libinput/src/filter.c
Konstantin Kharlamov fae8b9e14a filter.h/c: remove unused includes
Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
2019-09-13 00:07:39 +03:00

299 lines
8.2 KiB
C

/*
* Copyright © 2006-2009 Simon Thum
* Copyright © 2012 Jonas Ådahl
* Copyright © 2014-2015 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <math.h>
#include "filter.h"
#include "libinput-util.h"
#include "filter-private.h"
#define MOTION_TIMEOUT ms2us(1000)
struct normalized_coords
filter_dispatch(struct motion_filter *filter,
const struct device_float_coords *unaccelerated,
void *data, uint64_t time)
{
return filter->interface->filter(filter, unaccelerated, data, time);
}
struct normalized_coords
filter_dispatch_constant(struct motion_filter *filter,
const struct device_float_coords *unaccelerated,
void *data, uint64_t time)
{
return filter->interface->filter_constant(filter, unaccelerated, data, time);
}
void
filter_restart(struct motion_filter *filter,
void *data, uint64_t time)
{
if (filter->interface->restart)
filter->interface->restart(filter, data, time);
}
void
filter_destroy(struct motion_filter *filter)
{
if (!filter || !filter->interface->destroy)
return;
filter->interface->destroy(filter);
}
bool
filter_set_speed(struct motion_filter *filter,
double speed_adjustment)
{
return filter->interface->set_speed(filter, speed_adjustment);
}
double
filter_get_speed(struct motion_filter *filter)
{
return filter->speed_adjustment;
}
enum libinput_config_accel_profile
filter_get_type(struct motion_filter *filter)
{
return filter->interface->type;
}
void
trackers_init(struct pointer_trackers *trackers, int ntrackers)
{
trackers->trackers = zalloc(ntrackers *
sizeof(*trackers->trackers));
trackers->ntrackers = ntrackers;
trackers->cur_tracker = 0;
trackers->smoothener = NULL;
}
void
trackers_free(struct pointer_trackers *trackers)
{
free(trackers->trackers);
free(trackers->smoothener);
}
void
trackers_reset(struct pointer_trackers *trackers,
uint64_t time)
{
unsigned int offset;
struct pointer_tracker *tracker;
for (offset = 1; offset < trackers->ntrackers; offset++) {
tracker = trackers_by_offset(trackers, offset);
tracker->time = 0;
tracker->dir = 0;
tracker->delta.x = 0;
tracker->delta.y = 0;
}
tracker = trackers_by_offset(trackers, 0);
tracker->time = time;
tracker->dir = UNDEFINED_DIRECTION;
}
void
trackers_feed(struct pointer_trackers *trackers,
const struct device_float_coords *delta,
uint64_t time)
{
unsigned int i, current;
struct pointer_tracker *ts = trackers->trackers;
assert(trackers->ntrackers);
for (i = 0; i < trackers->ntrackers; i++) {
ts[i].delta.x += delta->x;
ts[i].delta.y += delta->y;
}
current = (trackers->cur_tracker + 1) % trackers->ntrackers;
trackers->cur_tracker = current;
ts[current].delta.x = 0.0;
ts[current].delta.y = 0.0;
ts[current].time = time;
ts[current].dir = device_float_get_direction(*delta);
}
struct pointer_tracker *
trackers_by_offset(struct pointer_trackers *trackers, unsigned int offset)
{
unsigned int index =
(trackers->cur_tracker + trackers->ntrackers - offset)
% trackers->ntrackers;
return &trackers->trackers[index];
}
static double
calculate_trackers_velocity(struct pointer_tracker *tracker,
uint64_t time,
struct pointer_delta_smoothener *smoothener)
{
uint64_t tdelta = time - tracker->time + 1;
if (smoothener && tdelta < smoothener->threshold)
tdelta = smoothener->value;
return hypot(tracker->delta.x, tracker->delta.y) /
(double)tdelta; /* units/us */
}
static double
trackers_velocity_after_timeout(struct pointer_tracker *tracker,
struct pointer_delta_smoothener *smoothener)
{
/* First movement after timeout needs special handling.
*
* When we trigger the timeout, the last event is too far in the
* past to use it for velocity calculation across multiple tracker
* values.
*
* Use the motion timeout itself to calculate the speed rather than
* the last tracker time. This errs on the side of being too fast
* for really slow movements but provides much more useful initial
* movement in normal use-cases (pause, move, pause, move)
*/
return calculate_trackers_velocity(tracker,
tracker->time + MOTION_TIMEOUT,
smoothener);
}
/**
* Calculate the velocity based on the tracker data. Velocity is averaged
* across multiple historical values, provided those values aren't "too
* different" to our current one. That includes either being too far in the
* past, moving into a different direction or having too much of a velocity
* change between events.
*/
double
trackers_velocity(struct pointer_trackers *trackers, uint64_t time)
{
const double MAX_VELOCITY_DIFF = v_ms2us(1); /* units/us */
struct pointer_tracker *tracker;
double velocity;
double result = 0.0;
double initial_velocity = 0.0;
double velocity_diff;
unsigned int offset;
unsigned int dir = trackers_by_offset(trackers, 0)->dir;
/* Find least recent vector within a timelimit, maximum velocity diff
* and direction threshold. */
for (offset = 1; offset < trackers->ntrackers; offset++) {
tracker = trackers_by_offset(trackers, offset);
/* Bug: time running backwards */
if (tracker->time > time)
break;
/* Stop if too far away in time */
if (time - tracker->time > MOTION_TIMEOUT) {
if (offset == 1)
result = trackers_velocity_after_timeout(
tracker,
trackers->smoothener);
break;
}
velocity = calculate_trackers_velocity(tracker,
time,
trackers->smoothener);
/* Stop if direction changed */
dir &= tracker->dir;
if (dir == 0) {
/* First movement after dirchange - velocity is that
* of the last movement */
if (offset == 1)
result = velocity;
break;
}
/* Always average the first two events. On some touchpads
* where the first event is jumpy, this somewhat reduces
* pointer jumps on slow motions. */
if (initial_velocity == 0.0 || offset <= 2) {
result = initial_velocity = velocity;
} else {
/* Stop if velocity differs too much from initial */
velocity_diff = fabs(initial_velocity - velocity);
if (velocity_diff > MAX_VELOCITY_DIFF)
break;
result = velocity;
}
}
return result; /* units/us */
}
/**
* Calculate the acceleration factor for our current velocity, averaging
* between our current and the most recent velocity to smoothen out changes.
*
* @param accel The acceleration filter
* @param data Caller-specific data
* @param velocity Velocity in device-units per µs
* @param last_velocity Previous velocity in device-units per µs
* @param time Current time in µs
*
* @return A unitless acceleration factor, to be applied to the delta
*/
double
calculate_acceleration_simpsons(struct motion_filter *filter,
accel_profile_func_t profile,
void *data,
double velocity,
double last_velocity,
uint64_t time)
{
double factor;
/* Use Simpson's rule to calculate the avarage acceleration between
* the previous motion and the most recent. */
factor = profile(filter, data, velocity, time);
factor += profile(filter, data, last_velocity, time);
factor += 4.0 * profile(filter, data,
(last_velocity + velocity) / 2,
time);
factor = factor / 6.0;
return factor; /* unitless factor */
}