libinput/src/evdev.c
Jonas Ådahl 864232bcb2 evdev: Migrate rest of 32 bit time variables to uint64_t
Makes tests pass again with long uptime.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2014-06-09 22:26:22 +02:00

881 lines
21 KiB
C

/*
* Copyright © 2010 Intel Corporation
* Copyright © 2013 Jonas Ådahl
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "config.h"
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include "linux/input.h"
#include <unistd.h>
#include <fcntl.h>
#include <mtdev-plumbing.h>
#include <assert.h>
#include <time.h>
#include <math.h>
#include "libinput.h"
#include "evdev.h"
#include "filter.h"
#include "libinput-private.h"
#define DEFAULT_AXIS_STEP_DISTANCE 10
void
evdev_device_led_update(struct evdev_device *device, enum libinput_led leds)
{
static const struct {
enum libinput_led weston;
int evdev;
} map[] = {
{ LIBINPUT_LED_NUM_LOCK, LED_NUML },
{ LIBINPUT_LED_CAPS_LOCK, LED_CAPSL },
{ LIBINPUT_LED_SCROLL_LOCK, LED_SCROLLL },
};
struct input_event ev[ARRAY_LENGTH(map) + 1];
unsigned int i;
if (!(device->seat_caps & EVDEV_DEVICE_KEYBOARD))
return;
memset(ev, 0, sizeof(ev));
for (i = 0; i < ARRAY_LENGTH(map); i++) {
ev[i].type = EV_LED;
ev[i].code = map[i].evdev;
ev[i].value = !!(leds & map[i].weston);
}
ev[i].type = EV_SYN;
ev[i].code = SYN_REPORT;
i = write(device->fd, ev, sizeof ev);
(void)i; /* no, we really don't care about the return value */
}
static void
transform_absolute(struct evdev_device *device, int32_t *x, int32_t *y)
{
if (!device->abs.apply_calibration) {
*x = device->abs.x;
*y = device->abs.y;
return;
} else {
*x = device->abs.x * device->abs.calibration[0] +
device->abs.y * device->abs.calibration[1] +
device->abs.calibration[2];
*y = device->abs.x * device->abs.calibration[3] +
device->abs.y * device->abs.calibration[4] +
device->abs.calibration[5];
}
}
double
evdev_device_transform_x(struct evdev_device *device,
double x,
uint32_t width)
{
return (x - device->abs.min_x) * width /
(device->abs.max_x - device->abs.min_x + 1);
}
double
evdev_device_transform_y(struct evdev_device *device,
double y,
uint32_t height)
{
return (y - device->abs.min_y) * height /
(device->abs.max_y - device->abs.min_y + 1);
}
static void
evdev_flush_pending_event(struct evdev_device *device, uint64_t time)
{
struct motion_params motion;
int32_t cx, cy;
double x, y;
int slot;
int seat_slot;
struct libinput_device *base = &device->base;
struct libinput_seat *seat = base->seat;
slot = device->mt.slot;
switch (device->pending_event) {
case EVDEV_NONE:
return;
case EVDEV_RELATIVE_MOTION:
motion.dx = device->rel.dx;
motion.dy = device->rel.dy;
device->rel.dx = 0;
device->rel.dy = 0;
/* Apply pointer acceleration. */
filter_dispatch(device->pointer.filter, &motion, device, time);
if (motion.dx == 0.0 && motion.dy == 0.0)
break;
pointer_notify_motion(base, time, motion.dx, motion.dy);
break;
case EVDEV_ABSOLUTE_MT_DOWN:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
if (device->mt.slots[slot].seat_slot != -1) {
log_bug_kernel("%s: Driver sent multiple touch down for the "
"same slot", device->devnode);
break;
}
seat_slot = ffs(~seat->slot_map) - 1;
device->mt.slots[slot].seat_slot = seat_slot;
if (seat_slot == -1)
break;
seat->slot_map |= 1 << seat_slot;
x = device->mt.slots[slot].x;
y = device->mt.slots[slot].y;
touch_notify_touch_down(base, time, slot, seat_slot, x, y);
break;
case EVDEV_ABSOLUTE_MT_MOTION:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = device->mt.slots[slot].seat_slot;
x = device->mt.slots[slot].x;
y = device->mt.slots[slot].y;
if (seat_slot == -1)
break;
touch_notify_touch_motion(base, time, slot, seat_slot, x, y);
break;
case EVDEV_ABSOLUTE_MT_UP:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = device->mt.slots[slot].seat_slot;
device->mt.slots[slot].seat_slot = -1;
if (seat_slot == -1)
break;
seat->slot_map &= ~(1 << seat_slot);
touch_notify_touch_up(base, time, slot, seat_slot);
break;
case EVDEV_ABSOLUTE_TOUCH_DOWN:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
if (device->abs.seat_slot != -1) {
log_bug_kernel("%s: Driver sent multiple touch down for the "
"same slot", device->devnode);
break;
}
seat_slot = ffs(~seat->slot_map) - 1;
device->abs.seat_slot = seat_slot;
if (seat_slot == -1)
break;
seat->slot_map |= 1 << seat_slot;
transform_absolute(device, &cx, &cy);
touch_notify_touch_down(base, time, -1, seat_slot, cx, cy);
break;
case EVDEV_ABSOLUTE_MOTION:
transform_absolute(device, &cx, &cy);
x = cx;
y = cy;
if (device->seat_caps & EVDEV_DEVICE_TOUCH) {
seat_slot = device->abs.seat_slot;
if (seat_slot == -1)
break;
touch_notify_touch_motion(base, time, -1, seat_slot, x, y);
} else if (device->seat_caps & EVDEV_DEVICE_POINTER) {
pointer_notify_motion_absolute(base, time, x, y);
}
break;
case EVDEV_ABSOLUTE_TOUCH_UP:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = device->abs.seat_slot;
device->abs.seat_slot = -1;
if (seat_slot == -1)
break;
seat->slot_map &= ~(1 << seat_slot);
touch_notify_touch_up(base, time, -1, seat_slot);
break;
default:
assert(0 && "Unknown pending event type");
break;
}
device->pending_event = EVDEV_NONE;
}
static void
evdev_process_touch_button(struct evdev_device *device,
uint64_t time, int value)
{
if (device->pending_event != EVDEV_NONE &&
device->pending_event != EVDEV_ABSOLUTE_MOTION)
evdev_flush_pending_event(device, time);
device->pending_event = (value ?
EVDEV_ABSOLUTE_TOUCH_DOWN :
EVDEV_ABSOLUTE_TOUCH_UP);
}
static inline void
evdev_process_key(struct evdev_device *device,
struct input_event *e, uint64_t time)
{
/* ignore kernel key repeat */
if (e->value == 2)
return;
if (e->code > KEY_MAX)
return;
if (e->code == BTN_TOUCH) {
if (!device->is_mt)
evdev_process_touch_button(device, time, e->value);
return;
}
evdev_flush_pending_event(device, time);
switch (e->code) {
case BTN_LEFT:
case BTN_RIGHT:
case BTN_MIDDLE:
case BTN_SIDE:
case BTN_EXTRA:
case BTN_FORWARD:
case BTN_BACK:
case BTN_TASK:
pointer_notify_button(
&device->base,
time,
e->code,
e->value ? LIBINPUT_BUTTON_STATE_PRESSED :
LIBINPUT_BUTTON_STATE_RELEASED);
break;
default:
/* Only let KEY_* codes pass through. */
if (!(e->code <= KEY_MICMUTE ||
(e->code >= KEY_OK && e->code <= KEY_LIGHTS_TOGGLE)))
break;
keyboard_notify_key(
&device->base,
time,
e->code,
e->value ? LIBINPUT_KEYBOARD_KEY_STATE_PRESSED :
LIBINPUT_KEYBOARD_KEY_STATE_RELEASED);
break;
}
}
static void
evdev_process_touch(struct evdev_device *device,
struct input_event *e,
uint64_t time)
{
switch (e->code) {
case ABS_MT_SLOT:
evdev_flush_pending_event(device, time);
device->mt.slot = e->value;
break;
case ABS_MT_TRACKING_ID:
if (device->pending_event != EVDEV_NONE &&
device->pending_event != EVDEV_ABSOLUTE_MT_MOTION)
evdev_flush_pending_event(device, time);
if (e->value >= 0)
device->pending_event = EVDEV_ABSOLUTE_MT_DOWN;
else
device->pending_event = EVDEV_ABSOLUTE_MT_UP;
break;
case ABS_MT_POSITION_X:
device->mt.slots[device->mt.slot].x = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MT_MOTION;
break;
case ABS_MT_POSITION_Y:
device->mt.slots[device->mt.slot].y = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MT_MOTION;
break;
}
}
static inline void
evdev_process_absolute_motion(struct evdev_device *device,
struct input_event *e)
{
switch (e->code) {
case ABS_X:
device->abs.x = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MOTION;
break;
case ABS_Y:
device->abs.y = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MOTION;
break;
}
}
static inline void
evdev_process_relative(struct evdev_device *device,
struct input_event *e, uint64_t time)
{
struct libinput_device *base = &device->base;
switch (e->code) {
case REL_X:
if (device->pending_event != EVDEV_RELATIVE_MOTION)
evdev_flush_pending_event(device, time);
device->rel.dx += e->value;
device->pending_event = EVDEV_RELATIVE_MOTION;
break;
case REL_Y:
if (device->pending_event != EVDEV_RELATIVE_MOTION)
evdev_flush_pending_event(device, time);
device->rel.dy += e->value;
device->pending_event = EVDEV_RELATIVE_MOTION;
break;
case REL_WHEEL:
evdev_flush_pending_event(device, time);
pointer_notify_axis(
base,
time,
LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL,
-1 * e->value * DEFAULT_AXIS_STEP_DISTANCE);
break;
case REL_HWHEEL:
evdev_flush_pending_event(device, time);
switch (e->value) {
case -1:
/* Scroll left */
case 1:
/* Scroll right */
pointer_notify_axis(
base,
time,
LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL,
e->value * DEFAULT_AXIS_STEP_DISTANCE);
break;
default:
break;
}
}
}
static inline void
evdev_process_absolute(struct evdev_device *device,
struct input_event *e,
uint64_t time)
{
if (device->is_mt) {
evdev_process_touch(device, e, time);
} else {
evdev_process_absolute_motion(device, e);
}
}
static inline int
evdev_need_touch_frame(struct evdev_device *device)
{
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
return 0;
switch (device->pending_event) {
case EVDEV_NONE:
case EVDEV_RELATIVE_MOTION:
break;
case EVDEV_ABSOLUTE_MT_DOWN:
case EVDEV_ABSOLUTE_MT_MOTION:
case EVDEV_ABSOLUTE_MT_UP:
case EVDEV_ABSOLUTE_TOUCH_DOWN:
case EVDEV_ABSOLUTE_TOUCH_UP:
case EVDEV_ABSOLUTE_MOTION:
return 1;
}
return 0;
}
static void
fallback_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *event,
uint64_t time)
{
int need_frame = 0;
switch (event->type) {
case EV_REL:
evdev_process_relative(device, event, time);
break;
case EV_ABS:
evdev_process_absolute(device, event, time);
break;
case EV_KEY:
evdev_process_key(device, event, time);
break;
case EV_SYN:
need_frame = evdev_need_touch_frame(device);
evdev_flush_pending_event(device, time);
if (need_frame)
touch_notify_frame(&device->base, time);
break;
}
}
static void
fallback_destroy(struct evdev_dispatch *dispatch)
{
free(dispatch);
}
struct evdev_dispatch_interface fallback_interface = {
fallback_process,
fallback_destroy
};
static struct evdev_dispatch *
fallback_dispatch_create(void)
{
struct evdev_dispatch *dispatch = malloc(sizeof *dispatch);
if (dispatch == NULL)
return NULL;
dispatch->interface = &fallback_interface;
return dispatch;
}
static inline void
evdev_process_event(struct evdev_device *device, struct input_event *e)
{
struct evdev_dispatch *dispatch = device->dispatch;
uint64_t time = e->time.tv_sec * 1000ULL + e->time.tv_usec / 1000;
dispatch->interface->process(dispatch, device, e, time);
}
static inline void
evdev_device_dispatch_one(struct evdev_device *device,
struct input_event *ev)
{
if (!device->mtdev) {
evdev_process_event(device, ev);
} else {
mtdev_put_event(device->mtdev, ev);
if (libevdev_event_is_code(ev, EV_SYN, SYN_REPORT)) {
while (!mtdev_empty(device->mtdev)) {
struct input_event e;
mtdev_get_event(device->mtdev, &e);
evdev_process_event(device, &e);
}
}
}
}
static int
evdev_sync_device(struct evdev_device *device)
{
struct input_event ev;
int rc;
do {
rc = libevdev_next_event(device->evdev,
LIBEVDEV_READ_FLAG_SYNC, &ev);
if (rc < 0)
break;
evdev_device_dispatch_one(device, &ev);
} while (rc == LIBEVDEV_READ_STATUS_SYNC);
return rc == -EAGAIN ? 0 : rc;
}
static void
evdev_device_dispatch(void *data)
{
struct evdev_device *device = data;
struct libinput *libinput = device->base.seat->libinput;
struct input_event ev;
int rc;
/* If the compositor is repainting, this function is called only once
* per frame and we have to process all the events available on the
* fd, otherwise there will be input lag. */
do {
rc = libevdev_next_event(device->evdev,
LIBEVDEV_READ_FLAG_NORMAL, &ev);
if (rc == LIBEVDEV_READ_STATUS_SYNC) {
/* send one more sync event so we handle all
currently pending events before we sync up
to the current state */
ev.code = SYN_REPORT;
evdev_device_dispatch_one(device, &ev);
rc = evdev_sync_device(device);
if (rc == 0)
rc = LIBEVDEV_READ_STATUS_SUCCESS;
} else if (rc == LIBEVDEV_READ_STATUS_SUCCESS) {
evdev_device_dispatch_one(device, &ev);
}
} while (rc == LIBEVDEV_READ_STATUS_SUCCESS);
if (rc != -EAGAIN && rc != -EINTR) {
libinput_remove_source(libinput, device->source);
device->source = NULL;
}
}
static int
configure_pointer_acceleration(struct evdev_device *device)
{
device->pointer.filter =
create_pointer_accelator_filter(
pointer_accel_profile_smooth_simple);
if (!device->pointer.filter)
return -1;
return 0;
}
static int
evdev_configure_device(struct evdev_device *device)
{
struct libevdev *evdev = device->evdev;
const struct input_absinfo *absinfo;
int has_abs, has_rel, has_mt;
int has_button, has_keyboard, has_touch;
struct mt_slot *slots;
int num_slots;
int active_slot;
int slot;
unsigned int i;
has_rel = 0;
has_abs = 0;
has_mt = 0;
has_button = 0;
has_keyboard = 0;
has_touch = 0;
if (libevdev_has_event_type(evdev, EV_ABS)) {
if ((absinfo = libevdev_get_abs_info(evdev, ABS_X))) {
device->abs.min_x = absinfo->minimum;
device->abs.max_x = absinfo->maximum;
has_abs = 1;
}
if ((absinfo = libevdev_get_abs_info(evdev, ABS_Y))) {
device->abs.min_y = absinfo->minimum;
device->abs.max_y = absinfo->maximum;
has_abs = 1;
}
/* We only handle the slotted Protocol B in weston.
Devices with ABS_MT_POSITION_* but not ABS_MT_SLOT
require mtdev for conversion. */
if (libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_X) &&
libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_Y)) {
absinfo = libevdev_get_abs_info(evdev, ABS_MT_POSITION_X);
device->abs.min_x = absinfo->minimum;
device->abs.max_x = absinfo->maximum;
absinfo = libevdev_get_abs_info(evdev, ABS_MT_POSITION_Y);
device->abs.min_y = absinfo->minimum;
device->abs.max_y = absinfo->maximum;
device->is_mt = 1;
has_touch = 1;
has_mt = 1;
if (!libevdev_has_event_code(evdev,
EV_ABS, ABS_MT_SLOT)) {
device->mtdev = mtdev_new_open(device->fd);
if (!device->mtdev)
return -1;
num_slots = device->mtdev->caps.slot.maximum;
if (device->mtdev->caps.slot.minimum < 0 ||
num_slots <= 0)
return -1;
active_slot = device->mtdev->caps.slot.value;
} else {
num_slots = libevdev_get_num_slots(device->evdev);
active_slot = libevdev_get_current_slot(evdev);
}
slots = calloc(num_slots, sizeof(struct mt_slot));
if (!slots)
return -1;
for (slot = 0; slot < num_slots; ++slot) {
slots[slot].seat_slot = -1;
slots[slot].x = 0;
slots[slot].y = 0;
}
device->mt.slots = slots;
device->mt.slots_len = num_slots;
device->mt.slot = active_slot;
}
}
if (libevdev_has_event_code(evdev, EV_REL, REL_X) ||
libevdev_has_event_code(evdev, EV_REL, REL_Y))
has_rel = 1;
if (libevdev_has_event_type(evdev, EV_KEY)) {
if (!libevdev_has_property(evdev, INPUT_PROP_DIRECT) &&
libevdev_has_event_code(evdev, EV_KEY, BTN_TOOL_FINGER) &&
!libevdev_has_event_code(evdev, EV_KEY, BTN_TOOL_PEN) &&
(has_abs || has_mt)) {
device->dispatch = evdev_mt_touchpad_create(device);
log_info("input device '%s', %s is a touchpad\n",
device->devname, device->devnode);
}
for (i = KEY_ESC; i < KEY_MAX; i++) {
if (i >= BTN_MISC && i < KEY_OK)
continue;
if (libevdev_has_event_code(evdev, EV_KEY, i)) {
has_keyboard = 1;
break;
}
}
if (libevdev_has_event_code(evdev, EV_KEY, BTN_TOUCH))
has_touch = 1;
for (i = BTN_MISC; i < BTN_JOYSTICK; i++) {
if (libevdev_has_event_code(evdev, EV_KEY, i)) {
has_button = 1;
break;
}
}
}
if (libevdev_has_event_type(evdev, EV_LED))
has_keyboard = 1;
if ((has_abs || has_rel) && has_button) {
if (configure_pointer_acceleration(device) == -1)
return -1;
device->seat_caps |= EVDEV_DEVICE_POINTER;
log_info("input device '%s', %s is a pointer caps =%s%s%s\n",
device->devname, device->devnode,
has_abs ? " absolute-motion" : "",
has_rel ? " relative-motion": "",
has_button ? " button" : "");
}
if (has_keyboard) {
device->seat_caps |= EVDEV_DEVICE_KEYBOARD;
log_info("input device '%s', %s is a keyboard\n",
device->devname, device->devnode);
}
if (has_touch && !has_button) {
device->seat_caps |= EVDEV_DEVICE_TOUCH;
log_info("input device '%s', %s is a touch device\n",
device->devname, device->devnode);
}
return 0;
}
struct evdev_device *
evdev_device_create(struct libinput_seat *seat,
const char *devnode,
const char *sysname)
{
struct libinput *libinput = seat->libinput;
struct evdev_device *device;
int rc;
int fd;
int unhandled_device = 0;
/* Use non-blocking mode so that we can loop on read on
* evdev_device_data() until all events on the fd are
* read. mtdev_get() also expects this. */
fd = open_restricted(libinput, devnode, O_RDWR | O_NONBLOCK);
if (fd < 0) {
log_info("opening input device '%s' failed (%s).\n",
devnode, strerror(-fd));
return NULL;
}
device = zalloc(sizeof *device);
if (device == NULL)
return NULL;
libinput_device_init(&device->base, seat);
rc = libevdev_new_from_fd(fd, &device->evdev);
if (rc != 0)
return NULL;
libevdev_set_clock_id(device->evdev, CLOCK_MONOTONIC);
device->seat_caps = 0;
device->is_mt = 0;
device->mtdev = NULL;
device->devnode = strdup(devnode);
device->sysname = strdup(sysname);
device->rel.dx = 0;
device->rel.dy = 0;
device->abs.seat_slot = -1;
device->dispatch = NULL;
device->fd = fd;
device->pending_event = EVDEV_NONE;
device->devname = libevdev_get_name(device->evdev);
libinput_seat_ref(seat);
if (evdev_configure_device(device) == -1)
goto err;
if (device->seat_caps == 0) {
unhandled_device = 1;
goto err;
}
/* If the dispatch was not set up use the fallback. */
if (device->dispatch == NULL)
device->dispatch = fallback_dispatch_create();
if (device->dispatch == NULL)
goto err;
device->source =
libinput_add_fd(libinput, fd, evdev_device_dispatch, device);
if (!device->source)
goto err;
list_insert(seat->devices_list.prev, &device->base.link);
notify_added_device(&device->base);
return device;
err:
if (fd >= 0)
close_restricted(libinput, fd);
evdev_device_destroy(device);
return unhandled_device ? EVDEV_UNHANDLED_DEVICE : NULL;
}
int
evdev_device_get_keys(struct evdev_device *device, char *keys, size_t size)
{
int len;
memset(keys, 0, size);
len = ioctl(device->fd, EVIOCGKEY(size), keys);
return (len == -1) ? -errno : len;
}
const char *
evdev_device_get_output(struct evdev_device *device)
{
return device->output_name;
}
const char *
evdev_device_get_sysname(struct evdev_device *device)
{
return device->sysname;
}
void
evdev_device_calibrate(struct evdev_device *device, float calibration[6])
{
device->abs.apply_calibration = 1;
memcpy(device->abs.calibration, calibration, sizeof device->abs.calibration);
}
int
evdev_device_has_capability(struct evdev_device *device,
enum libinput_device_capability capability)
{
switch (capability) {
case LIBINPUT_DEVICE_CAP_POINTER:
return !!(device->seat_caps & EVDEV_DEVICE_POINTER);
case LIBINPUT_DEVICE_CAP_KEYBOARD:
return !!(device->seat_caps & EVDEV_DEVICE_KEYBOARD);
case LIBINPUT_DEVICE_CAP_TOUCH:
return !!(device->seat_caps & EVDEV_DEVICE_TOUCH);
default:
return 0;
}
}
void
evdev_device_remove(struct evdev_device *device)
{
if (device->source)
libinput_remove_source(device->base.seat->libinput,
device->source);
if (device->mtdev)
mtdev_close_delete(device->mtdev);
close_restricted(device->base.seat->libinput, device->fd);
device->fd = -1;
list_remove(&device->base.link);
notify_removed_device(&device->base);
libinput_device_unref(&device->base);
}
void
evdev_device_destroy(struct evdev_device *device)
{
struct evdev_dispatch *dispatch;
dispatch = device->dispatch;
if (dispatch)
dispatch->interface->destroy(dispatch);
motion_filter_destroy(device->pointer.filter);
libinput_seat_unref(device->base.seat);
libevdev_free(device->evdev);
free(device->mt.slots);
free(device->devnode);
free(device->sysname);
free(device);
}