libinput/src/filter.c
Peter Hutterer f4ff619cf7 filter: tweak the magic slowdown
Could be confirmation bias, but it feels better.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
2016-12-21 10:55:57 +10:00

1251 lines
35 KiB
C

/*
* Copyright © 2006-2009 Simon Thum
* Copyright © 2012 Jonas Ådahl
* Copyright © 2014-2015 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <limits.h>
#include <math.h>
#include "filter.h"
#include "libinput-util.h"
#include "filter-private.h"
/* Once normalized, touchpads see the same acceleration as mice. that is
* technically correct but subjectively wrong, we expect a touchpad to be a
* lot slower than a mouse. Apply a magic factor to slow down all movements
*/
#define TP_MAGIC_SLOWDOWN 0.37 /* unitless factor */
/* Convert speed/velocity from units/us to units/ms */
static inline double
v_us2ms(double units_per_us)
{
return units_per_us * 1000.0;
}
static inline double
v_us2s(double units_per_us)
{
return units_per_us * 1000000.0;
}
/* Convert speed/velocity from units/ms to units/us */
static inline double
v_ms2us(double units_per_ms)
{
return units_per_ms/1000.0;
}
static inline struct normalized_coords
normalize_for_dpi(const struct device_float_coords *coords, int dpi)
{
struct normalized_coords norm;
norm.x = coords->x * DEFAULT_MOUSE_DPI/dpi;
norm.y = coords->y * DEFAULT_MOUSE_DPI/dpi;
return norm;
}
struct normalized_coords
filter_dispatch(struct motion_filter *filter,
const struct device_float_coords *unaccelerated,
void *data, uint64_t time)
{
return filter->interface->filter(filter, unaccelerated, data, time);
}
struct normalized_coords
filter_dispatch_constant(struct motion_filter *filter,
const struct device_float_coords *unaccelerated,
void *data, uint64_t time)
{
return filter->interface->filter_constant(filter, unaccelerated, data, time);
}
void
filter_restart(struct motion_filter *filter,
void *data, uint64_t time)
{
if (filter->interface->restart)
filter->interface->restart(filter, data, time);
}
void
filter_destroy(struct motion_filter *filter)
{
if (!filter || !filter->interface->destroy)
return;
filter->interface->destroy(filter);
}
bool
filter_set_speed(struct motion_filter *filter,
double speed_adjustment)
{
return filter->interface->set_speed(filter, speed_adjustment);
}
double
filter_get_speed(struct motion_filter *filter)
{
return filter->speed_adjustment;
}
enum libinput_config_accel_profile
filter_get_type(struct motion_filter *filter)
{
return filter->interface->type;
}
/*
* Default parameters for pointer acceleration profiles.
*/
#define DEFAULT_THRESHOLD v_ms2us(0.4) /* in units/us */
#define MINIMUM_THRESHOLD v_ms2us(0.2) /* in units/us */
#define DEFAULT_ACCELERATION 2.0 /* unitless factor */
#define DEFAULT_INCLINE 1.1 /* unitless factor */
/* Touchpad acceleration */
#define TOUCHPAD_DEFAULT_THRESHOLD 254 /* mm/s */
#define TOUCHPAD_THRESHOLD_RANGE 184 /* mm/s */
#define TOUCHPAD_ACCELERATION 9.0 /* unitless factor */
#define TOUCHPAD_INCLINE 0.011 /* unitless factor */
/* for the Lenovo x230 custom accel. do not touch */
#define X230_THRESHOLD v_ms2us(0.4) /* in units/us */
#define X230_ACCELERATION 2.0 /* unitless factor */
#define X230_INCLINE 1.1 /* unitless factor */
#define X230_MAGIC_SLOWDOWN 0.4 /* unitless */
#define X230_TP_MAGIC_LOW_RES_FACTOR 4.0 /* unitless */
/*
* Pointer acceleration filter constants
*/
#define MAX_VELOCITY_DIFF v_ms2us(1) /* units/us */
#define MOTION_TIMEOUT ms2us(1000)
#define NUM_POINTER_TRACKERS 16
struct pointer_tracker {
struct normalized_coords delta; /* delta to most recent event */
uint64_t time; /* us */
uint32_t dir;
};
struct pointer_accelerator {
struct motion_filter base;
accel_profile_func_t profile;
double velocity; /* units/us */
double last_velocity; /* units/us */
struct pointer_tracker *trackers;
int cur_tracker;
double threshold; /* units/us */
double accel; /* unitless factor */
double incline; /* incline of the function */
int dpi;
};
struct pointer_accelerator_flat {
struct motion_filter base;
double factor;
int dpi;
};
struct tablet_accelerator_flat {
struct motion_filter base;
double factor;
int xres, yres;
double xres_scale, /* 1000dpi : tablet res */
yres_scale; /* 1000dpi : tablet res */
};
static void
feed_trackers(struct pointer_accelerator *accel,
const struct device_float_coords *delta,
uint64_t time)
{
int i, current;
struct pointer_tracker *trackers = accel->trackers;
for (i = 0; i < NUM_POINTER_TRACKERS; i++) {
trackers[i].delta.x += delta->x;
trackers[i].delta.y += delta->y;
}
current = (accel->cur_tracker + 1) % NUM_POINTER_TRACKERS;
accel->cur_tracker = current;
trackers[current].delta.x = 0.0;
trackers[current].delta.y = 0.0;
trackers[current].time = time;
trackers[current].dir = device_float_get_direction(*delta);
}
static struct pointer_tracker *
tracker_by_offset(struct pointer_accelerator *accel, unsigned int offset)
{
unsigned int index =
(accel->cur_tracker + NUM_POINTER_TRACKERS - offset)
% NUM_POINTER_TRACKERS;
return &accel->trackers[index];
}
static double
calculate_tracker_velocity(struct pointer_tracker *tracker, uint64_t time)
{
double tdelta = time - tracker->time + 1;
return normalized_length(tracker->delta) / tdelta; /* units/us */
}
static inline double
calculate_velocity_after_timeout(struct pointer_tracker *tracker)
{
/* First movement after timeout needs special handling.
*
* When we trigger the timeout, the last event is too far in the
* past to use it for velocity calculation across multiple tracker
* values.
*
* Use the motion timeout itself to calculate the speed rather than
* the last tracker time. This errs on the side of being too fast
* for really slow movements but provides much more useful initial
* movement in normal use-cases (pause, move, pause, move)
*/
return calculate_tracker_velocity(tracker,
tracker->time + MOTION_TIMEOUT);
}
/**
* Calculate the velocity based on the tracker data. Velocity is averaged
* across multiple historical values, provided those values aren't "too
* different" to our current one. That includes either being too far in the
* past, moving into a different direction or having too much of a velocity
* change between events.
*/
static double
calculate_velocity(struct pointer_accelerator *accel, uint64_t time)
{
struct pointer_tracker *tracker;
double velocity;
double result = 0.0;
double initial_velocity = 0.0;
double velocity_diff;
unsigned int offset;
unsigned int dir = tracker_by_offset(accel, 0)->dir;
/* Find least recent vector within a timelimit, maximum velocity diff
* and direction threshold. */
for (offset = 1; offset < NUM_POINTER_TRACKERS; offset++) {
tracker = tracker_by_offset(accel, offset);
/* Bug: time running backwards */
if (tracker->time > time)
break;
/* Stop if too far away in time */
if (time - tracker->time > MOTION_TIMEOUT) {
if (offset == 1)
result = calculate_velocity_after_timeout(tracker);
break;
}
velocity = calculate_tracker_velocity(tracker, time);
/* Stop if direction changed */
dir &= tracker->dir;
if (dir == 0) {
/* First movement after dirchange - velocity is that
* of the last movement */
if (offset == 1)
result = velocity;
break;
}
if (initial_velocity == 0.0) {
result = initial_velocity = velocity;
} else {
/* Stop if velocity differs too much from initial */
velocity_diff = fabs(initial_velocity - velocity);
if (velocity_diff > MAX_VELOCITY_DIFF)
break;
result = velocity;
}
}
return result; /* units/us */
}
/**
* Apply the acceleration profile to the given velocity.
*
* @param accel The acceleration filter
* @param data Caller-specific data
* @param velocity Velocity in device-units per µs
* @param time Current time in µs
*
* @return A unitless acceleration factor, to be applied to the delta
*/
static double
acceleration_profile(struct pointer_accelerator *accel,
void *data, double velocity, uint64_t time)
{
return accel->profile(&accel->base, data, velocity, time);
}
/**
* Calculate the acceleration factor for our current velocity, averaging
* between our current and the most recent velocity to smoothen out changes.
*
* @param accel The acceleration filter
* @param data Caller-specific data
* @param velocity Velocity in device-units per µs
* @param last_velocity Previous velocity in device-units per µs
* @param time Current time in µs
*
* @return A unitless acceleration factor, to be applied to the delta
*/
static double
calculate_acceleration(struct pointer_accelerator *accel,
void *data,
double velocity,
double last_velocity,
uint64_t time)
{
double factor;
/* Use Simpson's rule to calculate the avarage acceleration between
* the previous motion and the most recent. */
factor = acceleration_profile(accel, data, velocity, time);
factor += acceleration_profile(accel, data, last_velocity, time);
factor += 4.0 *
acceleration_profile(accel, data,
(last_velocity + velocity) / 2,
time);
factor = factor / 6.0;
return factor; /* unitless factor */
}
/**
* Calculate the acceleration factor for the given delta with the timestamp.
*
* @param accel The acceleration filter
* @param unaccelerated The raw delta in the device's dpi
* @param data Caller-specific data
* @param time Current time in µs
*
* @return A unitless acceleration factor, to be applied to the delta
*/
static inline double
calculate_acceleration_factor(struct pointer_accelerator *accel,
const struct device_float_coords *unaccelerated,
void *data,
uint64_t time)
{
double velocity; /* units/us in device-native dpi*/
double accel_factor;
feed_trackers(accel, unaccelerated, time);
velocity = calculate_velocity(accel, time);
accel_factor = calculate_acceleration(accel,
data,
velocity,
accel->last_velocity,
time);
accel->last_velocity = velocity;
return accel_factor;
}
/**
* Generic filter that calculates the acceleration factor and applies it to
* the coordinates.
*
* @param filter The acceleration filter
* @param unaccelerated The raw delta in the device's dpi
* @param data Caller-specific data
* @param time Current time in µs
*
* @return An accelerated tuple of coordinates representing normalized
* motion
*/
static struct normalized_coords
accelerator_filter_generic(struct motion_filter *filter,
const struct device_float_coords *unaccelerated,
void *data, uint64_t time)
{
struct pointer_accelerator *accel =
(struct pointer_accelerator *) filter;
double accel_value; /* unitless factor */
struct normalized_coords accelerated;
accel_value = calculate_acceleration_factor(accel,
unaccelerated,
data,
time);
accelerated.x = accel_value * unaccelerated->x;
accelerated.y = accel_value * unaccelerated->y;
return accelerated;
}
/**
* Generic filter that does nothing beyond converting from the device's
* native dpi into normalized coordinates.
*
* @param filter The acceleration filter
* @param unaccelerated The raw delta in the device's dpi
* @param data Caller-specific data
* @param time Current time in µs
*
* @return An accelerated tuple of coordinates representing normalized
* motion
*/
static struct normalized_coords
accelerator_filter_noop(struct motion_filter *filter,
const struct device_float_coords *unaccelerated,
void *data, uint64_t time)
{
struct pointer_accelerator *accel =
(struct pointer_accelerator *) filter;
return normalize_for_dpi(unaccelerated, accel->dpi);
}
static struct normalized_coords
accelerator_filter_x230(struct motion_filter *filter,
const struct device_float_coords *raw,
void *data, uint64_t time)
{
struct pointer_accelerator *accel =
(struct pointer_accelerator *) filter;
double accel_factor; /* unitless factor */
struct normalized_coords accelerated;
struct device_float_coords delta_normalized;
struct normalized_coords unaccelerated;
double velocity; /* units/us */
/* This filter is a "do not touch me" filter. So the hack here is
* just to replicate the old behavior before filters switched to
* device-native dpi:
* 1) convert from device-native to 1000dpi normalized
* 2) run all calculation on 1000dpi-normalized data
* 3) apply accel factor no normalized data
*/
unaccelerated = normalize_for_dpi(raw, accel->dpi);
delta_normalized.x = unaccelerated.x;
delta_normalized.y = unaccelerated.y;
feed_trackers(accel, &delta_normalized, time);
velocity = calculate_velocity(accel, time);
accel_factor = calculate_acceleration(accel,
data,
velocity,
accel->last_velocity,
time);
accel->last_velocity = velocity;
accelerated.x = accel_factor * delta_normalized.x;
accelerated.y = accel_factor * delta_normalized.y;
return accelerated;
}
static struct normalized_coords
accelerator_filter_constant_x230(struct motion_filter *filter,
const struct device_float_coords *unaccelerated,
void *data, uint64_t time)
{
struct pointer_accelerator *accel =
(struct pointer_accelerator *) filter;
struct normalized_coords normalized;
const double factor =
X230_MAGIC_SLOWDOWN/X230_TP_MAGIC_LOW_RES_FACTOR;
normalized = normalize_for_dpi(unaccelerated, accel->dpi);
normalized.x = factor * normalized.x;
normalized.y = factor * normalized.y;
return normalized;
}
static bool
touchpad_accelerator_set_speed(struct motion_filter *filter,
double speed_adjustment)
{
struct pointer_accelerator *accel_filter =
(struct pointer_accelerator *)filter;
assert(speed_adjustment >= -1.0 && speed_adjustment <= 1.0);
/* Note: the numbers below are nothing but trial-and-error magic,
don't read more into them other than "they mostly worked ok" */
/* adjust when accel kicks in */
accel_filter->threshold = TOUCHPAD_DEFAULT_THRESHOLD -
TOUCHPAD_THRESHOLD_RANGE * speed_adjustment;
accel_filter->accel = TOUCHPAD_ACCELERATION;
accel_filter->incline = TOUCHPAD_INCLINE;
filter->speed_adjustment = speed_adjustment;
return true;
}
static struct normalized_coords
touchpad_constant_filter(struct motion_filter *filter,
const struct device_float_coords *unaccelerated,
void *data, uint64_t time)
{
struct pointer_accelerator *accel =
(struct pointer_accelerator *)filter;
struct normalized_coords normalized;
normalized = normalize_for_dpi(unaccelerated, accel->dpi);
normalized.x = TP_MAGIC_SLOWDOWN * normalized.x;
normalized.y = TP_MAGIC_SLOWDOWN * normalized.y;
return normalized;
}
static void
accelerator_restart(struct motion_filter *filter,
void *data,
uint64_t time)
{
struct pointer_accelerator *accel =
(struct pointer_accelerator *) filter;
unsigned int offset;
struct pointer_tracker *tracker;
for (offset = 1; offset < NUM_POINTER_TRACKERS; offset++) {
tracker = tracker_by_offset(accel, offset);
tracker->time = 0;
tracker->dir = 0;
tracker->delta.x = 0;
tracker->delta.y = 0;
}
tracker = tracker_by_offset(accel, 0);
tracker->time = time;
tracker->dir = UNDEFINED_DIRECTION;
}
static void
accelerator_destroy(struct motion_filter *filter)
{
struct pointer_accelerator *accel =
(struct pointer_accelerator *) filter;
free(accel->trackers);
free(accel);
}
static bool
accelerator_set_speed(struct motion_filter *filter,
double speed_adjustment)
{
struct pointer_accelerator *accel_filter =
(struct pointer_accelerator *)filter;
assert(speed_adjustment >= -1.0 && speed_adjustment <= 1.0);
/* Note: the numbers below are nothing but trial-and-error magic,
don't read more into them other than "they mostly worked ok" */
/* delay when accel kicks in */
accel_filter->threshold = DEFAULT_THRESHOLD -
v_ms2us(0.25) * speed_adjustment;
if (accel_filter->threshold < MINIMUM_THRESHOLD)
accel_filter->threshold = MINIMUM_THRESHOLD;
/* adjust max accel factor */
accel_filter->accel = DEFAULT_ACCELERATION + speed_adjustment * 1.5;
/* higher speed -> faster to reach max */
accel_filter->incline = DEFAULT_INCLINE + speed_adjustment * 0.75;
filter->speed_adjustment = speed_adjustment;
return true;
}
/**
* Custom acceleration function for mice < 1000dpi.
* At slow motion, a single device unit causes a one-pixel movement.
* The threshold/max accel depends on the DPI, the smaller the DPI the
* earlier we accelerate and the higher the maximum acceleration is. Result:
* at low speeds we get pixel-precision, at high speeds we get approx. the
* same movement as a high-dpi mouse.
*
* Note: data fed to this function is in device units, not normalized.
*/
double
pointer_accel_profile_linear_low_dpi(struct motion_filter *filter,
void *data,
double speed_in, /* in device units (units/us) */
uint64_t time)
{
struct pointer_accelerator *accel_filter =
(struct pointer_accelerator *)filter;
double max_accel = accel_filter->accel; /* unitless factor */
double threshold = accel_filter->threshold; /* units/us */
const double incline = accel_filter->incline;
double dpi_factor = accel_filter->dpi/(double)DEFAULT_MOUSE_DPI;
double factor; /* unitless */
/* dpi_factor is always < 1.0, increase max_accel, reduce
the threshold so it kicks in earlier */
max_accel /= dpi_factor;
threshold *= dpi_factor;
/* see pointer_accel_profile_linear for a long description */
if (v_us2ms(speed_in) < 0.07)
factor = 10 * v_us2ms(speed_in) + 0.3;
else if (speed_in < threshold)
factor = 1;
else
factor = incline * v_us2ms(speed_in - threshold) + 1;
factor = min(max_accel, factor);
return factor;
}
double
pointer_accel_profile_linear(struct motion_filter *filter,
void *data,
double speed_in, /* in device units (units/µs) */
uint64_t time)
{
struct pointer_accelerator *accel_filter =
(struct pointer_accelerator *)filter;
const double max_accel = accel_filter->accel; /* unitless factor */
const double threshold = accel_filter->threshold; /* units/us */
const double incline = accel_filter->incline;
double factor; /* unitless */
/* Normalize to 1000dpi, because the rest below relies on that */
speed_in = speed_in * DEFAULT_MOUSE_DPI/accel_filter->dpi;
/*
Our acceleration function calculates a factor to accelerate input
deltas with. The function is a double incline with a plateau,
with a rough shape like this:
accel
factor
^
| /
| _____/
| /
|/
+-------------> speed in
The two inclines are linear functions in the form
y = ax + b
where y is speed_out
x is speed_in
a is the incline of acceleration
b is minimum acceleration factor
for speeds up to 0.07 u/ms, we decelerate, down to 30% of input
speed.
hence 1 = a * 0.07 + 0.3
0.7 = a * 0.07 => a := 10
deceleration function is thus:
y = 10x + 0.3
Note:
* 0.07u/ms as threshold is a result of trial-and-error and
has no other intrinsic meaning.
* 0.3 is chosen simply because it is above the Nyquist frequency
for subpixel motion within a pixel.
*/
if (v_us2ms(speed_in) < 0.07) {
factor = 10 * v_us2ms(speed_in) + 0.3;
/* up to the threshold, we keep factor 1, i.e. 1:1 movement */
} else if (speed_in < threshold) {
factor = 1;
} else {
/* Acceleration function above the threshold:
y = ax' + b
where T is threshold
x is speed_in
x' is speed
and
y(T) == 1
hence 1 = ax' + 1
=> x' := (x - T)
*/
factor = incline * v_us2ms(speed_in - threshold) + 1;
}
/* Cap at the maximum acceleration factor */
factor = min(max_accel, factor);
return factor;
}
double
touchpad_accel_profile_linear(struct motion_filter *filter,
void *data,
double speed_in, /* in device units/µs */
uint64_t time)
{
struct pointer_accelerator *accel_filter =
(struct pointer_accelerator *)filter;
const double max_accel = accel_filter->accel; /* unitless factor */
const double threshold = accel_filter->threshold; /* units/us */
const double incline = accel_filter->incline;
double factor; /* unitless */
/* Convert to mm/s because that's something one can understand */
speed_in = v_us2s(speed_in) * 25.4/accel_filter->dpi;
/*
Our acceleration function calculates a factor to accelerate input
deltas with. The function is a double incline with a plateau,
with a rough shape like this:
accel
factor
^
| /
| _____/
| /
|/
+-------------> speed in
The two inclines are linear functions in the form
y = ax + b
where y is speed_out
x is speed_in
a is the incline of acceleration
b is minimum acceleration factor
for speeds up to the lower threshold, we decelerate, down to 30%
of input speed.
hence 1 = a * 7 + 0.3
0.7 = a * 7 => a := 0.1
deceleration function is thus:
y = 0.1x + 0.3
Note:
* The minimum threshold is a result of trial-and-error and
has no other intrinsic meaning.
* 0.3 is chosen simply because it is above the Nyquist frequency
for subpixel motion within a pixel.
*/
if (speed_in < 7.0) {
factor = 0.1 * speed_in + 0.3;
/* up to the threshold, we keep factor 1, i.e. 1:1 movement */
} else if (speed_in < threshold) {
factor = 1;
} else {
/* Acceleration function above the threshold:
y = ax' + b
where T is threshold
x is speed_in
x' is speed
and
y(T) == 1
hence 1 = ax' + 1
=> x' := (x - T)
*/
factor = incline * (speed_in - threshold) + 1;
}
/* Cap at the maximum acceleration factor */
factor = min(max_accel, factor);
/* Scale everything depending on the acceleration set */
factor *= 1 + 0.5 * filter->speed_adjustment;
return factor * TP_MAGIC_SLOWDOWN;
}
double
touchpad_lenovo_x230_accel_profile(struct motion_filter *filter,
void *data,
double speed_in, /* 1000dpi-units/µs */
uint64_t time)
{
/* Those touchpads presents an actual lower resolution that what is
* advertised. We see some jumps from the cursor due to the big steps
* in X and Y when we are receiving data.
* Apply a factor to minimize those jumps at low speed, and try
* keeping the same feeling as regular touchpads at high speed.
* It still feels slower but it is usable at least */
double factor; /* unitless */
struct pointer_accelerator *accel_filter =
(struct pointer_accelerator *)filter;
double f1, f2; /* unitless */
const double max_accel = accel_filter->accel *
X230_TP_MAGIC_LOW_RES_FACTOR; /* unitless factor */
const double threshold = accel_filter->threshold /
X230_TP_MAGIC_LOW_RES_FACTOR; /* units/us */
const double incline = accel_filter->incline * X230_TP_MAGIC_LOW_RES_FACTOR;
/* Note: the magic values in this function are obtained by
* trial-and-error. No other meaning should be interpreted.
* The calculation is a compressed form of
* pointer_accel_profile_linear(), look at the git history of that
* function for an explanation of what the min/max/etc. does.
*/
speed_in *= X230_MAGIC_SLOWDOWN / X230_TP_MAGIC_LOW_RES_FACTOR;
f1 = min(1, v_us2ms(speed_in) * 5);
f2 = 1 + (v_us2ms(speed_in) - v_us2ms(threshold)) * incline;
factor = min(max_accel, f2 > 1 ? f2 : f1);
return factor * X230_MAGIC_SLOWDOWN / X230_TP_MAGIC_LOW_RES_FACTOR;
}
double
trackpoint_accel_profile(struct motion_filter *filter,
void *data,
double speed_in, /* device units/µs */
uint64_t time)
{
struct pointer_accelerator *accel_filter =
(struct pointer_accelerator *)filter;
double max_accel = accel_filter->accel; /* unitless factor */
double threshold = accel_filter->threshold; /* units/ms */
const double incline = accel_filter->incline;
double dpi_factor = accel_filter->dpi/(double)DEFAULT_MOUSE_DPI;
double factor;
/* dpi_factor is always < 1.0, increase max_accel, reduce
the threshold so it kicks in earlier */
max_accel /= dpi_factor;
threshold *= dpi_factor;
/* see pointer_accel_profile_linear for a long description */
if (v_us2ms(speed_in) < 0.07)
factor = 10 * v_us2ms(speed_in) + 0.3;
else if (speed_in < threshold)
factor = 1;
else
factor = incline * v_us2ms(speed_in - threshold) + 1;
factor = min(max_accel, factor);
return factor;
}
struct motion_filter_interface accelerator_interface = {
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
.filter = accelerator_filter_generic,
.filter_constant = accelerator_filter_noop,
.restart = accelerator_restart,
.destroy = accelerator_destroy,
.set_speed = accelerator_set_speed,
};
static struct pointer_accelerator *
create_default_filter(int dpi)
{
struct pointer_accelerator *filter;
filter = zalloc(sizeof *filter);
if (filter == NULL)
return NULL;
filter->last_velocity = 0.0;
filter->trackers =
calloc(NUM_POINTER_TRACKERS, sizeof *filter->trackers);
filter->cur_tracker = 0;
filter->threshold = DEFAULT_THRESHOLD;
filter->accel = DEFAULT_ACCELERATION;
filter->incline = DEFAULT_INCLINE;
filter->dpi = dpi;
return filter;
}
struct motion_filter *
create_pointer_accelerator_filter_linear(int dpi)
{
struct pointer_accelerator *filter;
filter = create_default_filter(dpi);
if (!filter)
return NULL;
filter->base.interface = &accelerator_interface;
filter->profile = pointer_accel_profile_linear;
return &filter->base;
}
struct motion_filter_interface accelerator_interface_low_dpi = {
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
.filter = accelerator_filter_generic,
.filter_constant = accelerator_filter_noop,
.restart = accelerator_restart,
.destroy = accelerator_destroy,
.set_speed = accelerator_set_speed,
};
struct motion_filter *
create_pointer_accelerator_filter_linear_low_dpi(int dpi)
{
struct pointer_accelerator *filter;
filter = create_default_filter(dpi);
if (!filter)
return NULL;
filter->base.interface = &accelerator_interface_low_dpi;
filter->profile = pointer_accel_profile_linear_low_dpi;
return &filter->base;
}
struct motion_filter_interface accelerator_interface_touchpad = {
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
.filter = accelerator_filter_generic,
.filter_constant = touchpad_constant_filter,
.restart = accelerator_restart,
.destroy = accelerator_destroy,
.set_speed = touchpad_accelerator_set_speed,
};
struct motion_filter *
create_pointer_accelerator_filter_touchpad(int dpi)
{
struct pointer_accelerator *filter;
filter = create_default_filter(dpi);
if (!filter)
return NULL;
filter->base.interface = &accelerator_interface_touchpad;
filter->profile = touchpad_accel_profile_linear;
return &filter->base;
}
struct motion_filter_interface accelerator_interface_x230 = {
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
.filter = accelerator_filter_x230,
.filter_constant = accelerator_filter_constant_x230,
.restart = accelerator_restart,
.destroy = accelerator_destroy,
.set_speed = accelerator_set_speed,
};
/* The Lenovo x230 has a bad touchpad. This accel method has been
* trial-and-error'd, any changes to it will require re-testing everything.
* Don't touch this.
*/
struct motion_filter *
create_pointer_accelerator_filter_lenovo_x230(int dpi)
{
struct pointer_accelerator *filter;
filter = zalloc(sizeof *filter);
if (filter == NULL)
return NULL;
filter->base.interface = &accelerator_interface_x230;
filter->profile = touchpad_lenovo_x230_accel_profile;
filter->last_velocity = 0.0;
filter->trackers =
calloc(NUM_POINTER_TRACKERS, sizeof *filter->trackers);
filter->cur_tracker = 0;
filter->threshold = X230_THRESHOLD;
filter->accel = X230_ACCELERATION; /* unitless factor */
filter->incline = X230_INCLINE; /* incline of the acceleration function */
filter->dpi = dpi;
return &filter->base;
}
struct motion_filter_interface accelerator_interface_trackpoint = {
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
.filter = accelerator_filter_generic,
.filter_constant = accelerator_filter_noop,
.restart = accelerator_restart,
.destroy = accelerator_destroy,
.set_speed = accelerator_set_speed,
};
struct motion_filter *
create_pointer_accelerator_filter_trackpoint(int dpi)
{
struct pointer_accelerator *filter;
filter = create_default_filter(dpi);
if (!filter)
return NULL;
filter->base.interface = &accelerator_interface_trackpoint;
filter->profile = trackpoint_accel_profile;
filter->threshold = DEFAULT_THRESHOLD;
filter->accel = DEFAULT_ACCELERATION;
filter->incline = DEFAULT_INCLINE;
filter->dpi = dpi;
return &filter->base;
}
static struct normalized_coords
accelerator_filter_flat(struct motion_filter *filter,
const struct device_float_coords *unaccelerated,
void *data, uint64_t time)
{
struct pointer_accelerator_flat *accel_filter =
(struct pointer_accelerator_flat *)filter;
double factor; /* unitless factor */
struct normalized_coords accelerated;
/* You want flat acceleration, you get flat acceleration for the
* device */
factor = accel_filter->factor;
accelerated.x = factor * unaccelerated->x;
accelerated.y = factor * unaccelerated->y;
return accelerated;
}
static bool
accelerator_set_speed_flat(struct motion_filter *filter,
double speed_adjustment)
{
struct pointer_accelerator_flat *accel_filter =
(struct pointer_accelerator_flat *)filter;
assert(speed_adjustment >= -1.0 && speed_adjustment <= 1.0);
/* Speed rage is 0-200% of the nominal speed, with 0 mapping to the
* nominal speed. Anything above 200 is pointless, we're already
* skipping over ever second pixel at 200% speed.
*/
accel_filter->factor = 1 + speed_adjustment;
filter->speed_adjustment = speed_adjustment;
return true;
}
static void
accelerator_destroy_flat(struct motion_filter *filter)
{
struct pointer_accelerator_flat *accel =
(struct pointer_accelerator_flat *) filter;
free(accel);
}
struct motion_filter_interface accelerator_interface_flat = {
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT,
.filter = accelerator_filter_flat,
.filter_constant = accelerator_filter_noop,
.restart = NULL,
.destroy = accelerator_destroy_flat,
.set_speed = accelerator_set_speed_flat,
};
struct motion_filter *
create_pointer_accelerator_filter_flat(int dpi)
{
struct pointer_accelerator_flat *filter;
filter = zalloc(sizeof *filter);
if (filter == NULL)
return NULL;
filter->base.interface = &accelerator_interface_flat;
filter->dpi = dpi;
return &filter->base;
}
static inline struct normalized_coords
tablet_accelerator_filter_flat_mouse(struct tablet_accelerator_flat *filter,
const struct device_float_coords *units)
{
struct normalized_coords accelerated;
/*
Tablets are high res (Intuos 4 is 5080 dpi) and unmodified deltas
are way too high. Slow it down to the equivalent of a 1000dpi
mouse. The ratio of that is:
ratio = 1000/(resolution_per_mm * 25.4)
i.e. on the Intuos4 it's a ratio of ~1/5.
*/
accelerated.x = units->x * filter->xres_scale;
accelerated.y = units->y * filter->yres_scale;
accelerated.x *= filter->factor;
accelerated.y *= filter->factor;
return accelerated;
}
static struct normalized_coords
tablet_accelerator_filter_flat_pen(struct tablet_accelerator_flat *filter,
const struct device_float_coords *units)
{
struct normalized_coords accelerated;
/* Tablet input is in device units, output is supposed to be in
* logical pixels roughly equivalent to a mouse/touchpad.
*
* This is a magical constant found by trial and error. On a 96dpi
* screen 0.4mm of movement correspond to 1px logical pixel which
* is almost identical to the tablet mapped to screen in absolute
* mode. Tested on a Intuos5, other tablets may vary.
*/
const double DPI_CONVERSION = 96.0/25.4 * 2.5; /* unitless factor */
struct normalized_coords mm;
mm.x = 1.0 * units->x/filter->xres;
mm.y = 1.0 * units->y/filter->yres;
accelerated.x = mm.x * filter->factor * DPI_CONVERSION;
accelerated.y = mm.y * filter->factor * DPI_CONVERSION;
return accelerated;
}
static struct normalized_coords
tablet_accelerator_filter_flat(struct motion_filter *filter,
const struct device_float_coords *units,
void *data, uint64_t time)
{
struct tablet_accelerator_flat *accel_filter =
(struct tablet_accelerator_flat *)filter;
struct libinput_tablet_tool *tool = (struct libinput_tablet_tool*)data;
enum libinput_tablet_tool_type type;
struct normalized_coords accel;
type = libinput_tablet_tool_get_type(tool);
switch (type) {
case LIBINPUT_TABLET_TOOL_TYPE_MOUSE:
case LIBINPUT_TABLET_TOOL_TYPE_LENS:
accel = tablet_accelerator_filter_flat_mouse(accel_filter,
units);
break;
default:
accel = tablet_accelerator_filter_flat_pen(accel_filter,
units);
break;
}
return accel;
}
static bool
tablet_accelerator_set_speed(struct motion_filter *filter,
double speed_adjustment)
{
struct tablet_accelerator_flat *accel_filter =
(struct tablet_accelerator_flat *)filter;
assert(speed_adjustment >= -1.0 && speed_adjustment <= 1.0);
accel_filter->factor = speed_adjustment + 1.0;
return true;
}
static void
tablet_accelerator_destroy(struct motion_filter *filter)
{
struct tablet_accelerator_flat *accel_filter =
(struct tablet_accelerator_flat *)filter;
free(accel_filter);
}
struct motion_filter_interface accelerator_interface_tablet = {
.type = LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT,
.filter = tablet_accelerator_filter_flat,
.filter_constant = NULL,
.restart = NULL,
.destroy = tablet_accelerator_destroy,
.set_speed = tablet_accelerator_set_speed,
};
static struct tablet_accelerator_flat *
create_tablet_filter_flat(int xres, int yres)
{
struct tablet_accelerator_flat *filter;
filter = zalloc(sizeof *filter);
if (filter == NULL)
return NULL;
filter->factor = 1.0;
filter->xres = xres;
filter->yres = yres;
filter->xres_scale = DEFAULT_MOUSE_DPI/(25.4 * xres);
filter->yres_scale = DEFAULT_MOUSE_DPI/(25.4 * yres);
return filter;
}
struct motion_filter *
create_pointer_accelerator_filter_tablet(int xres, int yres)
{
struct tablet_accelerator_flat *filter;
filter = create_tablet_filter_flat(xres, yres);
if (!filter)
return NULL;
filter->base.interface = &accelerator_interface_tablet;
return &filter->base;
}