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Yeah, it's duplication. But this way it's also separation and we can't accidentally use the wrong struct. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
269 lines
7.8 KiB
C
269 lines
7.8 KiB
C
/*
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* Copyright © 2006-2009 Simon Thum
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* Copyright © 2012 Jonas Ådahl
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* Copyright © 2014-2015 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "config.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <limits.h>
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#include <math.h>
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#include "filter.h"
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#include "libinput-util.h"
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#include "filter-private.h"
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/*
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* Default parameters for pointer acceleration profiles.
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*/
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#define DEFAULT_THRESHOLD v_ms2us(0.4) /* in units/us */
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#define MINIMUM_THRESHOLD v_ms2us(0.2) /* in units/us */
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#define DEFAULT_ACCELERATION 2.0 /* unitless factor */
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#define DEFAULT_INCLINE 1.1 /* unitless factor */
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struct pointer_accelerator_low_dpi {
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struct motion_filter base;
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accel_profile_func_t profile;
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double velocity; /* units/us */
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double last_velocity; /* units/us */
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struct pointer_trackers trackers;
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double threshold; /* units/us */
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double accel; /* unitless factor */
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double incline; /* incline of the function */
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int dpi;
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};
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/**
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* Custom acceleration function for mice < 1000dpi.
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* At slow motion, a single device unit causes a one-pixel movement.
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* The threshold/max accel depends on the DPI, the smaller the DPI the
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* earlier we accelerate and the higher the maximum acceleration is. Result:
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* at low speeds we get pixel-precision, at high speeds we get approx. the
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* same movement as a high-dpi mouse.
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*
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* Note: data fed to this function is in device units, not normalized.
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*/
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double
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pointer_accel_profile_linear_low_dpi(struct motion_filter *filter,
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void *data,
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double speed_in, /* in device units (units/us) */
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uint64_t time)
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{
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struct pointer_accelerator_low_dpi *accel_filter =
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(struct pointer_accelerator_low_dpi *)filter;
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double max_accel = accel_filter->accel; /* unitless factor */
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double threshold = accel_filter->threshold; /* units/us */
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const double incline = accel_filter->incline;
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double dpi_factor = accel_filter->dpi/(double)DEFAULT_MOUSE_DPI;
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double factor; /* unitless */
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/* dpi_factor is always < 1.0, increase max_accel, reduce
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the threshold so it kicks in earlier */
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max_accel /= dpi_factor;
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threshold *= dpi_factor;
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/* see pointer_accel_profile_linear for a long description */
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if (v_us2ms(speed_in) < 0.07)
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factor = 10 * v_us2ms(speed_in) + 0.3;
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else if (speed_in < threshold)
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factor = 1;
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else
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factor = incline * v_us2ms(speed_in - threshold) + 1;
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factor = min(max_accel, factor);
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return factor;
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}
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static inline double
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calculate_acceleration_factor(struct pointer_accelerator_low_dpi *accel,
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const struct device_float_coords *unaccelerated,
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void *data,
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uint64_t time)
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{
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double velocity; /* units/us in device-native dpi*/
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double accel_factor;
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trackers_feed(&accel->trackers, unaccelerated, time);
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velocity = trackers_velocity(&accel->trackers, time);
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accel_factor = calculate_acceleration_simpsons(&accel->base,
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accel->profile,
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data,
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velocity,
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accel->last_velocity,
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time);
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accel->last_velocity = velocity;
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return accel_factor;
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}
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static struct device_float_coords
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accelerator_filter_generic(struct motion_filter *filter,
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const struct device_float_coords *unaccelerated,
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void *data, uint64_t time)
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{
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struct pointer_accelerator_low_dpi *accel =
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(struct pointer_accelerator_low_dpi *) filter;
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double accel_value; /* unitless factor */
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struct device_float_coords accelerated;
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accel_value = calculate_acceleration_factor(accel,
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unaccelerated,
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data,
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time);
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accelerated.x = accel_value * unaccelerated->x;
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accelerated.y = accel_value * unaccelerated->y;
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return accelerated;
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}
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static struct normalized_coords
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accelerator_filter_unnormalized(struct motion_filter *filter,
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const struct device_float_coords *unaccelerated,
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void *data, uint64_t time)
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{
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struct device_float_coords accelerated;
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struct normalized_coords normalized;
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/* Accelerate for device units and return device units */
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accelerated = accelerator_filter_generic(filter,
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unaccelerated,
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data,
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time);
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normalized.x = accelerated.x;
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normalized.y = accelerated.y;
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return normalized;
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}
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static struct normalized_coords
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accelerator_filter_noop(struct motion_filter *filter,
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const struct device_float_coords *unaccelerated,
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void *data, uint64_t time)
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{
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struct pointer_accelerator_low_dpi *accel =
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(struct pointer_accelerator_low_dpi *) filter;
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return normalize_for_dpi(unaccelerated, accel->dpi);
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}
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static void
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accelerator_restart(struct motion_filter *filter,
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void *data,
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uint64_t time)
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{
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struct pointer_accelerator_low_dpi *accel =
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(struct pointer_accelerator_low_dpi *) filter;
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trackers_reset(&accel->trackers, time);
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}
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static void
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accelerator_destroy(struct motion_filter *filter)
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{
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struct pointer_accelerator_low_dpi *accel =
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(struct pointer_accelerator_low_dpi *) filter;
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trackers_free(&accel->trackers);
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free(accel);
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}
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static bool
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accelerator_set_speed(struct motion_filter *filter,
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double speed_adjustment)
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{
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struct pointer_accelerator_low_dpi *accel_filter =
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(struct pointer_accelerator_low_dpi *)filter;
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assert(speed_adjustment >= -1.0 && speed_adjustment <= 1.0);
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/* Note: the numbers below are nothing but trial-and-error magic,
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don't read more into them other than "they mostly worked ok" */
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/* delay when accel kicks in */
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accel_filter->threshold = DEFAULT_THRESHOLD -
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v_ms2us(0.25) * speed_adjustment;
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if (accel_filter->threshold < MINIMUM_THRESHOLD)
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accel_filter->threshold = MINIMUM_THRESHOLD;
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/* adjust max accel factor */
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accel_filter->accel = DEFAULT_ACCELERATION + speed_adjustment * 1.5;
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/* higher speed -> faster to reach max */
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accel_filter->incline = DEFAULT_INCLINE + speed_adjustment * 0.75;
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filter->speed_adjustment = speed_adjustment;
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return true;
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}
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struct motion_filter_interface accelerator_interface_low_dpi = {
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.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
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.filter = accelerator_filter_unnormalized,
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.filter_constant = accelerator_filter_noop,
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.restart = accelerator_restart,
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.destroy = accelerator_destroy,
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.set_speed = accelerator_set_speed,
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};
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static struct pointer_accelerator_low_dpi *
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create_default_filter(int dpi)
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{
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struct pointer_accelerator_low_dpi *filter;
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filter = zalloc(sizeof *filter);
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filter->last_velocity = 0.0;
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trackers_init(&filter->trackers);
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filter->threshold = DEFAULT_THRESHOLD;
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filter->accel = DEFAULT_ACCELERATION;
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filter->incline = DEFAULT_INCLINE;
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filter->dpi = dpi;
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return filter;
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}
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struct motion_filter *
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create_pointer_accelerator_filter_linear_low_dpi(int dpi)
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{
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struct pointer_accelerator_low_dpi *filter;
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filter = create_default_filter(dpi);
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if (!filter)
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return NULL;
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filter->base.interface = &accelerator_interface_low_dpi;
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filter->profile = pointer_accel_profile_linear_low_dpi;
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return &filter->base;
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}
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