libinput/src/libinput-private.h
Jonas Ådahl 6f0ca1a386 Split up the touch event into the different touch types
Instead of having one touch events representing different types of touch
events by providing a touch type, have one separate event type per touch
type. This means the LIBINPUT_EVENT_TYPE_TOUCH is replaced with
LIBINPUT_EVENT_TYPE_TOUCH_DOWN, LIBINPUT_EVENT_TYPE_TOUCH_MOTION,
LIBINPUT_EVENT_TYPE_TOUCH_UP and LIBINPUT_EVENT_TYPE_TOUCH_CANCEL.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2014-02-26 19:32:33 +01:00

180 lines
4.7 KiB
C

/*
* Copyright © 2013 Jonas Ådahl
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef LIBINPUT_PRIVATE_H
#define LIBINPUT_PRIVATE_H
#include "libinput.h"
#include "libinput-util.h"
struct libinput_interface_backend {
int (*resume)(struct libinput *libinput);
void (*suspend)(struct libinput *libinput);
void (*destroy)(struct libinput *libinput);
};
struct libinput {
int epoll_fd;
struct list source_destroy_list;
struct list seat_list;
struct libinput_event **events;
size_t events_count;
size_t events_len;
size_t events_in;
size_t events_out;
const struct libinput_interface *interface;
const struct libinput_interface_backend *interface_backend;
void *user_data;
};
typedef void (*libinput_seat_destroy_func) (struct libinput_seat *seat);
struct libinput_seat {
struct libinput *libinput;
struct list link;
struct list devices_list;
void *user_data;
int refcount;
uint32_t slot_map;
char *physical_name;
char *logical_name;
libinput_seat_destroy_func destroy;
};
struct libinput_device {
struct libinput_seat *seat;
struct list link;
void *user_data;
int terminated;
int refcount;
};
typedef void (*libinput_source_dispatch_t)(void *data);
struct libinput_source;
#define log_debug(...) log_msg(LIBINPUT_LOG_PRIORITY_DEBUG, __VA_ARGS__)
#define log_info(...) log_msg(LIBINPUT_LOG_PRIORITY_INFO, __VA_ARGS__)
#define log_error(...) log_msg(LIBINPUT_LOG_PRIORITY_ERROR, __VA_ARGS__)
void
log_msg(enum libinput_log_priority priority, const char *format, ...);
int
libinput_init(struct libinput *libinput,
const struct libinput_interface *interface,
const struct libinput_interface_backend *interface_backend,
void *user_data);
struct libinput_source *
libinput_add_fd(struct libinput *libinput,
int fd,
libinput_source_dispatch_t dispatch,
void *data);
void
libinput_remove_source(struct libinput *libinput,
struct libinput_source *source);
int
open_restricted(struct libinput *libinput,
const char *path, int flags);
void
close_restricted(struct libinput *libinput, int fd);
void
libinput_seat_init(struct libinput_seat *seat,
struct libinput *libinput,
const char *physical_name,
const char *logical_name,
libinput_seat_destroy_func destroy);
void
libinput_device_init(struct libinput_device *device,
struct libinput_seat *seat);
void
notify_added_device(struct libinput_device *device);
void
notify_removed_device(struct libinput_device *device);
void
keyboard_notify_key(struct libinput_device *device,
uint32_t time,
uint32_t key,
enum libinput_keyboard_key_state state);
void
pointer_notify_motion(struct libinput_device *device,
uint32_t time,
li_fixed_t dx,
li_fixed_t dy);
void
pointer_notify_motion_absolute(struct libinput_device *device,
uint32_t time,
li_fixed_t x,
li_fixed_t y);
void
pointer_notify_button(struct libinput_device *device,
uint32_t time,
int32_t button,
enum libinput_pointer_button_state state);
void
pointer_notify_axis(struct libinput_device *device,
uint32_t time,
enum libinput_pointer_axis axis,
li_fixed_t value);
void
touch_notify_touch_down(struct libinput_device *device,
uint32_t time,
int32_t slot,
int32_t seat_slot,
li_fixed_t x,
li_fixed_t y);
void
touch_notify_touch_motion(struct libinput_device *device,
uint32_t time,
int32_t slot,
int32_t seat_slot,
li_fixed_t x,
li_fixed_t y);
void
touch_notify_touch_up(struct libinput_device *device,
uint32_t time,
int32_t slot,
int32_t seat_slot);
void
touch_notify_frame(struct libinput_device *device,
uint32_t time);
#endif /* LIBINPUT_PRIVATE_H */