libinput/src/evdev-lid.c
Benjamin Tissoires 28fcd2c6d4 lid: track the notifier initial state internally, but not externally
What we do not want is libinput to believe the LID is closed while
it's not. But the internal notifier state need to be in sync with the evdev
node, or it's going to be a pain setting the keyboard listener.

But since we don't know if the state is reliable, we track the internal state
separately from the external state so that we can set up the keyboard listener
when the lid is closed, without having libinput actually send lid closed
events for unreliable devices.

https://bugs.freedesktop.org/show_bug.cgi?id=101099

Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2017-05-23 15:10:10 +10:00

312 lines
8.5 KiB
C

/*
* Copyright © 2017 James Ye <jye836@gmail.com>
* Copyright © 2017 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include "libinput.h"
#include "evdev.h"
#include "libinput-private.h"
struct lid_switch_dispatch {
struct evdev_dispatch base;
struct evdev_device *device;
enum switch_reliability reliability;
bool lid_is_closed;
bool lid_is_closed_client_state;
struct {
struct evdev_device *keyboard;
struct libinput_event_listener listener;
} keyboard;
};
static inline struct lid_switch_dispatch*
lid_dispatch(struct evdev_dispatch *dispatch)
{
evdev_verify_dispatch_type(dispatch, DISPATCH_LID_SWITCH);
return container_of(dispatch, struct lid_switch_dispatch, base);
}
static void
lid_switch_notify_toggle(struct lid_switch_dispatch *dispatch,
struct evdev_device *device,
uint64_t time)
{
if (dispatch->lid_is_closed ^ dispatch->lid_is_closed_client_state) {
switch_notify_toggle(&device->base,
time,
LIBINPUT_SWITCH_LID,
dispatch->lid_is_closed);
dispatch->lid_is_closed_client_state = dispatch->lid_is_closed;
}
}
static void
lid_switch_keyboard_event(uint64_t time,
struct libinput_event *event,
void *data)
{
struct lid_switch_dispatch *dispatch = lid_dispatch(data);
if (!dispatch->lid_is_closed)
return;
if (event->type != LIBINPUT_EVENT_KEYBOARD_KEY)
return;
if (dispatch->reliability == RELIABILITY_WRITE_OPEN) {
int fd = libevdev_get_fd(dispatch->device->evdev);
struct input_event ev[2] = {
{{ 0, 0 }, EV_SW, SW_LID, 0 },
{{ 0, 0 }, EV_SYN, SYN_REPORT, 0 },
};
(void)write(fd, ev, sizeof(ev));
/* In case write() fails, we sync the lid state manually
* regardless. */
}
/* Posting the event here means we preempt the keyboard events that
* caused us to wake up, so the lid event is always passed on before
* the key event.
*/
dispatch->lid_is_closed = false;
lid_switch_notify_toggle(dispatch, dispatch->device, time);
}
static void
lid_switch_toggle_keyboard_listener(struct lid_switch_dispatch *dispatch,
bool is_closed)
{
if (!dispatch->keyboard.keyboard)
return;
if (is_closed) {
libinput_device_add_event_listener(
&dispatch->keyboard.keyboard->base,
&dispatch->keyboard.listener,
lid_switch_keyboard_event,
dispatch);
} else {
libinput_device_remove_event_listener(
&dispatch->keyboard.listener);
libinput_device_init_event_listener(
&dispatch->keyboard.listener);
}
}
static void
lid_switch_process_switch(struct lid_switch_dispatch *dispatch,
struct evdev_device *device,
struct input_event *e,
uint64_t time)
{
bool is_closed;
switch (e->code) {
case SW_LID:
is_closed = !!e->value;
if (dispatch->lid_is_closed == is_closed)
return;
lid_switch_toggle_keyboard_listener(dispatch,
is_closed);
dispatch->lid_is_closed = is_closed;
lid_switch_notify_toggle(dispatch, device, time);
break;
}
}
static void
lid_switch_process(struct evdev_dispatch *evdev_dispatch,
struct evdev_device *device,
struct input_event *event,
uint64_t time)
{
struct lid_switch_dispatch *dispatch = lid_dispatch(evdev_dispatch);
switch (event->type) {
case EV_SW:
lid_switch_process_switch(dispatch, device, event, time);
break;
case EV_SYN:
break;
default:
assert(0 && "Unknown event type");
break;
}
}
static inline enum switch_reliability
evdev_read_switch_reliability_prop(struct evdev_device *device)
{
const char *prop;
enum switch_reliability r;
prop = udev_device_get_property_value(device->udev_device,
"LIBINPUT_ATTR_LID_SWITCH_RELIABILITY");
if (!parse_switch_reliability_property(prop, &r)) {
evdev_log_error(device,
"%s: switch reliability set to unknown value '%s'\n",
device->devname,
prop);
r = RELIABILITY_UNKNOWN;
} else if (r == RELIABILITY_WRITE_OPEN) {
evdev_log_info(device,
"%s: will write switch open events\n",
device->devname);
}
return r;
}
static void
lid_switch_remove(struct evdev_dispatch *evdev_dispatch)
{
struct lid_switch_dispatch *dispatch = lid_dispatch(evdev_dispatch);
if (!dispatch->keyboard.keyboard)
return;
libinput_device_remove_event_listener(&dispatch->keyboard.listener);
}
static void
lid_switch_destroy(struct evdev_dispatch *evdev_dispatch)
{
struct lid_switch_dispatch *dispatch = lid_dispatch(evdev_dispatch);
free(dispatch);
}
static void
lid_switch_pair_keyboard(struct evdev_device *lid_switch,
struct evdev_device *keyboard)
{
struct lid_switch_dispatch *dispatch =
lid_dispatch(lid_switch->dispatch);
if ((keyboard->tags & EVDEV_TAG_KEYBOARD) == 0)
return;
if (dispatch->keyboard.keyboard)
return;
if (keyboard->tags & EVDEV_TAG_INTERNAL_KEYBOARD) {
dispatch->keyboard.keyboard = keyboard;
evdev_log_debug(lid_switch,
"lid: keyboard paired with %s<->%s\n",
lid_switch->devname,
keyboard->devname);
/* We don't init the event listener yet - we don't care
* about keyboard events until the lid is closed */
}
}
static void
lid_switch_interface_device_added(struct evdev_device *device,
struct evdev_device *added_device)
{
lid_switch_pair_keyboard(device, added_device);
}
static void
lid_switch_interface_device_removed(struct evdev_device *device,
struct evdev_device *removed_device)
{
struct lid_switch_dispatch *dispatch = lid_dispatch(device->dispatch);
if (removed_device == dispatch->keyboard.keyboard) {
libinput_device_remove_event_listener(
&dispatch->keyboard.listener);
libinput_device_init_event_listener(
&dispatch->keyboard.listener);
dispatch->keyboard.keyboard = NULL;
}
}
static void
lid_switch_sync_initial_state(struct evdev_device *device,
struct evdev_dispatch *evdev_dispatch)
{
struct lid_switch_dispatch *dispatch = lid_dispatch(device->dispatch);
struct libevdev *evdev = device->evdev;
dispatch->reliability = evdev_read_switch_reliability_prop(device);
dispatch->lid_is_closed = libevdev_get_event_value(evdev, EV_SW, SW_LID);
dispatch->lid_is_closed_client_state = false;
/* For the initial state sync, we depend on whether the lid switch
* is reliable. If we know it's reliable, we sync as expected.
* If we're not sure, we ignore the initial state and only sync on
* the first future lid close event. Laptops with a broken switch
* that always have the switch in 'on' state thus don't mess up our
* touchpad.
*/
if (dispatch->lid_is_closed &&
dispatch->reliability == RELIABILITY_RELIABLE) {
uint64_t time;
time = libinput_now(evdev_libinput_context(device));
lid_switch_notify_toggle(dispatch, device, time);
}
}
struct evdev_dispatch_interface lid_switch_interface = {
lid_switch_process,
NULL, /* suspend */
lid_switch_remove,
lid_switch_destroy,
lid_switch_interface_device_added,
lid_switch_interface_device_removed,
lid_switch_interface_device_removed, /* device_suspended, treat as remove */
lid_switch_interface_device_added, /* device_resumed, treat as add */
lid_switch_sync_initial_state,
NULL, /* toggle_touch */
};
struct evdev_dispatch *
evdev_lid_switch_dispatch_create(struct evdev_device *lid_device)
{
struct lid_switch_dispatch *dispatch = zalloc(sizeof *dispatch);
if (dispatch == NULL)
return NULL;
dispatch->base.dispatch_type = DISPATCH_LID_SWITCH;
dispatch->base.interface = &lid_switch_interface;
dispatch->device = lid_device;
libinput_device_init_event_listener(&dispatch->keyboard.listener);
evdev_init_sendevents(lid_device, &dispatch->base);
dispatch->lid_is_closed = false;
return &dispatch->base;
}