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The quartett of new config functions is: libinput_device_config_accel_get_profiles libinput_device_config_accel_get_profile libinput_device_config_accel_set_profile libinput_device_config_accel_get_default_profile The profile defines how the pointer acceleration works, from a very high-level perspective. Two profiles are on offer, "adaptive", the standard one we have used so far and "flat" which is a simple multiplier of input deltas and provides 1:1 mapping of device movement vs pointer movement. The speed setting is on top of the profile, a speed of 0 (default) is the equivalent to "no pointer acceleration". This is popular among gamers and users of switchable-dpi mice. The flat profile unnormalizes the deltas, i.e. you get what the device does and any device below 800dpi will feel excruciatingly slow. The speed range [-1, 1] maps into 0-200% of the speed. At 200%, a delta of 1 is translated into a 2 pixel movement, anything higher makes it rather pointless. The flat profile is currently available for all pointer devices but touchpads. https://bugs.freedesktop.org/show_bug.cgi?id=89485 Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Hans de Goede <hdegoede@redhat.com>
966 lines
26 KiB
C
966 lines
26 KiB
C
/*
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* Copyright © 2006-2009 Simon Thum
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* Copyright © 2012 Jonas Ådahl
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* Copyright © 2014-2015 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "config.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <limits.h>
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#include <math.h>
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#include "filter.h"
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#include "libinput-util.h"
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#include "filter-private.h"
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/* Once normalized, touchpads see the same acceleration as mice. that is
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* technically correct but subjectively wrong, we expect a touchpad to be a
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* lot slower than a mouse. Apply a magic factor to slow down all movements
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*/
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#define TP_MAGIC_SLOWDOWN 0.4 /* unitless factor */
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/* Convert speed/velocity from units/us to units/ms */
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static inline double
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v_us2ms(double units_per_us)
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{
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return units_per_us * 1000.0;
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}
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/* Convert speed/velocity from units/ms to units/us */
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static inline double
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v_ms2us(double units_per_ms)
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{
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return units_per_ms/1000.0;
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}
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struct normalized_coords
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filter_dispatch(struct motion_filter *filter,
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const struct normalized_coords *unaccelerated,
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void *data, uint64_t time)
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{
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return filter->interface->filter(filter, unaccelerated, data, time);
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}
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struct normalized_coords
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filter_dispatch_constant(struct motion_filter *filter,
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const struct normalized_coords *unaccelerated,
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void *data, uint64_t time)
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{
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return filter->interface->filter_constant(filter, unaccelerated, data, time);
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}
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void
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filter_restart(struct motion_filter *filter,
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void *data, uint64_t time)
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{
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if (filter->interface->restart)
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filter->interface->restart(filter, data, time);
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}
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void
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filter_destroy(struct motion_filter *filter)
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{
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if (!filter || !filter->interface->destroy)
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return;
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filter->interface->destroy(filter);
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}
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bool
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filter_set_speed(struct motion_filter *filter,
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double speed_adjustment)
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{
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return filter->interface->set_speed(filter, speed_adjustment);
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}
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double
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filter_get_speed(struct motion_filter *filter)
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{
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return filter->speed_adjustment;
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}
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enum libinput_config_accel_profile
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filter_get_type(struct motion_filter *filter)
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{
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return filter->interface->type;
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}
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/*
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* Default parameters for pointer acceleration profiles.
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*/
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#define DEFAULT_THRESHOLD v_ms2us(0.4) /* in units/us */
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#define MINIMUM_THRESHOLD v_ms2us(0.2) /* in units/us */
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#define DEFAULT_ACCELERATION 2.0 /* unitless factor */
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#define DEFAULT_INCLINE 1.1 /* unitless factor */
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/* for the Lenovo x230 custom accel. do not touch */
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#define X230_THRESHOLD v_ms2us(0.4) /* in units/us */
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#define X230_ACCELERATION 2.0 /* unitless factor */
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#define X230_INCLINE 1.1 /* unitless factor */
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#define X230_MAGIC_SLOWDOWN 0.4 /* unitless */
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#define X230_TP_MAGIC_LOW_RES_FACTOR 4.0 /* unitless */
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/*
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* Pointer acceleration filter constants
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*/
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#define MAX_VELOCITY_DIFF v_ms2us(1) /* units/us */
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#define MOTION_TIMEOUT ms2us(1000)
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#define NUM_POINTER_TRACKERS 16
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struct pointer_tracker {
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struct normalized_coords delta; /* delta to most recent event */
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uint64_t time; /* us */
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int dir;
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};
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struct pointer_accelerator {
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struct motion_filter base;
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accel_profile_func_t profile;
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double velocity; /* units/us */
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double last_velocity; /* units/us */
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struct pointer_tracker *trackers;
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int cur_tracker;
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double threshold; /* units/us */
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double accel; /* unitless factor */
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double incline; /* incline of the function */
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double dpi_factor;
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};
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struct pointer_accelerator_flat {
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struct motion_filter base;
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double factor;
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double dpi_factor;
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};
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static void
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feed_trackers(struct pointer_accelerator *accel,
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const struct normalized_coords *delta,
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uint64_t time)
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{
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int i, current;
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struct pointer_tracker *trackers = accel->trackers;
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for (i = 0; i < NUM_POINTER_TRACKERS; i++) {
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trackers[i].delta.x += delta->x;
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trackers[i].delta.y += delta->y;
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}
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current = (accel->cur_tracker + 1) % NUM_POINTER_TRACKERS;
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accel->cur_tracker = current;
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trackers[current].delta.x = 0.0;
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trackers[current].delta.y = 0.0;
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trackers[current].time = time;
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trackers[current].dir = normalized_get_direction(*delta);
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}
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static struct pointer_tracker *
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tracker_by_offset(struct pointer_accelerator *accel, unsigned int offset)
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{
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unsigned int index =
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(accel->cur_tracker + NUM_POINTER_TRACKERS - offset)
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% NUM_POINTER_TRACKERS;
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return &accel->trackers[index];
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}
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static double
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calculate_tracker_velocity(struct pointer_tracker *tracker, uint64_t time)
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{
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double tdelta = time - tracker->time + 1;
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return normalized_length(tracker->delta) / tdelta; /* units/us */
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}
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static inline double
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calculate_velocity_after_timeout(struct pointer_tracker *tracker)
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{
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/* First movement after timeout needs special handling.
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*
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* When we trigger the timeout, the last event is too far in the
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* past to use it for velocity calculation across multiple tracker
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* values.
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*
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* Use the motion timeout itself to calculate the speed rather than
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* the last tracker time. This errs on the side of being too fast
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* for really slow movements but provides much more useful initial
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* movement in normal use-cases (pause, move, pause, move)
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*/
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return calculate_tracker_velocity(tracker,
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tracker->time + MOTION_TIMEOUT);
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}
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static double
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calculate_velocity(struct pointer_accelerator *accel, uint64_t time)
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{
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struct pointer_tracker *tracker;
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double velocity;
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double result = 0.0;
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double initial_velocity = 0.0;
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double velocity_diff;
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unsigned int offset;
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unsigned int dir = tracker_by_offset(accel, 0)->dir;
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/* Find least recent vector within a timelimit, maximum velocity diff
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* and direction threshold. */
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for (offset = 1; offset < NUM_POINTER_TRACKERS; offset++) {
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tracker = tracker_by_offset(accel, offset);
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/* Stop if too far away in time */
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if (time - tracker->time > MOTION_TIMEOUT ||
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tracker->time > time) {
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if (offset == 1)
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result = calculate_velocity_after_timeout(tracker);
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break;
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}
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velocity = calculate_tracker_velocity(tracker, time);
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/* Stop if direction changed */
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dir &= tracker->dir;
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if (dir == 0) {
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/* First movement after dirchange - velocity is that
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* of the last movement */
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if (offset == 1)
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result = velocity;
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break;
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}
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if (initial_velocity == 0.0) {
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result = initial_velocity = velocity;
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} else {
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/* Stop if velocity differs too much from initial */
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velocity_diff = fabs(initial_velocity - velocity);
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if (velocity_diff > MAX_VELOCITY_DIFF)
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break;
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result = velocity;
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}
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}
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return result; /* units/us */
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}
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static double
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acceleration_profile(struct pointer_accelerator *accel,
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void *data, double velocity, uint64_t time)
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{
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return accel->profile(&accel->base, data, velocity, time);
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}
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static double
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calculate_acceleration(struct pointer_accelerator *accel,
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void *data,
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double velocity,
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double last_velocity,
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uint64_t time)
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{
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double factor;
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/* Use Simpson's rule to calculate the avarage acceleration between
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* the previous motion and the most recent. */
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factor = acceleration_profile(accel, data, velocity, time);
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factor += acceleration_profile(accel, data, last_velocity, time);
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factor += 4.0 *
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acceleration_profile(accel, data,
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(last_velocity + velocity) / 2,
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time);
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factor = factor / 6.0;
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return factor; /* unitless factor */
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}
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static inline double
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calculate_acceleration_factor(struct pointer_accelerator *accel,
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const struct normalized_coords *unaccelerated,
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void *data,
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uint64_t time)
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{
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double velocity; /* units/us */
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double accel_factor;
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feed_trackers(accel, unaccelerated, time);
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velocity = calculate_velocity(accel, time);
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accel_factor = calculate_acceleration(accel,
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data,
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velocity,
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accel->last_velocity,
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time);
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accel->last_velocity = velocity;
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return accel_factor;
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}
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static struct normalized_coords
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accelerator_filter(struct motion_filter *filter,
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const struct normalized_coords *unaccelerated,
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void *data, uint64_t time)
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{
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struct pointer_accelerator *accel =
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(struct pointer_accelerator *) filter;
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double accel_value; /* unitless factor */
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struct normalized_coords accelerated;
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accel_value = calculate_acceleration_factor(accel,
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unaccelerated,
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data,
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time);
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accelerated.x = accel_value * unaccelerated->x;
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accelerated.y = accel_value * unaccelerated->y;
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return accelerated;
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}
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static struct normalized_coords
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accelerator_filter_noop(struct motion_filter *filter,
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const struct normalized_coords *unaccelerated,
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void *data, uint64_t time)
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{
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return *unaccelerated;
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}
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static struct normalized_coords
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accelerator_filter_low_dpi(struct motion_filter *filter,
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const struct normalized_coords *unaccelerated,
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void *data, uint64_t time)
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{
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struct pointer_accelerator *accel =
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(struct pointer_accelerator *) filter;
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double accel_value; /* unitless factor */
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struct normalized_coords accelerated;
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struct normalized_coords unnormalized;
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double dpi_factor = accel->dpi_factor;
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/* For low-dpi mice, use device units, everything else uses
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1000dpi normalized */
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dpi_factor = min(1.0, dpi_factor);
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unnormalized.x = unaccelerated->x * dpi_factor;
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unnormalized.y = unaccelerated->y * dpi_factor;
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accel_value = calculate_acceleration_factor(accel,
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&unnormalized,
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data,
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time);
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accelerated.x = accel_value * unnormalized.x;
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accelerated.y = accel_value * unnormalized.y;
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return accelerated;
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}
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static struct normalized_coords
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accelerator_filter_trackpoint(struct motion_filter *filter,
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const struct normalized_coords *unaccelerated,
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void *data, uint64_t time)
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{
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struct pointer_accelerator *accel =
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(struct pointer_accelerator *) filter;
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double accel_value; /* unitless factor */
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struct normalized_coords accelerated;
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struct normalized_coords unnormalized;
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double dpi_factor = accel->dpi_factor;
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/* trackpoints with a dpi factor have a const accel set, remove that
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* and restore device units. The accel profile takes const accel
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* into account */
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dpi_factor = min(1.0, dpi_factor);
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unnormalized.x = unaccelerated->x * dpi_factor;
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unnormalized.y = unaccelerated->y * dpi_factor;
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accel_value = calculate_acceleration_factor(accel,
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&unnormalized,
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data,
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time);
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accelerated.x = accel_value * unnormalized.x;
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accelerated.y = accel_value * unnormalized.y;
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return accelerated;
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}
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static struct normalized_coords
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accelerator_filter_x230(struct motion_filter *filter,
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const struct normalized_coords *unaccelerated,
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void *data, uint64_t time)
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{
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struct pointer_accelerator *accel =
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(struct pointer_accelerator *) filter;
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double accel_factor; /* unitless factor */
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struct normalized_coords accelerated;
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double velocity; /* units/us */
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feed_trackers(accel, unaccelerated, time);
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velocity = calculate_velocity(accel, time);
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accel_factor = calculate_acceleration(accel,
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data,
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velocity,
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accel->last_velocity,
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time);
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accel->last_velocity = velocity;
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accelerated.x = accel_factor * unaccelerated->x;
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accelerated.y = accel_factor * unaccelerated->y;
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return accelerated;
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}
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static struct normalized_coords
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accelerator_filter_constant_x230(struct motion_filter *filter,
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const struct normalized_coords *unaccelerated,
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void *data, uint64_t time)
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{
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struct normalized_coords normalized;
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const double factor =
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X230_MAGIC_SLOWDOWN/X230_TP_MAGIC_LOW_RES_FACTOR;
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normalized.x = factor * unaccelerated->x;
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normalized.y = factor * unaccelerated->y;
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return normalized;
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}
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static struct normalized_coords
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touchpad_constant_filter(struct motion_filter *filter,
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const struct normalized_coords *unaccelerated,
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void *data, uint64_t time)
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{
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struct normalized_coords normalized;
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normalized.x = TP_MAGIC_SLOWDOWN * unaccelerated->x;
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normalized.y = TP_MAGIC_SLOWDOWN * unaccelerated->y;
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return normalized;
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}
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static void
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accelerator_restart(struct motion_filter *filter,
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void *data,
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uint64_t time)
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{
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struct pointer_accelerator *accel =
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(struct pointer_accelerator *) filter;
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unsigned int offset;
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struct pointer_tracker *tracker;
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for (offset = 1; offset < NUM_POINTER_TRACKERS; offset++) {
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tracker = tracker_by_offset(accel, offset);
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tracker->time = 0;
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tracker->dir = 0;
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tracker->delta.x = 0;
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tracker->delta.y = 0;
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}
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tracker = tracker_by_offset(accel, 0);
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tracker->time = time;
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tracker->dir = UNDEFINED_DIRECTION;
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}
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static void
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accelerator_destroy(struct motion_filter *filter)
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{
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struct pointer_accelerator *accel =
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(struct pointer_accelerator *) filter;
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free(accel->trackers);
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free(accel);
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}
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static bool
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accelerator_set_speed(struct motion_filter *filter,
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double speed_adjustment)
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{
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struct pointer_accelerator *accel_filter =
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(struct pointer_accelerator *)filter;
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assert(speed_adjustment >= -1.0 && speed_adjustment <= 1.0);
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/* Note: the numbers below are nothing but trial-and-error magic,
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don't read more into them other than "they mostly worked ok" */
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/* delay when accel kicks in */
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accel_filter->threshold = DEFAULT_THRESHOLD -
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v_ms2us(0.25) * speed_adjustment;
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if (accel_filter->threshold < MINIMUM_THRESHOLD)
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accel_filter->threshold = MINIMUM_THRESHOLD;
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/* adjust max accel factor */
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accel_filter->accel = DEFAULT_ACCELERATION + speed_adjustment * 1.5;
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/* higher speed -> faster to reach max */
|
|
accel_filter->incline = DEFAULT_INCLINE + speed_adjustment * 0.75;
|
|
|
|
filter->speed_adjustment = speed_adjustment;
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Custom acceleration function for mice < 1000dpi.
|
|
* At slow motion, a single device unit causes a one-pixel movement.
|
|
* The threshold/max accel depends on the DPI, the smaller the DPI the
|
|
* earlier we accelerate and the higher the maximum acceleration is. Result:
|
|
* at low speeds we get pixel-precision, at high speeds we get approx. the
|
|
* same movement as a high-dpi mouse.
|
|
*
|
|
* Note: data fed to this function is in device units, not normalized.
|
|
*/
|
|
double
|
|
pointer_accel_profile_linear_low_dpi(struct motion_filter *filter,
|
|
void *data,
|
|
double speed_in, /* in device units (units/us) */
|
|
uint64_t time)
|
|
{
|
|
struct pointer_accelerator *accel_filter =
|
|
(struct pointer_accelerator *)filter;
|
|
|
|
double max_accel = accel_filter->accel; /* unitless factor */
|
|
double threshold = accel_filter->threshold; /* units/us */
|
|
const double incline = accel_filter->incline;
|
|
double factor; /* unitless */
|
|
double dpi_factor = accel_filter->dpi_factor;
|
|
|
|
/* dpi_factor is always < 1.0, increase max_accel, reduce
|
|
the threshold so it kicks in earlier */
|
|
max_accel /= dpi_factor;
|
|
threshold *= dpi_factor;
|
|
|
|
/* see pointer_accel_profile_linear for a long description */
|
|
if (v_us2ms(speed_in) < 0.07)
|
|
factor = 10 * v_us2ms(speed_in) + 0.3;
|
|
else if (speed_in < threshold)
|
|
factor = 1;
|
|
else
|
|
factor = incline * v_us2ms(speed_in - threshold) + 1;
|
|
|
|
factor = min(max_accel, factor);
|
|
|
|
return factor;
|
|
}
|
|
|
|
double
|
|
pointer_accel_profile_linear(struct motion_filter *filter,
|
|
void *data,
|
|
double speed_in, /* 1000-dpi normalized */
|
|
uint64_t time)
|
|
{
|
|
struct pointer_accelerator *accel_filter =
|
|
(struct pointer_accelerator *)filter;
|
|
const double max_accel = accel_filter->accel; /* unitless factor */
|
|
const double threshold = accel_filter->threshold; /* units/us */
|
|
const double incline = accel_filter->incline;
|
|
double factor; /* unitless */
|
|
|
|
/*
|
|
Our acceleration function calculates a factor to accelerate input
|
|
deltas with. The function is a double incline with a plateau,
|
|
with a rough shape like this:
|
|
|
|
accel
|
|
factor
|
|
^
|
|
| /
|
|
| _____/
|
|
| /
|
|
|/
|
|
+-------------> speed in
|
|
|
|
The two inclines are linear functions in the form
|
|
y = ax + b
|
|
where y is speed_out
|
|
x is speed_in
|
|
a is the incline of acceleration
|
|
b is minimum acceleration factor
|
|
|
|
for speeds up to 0.07 u/ms, we decelerate, down to 30% of input
|
|
speed.
|
|
hence 1 = a * 0.07 + 0.3
|
|
0.3 = a * 0.00 + 0.3 => a := 10
|
|
deceleration function is thus:
|
|
y = 10x + 0.3
|
|
|
|
Note:
|
|
* 0.07u/ms as threshold is a result of trial-and-error and
|
|
has no other intrinsic meaning.
|
|
* 0.3 is chosen simply because it is above the Nyquist frequency
|
|
for subpixel motion within a pixel.
|
|
*/
|
|
if (v_us2ms(speed_in) < 0.07) {
|
|
factor = 10 * v_us2ms(speed_in) + 0.3;
|
|
/* up to the threshold, we keep factor 1, i.e. 1:1 movement */
|
|
} else if (speed_in < threshold) {
|
|
factor = 1;
|
|
|
|
} else {
|
|
/* Acceleration function above the threshold:
|
|
y = ax' + b
|
|
where T is threshold
|
|
x is speed_in
|
|
x' is speed
|
|
and
|
|
y(T) == 1
|
|
hence 1 = ax' + 1
|
|
=> x' := (x - T)
|
|
*/
|
|
factor = incline * v_us2ms(speed_in - threshold) + 1;
|
|
}
|
|
|
|
/* Cap at the maximum acceleration factor */
|
|
factor = min(max_accel, factor);
|
|
|
|
return factor;
|
|
}
|
|
|
|
double
|
|
touchpad_accel_profile_linear(struct motion_filter *filter,
|
|
void *data,
|
|
double speed_in, /* units/us */
|
|
uint64_t time)
|
|
{
|
|
double factor; /* unitless */
|
|
|
|
speed_in *= TP_MAGIC_SLOWDOWN;
|
|
|
|
factor = pointer_accel_profile_linear(filter, data, speed_in, time);
|
|
|
|
return factor * TP_MAGIC_SLOWDOWN;
|
|
}
|
|
|
|
double
|
|
touchpad_lenovo_x230_accel_profile(struct motion_filter *filter,
|
|
void *data,
|
|
double speed_in,
|
|
uint64_t time)
|
|
{
|
|
/* Those touchpads presents an actual lower resolution that what is
|
|
* advertised. We see some jumps from the cursor due to the big steps
|
|
* in X and Y when we are receiving data.
|
|
* Apply a factor to minimize those jumps at low speed, and try
|
|
* keeping the same feeling as regular touchpads at high speed.
|
|
* It still feels slower but it is usable at least */
|
|
double factor; /* unitless */
|
|
struct pointer_accelerator *accel_filter =
|
|
(struct pointer_accelerator *)filter;
|
|
|
|
double f1, f2; /* unitless */
|
|
const double max_accel = accel_filter->accel *
|
|
X230_TP_MAGIC_LOW_RES_FACTOR; /* unitless factor */
|
|
const double threshold = accel_filter->threshold /
|
|
X230_TP_MAGIC_LOW_RES_FACTOR; /* units/us */
|
|
const double incline = accel_filter->incline * X230_TP_MAGIC_LOW_RES_FACTOR;
|
|
|
|
/* Note: the magic values in this function are obtained by
|
|
* trial-and-error. No other meaning should be interpreted.
|
|
* The calculation is a compressed form of
|
|
* pointer_accel_profile_linear(), look at the git history of that
|
|
* function for an explaination of what the min/max/etc. does.
|
|
*/
|
|
speed_in *= X230_MAGIC_SLOWDOWN / X230_TP_MAGIC_LOW_RES_FACTOR;
|
|
|
|
f1 = min(1, v_us2ms(speed_in) * 5);
|
|
f2 = 1 + (v_us2ms(speed_in) - v_us2ms(threshold)) * incline;
|
|
|
|
factor = min(max_accel, f2 > 1 ? f2 : f1);
|
|
|
|
return factor * X230_MAGIC_SLOWDOWN / X230_TP_MAGIC_LOW_RES_FACTOR;
|
|
}
|
|
|
|
double
|
|
trackpoint_accel_profile(struct motion_filter *filter,
|
|
void *data,
|
|
double speed_in, /* 1000-dpi normalized */
|
|
uint64_t time)
|
|
{
|
|
struct pointer_accelerator *accel_filter =
|
|
(struct pointer_accelerator *)filter;
|
|
double max_accel = accel_filter->accel; /* unitless factor */
|
|
double threshold = accel_filter->threshold; /* units/ms */
|
|
const double incline = accel_filter->incline;
|
|
double factor;
|
|
double dpi_factor = accel_filter->dpi_factor;
|
|
|
|
/* dpi_factor is always < 1.0, increase max_accel, reduce
|
|
the threshold so it kicks in earlier */
|
|
max_accel /= dpi_factor;
|
|
threshold *= dpi_factor;
|
|
|
|
/* see pointer_accel_profile_linear for a long description */
|
|
if (v_us2ms(speed_in) < 0.07)
|
|
factor = 10 * v_us2ms(speed_in) + 0.3;
|
|
else if (speed_in < threshold)
|
|
factor = 1;
|
|
else
|
|
factor = incline * v_us2ms(speed_in - threshold) + 1;
|
|
|
|
factor = min(max_accel, factor);
|
|
|
|
return factor;
|
|
}
|
|
|
|
struct motion_filter_interface accelerator_interface = {
|
|
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
|
|
.filter = accelerator_filter,
|
|
.filter_constant = accelerator_filter_noop,
|
|
.restart = accelerator_restart,
|
|
.destroy = accelerator_destroy,
|
|
.set_speed = accelerator_set_speed,
|
|
};
|
|
|
|
static struct pointer_accelerator *
|
|
create_default_filter(int dpi)
|
|
{
|
|
struct pointer_accelerator *filter;
|
|
|
|
filter = zalloc(sizeof *filter);
|
|
if (filter == NULL)
|
|
return NULL;
|
|
|
|
filter->last_velocity = 0.0;
|
|
|
|
filter->trackers =
|
|
calloc(NUM_POINTER_TRACKERS, sizeof *filter->trackers);
|
|
filter->cur_tracker = 0;
|
|
|
|
filter->threshold = DEFAULT_THRESHOLD;
|
|
filter->accel = DEFAULT_ACCELERATION;
|
|
filter->incline = DEFAULT_INCLINE;
|
|
|
|
filter->dpi_factor = dpi/(double)DEFAULT_MOUSE_DPI;
|
|
|
|
return filter;
|
|
}
|
|
|
|
struct motion_filter *
|
|
create_pointer_accelerator_filter_linear(int dpi)
|
|
{
|
|
struct pointer_accelerator *filter;
|
|
|
|
filter = create_default_filter(dpi);
|
|
if (!filter)
|
|
return NULL;
|
|
|
|
filter->base.interface = &accelerator_interface;
|
|
filter->profile = pointer_accel_profile_linear;
|
|
|
|
return &filter->base;
|
|
}
|
|
|
|
struct motion_filter_interface accelerator_interface_low_dpi = {
|
|
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
|
|
.filter = accelerator_filter_low_dpi,
|
|
.filter_constant = accelerator_filter_noop,
|
|
.restart = accelerator_restart,
|
|
.destroy = accelerator_destroy,
|
|
.set_speed = accelerator_set_speed,
|
|
};
|
|
|
|
struct motion_filter *
|
|
create_pointer_accelerator_filter_linear_low_dpi(int dpi)
|
|
{
|
|
struct pointer_accelerator *filter;
|
|
|
|
filter = create_default_filter(dpi);
|
|
if (!filter)
|
|
return NULL;
|
|
|
|
filter->base.interface = &accelerator_interface_low_dpi;
|
|
filter->profile = pointer_accel_profile_linear_low_dpi;
|
|
|
|
return &filter->base;
|
|
}
|
|
|
|
struct motion_filter_interface accelerator_interface_touchpad = {
|
|
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
|
|
.filter = accelerator_filter,
|
|
.filter_constant = touchpad_constant_filter,
|
|
.restart = accelerator_restart,
|
|
.destroy = accelerator_destroy,
|
|
.set_speed = accelerator_set_speed,
|
|
};
|
|
|
|
struct motion_filter *
|
|
create_pointer_accelerator_filter_touchpad(int dpi)
|
|
{
|
|
struct pointer_accelerator *filter;
|
|
|
|
filter = create_default_filter(dpi);
|
|
if (!filter)
|
|
return NULL;
|
|
|
|
filter->base.interface = &accelerator_interface_touchpad;
|
|
filter->profile = touchpad_accel_profile_linear;
|
|
|
|
return &filter->base;
|
|
}
|
|
|
|
struct motion_filter_interface accelerator_interface_x230 = {
|
|
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
|
|
.filter = accelerator_filter_x230,
|
|
.filter_constant = accelerator_filter_constant_x230,
|
|
.restart = accelerator_restart,
|
|
.destroy = accelerator_destroy,
|
|
.set_speed = accelerator_set_speed,
|
|
};
|
|
|
|
/* The Lenovo x230 has a bad touchpad. This accel method has been
|
|
* trial-and-error'd, any changes to it will require re-testing everything.
|
|
* Don't touch this.
|
|
*/
|
|
struct motion_filter *
|
|
create_pointer_accelerator_filter_lenovo_x230(int dpi)
|
|
{
|
|
struct pointer_accelerator *filter;
|
|
|
|
filter = zalloc(sizeof *filter);
|
|
if (filter == NULL)
|
|
return NULL;
|
|
|
|
filter->base.interface = &accelerator_interface_x230;
|
|
filter->profile = touchpad_lenovo_x230_accel_profile;
|
|
filter->last_velocity = 0.0;
|
|
|
|
filter->trackers =
|
|
calloc(NUM_POINTER_TRACKERS, sizeof *filter->trackers);
|
|
filter->cur_tracker = 0;
|
|
|
|
filter->threshold = X230_THRESHOLD;
|
|
filter->accel = X230_ACCELERATION; /* unitless factor */
|
|
filter->incline = X230_INCLINE; /* incline of the acceleration function */
|
|
|
|
filter->dpi_factor = 1; /* unused for this accel method */
|
|
|
|
return &filter->base;
|
|
}
|
|
|
|
struct motion_filter_interface accelerator_interface_trackpoint = {
|
|
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
|
|
.filter = accelerator_filter_trackpoint,
|
|
.filter_constant = accelerator_filter_noop,
|
|
.restart = accelerator_restart,
|
|
.destroy = accelerator_destroy,
|
|
.set_speed = accelerator_set_speed,
|
|
};
|
|
|
|
struct motion_filter *
|
|
create_pointer_accelerator_filter_trackpoint(int dpi)
|
|
{
|
|
struct pointer_accelerator *filter;
|
|
|
|
filter = create_default_filter(dpi);
|
|
if (!filter)
|
|
return NULL;
|
|
|
|
filter->base.interface = &accelerator_interface_trackpoint;
|
|
filter->profile = trackpoint_accel_profile;
|
|
filter->threshold = DEFAULT_THRESHOLD;
|
|
filter->accel = DEFAULT_ACCELERATION;
|
|
filter->incline = DEFAULT_INCLINE;
|
|
|
|
return &filter->base;
|
|
}
|
|
|
|
static struct normalized_coords
|
|
accelerator_filter_flat(struct motion_filter *filter,
|
|
const struct normalized_coords *unaccelerated,
|
|
void *data, uint64_t time)
|
|
{
|
|
struct pointer_accelerator_flat *accel_filter =
|
|
(struct pointer_accelerator_flat *)filter;
|
|
double factor; /* unitless factor */
|
|
struct normalized_coords accelerated;
|
|
struct normalized_coords unnormalized;
|
|
|
|
/* You want flat acceleration, you get flat acceleration for the
|
|
* device */
|
|
unnormalized.x = unaccelerated->x * accel_filter->dpi_factor;
|
|
unnormalized.y = unaccelerated->y * accel_filter->dpi_factor;
|
|
factor = accel_filter->factor;
|
|
|
|
accelerated.x = factor * unnormalized.x;
|
|
accelerated.y = factor * unnormalized.y;
|
|
|
|
return accelerated;
|
|
}
|
|
|
|
static bool
|
|
accelerator_set_speed_flat(struct motion_filter *filter,
|
|
double speed_adjustment)
|
|
{
|
|
struct pointer_accelerator_flat *accel_filter =
|
|
(struct pointer_accelerator_flat *)filter;
|
|
|
|
assert(speed_adjustment >= -1.0 && speed_adjustment <= 1.0);
|
|
|
|
/* Speed rage is 0-200% of the nominal speed, with 0 mapping to the
|
|
* nominal speed. Anything above 200 is pointless, we're already
|
|
* skipping over ever second pixel at 200% speed.
|
|
*/
|
|
|
|
accel_filter->factor = 1 + speed_adjustment;
|
|
filter->speed_adjustment = speed_adjustment;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void
|
|
accelerator_destroy_flat(struct motion_filter *filter)
|
|
{
|
|
struct pointer_accelerator_flat *accel =
|
|
(struct pointer_accelerator_flat *) filter;
|
|
|
|
free(accel);
|
|
}
|
|
|
|
struct motion_filter_interface accelerator_interface_flat = {
|
|
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT,
|
|
.filter = accelerator_filter_flat,
|
|
.filter_constant = accelerator_filter_noop,
|
|
.restart = NULL,
|
|
.destroy = accelerator_destroy_flat,
|
|
.set_speed = accelerator_set_speed_flat,
|
|
};
|
|
|
|
struct motion_filter *
|
|
create_pointer_accelerator_filter_flat(int dpi)
|
|
{
|
|
struct pointer_accelerator_flat *filter;
|
|
|
|
filter = zalloc(sizeof *filter);
|
|
if (filter == NULL)
|
|
return NULL;
|
|
|
|
filter->base.interface = &accelerator_interface_flat;
|
|
filter->dpi_factor = dpi/(double)DEFAULT_MOUSE_DPI;
|
|
|
|
return &filter->base;
|
|
}
|