prev_scale = 1.0;
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}
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static struct phys_coords
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tp_gesture_mm_moved(struct tp_dispatch *tp, struct tp_touch *t)
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{
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struct device_coords delta;
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delta.x = abs(t->point.x - t->gesture.initial.x);
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delta.y = abs(t->point.y - t->gesture.initial.y);
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return evdev_device_unit_delta_to_mm(tp->device, &delta);
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}
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static enum tp_gesture_state
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tp_gesture_handle_state_unknown(struct tp_dispatch *tp, uint64_t time)
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{
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struct tp_touch *first = tp->gesture.touches[0],
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*second = tp->gesture.touches[1],
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*thumb;
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uint32_t dir1, dir2;
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struct device_coords delta;
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struct phys_coords first_moved, second_moved, distance_mm;
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double first_mm, second_mm; /* movement since gesture start in mm */
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double thumb_mm, finger_mm;
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double min_move = 1.5; /* min movement threshold in mm - count this touch */
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double max_move = 4.0; /* max movement threshold in mm - ignore other touch */
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/* If we have more fingers than slots, we don't know where the
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* fingers are. Default to swipe */
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if (tp->gesture.enabled && tp->gesture.finger_count > 2 &&
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tp->gesture.finger_count > tp->num_slots)
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return GESTURE_STATE_SWIPE;
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/* Need more margin for error when there are more fingers */
|
|
max_move += 2.0 * (tp->gesture.finger_count - 2);
|
|
min_move += 0.5 * (tp->gesture.finger_count - 2);
|
|
|
|
first_moved = tp_gesture_mm_moved(tp, first);
|
|
first_mm = hypot(first_moved.x, first_moved.y);
|
|
|
|
second_moved = tp_gesture_mm_moved(tp, second);
|
|
second_mm = hypot(second_moved.x, second_moved.y);
|
|
|
|
delta.x = abs(first->point.x - second->point.x);
|
|
delta.y = abs(first->point.y - second->point.y);
|
|
distance_mm = evdev_device_unit_delta_to_mm(tp->device, &delta);
|
|
|
|
/* If both touches moved less than a mm, we cannot decide yet */
|
|
if (first_mm < 1 && second_mm < 1)
|
|
return GESTURE_STATE_UNKNOWN;
|
|
|
|
/* Pick the thumb as the lowest point on the touchpad */
|
|
if (first->point.y > second->point.y) {
|
|
thumb = first;
|
|
thumb_mm = first_mm;
|
|
finger_mm = second_mm;
|
|
} else {
|
|
thumb = second;
|
|
thumb_mm = second_mm;
|
|
finger_mm = first_mm;
|
|
}
|
|
|
|
/* If both touches are within 7mm vertically and 40mm horizontally
|
|
* past the timeout, assume scroll/swipe */
|
|
if ((!tp->gesture.enabled ||
|
|
(distance_mm.x < 40.0 && distance_mm.y < 7.0)) &&
|
|
time > (tp->gesture.initial_time + DEFAULT_GESTURE_SWIPE_TIMEOUT)) {
|
|
if (tp->gesture.finger_count == 2) {
|
|
tp_gesture_set_scroll_buildup(tp);
|
|
return GESTURE_STATE_SCROLL;
|
|
} else {
|
|
return GESTURE_STATE_SWIPE;
|
|
}
|
|
}
|
|
|
|
/* If one touch exceeds the max_move threshold while the other has not
|
|
* yet passed the min_move threshold, there is either a resting thumb,
|
|
* or the user is doing "one-finger-scroll," where one touch stays in
|
|
* place while the other moves.
|
|
*/
|
|
if (first_mm >= max_move || second_mm >= max_move) {
|
|
/* If thumb detection is enabled, and thumb is still while
|
|
* finger moves, cancel gestures and mark lower as thumb.
|
|
* This applies to all gestures (2, 3, 4+ fingers), but allows
|
|
* more thumb motion on >2 finger gestures during detection.
|
|
*/
|
|
if (tp->thumb.detect_thumbs && thumb_mm < min_move) {
|
|
tp_thumb_suppress(tp, thumb);
|
|
return GESTURE_STATE_NONE;
|
|
}
|
|
|
|
/* If gestures detection is disabled, or if finger is still
|
|
* while thumb moves, assume this is "one-finger scrolling."
|
|
* This applies only to 2-finger gestures.
|
|
*/
|
|
if ((!tp->gesture.enabled || finger_mm < min_move) &&
|
|
tp->gesture.finger_count == 2) {
|
|
tp_gesture_set_scroll_buildup(tp);
|
|
return GESTURE_STATE_SCROLL;
|
|
}
|
|
|
|
/* If more than 2 fingers are involved, and the thumb moves
|
|
* while the fingers stay still, assume a pinch if eligible.
|
|
*/
|
|
if (finger_mm < min_move &&
|
|
tp->gesture.finger_count > 2 &&
|
|
tp->gesture.enabled &&
|
|
tp->thumb.pinch_eligible) {
|
|
tp_gesture_init_pinch(tp);
|
|
return GESTURE_STATE_PINCH;
|
|
}
|
|
}
|
|
|
|
/* If either touch is still below the min_move threshold, we can't
|
|
* tell what kind of gesture this is.
|
|
*/
|
|
if ((first_mm < min_move) || (second_mm < min_move))
|
|
return GESTURE_STATE_UNKNOWN;
|
|
|
|
/* Both touches have exceeded the min_move threshold, so we have a
|
|
* valid gesture. Update gesture initial time and get directions so
|
|
* we know if it's a pinch or swipe/scroll.
|
|
*/
|
|
dir1 = tp_gesture_get_direction(tp, first);
|
|
dir2 = tp_gesture_get_direction(tp, second);
|
|
|
|
/* If we can't accurately detect pinches, or if the touches are moving
|
|
* the same way, this is a scroll or swipe.
|
|
*/
|
|
if (tp->gesture.finger_count > tp->num_slots ||
|
|
tp_gesture_same_directions(dir1, dir2)) {
|
|
if (tp->gesture.finger_count == 2) {
|
|
tp_gesture_set_scroll_buildup(tp);
|
|
return GESTURE_STATE_SCROLL;
|
|
} else if (tp->gesture.enabled) {
|
|
return GESTURE_STATE_SWIPE;
|
|
}
|
|
}
|
|
|
|
/* If the touches are moving away from each other, this is a pinch */
|
|
tp_gesture_init_pinch(tp);
|
|
return GESTURE_STATE_PINCH;
|
|
}
|
|
|
|
static enum tp_gesture_state
|
|
tp_gesture_handle_state_scroll(struct tp_dispatch *tp, uint64_t time)
|
|
{
|
|
struct device_float_coords raw;
|
|
struct normalized_coords delta;
|
|
|
|
if (tp->scroll.method != LIBINPUT_CONFIG_SCROLL_2FG)
|
|
return GESTURE_STATE_SCROLL;
|
|
|
|
raw = tp_get_average_touches_delta(tp);
|
|
|
|
/* scroll is not accelerated */
|
|
delta = tp_filter_motion_unaccelerated(tp, &raw, time);
|
|
|
|
if (normalized_is_zero(delta))
|
|
return GESTURE_STATE_SCROLL;
|
|
|
|
tp_gesture_start(tp, time);
|
|
tp_gesture_apply_scroll_constraints(tp, &raw, &delta, time);
|
|
evdev_post_scroll(tp->device,
|
|
time,
|
|
LIBINPUT_POINTER_AXIS_SOURCE_FINGER,
|
|
&delta);
|
|
|
|
return GESTURE_STATE_SCROLL;
|
|
}
|
|
|
|
static enum tp_gesture_state
|
|
tp_gesture_handle_state_swipe(struct tp_dispatch *tp, uint64_t time)
|
|
{
|
|
struct device_float_coords raw;
|
|
struct normalized_coords delta, unaccel;
|
|
|
|
raw = tp_get_average_touches_delta(tp);
|
|
delta = tp_filter_motion(tp, &raw, time);
|
|
|
|
if (!normalized_is_zero(delta) || !device_float_is_zero(raw)) {
|
|
unaccel = tp_normalize_delta(tp, raw);
|
|
tp_gesture_start(tp, time);
|
|
gesture_notify_swipe(&tp->device->base, time,
|
|
LIBINPUT_EVENT_GESTURE_SWIPE_UPDATE,
|
|
tp->gesture.finger_count,
|
|
&delta, &unaccel);
|
|
}
|
|
|
|
return GESTURE_STATE_SWIPE;
|
|
}
|
|
|
|
static enum tp_gesture_state
|
|
tp_gesture_handle_state_pinch(struct tp_dispatch *tp, uint64_t time)
|
|
{
|
|
double angle, angle_delta, distance, scale;
|
|
struct device_float_coords center, fdelta;
|
|
struct normalized_coords delta, unaccel;
|
|
|
|
tp_gesture_get_pinch_info(tp, &distance, &angle, ¢er);
|
|
|
|
scale = distance / tp->gesture.initial_distance;
|
|
|
|
angle_delta = angle - tp->gesture.angle;
|
|
tp->gesture.angle = angle;
|
|
if (angle_delta > 180.0)
|
|
angle_delta -= 360.0;
|
|
else if (angle_delta < -180.0)
|
|
angle_delta += 360.0;
|
|
|
|
fdelta = device_float_delta(center, tp->gesture.center);
|
|
tp->gesture.center = center;
|
|
|
|
delta = tp_filter_motion(tp, &fdelta, time);
|
|
|
|
if (normalized_is_zero(delta) && device_float_is_zero(fdelta) &&
|
|
scale == tp->gesture.prev_scale && angle_delta == 0.0)
|
|
return GESTURE_STATE_PINCH;
|
|
|
|
unaccel = tp_normalize_delta(tp, fdelta);
|
|
tp_gesture_start(tp, time);
|
|
gesture_notify_pinch(&tp->device->base, time,
|
|
LIBINPUT_EVENT_GESTURE_PINCH_UPDATE,
|
|
tp->gesture.finger_count,
|
|
&delta, &unaccel, scale, angle_delta);
|
|
|
|
tp->gesture.prev_scale = scale;
|
|
|
|
return GESTURE_STATE_PINCH;
|
|
}
|
|
|
|
static void
|
|
tp_gesture_post_gesture(struct tp_dispatch *tp, uint64_t time)
|
|
{
|
|
enum tp_gesture_state oldstate = tp->gesture.state;
|
|
|
|
if (tp->gesture.state == GESTURE_STATE_NONE)
|
|
tp->gesture.state =
|
|
tp_gesture_handle_state_none(tp, time);
|
|
|
|
if (tp->gesture.state == GESTURE_STATE_UNKNOWN)
|
|
tp->gesture.state =
|
|
tp_gesture_handle_state_unknown(tp, time);
|
|
|
|
if (tp->gesture.state == GESTURE_STATE_SCROLL)
|
|
tp->gesture.state =
|
|
tp_gesture_handle_state_scroll(tp, time);
|
|
|
|
if (tp->gesture.state == GESTURE_STATE_SWIPE)
|
|
tp->gesture.state =
|
|
tp_gesture_handle_state_swipe(tp, time);
|
|
|
|
if (tp->gesture.state == GESTURE_STATE_PINCH)
|
|
tp->gesture.state =
|
|
tp_gesture_handle_state_pinch(tp, time);
|
|
|
|
if (oldstate != tp->gesture.state)
|
|
evdev_log_debug(tp->device,
|
|
"gesture state: %s → %s\n",
|
|
gesture_state_to_str(oldstate),
|
|
gesture_state_to_str(tp->gesture.state));
|
|
}
|
|
|
|
void
|
|
tp_gesture_post_events(struct tp_dispatch *tp, uint64_t time)
|
|
{
|
|
if (tp->gesture.finger_count == 0)
|
|
return;
|
|
|
|
/* When tap-and-dragging, force 1fg mode. On clickpads, if the
|
|
* physical button is down, don't allow gestures unless the button
|
|
* is held down by a *thumb*, specifically.
|
|
*/
|
|
if (tp_tap_dragging(tp) ||
|
|
(tp->buttons.is_clickpad && tp->buttons.state &&
|
|
tp->thumb.state == THUMB_STATE_FINGER)) {
|
|
tp_gesture_cancel(tp, time);
|
|
tp->gesture.finger_count = 1;
|
|
tp->gesture.finger_count_pending = 0;
|
|
}
|
|
|
|
/* Don't send events when we're unsure in which mode we are */
|
|
if (tp->gesture.finger_count_pending)
|
|
return;
|
|
|
|
switch (tp->gesture.finger_count) {
|
|
case 1:
|
|
if (tp->queued & TOUCHPAD_EVENT_MOTION)
|
|
tp_gesture_post_pointer_motion(tp, time);
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
tp_gesture_post_gesture(tp, time);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
tp_gesture_stop_twofinger_scroll(struct tp_dispatch *tp, uint64_t time)
|
|
{
|
|
if (tp->scroll.method != LIBINPUT_CONFIG_SCROLL_2FG)
|
|
return;
|
|
|
|
evdev_stop_scroll(tp->device,
|
|
time,
|
|
LIBINPUT_POINTER_AXIS_SOURCE_FINGER);
|
|
}
|
|
|
|
static void
|
|
tp_gesture_end(struct tp_dispatch *tp, uint64_t time, bool cancelled)
|
|
{
|
|
enum tp_gesture_state state = tp->gesture.state;
|
|
|
|
tp->gesture.state = GESTURE_STATE_NONE;
|
|
|
|
if (!tp->gesture.started)
|
|
return;
|
|
|
|
switch (state) {
|
|
case GESTURE_STATE_NONE:
|
|
case GESTURE_STATE_UNKNOWN:
|
|
evdev_log_bug_libinput(tp->device,
|
|
"%s in unknown gesture mode\n",
|
|
__func__);
|
|
break;
|
|
case GESTURE_STATE_SCROLL:
|
|
tp_gesture_stop_twofinger_scroll(tp, time);
|
|
break;
|
|
case GESTURE_STATE_PINCH:
|
|
gesture_notify_pinch_end(&tp->device->base, time,
|
|
tp->gesture.finger_count,
|
|
tp->gesture.prev_scale,
|
|
cancelled);
|
|
break;
|
|
case GESTURE_STATE_SWIPE:
|
|
gesture_notify_swipe_end(&tp->device->base,
|
|
time,
|
|
tp->gesture.finger_count,
|
|
cancelled);
|
|
break;
|
|
}
|
|
|
|
tp->gesture.started = false;
|
|
}
|
|
|
|
void
|
|
tp_gesture_cancel(struct tp_dispatch *tp, uint64_t time)
|
|
{
|
|
tp_gesture_end(tp, time, true);
|
|
}
|
|
|
|
void
|
|
tp_gesture_stop(struct tp_dispatch *tp, uint64_t time)
|
|
{
|
|
tp_gesture_end(tp, time, false);
|
|
}
|
|
|
|
static void
|
|
tp_gesture_finger_count_switch_timeout(uint64_t now, void *data)
|
|
{
|
|
struct tp_dispatch *tp = data;
|
|
|
|
if (!tp->gesture.finger_count_pending)
|
|
return;
|
|
|
|
tp_gesture_cancel(tp, now); /* End current gesture */
|
|
tp->gesture.finger_count = tp->gesture.finger_count_pending;
|
|
tp->gesture.finger_count_pending = 0;
|
|
}
|
|
|
|
void
|
|
tp_gesture_handle_state(struct tp_dispatch *tp, uint64_t time)
|
|
{
|
|
unsigned int active_touches = 0;
|
|
struct tp_touch *t;
|
|
|
|
tp_for_each_touch(tp, t) {
|
|
if (tp_touch_active_for_gesture(tp, t))
|
|
active_touches++;
|
|
}
|
|
|
|
if (active_touches != tp->gesture.finger_count) {
|
|
/* If all fingers are lifted immediately end the gesture */
|
|
if (active_touches == 0) {
|
|
tp_gesture_stop(tp, time);
|
|
tp->gesture.finger_count = 0;
|
|
tp->gesture.finger_count_pending = 0;
|
|
/* Immediately switch to new mode to avoid initial latency */
|
|
} else if (!tp->gesture.started) {
|
|
tp->gesture.finger_count = active_touches;
|
|
tp->gesture.finger_count_pending = 0;
|
|
/* If in UNKNOWN state, go back to NONE to
|
|
* re-evaluate leftmost and rightmost touches
|
|
*/
|
|
tp->gesture.state = GESTURE_STATE_NONE;
|
|
/* Else debounce finger changes */
|
|
} else if (active_touches != tp->gesture.finger_count_pending) {
|
|
tp->gesture.finger_count_pending = active_touches;
|
|
libinput_timer_set(&tp->gesture.finger_count_switch_timer,
|
|
time + DEFAULT_GESTURE_SWITCH_TIMEOUT);
|
|
}
|
|
} else {
|
|
tp->gesture.finger_count_pending = 0;
|
|
}
|
|
}
|
|
|
|
void
|
|
tp_init_gesture(struct tp_dispatch *tp)
|
|
{
|
|
char timer_name[64];
|
|
|
|
/* two-finger scrolling is always enabled, this flag just
|
|
* decides whether we detect pinch. semi-mt devices are too
|
|
* unreliable to do pinch gestures. */
|
|
tp->gesture.enabled = !tp->semi_mt && tp->num_slots > 1;
|
|
|
|
tp->gesture.state = GESTURE_STATE_NONE;
|
|
|
|
snprintf(timer_name,
|
|
sizeof(timer_name),
|
|
"%s gestures",
|
|
evdev_device_get_sysname(tp->device));
|
|
libinput_timer_init(&tp->gesture.finger_count_switch_timer,
|
|
tp_libinput_context(tp),
|
|
timer_name,
|
|
tp_gesture_finger_count_switch_timeout, tp);
|
|
}
|
|
|
|
void
|
|
tp_remove_gesture(struct tp_dispatch *tp)
|
|
{
|
|
libinput_timer_cancel(&tp->gesture.finger_count_switch_timer);
|
|
}
|