libinput/src/evdev.c
Peter Hutterer ab9260c5c7 Drop capability events
We don't really support devices changing capabilities at runtime. The kernel
has no ability to tell us when this happens on an already-opened device and
the few devices that can literally change physical capabilities (e.g. the
wiimote) open up extra kernel devices instead of modifying the existing one.

Thus, we don't need to notify about devices changing capabilities.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-01-10 11:08:40 +10:00

709 lines
17 KiB
C

/*
* Copyright © 2010 Intel Corporation
* Copyright © 2013 Jonas Ådahl
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "config.h"
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <linux/input.h>
#include <unistd.h>
#include <fcntl.h>
#include <mtdev.h>
#include <assert.h>
#include "libinput.h"
#include "evdev.h"
#include "libinput-private.h"
#define DEFAULT_AXIS_STEP_DISTANCE li_fixed_from_int(10)
void
evdev_device_led_update(struct evdev_device *device, enum libinput_led leds)
{
static const struct {
enum libinput_led weston;
int evdev;
} map[] = {
{ LIBINPUT_LED_NUM_LOCK, LED_NUML },
{ LIBINPUT_LED_CAPS_LOCK, LED_CAPSL },
{ LIBINPUT_LED_SCROLL_LOCK, LED_SCROLLL },
};
struct input_event ev[ARRAY_LENGTH(map) + 1];
unsigned int i;
if (!(device->seat_caps & EVDEV_DEVICE_KEYBOARD))
return;
memset(ev, 0, sizeof(ev));
for (i = 0; i < ARRAY_LENGTH(map); i++) {
ev[i].type = EV_LED;
ev[i].code = map[i].evdev;
ev[i].value = !!(leds & map[i].weston);
}
ev[i].type = EV_SYN;
ev[i].code = SYN_REPORT;
i = write(device->fd, ev, sizeof ev);
(void)i; /* no, we really don't care about the return value */
}
static void
transform_absolute(struct evdev_device *device, int32_t *x, int32_t *y)
{
if (!device->abs.apply_calibration) {
*x = device->abs.x;
*y = device->abs.y;
return;
} else {
*x = device->abs.x * device->abs.calibration[0] +
device->abs.y * device->abs.calibration[1] +
device->abs.calibration[2];
*y = device->abs.x * device->abs.calibration[3] +
device->abs.y * device->abs.calibration[4] +
device->abs.calibration[5];
}
}
static void
evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
{
int32_t cx, cy;
int slot;
struct libinput_device *base = &device->base;
slot = device->mt.slot;
switch (device->pending_event) {
case EVDEV_NONE:
return;
case EVDEV_RELATIVE_MOTION:
pointer_notify_motion(base,
time,
device->rel.dx,
device->rel.dy);
device->rel.dx = 0;
device->rel.dy = 0;
goto handled;
case EVDEV_ABSOLUTE_MT_DOWN:
touch_notify_touch(base,
time,
slot,
li_fixed_from_int(device->mt.slots[slot].x),
li_fixed_from_int(device->mt.slots[slot].y),
LIBINPUT_TOUCH_TYPE_DOWN);
goto handled;
case EVDEV_ABSOLUTE_MT_MOTION:
touch_notify_touch(base,
time,
slot,
li_fixed_from_int(device->mt.slots[slot].x),
li_fixed_from_int(device->mt.slots[slot].y),
LIBINPUT_TOUCH_TYPE_MOTION);
goto handled;
case EVDEV_ABSOLUTE_MT_UP:
touch_notify_touch(base,
time,
slot,
0, 0,
LIBINPUT_TOUCH_TYPE_UP);
goto handled;
case EVDEV_ABSOLUTE_TOUCH_DOWN:
transform_absolute(device, &cx, &cy);
touch_notify_touch(base,
time,
slot,
li_fixed_from_int(cx),
li_fixed_from_int(cy),
LIBINPUT_TOUCH_TYPE_DOWN);
goto handled;
case EVDEV_ABSOLUTE_MOTION:
transform_absolute(device, &cx, &cy);
if (device->seat_caps & EVDEV_DEVICE_TOUCH) {
touch_notify_touch(base,
time,
slot,
li_fixed_from_int(cx),
li_fixed_from_int(cy),
LIBINPUT_TOUCH_TYPE_DOWN);
} else if (device->seat_caps & EVDEV_DEVICE_POINTER) {
pointer_notify_motion_absolute(base,
time,
li_fixed_from_int(cx),
li_fixed_from_int(cy));
}
goto handled;
case EVDEV_ABSOLUTE_TOUCH_UP:
touch_notify_touch(base,
time,
0, 0, 0, LIBINPUT_TOUCH_TYPE_UP);
goto handled;
}
assert(0 && "Unknown pending event type");
handled:
device->pending_event = EVDEV_NONE;
}
static void
evdev_process_touch_button(struct evdev_device *device, int time, int value)
{
if (device->pending_event != EVDEV_NONE &&
device->pending_event != EVDEV_ABSOLUTE_MOTION)
evdev_flush_pending_event(device, time);
device->pending_event = (value ?
EVDEV_ABSOLUTE_TOUCH_DOWN :
EVDEV_ABSOLUTE_TOUCH_UP);
}
static inline void
evdev_process_key(struct evdev_device *device, struct input_event *e, int time)
{
/* ignore kernel key repeat */
if (e->value == 2)
return;
if (e->code == BTN_TOUCH) {
if (!device->is_mt)
evdev_process_touch_button(device, time, e->value);
return;
}
evdev_flush_pending_event(device, time);
switch (e->code) {
case BTN_LEFT:
case BTN_RIGHT:
case BTN_MIDDLE:
case BTN_SIDE:
case BTN_EXTRA:
case BTN_FORWARD:
case BTN_BACK:
case BTN_TASK:
pointer_notify_button(
&device->base,
time,
e->code,
e->value ? LIBINPUT_POINTER_BUTTON_STATE_PRESSED :
LIBINPUT_POINTER_BUTTON_STATE_RELEASED);
break;
default:
keyboard_notify_key(
&device->base,
time,
e->code,
e->value ? LIBINPUT_KEYBOARD_KEY_STATE_PRESSED :
LIBINPUT_KEYBOARD_KEY_STATE_RELEASED);
break;
}
}
static void
evdev_process_touch(struct evdev_device *device,
struct input_event *e,
uint32_t time)
{
struct libinput *libinput = device->base.seat->libinput;
int screen_width;
int screen_height;
libinput->interface->get_current_screen_dimensions(
&device->base,
&screen_width,
&screen_height,
libinput->user_data);
switch (e->code) {
case ABS_MT_SLOT:
evdev_flush_pending_event(device, time);
device->mt.slot = e->value;
break;
case ABS_MT_TRACKING_ID:
if (device->pending_event != EVDEV_NONE &&
device->pending_event != EVDEV_ABSOLUTE_MT_MOTION)
evdev_flush_pending_event(device, time);
if (e->value >= 0)
device->pending_event = EVDEV_ABSOLUTE_MT_DOWN;
else
device->pending_event = EVDEV_ABSOLUTE_MT_UP;
break;
case ABS_MT_POSITION_X:
device->mt.slots[device->mt.slot].x =
(e->value - device->abs.min_x) * screen_width /
(device->abs.max_x - device->abs.min_x);
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MT_MOTION;
break;
case ABS_MT_POSITION_Y:
device->mt.slots[device->mt.slot].y =
(e->value - device->abs.min_y) * screen_height /
(device->abs.max_y - device->abs.min_y);
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MT_MOTION;
break;
}
}
static inline void
evdev_process_absolute_motion(struct evdev_device *device,
struct input_event *e)
{
struct libinput *libinput = device->base.seat->libinput;
int screen_width;
int screen_height;
libinput->interface->get_current_screen_dimensions(
&device->base,
&screen_width,
&screen_height,
libinput->user_data);
switch (e->code) {
case ABS_X:
device->abs.x =
(e->value - device->abs.min_x) * screen_width /
(device->abs.max_x - device->abs.min_x);
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MOTION;
break;
case ABS_Y:
device->abs.y =
(e->value - device->abs.min_y) * screen_height /
(device->abs.max_y - device->abs.min_y);
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MOTION;
break;
}
}
static inline void
evdev_process_relative(struct evdev_device *device,
struct input_event *e, uint32_t time)
{
struct libinput_device *base = &device->base;
switch (e->code) {
case REL_X:
if (device->pending_event != EVDEV_RELATIVE_MOTION)
evdev_flush_pending_event(device, time);
device->rel.dx += li_fixed_from_int(e->value);
device->pending_event = EVDEV_RELATIVE_MOTION;
break;
case REL_Y:
if (device->pending_event != EVDEV_RELATIVE_MOTION)
evdev_flush_pending_event(device, time);
device->rel.dy += li_fixed_from_int(e->value);
device->pending_event = EVDEV_RELATIVE_MOTION;
break;
case REL_WHEEL:
evdev_flush_pending_event(device, time);
switch (e->value) {
case -1:
/* Scroll down */
case 1:
/* Scroll up */
pointer_notify_axis(
base,
time,
LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL,
-1 * e->value * DEFAULT_AXIS_STEP_DISTANCE);
break;
default:
break;
}
break;
case REL_HWHEEL:
evdev_flush_pending_event(device, time);
switch (e->value) {
case -1:
/* Scroll left */
case 1:
/* Scroll right */
pointer_notify_axis(
base,
time,
LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL,
e->value * DEFAULT_AXIS_STEP_DISTANCE);
break;
default:
break;
}
}
}
static inline void
evdev_process_absolute(struct evdev_device *device,
struct input_event *e,
uint32_t time)
{
if (device->is_mt) {
evdev_process_touch(device, e, time);
} else {
evdev_process_absolute_motion(device, e);
}
}
static void
fallback_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *event,
uint32_t time)
{
switch (event->type) {
case EV_REL:
evdev_process_relative(device, event, time);
break;
case EV_ABS:
evdev_process_absolute(device, event, time);
break;
case EV_KEY:
evdev_process_key(device, event, time);
break;
case EV_SYN:
evdev_flush_pending_event(device, time);
break;
}
}
static void
fallback_destroy(struct evdev_dispatch *dispatch)
{
free(dispatch);
}
struct evdev_dispatch_interface fallback_interface = {
fallback_process,
fallback_destroy
};
static struct evdev_dispatch *
fallback_dispatch_create(void)
{
struct evdev_dispatch *dispatch = malloc(sizeof *dispatch);
if (dispatch == NULL)
return NULL;
dispatch->interface = &fallback_interface;
return dispatch;
}
static void
evdev_process_events(struct evdev_device *device,
struct input_event *ev, int count)
{
struct evdev_dispatch *dispatch = device->dispatch;
struct input_event *e, *end;
uint32_t time = 0;
e = ev;
end = e + count;
for (e = ev; e < end; e++) {
time = e->time.tv_sec * 1000 + e->time.tv_usec / 1000;
dispatch->interface->process(dispatch, device, e, time);
}
}
static void
evdev_device_dispatch(void *data)
{
struct evdev_device *device = data;
struct libinput *libinput = device->base.seat->libinput;
int fd = device->fd;
struct input_event ev[32];
int len;
/* If the compositor is repainting, this function is called only once
* per frame and we have to process all the events available on the
* fd, otherwise there will be input lag. */
do {
if (device->mtdev)
len = mtdev_get(device->mtdev, fd, ev,
ARRAY_LENGTH(ev)) *
sizeof (struct input_event);
else
len = read(fd, &ev, sizeof ev);
if (len < 0 || len % sizeof ev[0] != 0) {
if (len < 0 && errno != EAGAIN && errno != EINTR) {
libinput_remove_source(libinput,
device->source);
device->source = NULL;
}
return;
}
evdev_process_events(device, ev, len / sizeof ev[0]);
} while (len > 0);
}
static int
evdev_configure_device(struct evdev_device *device)
{
struct input_absinfo absinfo;
unsigned long ev_bits[NBITS(EV_MAX)];
unsigned long abs_bits[NBITS(ABS_MAX)];
unsigned long rel_bits[NBITS(REL_MAX)];
unsigned long key_bits[NBITS(KEY_MAX)];
int has_abs, has_rel, has_mt;
int has_button, has_keyboard, has_touch;
unsigned int i;
has_rel = 0;
has_abs = 0;
has_mt = 0;
has_button = 0;
has_keyboard = 0;
has_touch = 0;
ioctl(device->fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits);
if (TEST_BIT(ev_bits, EV_ABS)) {
ioctl(device->fd, EVIOCGBIT(EV_ABS, sizeof(abs_bits)),
abs_bits);
if (TEST_BIT(abs_bits, ABS_X)) {
ioctl(device->fd, EVIOCGABS(ABS_X), &absinfo);
device->abs.min_x = absinfo.minimum;
device->abs.max_x = absinfo.maximum;
has_abs = 1;
}
if (TEST_BIT(abs_bits, ABS_Y)) {
ioctl(device->fd, EVIOCGABS(ABS_Y), &absinfo);
device->abs.min_y = absinfo.minimum;
device->abs.max_y = absinfo.maximum;
has_abs = 1;
}
/* We only handle the slotted Protocol B in weston.
Devices with ABS_MT_POSITION_* but not ABS_MT_SLOT
require mtdev for conversion. */
if (TEST_BIT(abs_bits, ABS_MT_POSITION_X) &&
TEST_BIT(abs_bits, ABS_MT_POSITION_Y)) {
ioctl(device->fd, EVIOCGABS(ABS_MT_POSITION_X),
&absinfo);
device->abs.min_x = absinfo.minimum;
device->abs.max_x = absinfo.maximum;
ioctl(device->fd, EVIOCGABS(ABS_MT_POSITION_Y),
&absinfo);
device->abs.min_y = absinfo.minimum;
device->abs.max_y = absinfo.maximum;
device->is_mt = 1;
has_touch = 1;
has_mt = 1;
if (!TEST_BIT(abs_bits, ABS_MT_SLOT)) {
device->mtdev = mtdev_new_open(device->fd);
if (!device->mtdev)
return 0;
device->mt.slot = device->mtdev->caps.slot.value;
} else {
ioctl(device->fd, EVIOCGABS(ABS_MT_SLOT),
&absinfo);
device->mt.slot = absinfo.value;
}
}
}
if (TEST_BIT(ev_bits, EV_REL)) {
ioctl(device->fd, EVIOCGBIT(EV_REL, sizeof(rel_bits)),
rel_bits);
if (TEST_BIT(rel_bits, REL_X) || TEST_BIT(rel_bits, REL_Y))
has_rel = 1;
}
if (TEST_BIT(ev_bits, EV_KEY)) {
ioctl(device->fd, EVIOCGBIT(EV_KEY, sizeof(key_bits)),
key_bits);
if (TEST_BIT(key_bits, BTN_TOOL_FINGER) &&
!TEST_BIT(key_bits, BTN_TOOL_PEN) &&
(has_abs || has_mt)) {
device->dispatch = evdev_touchpad_create(device);
}
for (i = KEY_ESC; i < KEY_MAX; i++) {
if (i >= BTN_MISC && i < KEY_OK)
continue;
if (TEST_BIT(key_bits, i)) {
has_keyboard = 1;
break;
}
}
if (TEST_BIT(key_bits, BTN_TOUCH))
has_touch = 1;
for (i = BTN_MISC; i < BTN_JOYSTICK; i++) {
if (TEST_BIT(key_bits, i)) {
has_button = 1;
break;
}
}
}
if (TEST_BIT(ev_bits, EV_LED))
has_keyboard = 1;
if ((has_abs || has_rel) && has_button)
device->seat_caps |= EVDEV_DEVICE_POINTER;
if (has_keyboard)
device->seat_caps |= EVDEV_DEVICE_KEYBOARD;
if (has_touch)
device->seat_caps |= EVDEV_DEVICE_TOUCH;
return 0;
}
struct evdev_device *
evdev_device_create(struct libinput_seat *seat,
const char *devnode,
const char *sysname,
int fd)
{
struct libinput *libinput = seat->libinput;
struct evdev_device *device;
char devname[256] = "unknown";
device = zalloc(sizeof *device);
if (device == NULL)
return NULL;
libinput_device_init(&device->base, seat);
device->seat_caps = 0;
device->is_mt = 0;
device->mtdev = NULL;
device->devnode = strdup(devnode);
device->sysname = strdup(sysname);
device->mt.slot = -1;
device->rel.dx = 0;
device->rel.dy = 0;
device->dispatch = NULL;
device->fd = fd;
device->pending_event = EVDEV_NONE;
ioctl(device->fd, EVIOCGNAME(sizeof(devname)), devname);
devname[sizeof(devname) - 1] = '\0';
device->devname = strdup(devname);
if (evdev_configure_device(device) == -1)
goto err;
if (device->seat_caps == 0) {
evdev_device_destroy(device);
return NULL;
}
/* If the dispatch was not set up use the fallback. */
if (device->dispatch == NULL)
device->dispatch = fallback_dispatch_create();
if (device->dispatch == NULL)
goto err;
device->source =
libinput_add_fd(libinput, fd, evdev_device_dispatch, device);
if (!device->source)
goto err;
list_insert(seat->devices_list.prev, &device->base.link);
notify_added_device(&device->base);
return device;
err:
evdev_device_destroy(device);
return NULL;
}
int
evdev_device_get_keys(struct evdev_device *device, char *keys, size_t size)
{
memset(keys, 0, size);
return ioctl(device->fd, EVIOCGKEY(size), keys);
}
const char *
evdev_device_get_output(struct evdev_device *device)
{
return device->output_name;
}
const char *
evdev_device_get_sysname(struct evdev_device *device)
{
return device->sysname;
}
void
evdev_device_calibrate(struct evdev_device *device, float calibration[6])
{
device->abs.apply_calibration = 1;
memcpy(device->abs.calibration, calibration, sizeof device->abs.calibration);
}
int
evdev_device_has_capability(struct evdev_device *device,
enum libinput_device_capability capability)
{
switch (capability) {
case LIBINPUT_DEVICE_CAP_POINTER:
return !!(device->seat_caps & EVDEV_DEVICE_POINTER);
case LIBINPUT_DEVICE_CAP_KEYBOARD:
return !!(device->seat_caps & EVDEV_DEVICE_KEYBOARD);
case LIBINPUT_DEVICE_CAP_TOUCH:
return !!(device->seat_caps & EVDEV_DEVICE_TOUCH);
default:
return 0;
}
}
void
evdev_device_remove(struct evdev_device *device)
{
if (device->source)
libinput_remove_source(device->base.seat->libinput,
device->source);
if (device->mtdev)
mtdev_close_delete(device->mtdev);
close(device->fd);
list_remove(&device->base.link);
notify_removed_device(&device->base);
libinput_device_unref(&device->base);
}
void
evdev_device_destroy(struct evdev_device *device)
{
struct evdev_dispatch *dispatch;
dispatch = device->dispatch;
if (dispatch)
dispatch->interface->destroy(dispatch);
free(device->devname);
free(device->devnode);
free(device->sysname);
free(device);
}