libinput/src/evdev-mt-touchpad-buttons.c
Hans de Goede 36017fbd3c touchpad: Use remove callback to unlink event listener and stop timers
We use 2 mechanisms to unregister the trackpoint event listener depending on
device removal order.

1) We have a device_removed callback, if the trackpoint gets removed before
the touchpad, this gets called, sees the device being removed is the trackpoint
and unregisters the listener

2) If the touchpad gets removed first, then in tp_destroy we unregister the
listener

2) May be delayed beyond the destruction of the trackpoint itself if the
libinput user has a reference to the libinput_device for the touchpad.
When this happens the trackpoint still has an eventlistener at destroy time
and an assert triggers.

To fix this we must do 2) at the same time as we do 1), so at remove time.

While working on this I noticed that the touchpad code was also cancelling
timers at destroy time rather then remove time, which means that they may
expire between remove and destroy time, and cause events to be emitted from
a removed device, so this commit moves the cancelling of the timers to the
remove callback as well.

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-12-09 09:55:36 +01:00

814 lines
21 KiB
C

/*
* Copyright © 2014 Red Hat, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <errno.h>
#include <limits.h>
#include <math.h>
#include <string.h>
#include <unistd.h>
#include "linux/input.h"
#include "evdev-mt-touchpad.h"
#define DEFAULT_BUTTON_MOTION_THRESHOLD 0.02 /* 2% of size */
#define DEFAULT_BUTTON_ENTER_TIMEOUT 100 /* ms */
#define DEFAULT_BUTTON_LEAVE_TIMEOUT 300 /* ms */
/*****************************************
* BEFORE YOU EDIT THIS FILE, look at the state diagram in
* doc/touchpad-softbutton-state-machine.svg, or online at
* https://drive.google.com/file/d/0B1NwWmji69nocUs1cVJTbkdwMFk/edit?usp=sharing
* (it's a http://draw.io diagram)
*
* Any changes in this file must be represented in the diagram.
*
* The state machine only affects the soft button area code.
*/
#define CASE_RETURN_STRING(a) case a: return #a;
static inline const char*
button_state_to_str(enum button_state state) {
switch(state) {
CASE_RETURN_STRING(BUTTON_STATE_NONE);
CASE_RETURN_STRING(BUTTON_STATE_AREA);
CASE_RETURN_STRING(BUTTON_STATE_BOTTOM);
CASE_RETURN_STRING(BUTTON_STATE_TOP);
CASE_RETURN_STRING(BUTTON_STATE_TOP_NEW);
CASE_RETURN_STRING(BUTTON_STATE_TOP_TO_IGNORE);
CASE_RETURN_STRING(BUTTON_STATE_IGNORE);
}
return NULL;
}
static inline const char*
button_event_to_str(enum button_event event) {
switch(event) {
CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_R);
CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_L);
CASE_RETURN_STRING(BUTTON_EVENT_IN_TOP_R);
CASE_RETURN_STRING(BUTTON_EVENT_IN_TOP_M);
CASE_RETURN_STRING(BUTTON_EVENT_IN_TOP_L);
CASE_RETURN_STRING(BUTTON_EVENT_IN_AREA);
CASE_RETURN_STRING(BUTTON_EVENT_UP);
CASE_RETURN_STRING(BUTTON_EVENT_PRESS);
CASE_RETURN_STRING(BUTTON_EVENT_RELEASE);
CASE_RETURN_STRING(BUTTON_EVENT_TIMEOUT);
}
return NULL;
}
static inline bool
is_inside_bottom_button_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return t->y >= tp->buttons.bottom_area.top_edge;
}
static inline bool
is_inside_bottom_right_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return is_inside_bottom_button_area(tp, t) &&
t->x > tp->buttons.bottom_area.rightbutton_left_edge;
}
static inline bool
is_inside_bottom_left_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return is_inside_bottom_button_area(tp, t) &&
!is_inside_bottom_right_area(tp, t);
}
static inline bool
is_inside_top_button_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return t->y <= tp->buttons.top_area.bottom_edge;
}
static inline bool
is_inside_top_right_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return is_inside_top_button_area(tp, t) &&
t->x > tp->buttons.top_area.rightbutton_left_edge;
}
static inline bool
is_inside_top_left_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return is_inside_top_button_area(tp, t) &&
t->x < tp->buttons.top_area.leftbutton_right_edge;
}
static inline bool
is_inside_top_middle_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return is_inside_top_button_area(tp, t) &&
t->x >= tp->buttons.top_area.leftbutton_right_edge &&
t->x <= tp->buttons.top_area.rightbutton_left_edge;
}
static void
tp_button_set_enter_timer(struct tp_dispatch *tp, struct tp_touch *t)
{
libinput_timer_set(&t->button.timer,
t->millis + DEFAULT_BUTTON_ENTER_TIMEOUT);
}
static void
tp_button_set_leave_timer(struct tp_dispatch *tp, struct tp_touch *t)
{
libinput_timer_set(&t->button.timer,
t->millis + DEFAULT_BUTTON_LEAVE_TIMEOUT);
}
/*
* tp_button_set_state, change state and implement on-entry behavior
* as described in the state machine diagram.
*/
static void
tp_button_set_state(struct tp_dispatch *tp, struct tp_touch *t,
enum button_state new_state, enum button_event event)
{
libinput_timer_cancel(&t->button.timer);
t->button.state = new_state;
switch (t->button.state) {
case BUTTON_STATE_NONE:
t->button.curr = 0;
break;
case BUTTON_STATE_AREA:
t->button.curr = BUTTON_EVENT_IN_AREA;
tp_set_pointer(tp, t);
break;
case BUTTON_STATE_BOTTOM:
t->button.curr = event;
break;
case BUTTON_STATE_TOP:
break;
case BUTTON_STATE_TOP_NEW:
t->button.curr = event;
tp_button_set_enter_timer(tp, t);
break;
case BUTTON_STATE_TOP_TO_IGNORE:
tp_button_set_leave_timer(tp, t);
break;
case BUTTON_STATE_IGNORE:
t->button.curr = 0;
break;
}
}
static void
tp_button_none_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch (event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM, event);
break;
case BUTTON_EVENT_IN_TOP_R:
case BUTTON_EVENT_IN_TOP_M:
case BUTTON_EVENT_IN_TOP_L:
tp_button_set_state(tp, t, BUTTON_STATE_TOP_NEW, event);
break;
case BUTTON_EVENT_IN_AREA:
tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
case BUTTON_EVENT_RELEASE:
case BUTTON_EVENT_TIMEOUT:
break;
}
}
static void
tp_button_area_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch (event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
case BUTTON_EVENT_IN_TOP_R:
case BUTTON_EVENT_IN_TOP_M:
case BUTTON_EVENT_IN_TOP_L:
case BUTTON_EVENT_IN_AREA:
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
case BUTTON_EVENT_RELEASE:
case BUTTON_EVENT_TIMEOUT:
break;
}
}
static void
tp_button_bottom_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch (event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
if (event != t->button.curr)
tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM,
event);
break;
case BUTTON_EVENT_IN_TOP_R:
case BUTTON_EVENT_IN_TOP_M:
case BUTTON_EVENT_IN_TOP_L:
case BUTTON_EVENT_IN_AREA:
tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
case BUTTON_EVENT_RELEASE:
case BUTTON_EVENT_TIMEOUT:
break;
}
}
static void
tp_button_top_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch (event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
tp_button_set_state(tp, t, BUTTON_STATE_TOP_TO_IGNORE, event);
break;
case BUTTON_EVENT_IN_TOP_R:
case BUTTON_EVENT_IN_TOP_M:
case BUTTON_EVENT_IN_TOP_L:
if (event != t->button.curr)
tp_button_set_state(tp, t, BUTTON_STATE_TOP_NEW,
event);
break;
case BUTTON_EVENT_IN_AREA:
tp_button_set_state(tp, t, BUTTON_STATE_TOP_TO_IGNORE, event);
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
case BUTTON_EVENT_RELEASE:
case BUTTON_EVENT_TIMEOUT:
break;
}
}
static void
tp_button_top_new_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch(event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
break;
case BUTTON_EVENT_IN_TOP_R:
case BUTTON_EVENT_IN_TOP_M:
case BUTTON_EVENT_IN_TOP_L:
if (event != t->button.curr)
tp_button_set_state(tp, t, BUTTON_STATE_TOP_NEW,
event);
break;
case BUTTON_EVENT_IN_AREA:
tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
tp_button_set_state(tp, t, BUTTON_STATE_TOP, event);
break;
case BUTTON_EVENT_RELEASE:
break;
case BUTTON_EVENT_TIMEOUT:
tp_button_set_state(tp, t, BUTTON_STATE_TOP, event);
break;
}
}
static void
tp_button_top_to_ignore_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch(event) {
case BUTTON_EVENT_IN_TOP_R:
case BUTTON_EVENT_IN_TOP_M:
case BUTTON_EVENT_IN_TOP_L:
if (event == t->button.curr)
tp_button_set_state(tp, t, BUTTON_STATE_TOP,
event);
else
tp_button_set_state(tp, t, BUTTON_STATE_TOP_NEW,
event);
break;
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
case BUTTON_EVENT_IN_AREA:
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
case BUTTON_EVENT_RELEASE:
break;
case BUTTON_EVENT_TIMEOUT:
tp_button_set_state(tp, t, BUTTON_STATE_IGNORE, event);
break;
}
}
static void
tp_button_ignore_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch (event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
case BUTTON_EVENT_IN_TOP_R:
case BUTTON_EVENT_IN_TOP_M:
case BUTTON_EVENT_IN_TOP_L:
case BUTTON_EVENT_IN_AREA:
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
case BUTTON_EVENT_RELEASE:
case BUTTON_EVENT_TIMEOUT:
break;
}
}
static void
tp_button_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event,
uint64_t time)
{
struct libinput *libinput = tp->device->base.seat->libinput;
enum button_state current = t->button.state;
switch(t->button.state) {
case BUTTON_STATE_NONE:
tp_button_none_handle_event(tp, t, event);
break;
case BUTTON_STATE_AREA:
tp_button_area_handle_event(tp, t, event);
break;
case BUTTON_STATE_BOTTOM:
tp_button_bottom_handle_event(tp, t, event);
break;
case BUTTON_STATE_TOP:
tp_button_top_handle_event(tp, t, event);
break;
case BUTTON_STATE_TOP_NEW:
tp_button_top_new_handle_event(tp, t, event);
break;
case BUTTON_STATE_TOP_TO_IGNORE:
tp_button_top_to_ignore_handle_event(tp, t, event);
break;
case BUTTON_STATE_IGNORE:
tp_button_ignore_handle_event(tp, t, event);
break;
}
if (current != t->button.state)
log_debug(libinput,
"button state: from %s, event %s to %s\n",
button_state_to_str(current),
button_event_to_str(event),
button_state_to_str(t->button.state));
}
int
tp_button_handle_state(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
if (t->state == TOUCH_NONE)
continue;
if (t->state == TOUCH_END) {
tp_button_handle_event(tp, t, BUTTON_EVENT_UP, time);
} else if (t->dirty) {
if (is_inside_bottom_right_area(tp, t))
tp_button_handle_event(tp, t, BUTTON_EVENT_IN_BOTTOM_R, time);
else if (is_inside_bottom_left_area(tp, t))
tp_button_handle_event(tp, t, BUTTON_EVENT_IN_BOTTOM_L, time);
else if (is_inside_top_right_area(tp, t))
tp_button_handle_event(tp, t, BUTTON_EVENT_IN_TOP_R, time);
else if (is_inside_top_middle_area(tp, t))
tp_button_handle_event(tp, t, BUTTON_EVENT_IN_TOP_M, time);
else if (is_inside_top_left_area(tp, t))
tp_button_handle_event(tp, t, BUTTON_EVENT_IN_TOP_L, time);
else
tp_button_handle_event(tp, t, BUTTON_EVENT_IN_AREA, time);
}
if (tp->queued & TOUCHPAD_EVENT_BUTTON_RELEASE)
tp_button_handle_event(tp, t, BUTTON_EVENT_RELEASE, time);
if (tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS)
tp_button_handle_event(tp, t, BUTTON_EVENT_PRESS, time);
}
return 0;
}
static void
tp_button_handle_timeout(uint64_t now, void *data)
{
struct tp_touch *t = data;
tp_button_handle_event(t->tp, t, BUTTON_EVENT_TIMEOUT, now);
}
int
tp_process_button(struct tp_dispatch *tp,
const struct input_event *e,
uint64_t time)
{
struct libinput *libinput = tp->device->base.seat->libinput;
uint32_t mask = 1 << (e->code - BTN_LEFT);
/* Ignore other buttons on clickpads */
if (tp->buttons.is_clickpad && e->code != BTN_LEFT) {
log_bug_kernel(libinput,
"received %s button event on a clickpad\n",
libevdev_event_code_get_name(EV_KEY, e->code));
return 0;
}
if (e->value) {
tp->buttons.state |= mask;
tp->queued |= TOUCHPAD_EVENT_BUTTON_PRESS;
} else {
tp->buttons.state &= ~mask;
tp->queued |= TOUCHPAD_EVENT_BUTTON_RELEASE;
}
return 0;
}
void
tp_release_all_buttons(struct tp_dispatch *tp,
uint64_t time)
{
if (tp->buttons.state) {
tp->buttons.state = 0;
tp->queued |= TOUCHPAD_EVENT_BUTTON_RELEASE;
}
}
void
tp_init_softbuttons(struct tp_dispatch *tp,
struct evdev_device *device,
double topbutton_size_mult)
{
int width, height;
const struct input_absinfo *absinfo_x, *absinfo_y;
int xoffset, yoffset;
int yres;
absinfo_x = device->abs.absinfo_x;
absinfo_y = device->abs.absinfo_y;
xoffset = absinfo_x->minimum,
yoffset = absinfo_y->minimum;
yres = absinfo_y->resolution;
width = abs(absinfo_x->maximum - absinfo_x->minimum);
height = abs(absinfo_y->maximum - absinfo_y->minimum);
/* button height: 10mm or 15% of the touchpad height,
whichever is smaller */
if (yres > 1 && (height * 0.15/yres) > 10) {
tp->buttons.bottom_area.top_edge =
absinfo_y->maximum - 10 * yres;
} else {
tp->buttons.bottom_area.top_edge = height * .85 + yoffset;
}
tp->buttons.bottom_area.rightbutton_left_edge = width/2 + xoffset;
if (tp->buttons.has_topbuttons) {
/* T440s has the top button line 5mm from the top, event
analysis has shown events to start down to ~10mm from the
top - which maps to 15%. We allow the caller to enlarge the
area using a multiplier for the touchpad disabled case. */
double topsize_mm = 10 * topbutton_size_mult;
double topsize_pct = .15 * topbutton_size_mult;
if (yres > 1) {
tp->buttons.top_area.bottom_edge =
yoffset + topsize_mm * yres;
} else {
tp->buttons.top_area.bottom_edge = height * topsize_pct + yoffset;
}
tp->buttons.top_area.rightbutton_left_edge = width * .58 + xoffset;
tp->buttons.top_area.leftbutton_right_edge = width * .42 + xoffset;
} else {
tp->buttons.top_area.bottom_edge = INT_MIN;
}
}
int
tp_init_buttons(struct tp_dispatch *tp,
struct evdev_device *device)
{
struct libinput *libinput = tp->device->base.seat->libinput;
struct tp_touch *t;
int width, height;
double diagonal;
const struct input_absinfo *absinfo_x, *absinfo_y;
tp->buttons.is_clickpad = libevdev_has_property(device->evdev,
INPUT_PROP_BUTTONPAD);
tp->buttons.has_topbuttons = libevdev_has_property(device->evdev,
INPUT_PROP_TOPBUTTONPAD);
if (libevdev_has_event_code(device->evdev, EV_KEY, BTN_MIDDLE) ||
libevdev_has_event_code(device->evdev, EV_KEY, BTN_RIGHT)) {
if (tp->buttons.is_clickpad)
log_bug_kernel(libinput,
"%s: clickpad advertising right button\n",
device->devname);
} else {
if (!tp->buttons.is_clickpad)
log_bug_kernel(libinput,
"%s: non clickpad without right button?\n",
device->devname);
}
absinfo_x = device->abs.absinfo_x;
absinfo_y = device->abs.absinfo_y;
width = abs(absinfo_x->maximum - absinfo_x->minimum);
height = abs(absinfo_y->maximum - absinfo_y->minimum);
diagonal = sqrt(width*width + height*height);
tp->buttons.motion_dist = diagonal * DEFAULT_BUTTON_MOTION_THRESHOLD;
if (libevdev_get_id_vendor(device->evdev) == VENDOR_ID_APPLE)
tp->buttons.use_clickfinger = true;
if (tp->buttons.is_clickpad && !tp->buttons.use_clickfinger) {
tp_init_softbuttons(tp, device, 1.0);
} else {
tp->buttons.bottom_area.top_edge = INT_MAX;
tp->buttons.top_area.bottom_edge = INT_MIN;
}
tp_for_each_touch(tp, t) {
t->button.state = BUTTON_STATE_NONE;
libinput_timer_init(&t->button.timer,
tp->device->base.seat->libinput,
tp_button_handle_timeout, t);
}
return 0;
}
void
tp_remove_buttons(struct tp_dispatch *tp)
{
struct tp_touch *t;
tp_for_each_touch(tp, t)
libinput_timer_cancel(&t->button.timer);
}
static int
tp_post_clickfinger_buttons(struct tp_dispatch *tp, uint64_t time)
{
uint32_t current, old, button;
enum libinput_button_state state;
current = tp->buttons.state;
old = tp->buttons.old_state;
if (current == old)
return 0;
if (current) {
switch (tp->nfingers_down) {
case 1: button = BTN_LEFT; break;
case 2: button = BTN_RIGHT; break;
case 3: button = BTN_MIDDLE; break;
default:
return 0;
}
tp->buttons.active = button;
state = LIBINPUT_BUTTON_STATE_PRESSED;
} else {
button = tp->buttons.active;
tp->buttons.active = 0;
state = LIBINPUT_BUTTON_STATE_RELEASED;
}
if (button) {
evdev_pointer_notify_button(tp->device,
time,
button,
state);
}
return 1;
}
static int
tp_post_physical_buttons(struct tp_dispatch *tp, uint64_t time)
{
uint32_t current, old, button;
current = tp->buttons.state;
old = tp->buttons.old_state;
button = BTN_LEFT;
while (current || old) {
enum libinput_button_state state;
if ((current & 0x1) ^ (old & 0x1)) {
uint32_t b;
if (!!(current & 0x1))
state = LIBINPUT_BUTTON_STATE_PRESSED;
else
state = LIBINPUT_BUTTON_STATE_RELEASED;
b = evdev_to_left_handed(tp->device, button);
evdev_pointer_notify_button(tp->device,
time,
b,
state);
}
button++;
current >>= 1;
old >>= 1;
}
return 0;
}
static void
tp_notify_softbutton(struct tp_dispatch *tp,
uint64_t time,
uint32_t button,
uint32_t is_topbutton,
enum libinput_button_state state)
{
/* If we've a trackpoint, send top buttons through the trackpoint */
if (is_topbutton && tp->buttons.trackpoint) {
struct evdev_dispatch *dispatch = tp->buttons.trackpoint->dispatch;
struct input_event event;
event.time.tv_sec = time/1000;
event.time.tv_usec = (time % 1000) * 1000;
event.type = EV_KEY;
event.code = button;
event.value = (state == LIBINPUT_BUTTON_STATE_PRESSED) ? 1 : 0;
dispatch->interface->process(dispatch, tp->buttons.trackpoint,
&event, time);
return;
}
/* Ignore button events not for the trackpoint while suspended */
if (tp->device->suspended)
return;
evdev_pointer_notify_button(tp->device, time, button, state);
}
static int
tp_post_softbutton_buttons(struct tp_dispatch *tp, uint64_t time)
{
uint32_t current, old, button, is_top;
enum libinput_button_state state;
enum { AREA = 0x01, LEFT = 0x02, MIDDLE = 0x04, RIGHT = 0x08 };
current = tp->buttons.state;
old = tp->buttons.old_state;
button = 0;
is_top = 0;
if (!tp->buttons.click_pending && current == old)
return 0;
if (current) {
struct tp_touch *t;
tp_for_each_touch(tp, t) {
switch (t->button.curr) {
case BUTTON_EVENT_IN_AREA:
button |= AREA;
break;
case BUTTON_EVENT_IN_TOP_L:
is_top = 1;
case BUTTON_EVENT_IN_BOTTOM_L:
button |= LEFT;
break;
case BUTTON_EVENT_IN_TOP_M:
is_top = 1;
button |= MIDDLE;
break;
case BUTTON_EVENT_IN_TOP_R:
is_top = 1;
case BUTTON_EVENT_IN_BOTTOM_R:
button |= RIGHT;
break;
default:
break;
}
}
if (button == 0) {
/* No touches, wait for a touch before processing */
tp->buttons.click_pending = true;
return 0;
}
if ((button & MIDDLE) || ((button & LEFT) && (button & RIGHT)))
button = evdev_to_left_handed(tp->device, BTN_MIDDLE);
else if (button & RIGHT)
button = evdev_to_left_handed(tp->device, BTN_RIGHT);
else if (button & LEFT)
button = evdev_to_left_handed(tp->device, BTN_LEFT);
else /* main area is always BTN_LEFT */
button = BTN_LEFT;
tp->buttons.active = button;
tp->buttons.active_is_topbutton = is_top;
state = LIBINPUT_BUTTON_STATE_PRESSED;
} else {
button = tp->buttons.active;
is_top = tp->buttons.active_is_topbutton;
tp->buttons.active = 0;
tp->buttons.active_is_topbutton = 0;
state = LIBINPUT_BUTTON_STATE_RELEASED;
}
tp->buttons.click_pending = false;
if (button)
tp_notify_softbutton(tp, time, button, is_top, state);
return 1;
}
int
tp_post_button_events(struct tp_dispatch *tp, uint64_t time)
{
if (tp->buttons.is_clickpad) {
if (tp->buttons.use_clickfinger)
return tp_post_clickfinger_buttons(tp, time);
else
return tp_post_softbutton_buttons(tp, time);
}
return tp_post_physical_buttons(tp, time);
}
int
tp_button_touch_active(struct tp_dispatch *tp, struct tp_touch *t)
{
return t->button.state == BUTTON_STATE_AREA;
}
bool
tp_button_is_inside_softbutton_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return is_inside_top_button_area(tp, t) || is_inside_bottom_button_area(tp, t);
}