libinput/src/evdev-touchpad.c
Jonas Ådahl 56f7ddec82 Port udev-seat to be used in libinput
This patch ports udev-seat from weston to libinput, including adapting
libinput internals and API to provide seat and device discovery.

The public API is extended with device discovery, object reference, a
seat object. As libinput takes care of creating and destroying its
objects user data getter/setter is added in order to make it possible
for the client to directly associate an object application side with an
object library side.

Device discovery API is made up of the 'seat added', 'seat removed',
'device added' and 'device removed' events. The seat added/removed
events contains a pointer to a libinput_seat struct, while the device
added/removed events contains a pointer to a libinput_device event.

The objects are reference counted with libinput holding one reference by
default. The application can increase the reference count with
libinput_seat_ref() and libinput_device_ref() and decrease the reference
count with libinput_seat_unref() and libinput_device_unref().

The basic event struct is changed to have a 'target' union parameter
that can be either a libinput, libinput_seat or libinput_device struct
pointer.

There is one known problem with the current API that is the potentially
racy initialization.

The problem is when a device is both discovered and lost during initial
dispatchig, causing libinput to first queue a 'added' message, creating
the device with default reference count 1, then before going back to the
application queuing a 'removed' message, while at same time decreasing
reference count of the device to 0, causing it o be destroyed. The queue
will at this state contain two messages with pointers to free:ed memory.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-24 21:19:18 +01:00

833 lines
20 KiB
C

/*
* Copyright © 2012 Jonas Ådahl
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include <stdbool.h>
#include <time.h>
#include <unistd.h>
#include <linux/input.h>
#include <sys/timerfd.h>
#include "evdev.h"
#include "filter.h"
#include "libinput-private.h"
/* Default values */
#define DEFAULT_CONSTANT_ACCEL_NUMERATOR 50
#define DEFAULT_MIN_ACCEL_FACTOR 0.16
#define DEFAULT_MAX_ACCEL_FACTOR 1.0
#define DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR 700.0
#define DEFAULT_TOUCHPAD_SINGLE_TAP_BUTTON BTN_LEFT
#define DEFAULT_TOUCHPAD_SINGLE_TAP_TIMEOUT 100
enum touchpad_model {
TOUCHPAD_MODEL_UNKNOWN = 0,
TOUCHPAD_MODEL_SYNAPTICS,
TOUCHPAD_MODEL_ALPS,
TOUCHPAD_MODEL_APPLETOUCH,
TOUCHPAD_MODEL_ELANTECH
};
enum touchpad_event {
TOUCHPAD_EVENT_NONE = 0,
TOUCHPAD_EVENT_ABSOLUTE_ANY = (1 << 0),
TOUCHPAD_EVENT_ABSOLUTE_X = (1 << 1),
TOUCHPAD_EVENT_ABSOLUTE_Y = (1 << 2),
TOUCHPAD_EVENT_REPORT = (1 << 3)
};
struct touchpad_model_spec {
short vendor;
short product;
enum touchpad_model model;
};
static struct touchpad_model_spec touchpad_spec_table[] = {
{0x0002, 0x0007, TOUCHPAD_MODEL_SYNAPTICS},
{0x0002, 0x0008, TOUCHPAD_MODEL_ALPS},
{0x05ac, 0x0000, TOUCHPAD_MODEL_APPLETOUCH},
{0x0002, 0x000e, TOUCHPAD_MODEL_ELANTECH},
{0x0000, 0x0000, TOUCHPAD_MODEL_UNKNOWN}
};
enum touchpad_state {
TOUCHPAD_STATE_NONE = 0,
TOUCHPAD_STATE_TOUCH = (1 << 0),
TOUCHPAD_STATE_MOVE = (1 << 1)
};
#define TOUCHPAD_HISTORY_LENGTH 4
struct touchpad_motion {
int32_t x;
int32_t y;
};
enum touchpad_fingers_state {
TOUCHPAD_FINGERS_ONE = (1 << 0),
TOUCHPAD_FINGERS_TWO = (1 << 1),
TOUCHPAD_FINGERS_THREE = (1 << 2)
};
enum fsm_event {
FSM_EVENT_TOUCH,
FSM_EVENT_RELEASE,
FSM_EVENT_MOTION,
FSM_EVENT_TIMEOUT
};
enum fsm_state {
FSM_IDLE,
FSM_TOUCH,
FSM_TAP,
FSM_TAP_2,
FSM_DRAG
};
struct touchpad_dispatch {
struct evdev_dispatch base;
struct evdev_device *device;
enum touchpad_model model;
unsigned int state;
int finger_state;
int last_finger_state;
double constant_accel_factor;
double min_accel_factor;
double max_accel_factor;
unsigned int event_mask;
unsigned int event_mask_filter;
int reset;
struct {
bool enable;
enum fsm_event *events;
size_t events_len;
size_t events_count;
enum fsm_state state;
struct {
int fd;
struct libinput_source *source;
} timer;
} fsm;
struct {
int32_t x;
int32_t y;
} hw_abs;
int has_pressure;
struct {
int32_t touch_low;
int32_t touch_high;
} pressure;
struct {
int32_t margin_x;
int32_t margin_y;
int32_t center_x;
int32_t center_y;
} hysteresis;
struct touchpad_motion motion_history[TOUCHPAD_HISTORY_LENGTH];
int motion_index;
unsigned int motion_count;
struct motion_filter *filter;
};
static enum touchpad_model
get_touchpad_model(struct evdev_device *device)
{
struct input_id id;
unsigned int i;
if (ioctl(device->fd, EVIOCGID, &id) < 0)
return TOUCHPAD_MODEL_UNKNOWN;
for (i = 0; i < ARRAY_LENGTH(touchpad_spec_table); i++)
if (touchpad_spec_table[i].vendor == id.vendor &&
(!touchpad_spec_table[i].product ||
touchpad_spec_table[i].product == id.product))
return touchpad_spec_table[i].model;
return TOUCHPAD_MODEL_UNKNOWN;
}
static void
configure_touchpad_pressure(struct touchpad_dispatch *touchpad,
int32_t pressure_min, int32_t pressure_max)
{
int32_t range = pressure_max - pressure_min + 1;
touchpad->has_pressure = 1;
/* Magic numbers from xf86-input-synaptics */
switch (touchpad->model) {
case TOUCHPAD_MODEL_ELANTECH:
touchpad->pressure.touch_low = pressure_min + 1;
touchpad->pressure.touch_high = pressure_min + 1;
break;
default:
touchpad->pressure.touch_low =
pressure_min + range * (25.0/256.0);
touchpad->pressure.touch_high =
pressure_min + range * (30.0/256.0);
}
}
static double
touchpad_profile(struct motion_filter *filter,
void *data,
double velocity,
uint32_t time)
{
struct touchpad_dispatch *touchpad =
(struct touchpad_dispatch *) data;
double accel_factor;
accel_factor = velocity * touchpad->constant_accel_factor;
if (accel_factor > touchpad->max_accel_factor)
accel_factor = touchpad->max_accel_factor;
else if (accel_factor < touchpad->min_accel_factor)
accel_factor = touchpad->min_accel_factor;
return accel_factor;
}
static inline struct touchpad_motion *
motion_history_offset(struct touchpad_dispatch *touchpad, int offset)
{
int offset_index =
(touchpad->motion_index - offset + TOUCHPAD_HISTORY_LENGTH) %
TOUCHPAD_HISTORY_LENGTH;
return &touchpad->motion_history[offset_index];
}
static double
estimate_delta(int x0, int x1, int x2, int x3)
{
return (x0 + x1 - x2 - x3) / 4;
}
static int
hysteresis(int in, int center, int margin)
{
int diff = in - center;
if (abs(diff) <= margin)
return center;
if (diff > margin)
return center + diff - margin;
else if (diff < -margin)
return center + diff + margin;
return center + diff;
}
static void
touchpad_get_delta(struct touchpad_dispatch *touchpad, double *dx, double *dy)
{
*dx = estimate_delta(motion_history_offset(touchpad, 0)->x,
motion_history_offset(touchpad, 1)->x,
motion_history_offset(touchpad, 2)->x,
motion_history_offset(touchpad, 3)->x);
*dy = estimate_delta(motion_history_offset(touchpad, 0)->y,
motion_history_offset(touchpad, 1)->y,
motion_history_offset(touchpad, 2)->y,
motion_history_offset(touchpad, 3)->y);
}
static void
filter_motion(struct touchpad_dispatch *touchpad,
double *dx, double *dy, uint32_t time)
{
struct motion_params motion;
motion.dx = *dx;
motion.dy = *dy;
filter_dispatch(touchpad->filter, &motion, touchpad, time);
*dx = motion.dx;
*dy = motion.dy;
}
static void
notify_button_pressed(struct touchpad_dispatch *touchpad, uint32_t time)
{
pointer_notify_button(
&touchpad->device->base,
time,
DEFAULT_TOUCHPAD_SINGLE_TAP_BUTTON,
LIBINPUT_POINTER_BUTTON_STATE_PRESSED);
}
static void
notify_button_released(struct touchpad_dispatch *touchpad, uint32_t time)
{
pointer_notify_button(
&touchpad->device->base,
time,
DEFAULT_TOUCHPAD_SINGLE_TAP_BUTTON,
LIBINPUT_POINTER_BUTTON_STATE_RELEASED);
}
static void
notify_tap(struct touchpad_dispatch *touchpad, uint32_t time)
{
notify_button_pressed(touchpad, time);
notify_button_released(touchpad, time);
}
static void
process_fsm_events(struct touchpad_dispatch *touchpad, uint32_t time)
{
uint32_t timeout = UINT32_MAX;
enum fsm_event event;
unsigned int i;
if (!touchpad->fsm.enable)
return;
if (touchpad->fsm.events_count == 0)
return;
for (i = 0; i < touchpad->fsm.events_count; ++i) {
event = touchpad->fsm.events[i];
timeout = 0;
switch (touchpad->fsm.state) {
case FSM_IDLE:
switch (event) {
case FSM_EVENT_TOUCH:
touchpad->fsm.state = FSM_TOUCH;
break;
default:
break;
}
break;
case FSM_TOUCH:
switch (event) {
case FSM_EVENT_RELEASE:
timeout = DEFAULT_TOUCHPAD_SINGLE_TAP_TIMEOUT;
touchpad->fsm.state = FSM_TAP;
break;
default:
touchpad->fsm.state = FSM_IDLE;
break;
}
break;
case FSM_TAP:
switch (event) {
case FSM_EVENT_TIMEOUT:
notify_tap(touchpad, time);
touchpad->fsm.state = FSM_IDLE;
break;
case FSM_EVENT_TOUCH:
notify_button_pressed(touchpad, time);
touchpad->fsm.state = FSM_TAP_2;
break;
default:
touchpad->fsm.state = FSM_IDLE;
break;
}
break;
case FSM_TAP_2:
switch (event) {
case FSM_EVENT_MOTION:
touchpad->fsm.state = FSM_DRAG;
break;
case FSM_EVENT_RELEASE:
notify_button_released(touchpad, time);
notify_tap(touchpad, time);
touchpad->fsm.state = FSM_IDLE;
break;
default:
touchpad->fsm.state = FSM_IDLE;
break;
}
break;
case FSM_DRAG:
switch (event) {
case FSM_EVENT_RELEASE:
notify_button_released(touchpad, time);
touchpad->fsm.state = FSM_IDLE;
break;
default:
touchpad->fsm.state = FSM_IDLE;
break;
}
break;
default:
touchpad->fsm.state = FSM_IDLE;
break;
}
}
if (timeout != UINT32_MAX) {
struct itimerspec its;
its.it_interval.tv_sec = 0;
its.it_interval.tv_nsec = 0;
its.it_value.tv_sec = timeout / 1000;
its.it_value.tv_nsec = (timeout % 1000) * 1000 * 1000;
timerfd_settime(touchpad->fsm.timer.fd, 0, &its, NULL);
}
touchpad->fsm.events_count = 0;
}
static void
push_fsm_event(struct touchpad_dispatch *touchpad,
enum fsm_event event)
{
enum fsm_event *events;
size_t new_len = touchpad->fsm.events_len;
if (!touchpad->fsm.enable)
return;
if (touchpad->fsm.events_count + 1 >= touchpad->fsm.events_len) {
if (new_len == 0)
new_len = 4;
else
new_len *= 2;
events = realloc(touchpad->fsm.events,
sizeof(enum fsm_event) * new_len);
if (!events) {
touchpad->fsm.state = FSM_IDLE;
return;
}
touchpad->fsm.events = events;
touchpad->fsm.events_len = new_len;
}
touchpad->fsm.events[touchpad->fsm.events_count++] = event;
}
static void
fsm_timeout_handler(void *data)
{
struct touchpad_dispatch *touchpad = data;
uint64_t expires;
int len;
struct timespec ts;
uint32_t now;
len = read(touchpad->fsm.timer.fd, &expires, sizeof expires);
if (len != sizeof expires)
/* This will only happen if the application made the fd
* non-blocking, but this function should only be called
* upon the timeout, so lets continue anyway. */
fprintf(stderr, "timerfd read error: %m\n");
if (touchpad->fsm.events_count == 0) {
clock_gettime(CLOCK_MONOTONIC, &ts);
now = ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
push_fsm_event(touchpad, FSM_EVENT_TIMEOUT);
process_fsm_events(touchpad, now);
}
}
static void
touchpad_update_state(struct touchpad_dispatch *touchpad, uint32_t time)
{
int motion_index;
int center_x, center_y;
double dx = 0.0, dy = 0.0;
struct libinput_device *base = &touchpad->device->base;
if (touchpad->reset ||
touchpad->last_finger_state != touchpad->finger_state) {
touchpad->reset = 0;
touchpad->motion_count = 0;
touchpad->event_mask = TOUCHPAD_EVENT_NONE;
touchpad->event_mask_filter =
TOUCHPAD_EVENT_ABSOLUTE_X | TOUCHPAD_EVENT_ABSOLUTE_Y;
touchpad->last_finger_state = touchpad->finger_state;
process_fsm_events(touchpad, time);
return;
}
touchpad->last_finger_state = touchpad->finger_state;
if (!(touchpad->event_mask & TOUCHPAD_EVENT_REPORT))
return;
else
touchpad->event_mask &= ~TOUCHPAD_EVENT_REPORT;
if ((touchpad->event_mask & touchpad->event_mask_filter) !=
touchpad->event_mask_filter)
return;
touchpad->event_mask_filter = TOUCHPAD_EVENT_ABSOLUTE_ANY;
touchpad->event_mask = 0;
/* Avoid noice by moving center only when delta reaches a threshold
* distance from the old center. */
if (touchpad->motion_count > 0) {
center_x = hysteresis(touchpad->hw_abs.x,
touchpad->hysteresis.center_x,
touchpad->hysteresis.margin_x);
center_y = hysteresis(touchpad->hw_abs.y,
touchpad->hysteresis.center_y,
touchpad->hysteresis.margin_y);
} else {
center_x = touchpad->hw_abs.x;
center_y = touchpad->hw_abs.y;
}
touchpad->hysteresis.center_x = center_x;
touchpad->hysteresis.center_y = center_y;
touchpad->hw_abs.x = center_x;
touchpad->hw_abs.y = center_y;
/* Update motion history tracker */
motion_index = (touchpad->motion_index + 1) % TOUCHPAD_HISTORY_LENGTH;
touchpad->motion_index = motion_index;
touchpad->motion_history[motion_index].x = touchpad->hw_abs.x;
touchpad->motion_history[motion_index].y = touchpad->hw_abs.y;
if (touchpad->motion_count < 4)
touchpad->motion_count++;
if (touchpad->motion_count >= 4) {
touchpad_get_delta(touchpad, &dx, &dy);
filter_motion(touchpad, &dx, &dy, time);
if (touchpad->finger_state == TOUCHPAD_FINGERS_ONE) {
pointer_notify_motion(
base,
time,
li_fixed_from_double(dx),
li_fixed_from_double(dy));
} else if (touchpad->finger_state == TOUCHPAD_FINGERS_TWO) {
if (dx != 0.0)
pointer_notify_axis(
base,
time,
LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL,
li_fixed_from_double(dx));
if (dy != 0.0)
pointer_notify_axis(
base,
time,
LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL,
li_fixed_from_double(dy));
}
}
if (!(touchpad->state & TOUCHPAD_STATE_MOVE) &&
((int)dx || (int)dy)) {
touchpad->state |= TOUCHPAD_STATE_MOVE;
push_fsm_event(touchpad, FSM_EVENT_MOTION);
}
process_fsm_events(touchpad, time);
}
static void
on_touch(struct touchpad_dispatch *touchpad)
{
touchpad->state |= TOUCHPAD_STATE_TOUCH;
push_fsm_event(touchpad, FSM_EVENT_TOUCH);
}
static void
on_release(struct touchpad_dispatch *touchpad)
{
touchpad->reset = 1;
touchpad->state &= ~(TOUCHPAD_STATE_MOVE | TOUCHPAD_STATE_TOUCH);
push_fsm_event(touchpad, FSM_EVENT_RELEASE);
}
static inline void
process_absolute(struct touchpad_dispatch *touchpad,
struct evdev_device *device,
struct input_event *e)
{
switch (e->code) {
case ABS_PRESSURE:
if (e->value > touchpad->pressure.touch_high &&
!(touchpad->state & TOUCHPAD_STATE_TOUCH))
on_touch(touchpad);
else if (e->value < touchpad->pressure.touch_low &&
touchpad->state & TOUCHPAD_STATE_TOUCH)
on_release(touchpad);
break;
case ABS_X:
if (touchpad->state & TOUCHPAD_STATE_TOUCH) {
touchpad->hw_abs.x = e->value;
touchpad->event_mask |= TOUCHPAD_EVENT_ABSOLUTE_ANY;
touchpad->event_mask |= TOUCHPAD_EVENT_ABSOLUTE_X;
}
break;
case ABS_Y:
if (touchpad->state & TOUCHPAD_STATE_TOUCH) {
touchpad->hw_abs.y = e->value;
touchpad->event_mask |= TOUCHPAD_EVENT_ABSOLUTE_ANY;
touchpad->event_mask |= TOUCHPAD_EVENT_ABSOLUTE_Y;
}
break;
}
}
static inline void
process_key(struct touchpad_dispatch *touchpad,
struct evdev_device *device,
struct input_event *e,
uint32_t time)
{
uint32_t code;
switch (e->code) {
case BTN_TOUCH:
if (!touchpad->has_pressure) {
if (e->value && !(touchpad->state & TOUCHPAD_STATE_TOUCH))
on_touch(touchpad);
else if (!e->value)
on_release(touchpad);
}
break;
case BTN_LEFT:
case BTN_RIGHT:
case BTN_MIDDLE:
case BTN_SIDE:
case BTN_EXTRA:
case BTN_FORWARD:
case BTN_BACK:
case BTN_TASK:
if (!touchpad->fsm.enable && e->code == BTN_LEFT &&
touchpad->finger_state == TOUCHPAD_FINGERS_TWO)
code = BTN_RIGHT;
else
code = e->code;
pointer_notify_button(
&touchpad->device->base,
time,
code,
e->value ? LIBINPUT_POINTER_BUTTON_STATE_PRESSED :
LIBINPUT_POINTER_BUTTON_STATE_RELEASED);
break;
case BTN_TOOL_PEN:
case BTN_TOOL_RUBBER:
case BTN_TOOL_BRUSH:
case BTN_TOOL_PENCIL:
case BTN_TOOL_AIRBRUSH:
case BTN_TOOL_MOUSE:
case BTN_TOOL_LENS:
touchpad->reset = 1;
break;
case BTN_TOOL_FINGER:
if (e->value)
touchpad->finger_state |= TOUCHPAD_FINGERS_ONE;
else
touchpad->finger_state &= ~TOUCHPAD_FINGERS_ONE;
break;
case BTN_TOOL_DOUBLETAP:
if (e->value)
touchpad->finger_state |= TOUCHPAD_FINGERS_TWO;
else
touchpad->finger_state &= ~TOUCHPAD_FINGERS_TWO;
break;
case BTN_TOOL_TRIPLETAP:
if (e->value)
touchpad->finger_state |= TOUCHPAD_FINGERS_THREE;
else
touchpad->finger_state &= ~TOUCHPAD_FINGERS_THREE;
break;
}
}
static void
touchpad_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *e,
uint32_t time)
{
struct touchpad_dispatch *touchpad =
(struct touchpad_dispatch *) dispatch;
switch (e->type) {
case EV_SYN:
if (e->code == SYN_REPORT)
touchpad->event_mask |= TOUCHPAD_EVENT_REPORT;
break;
case EV_ABS:
process_absolute(touchpad, device, e);
break;
case EV_KEY:
process_key(touchpad, device, e, time);
break;
}
touchpad_update_state(touchpad, time);
}
static void
touchpad_destroy(struct evdev_dispatch *dispatch)
{
struct touchpad_dispatch *touchpad =
(struct touchpad_dispatch *) dispatch;
struct libinput *libinput = touchpad->device->base.seat->libinput;
touchpad->filter->interface->destroy(touchpad->filter);
libinput_remove_source(libinput, touchpad->fsm.timer.source);
free(touchpad->fsm.events);
free(dispatch);
}
struct evdev_dispatch_interface touchpad_interface = {
touchpad_process,
touchpad_destroy
};
static int
touchpad_init(struct touchpad_dispatch *touchpad,
struct evdev_device *device)
{
struct motion_filter *accel;
unsigned long prop_bits[INPUT_PROP_MAX];
struct input_absinfo absinfo;
unsigned long abs_bits[NBITS(ABS_MAX)];
bool has_buttonpad;
double width;
double height;
double diagonal;
touchpad->base.interface = &touchpad_interface;
touchpad->device = device;
/* Detect model */
touchpad->model = get_touchpad_model(device);
ioctl(device->fd, EVIOCGPROP(sizeof(prop_bits)), prop_bits);
has_buttonpad = TEST_BIT(prop_bits, INPUT_PROP_BUTTONPAD);
/* Configure pressure */
ioctl(device->fd, EVIOCGBIT(EV_ABS, sizeof(abs_bits)), abs_bits);
if (TEST_BIT(abs_bits, ABS_PRESSURE)) {
ioctl(device->fd, EVIOCGABS(ABS_PRESSURE), &absinfo);
configure_touchpad_pressure(touchpad,
absinfo.minimum,
absinfo.maximum);
}
/* Configure acceleration factor */
width = abs(device->abs.max_x - device->abs.min_x);
height = abs(device->abs.max_y - device->abs.min_y);
diagonal = sqrt(width*width + height*height);
/* Set default parameters */
touchpad->constant_accel_factor =
DEFAULT_CONSTANT_ACCEL_NUMERATOR / diagonal;
touchpad->min_accel_factor = DEFAULT_MIN_ACCEL_FACTOR;
touchpad->max_accel_factor = DEFAULT_MAX_ACCEL_FACTOR;
touchpad->hysteresis.margin_x =
diagonal / DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR;
touchpad->hysteresis.margin_y =
diagonal / DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR;
touchpad->hysteresis.center_x = 0;
touchpad->hysteresis.center_y = 0;
/* Configure acceleration profile */
accel = create_pointer_accelator_filter(touchpad_profile);
if (accel == NULL)
return -1;
touchpad->filter = accel;
/* Setup initial state */
touchpad->reset = 1;
memset(touchpad->motion_history, 0, sizeof touchpad->motion_history);
touchpad->motion_index = 0;
touchpad->motion_count = 0;
touchpad->state = TOUCHPAD_STATE_NONE;
touchpad->last_finger_state = 0;
touchpad->finger_state = 0;
touchpad->fsm.events = NULL;
touchpad->fsm.events_count = 0;
touchpad->fsm.events_len = 0;
touchpad->fsm.state = FSM_IDLE;
touchpad->fsm.timer.fd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
touchpad->fsm.timer.source =
libinput_add_fd(touchpad->device->base.seat->libinput,
touchpad->fsm.timer.fd,
fsm_timeout_handler,
touchpad);
if (touchpad->fsm.timer.source == NULL) {
close(touchpad->fsm.timer.fd);
accel->interface->destroy(accel);
return -1;
}
/* Configure */
touchpad->fsm.enable = !has_buttonpad;
return 0;
}
struct evdev_dispatch *
evdev_touchpad_create(struct evdev_device *device)
{
struct touchpad_dispatch *touchpad;
touchpad = malloc(sizeof *touchpad);
if (touchpad == NULL)
return NULL;
if (touchpad_init(touchpad, device) != 0) {
free(touchpad);
return NULL;
}
return &touchpad->base;
}