libinput/src/evdev.c
Peter Hutterer 73ce45ad49 Return the length or a neg errno from libinput_device_get_keys()
Previous return value was the straight ioctl, we should try to avoid errno
mangling.

This changes the API, if not the ABI. Callers with code along the lines of
if (libinput_device_get_keys() == -1) will now break.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
2014-03-24 09:07:57 +10:00

792 lines
19 KiB
C

/*
* Copyright © 2010 Intel Corporation
* Copyright © 2013 Jonas Ådahl
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "config.h"
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <linux/input.h>
#include <unistd.h>
#include <fcntl.h>
#include <mtdev-plumbing.h>
#include <assert.h>
#include <time.h>
#include "libinput.h"
#include "evdev.h"
#include "libinput-private.h"
#define DEFAULT_AXIS_STEP_DISTANCE li_fixed_from_int(10)
void
evdev_device_led_update(struct evdev_device *device, enum libinput_led leds)
{
static const struct {
enum libinput_led weston;
int evdev;
} map[] = {
{ LIBINPUT_LED_NUM_LOCK, LED_NUML },
{ LIBINPUT_LED_CAPS_LOCK, LED_CAPSL },
{ LIBINPUT_LED_SCROLL_LOCK, LED_SCROLLL },
};
struct input_event ev[ARRAY_LENGTH(map) + 1];
unsigned int i;
if (!(device->seat_caps & EVDEV_DEVICE_KEYBOARD))
return;
memset(ev, 0, sizeof(ev));
for (i = 0; i < ARRAY_LENGTH(map); i++) {
ev[i].type = EV_LED;
ev[i].code = map[i].evdev;
ev[i].value = !!(leds & map[i].weston);
}
ev[i].type = EV_SYN;
ev[i].code = SYN_REPORT;
i = write(device->fd, ev, sizeof ev);
(void)i; /* no, we really don't care about the return value */
}
static void
transform_absolute(struct evdev_device *device, int32_t *x, int32_t *y)
{
if (!device->abs.apply_calibration) {
*x = device->abs.x;
*y = device->abs.y;
return;
} else {
*x = device->abs.x * device->abs.calibration[0] +
device->abs.y * device->abs.calibration[1] +
device->abs.calibration[2];
*y = device->abs.x * device->abs.calibration[3] +
device->abs.y * device->abs.calibration[4] +
device->abs.calibration[5];
}
}
li_fixed_t
evdev_device_transform_x(struct evdev_device *device,
li_fixed_t x,
uint32_t width)
{
return ((uint64_t)x - li_fixed_from_int(device->abs.min_x)) * width /
(device->abs.max_x - device->abs.min_x + 1);
}
li_fixed_t
evdev_device_transform_y(struct evdev_device *device,
li_fixed_t y,
uint32_t height)
{
return ((uint64_t)y - li_fixed_from_int(device->abs.min_y)) * height /
(device->abs.max_y - device->abs.min_y + 1);
}
static void
evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
{
int32_t cx, cy;
li_fixed_t x, y;
int slot;
int seat_slot;
struct libinput_device *base = &device->base;
struct libinput_seat *seat = base->seat;
slot = device->mt.slot;
switch (device->pending_event) {
case EVDEV_NONE:
return;
case EVDEV_RELATIVE_MOTION:
pointer_notify_motion(base,
time,
device->rel.dx,
device->rel.dy);
device->rel.dx = 0;
device->rel.dy = 0;
break;
case EVDEV_ABSOLUTE_MT_DOWN:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = ffs(~seat->slot_map) - 1;
device->mt.slots[slot].seat_slot = seat_slot;
if (seat_slot == -1)
break;
seat->slot_map |= 1 << seat_slot;
x = li_fixed_from_int(device->mt.slots[slot].x);
y = li_fixed_from_int(device->mt.slots[slot].y);
touch_notify_touch_down(base, time, slot, seat_slot, x, y);
break;
case EVDEV_ABSOLUTE_MT_MOTION:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = device->mt.slots[slot].seat_slot;
x = li_fixed_from_int(device->mt.slots[slot].x);
y = li_fixed_from_int(device->mt.slots[slot].y);
if (seat_slot == -1)
break;
touch_notify_touch_motion(base, time, slot, seat_slot, x, y);
break;
case EVDEV_ABSOLUTE_MT_UP:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = device->mt.slots[slot].seat_slot;
if (seat_slot == -1)
break;
seat->slot_map &= ~(1 << seat_slot);
touch_notify_touch_up(base, time, slot, seat_slot);
break;
case EVDEV_ABSOLUTE_TOUCH_DOWN:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = ffs(~seat->slot_map) - 1;
device->abs.seat_slot = seat_slot;
if (seat_slot == -1)
break;
seat->slot_map |= 1 << seat_slot;
transform_absolute(device, &cx, &cy);
x = li_fixed_from_int(cx);
y = li_fixed_from_int(cy);
touch_notify_touch_down(base, time, -1, seat_slot, x, y);
break;
case EVDEV_ABSOLUTE_MOTION:
transform_absolute(device, &cx, &cy);
x = li_fixed_from_int(cx);
y = li_fixed_from_int(cy);
if (device->seat_caps & EVDEV_DEVICE_TOUCH) {
seat_slot = device->abs.seat_slot;
if (seat_slot == -1)
break;
touch_notify_touch_motion(base, time, -1, seat_slot, x, y);
} else if (device->seat_caps & EVDEV_DEVICE_POINTER) {
pointer_notify_motion_absolute(base, time, x, y);
}
break;
case EVDEV_ABSOLUTE_TOUCH_UP:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = device->abs.seat_slot;
if (seat_slot == -1)
break;
seat->slot_map &= ~(1 << seat_slot);
touch_notify_touch_up(base, time, -1, seat_slot);
break;
default:
assert(0 && "Unknown pending event type");
break;
}
device->pending_event = EVDEV_NONE;
}
static void
evdev_process_touch_button(struct evdev_device *device, int time, int value)
{
if (device->pending_event != EVDEV_NONE &&
device->pending_event != EVDEV_ABSOLUTE_MOTION)
evdev_flush_pending_event(device, time);
device->pending_event = (value ?
EVDEV_ABSOLUTE_TOUCH_DOWN :
EVDEV_ABSOLUTE_TOUCH_UP);
}
static inline void
evdev_process_key(struct evdev_device *device, struct input_event *e, int time)
{
/* ignore kernel key repeat */
if (e->value == 2)
return;
if (e->code == BTN_TOUCH) {
if (!device->is_mt)
evdev_process_touch_button(device, time, e->value);
return;
}
evdev_flush_pending_event(device, time);
switch (e->code) {
case BTN_LEFT:
case BTN_RIGHT:
case BTN_MIDDLE:
case BTN_SIDE:
case BTN_EXTRA:
case BTN_FORWARD:
case BTN_BACK:
case BTN_TASK:
pointer_notify_button(
&device->base,
time,
e->code,
e->value ? LIBINPUT_POINTER_BUTTON_STATE_PRESSED :
LIBINPUT_POINTER_BUTTON_STATE_RELEASED);
break;
default:
keyboard_notify_key(
&device->base,
time,
e->code,
e->value ? LIBINPUT_KEYBOARD_KEY_STATE_PRESSED :
LIBINPUT_KEYBOARD_KEY_STATE_RELEASED);
break;
}
}
static void
evdev_process_touch(struct evdev_device *device,
struct input_event *e,
uint32_t time)
{
switch (e->code) {
case ABS_MT_SLOT:
evdev_flush_pending_event(device, time);
device->mt.slot = e->value;
break;
case ABS_MT_TRACKING_ID:
if (device->pending_event != EVDEV_NONE &&
device->pending_event != EVDEV_ABSOLUTE_MT_MOTION)
evdev_flush_pending_event(device, time);
if (e->value >= 0)
device->pending_event = EVDEV_ABSOLUTE_MT_DOWN;
else
device->pending_event = EVDEV_ABSOLUTE_MT_UP;
break;
case ABS_MT_POSITION_X:
device->mt.slots[device->mt.slot].x = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MT_MOTION;
break;
case ABS_MT_POSITION_Y:
device->mt.slots[device->mt.slot].y = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MT_MOTION;
break;
}
}
static inline void
evdev_process_absolute_motion(struct evdev_device *device,
struct input_event *e)
{
switch (e->code) {
case ABS_X:
device->abs.x = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MOTION;
break;
case ABS_Y:
device->abs.y = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MOTION;
break;
}
}
static inline void
evdev_process_relative(struct evdev_device *device,
struct input_event *e, uint32_t time)
{
struct libinput_device *base = &device->base;
switch (e->code) {
case REL_X:
if (device->pending_event != EVDEV_RELATIVE_MOTION)
evdev_flush_pending_event(device, time);
device->rel.dx += li_fixed_from_int(e->value);
device->pending_event = EVDEV_RELATIVE_MOTION;
break;
case REL_Y:
if (device->pending_event != EVDEV_RELATIVE_MOTION)
evdev_flush_pending_event(device, time);
device->rel.dy += li_fixed_from_int(e->value);
device->pending_event = EVDEV_RELATIVE_MOTION;
break;
case REL_WHEEL:
evdev_flush_pending_event(device, time);
pointer_notify_axis(
base,
time,
LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL,
-1 * e->value * DEFAULT_AXIS_STEP_DISTANCE);
break;
case REL_HWHEEL:
evdev_flush_pending_event(device, time);
switch (e->value) {
case -1:
/* Scroll left */
case 1:
/* Scroll right */
pointer_notify_axis(
base,
time,
LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL,
e->value * DEFAULT_AXIS_STEP_DISTANCE);
break;
default:
break;
}
}
}
static inline void
evdev_process_absolute(struct evdev_device *device,
struct input_event *e,
uint32_t time)
{
if (device->is_mt) {
evdev_process_touch(device, e, time);
} else {
evdev_process_absolute_motion(device, e);
}
}
static inline int
evdev_need_touch_frame(struct evdev_device *device)
{
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
return 0;
switch (device->pending_event) {
case EVDEV_NONE:
case EVDEV_RELATIVE_MOTION:
break;
case EVDEV_ABSOLUTE_MT_DOWN:
case EVDEV_ABSOLUTE_MT_MOTION:
case EVDEV_ABSOLUTE_MT_UP:
case EVDEV_ABSOLUTE_TOUCH_DOWN:
case EVDEV_ABSOLUTE_TOUCH_UP:
case EVDEV_ABSOLUTE_MOTION:
return 1;
}
return 0;
}
static void
fallback_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *event,
uint32_t time)
{
int need_frame = 0;
switch (event->type) {
case EV_REL:
evdev_process_relative(device, event, time);
break;
case EV_ABS:
evdev_process_absolute(device, event, time);
break;
case EV_KEY:
evdev_process_key(device, event, time);
break;
case EV_SYN:
need_frame = evdev_need_touch_frame(device);
evdev_flush_pending_event(device, time);
if (need_frame)
touch_notify_frame(&device->base, time);
break;
}
}
static void
fallback_destroy(struct evdev_dispatch *dispatch)
{
free(dispatch);
}
struct evdev_dispatch_interface fallback_interface = {
fallback_process,
fallback_destroy
};
static struct evdev_dispatch *
fallback_dispatch_create(void)
{
struct evdev_dispatch *dispatch = malloc(sizeof *dispatch);
if (dispatch == NULL)
return NULL;
dispatch->interface = &fallback_interface;
return dispatch;
}
static inline void
evdev_process_event(struct evdev_device *device, struct input_event *e)
{
struct evdev_dispatch *dispatch = device->dispatch;
uint32_t time = e->time.tv_sec * 1000 + e->time.tv_usec / 1000;
dispatch->interface->process(dispatch, device, e, time);
}
static inline void
evdev_device_dispatch_one(struct evdev_device *device,
struct input_event *ev)
{
if (!device->mtdev) {
evdev_process_event(device, ev);
} else {
mtdev_put_event(device->mtdev, ev);
if (libevdev_event_is_code(ev, EV_SYN, SYN_REPORT)) {
while (!mtdev_empty(device->mtdev)) {
struct input_event e;
mtdev_get_event(device->mtdev, &e);
evdev_process_event(device, &e);
}
}
}
}
static int
evdev_sync_device(struct evdev_device *device)
{
struct input_event ev;
int rc;
do {
rc = libevdev_next_event(device->evdev,
LIBEVDEV_READ_FLAG_SYNC, &ev);
if (rc < 0)
break;
evdev_device_dispatch_one(device, &ev);
} while (rc == LIBEVDEV_READ_STATUS_SYNC);
return rc == -EAGAIN ? 0 : rc;
}
static void
evdev_device_dispatch(void *data)
{
struct evdev_device *device = data;
struct libinput *libinput = device->base.seat->libinput;
struct input_event ev;
int rc;
/* If the compositor is repainting, this function is called only once
* per frame and we have to process all the events available on the
* fd, otherwise there will be input lag. */
do {
rc = libevdev_next_event(device->evdev,
LIBEVDEV_READ_FLAG_NORMAL, &ev);
if (rc == LIBEVDEV_READ_STATUS_SYNC) {
/* send one more sync event so we handle all
currently pending events before we sync up
to the current state */
ev.code = SYN_REPORT;
evdev_device_dispatch_one(device, &ev);
rc = evdev_sync_device(device);
if (rc == 0)
rc = LIBEVDEV_READ_STATUS_SUCCESS;
} else if (rc == LIBEVDEV_READ_STATUS_SUCCESS) {
evdev_device_dispatch_one(device, &ev);
}
} while (rc == LIBEVDEV_READ_STATUS_SUCCESS);
if (rc != -EAGAIN && rc != -EINTR) {
libinput_remove_source(libinput, device->source);
device->source = NULL;
}
}
static int
evdev_configure_device(struct evdev_device *device)
{
const struct input_absinfo *absinfo;
int has_abs, has_rel, has_mt;
int has_button, has_keyboard, has_touch;
unsigned int i;
has_rel = 0;
has_abs = 0;
has_mt = 0;
has_button = 0;
has_keyboard = 0;
has_touch = 0;
if (libevdev_has_event_type(device->evdev, EV_ABS)) {
if ((absinfo = libevdev_get_abs_info(device->evdev, ABS_X))) {
device->abs.min_x = absinfo->minimum;
device->abs.max_x = absinfo->maximum;
has_abs = 1;
}
if ((absinfo = libevdev_get_abs_info(device->evdev, ABS_Y))) {
device->abs.min_y = absinfo->minimum;
device->abs.max_y = absinfo->maximum;
has_abs = 1;
}
/* We only handle the slotted Protocol B in weston.
Devices with ABS_MT_POSITION_* but not ABS_MT_SLOT
require mtdev for conversion. */
if (libevdev_has_event_code(device->evdev, EV_ABS, ABS_MT_POSITION_X) &&
libevdev_has_event_code(device->evdev, EV_ABS, ABS_MT_POSITION_Y)) {
absinfo = libevdev_get_abs_info(device->evdev, ABS_MT_POSITION_X);
device->abs.min_x = absinfo->minimum;
device->abs.max_x = absinfo->maximum;
absinfo = libevdev_get_abs_info(device->evdev, ABS_MT_POSITION_Y);
device->abs.min_y = absinfo->minimum;
device->abs.max_y = absinfo->maximum;
device->is_mt = 1;
has_touch = 1;
has_mt = 1;
if (!libevdev_has_event_code(device->evdev, EV_ABS, ABS_MT_SLOT)) {
device->mtdev = mtdev_new_open(device->fd);
if (!device->mtdev)
return -1;
device->mt.slot = device->mtdev->caps.slot.value;
} else {
device->mt.slot = libevdev_get_current_slot(device->evdev);
}
}
}
if (libevdev_has_event_code(device->evdev, EV_REL, REL_X) ||
libevdev_has_event_code(device->evdev, EV_REL, REL_Y))
has_rel = 1;
if (libevdev_has_event_type(device->evdev, EV_KEY)) {
if (libevdev_has_event_code(device->evdev, EV_KEY, BTN_TOOL_FINGER) &&
!libevdev_has_event_code(device->evdev, EV_KEY, BTN_TOOL_PEN) &&
(has_abs || has_mt)) {
device->dispatch = evdev_touchpad_create(device);
}
for (i = KEY_ESC; i < KEY_MAX; i++) {
if (i >= BTN_MISC && i < KEY_OK)
continue;
if (libevdev_has_event_code(device->evdev, EV_KEY, i)) {
has_keyboard = 1;
break;
}
}
if (libevdev_has_event_code(device->evdev, EV_KEY, BTN_TOUCH))
has_touch = 1;
for (i = BTN_MISC; i < BTN_JOYSTICK; i++) {
if (libevdev_has_event_code(device->evdev, EV_KEY, i)) {
has_button = 1;
break;
}
}
}
if (libevdev_has_event_type(device->evdev, EV_LED))
has_keyboard = 1;
if ((has_abs || has_rel) && has_button)
device->seat_caps |= EVDEV_DEVICE_POINTER;
if (has_keyboard)
device->seat_caps |= EVDEV_DEVICE_KEYBOARD;
if (has_touch && !has_button)
device->seat_caps |= EVDEV_DEVICE_TOUCH;
return 0;
}
struct evdev_device *
evdev_device_create(struct libinput_seat *seat,
const char *devnode,
const char *sysname)
{
struct libinput *libinput = seat->libinput;
struct evdev_device *device;
int rc;
int fd;
int unhandled_device = 0;
/* Use non-blocking mode so that we can loop on read on
* evdev_device_data() until all events on the fd are
* read. mtdev_get() also expects this. */
fd = open_restricted(libinput, devnode, O_RDWR | O_NONBLOCK);
if (fd < 0) {
log_info("opening input device '%s' failed (%s).\n",
devnode, strerror(-fd));
return NULL;
}
device = zalloc(sizeof *device);
if (device == NULL)
return NULL;
libinput_device_init(&device->base, seat);
rc = libevdev_new_from_fd(fd, &device->evdev);
if (rc != 0)
return NULL;
libevdev_set_clock_id(device->evdev, CLOCK_MONOTONIC);
device->seat_caps = 0;
device->is_mt = 0;
device->mtdev = NULL;
device->devnode = strdup(devnode);
device->sysname = strdup(sysname);
device->mt.slot = -1;
device->rel.dx = 0;
device->rel.dy = 0;
device->dispatch = NULL;
device->fd = fd;
device->pending_event = EVDEV_NONE;
device->devname = libevdev_get_name(device->evdev);
libinput_seat_ref(seat);
if (evdev_configure_device(device) == -1)
goto err;
if (device->seat_caps == 0) {
unhandled_device = 1;
goto err;
}
/* If the dispatch was not set up use the fallback. */
if (device->dispatch == NULL)
device->dispatch = fallback_dispatch_create();
if (device->dispatch == NULL)
goto err;
device->source =
libinput_add_fd(libinput, fd, evdev_device_dispatch, device);
if (!device->source)
goto err;
list_insert(seat->devices_list.prev, &device->base.link);
notify_added_device(&device->base);
return device;
err:
if (fd >= 0)
close_restricted(libinput, fd);
evdev_device_destroy(device);
return unhandled_device ? EVDEV_UNHANDLED_DEVICE : NULL;
}
int
evdev_device_get_keys(struct evdev_device *device, char *keys, size_t size)
{
int len;
memset(keys, 0, size);
len = ioctl(device->fd, EVIOCGKEY(size), keys);
return (len == -1) ? -errno : len;
}
const char *
evdev_device_get_output(struct evdev_device *device)
{
return device->output_name;
}
const char *
evdev_device_get_sysname(struct evdev_device *device)
{
return device->sysname;
}
void
evdev_device_calibrate(struct evdev_device *device, float calibration[6])
{
device->abs.apply_calibration = 1;
memcpy(device->abs.calibration, calibration, sizeof device->abs.calibration);
}
int
evdev_device_has_capability(struct evdev_device *device,
enum libinput_device_capability capability)
{
switch (capability) {
case LIBINPUT_DEVICE_CAP_POINTER:
return !!(device->seat_caps & EVDEV_DEVICE_POINTER);
case LIBINPUT_DEVICE_CAP_KEYBOARD:
return !!(device->seat_caps & EVDEV_DEVICE_KEYBOARD);
case LIBINPUT_DEVICE_CAP_TOUCH:
return !!(device->seat_caps & EVDEV_DEVICE_TOUCH);
default:
return 0;
}
}
void
evdev_device_remove(struct evdev_device *device)
{
if (device->source)
libinput_remove_source(device->base.seat->libinput,
device->source);
if (device->mtdev)
mtdev_close_delete(device->mtdev);
close_restricted(device->base.seat->libinput, device->fd);
device->fd = -1;
list_remove(&device->base.link);
notify_removed_device(&device->base);
libinput_device_unref(&device->base);
}
void
evdev_device_destroy(struct evdev_device *device)
{
struct evdev_dispatch *dispatch;
dispatch = device->dispatch;
if (dispatch)
dispatch->interface->destroy(dispatch);
libinput_seat_unref(device->base.seat);
libevdev_free(device->evdev);
free(device->devnode);
free(device->sysname);
free(device);
}