libinput/src/evdev.c
Benjamin Tissoires 128f98c43b evdev: fix device_transform_ functions
X and Y are li_fixed_t, which is 24.8 fixed point real number.
li_fixed_t max is thus ~8388607.

On a touchscreen with a range of 32767 values (like a 3M sensor), and
mapped on monitor with a resolution of 1920x1080, we currently have:
(x - li_fixed_from_int(device->abs.min_x)) * width == 62912640

which is 7 times bigger than li_fixed_t max.

Force a cast to uint64_t to keep the precision of the sensor.

Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-02-20 11:30:08 +10:00

752 lines
18 KiB
C

/*
* Copyright © 2010 Intel Corporation
* Copyright © 2013 Jonas Ådahl
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "config.h"
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <linux/input.h>
#include <unistd.h>
#include <fcntl.h>
#include <mtdev.h>
#include <assert.h>
#include "libinput.h"
#include "evdev.h"
#include "libinput-private.h"
#define DEFAULT_AXIS_STEP_DISTANCE li_fixed_from_int(10)
void
evdev_device_led_update(struct evdev_device *device, enum libinput_led leds)
{
static const struct {
enum libinput_led weston;
int evdev;
} map[] = {
{ LIBINPUT_LED_NUM_LOCK, LED_NUML },
{ LIBINPUT_LED_CAPS_LOCK, LED_CAPSL },
{ LIBINPUT_LED_SCROLL_LOCK, LED_SCROLLL },
};
struct input_event ev[ARRAY_LENGTH(map) + 1];
unsigned int i;
if (!(device->seat_caps & EVDEV_DEVICE_KEYBOARD))
return;
memset(ev, 0, sizeof(ev));
for (i = 0; i < ARRAY_LENGTH(map); i++) {
ev[i].type = EV_LED;
ev[i].code = map[i].evdev;
ev[i].value = !!(leds & map[i].weston);
}
ev[i].type = EV_SYN;
ev[i].code = SYN_REPORT;
i = write(device->fd, ev, sizeof ev);
(void)i; /* no, we really don't care about the return value */
}
static void
transform_absolute(struct evdev_device *device, int32_t *x, int32_t *y)
{
if (!device->abs.apply_calibration) {
*x = device->abs.x;
*y = device->abs.y;
return;
} else {
*x = device->abs.x * device->abs.calibration[0] +
device->abs.y * device->abs.calibration[1] +
device->abs.calibration[2];
*y = device->abs.x * device->abs.calibration[3] +
device->abs.y * device->abs.calibration[4] +
device->abs.calibration[5];
}
}
li_fixed_t
evdev_device_transform_x(struct evdev_device *device,
li_fixed_t x,
uint32_t width)
{
return ((uint64_t)x - li_fixed_from_int(device->abs.min_x)) * width /
(device->abs.max_x - device->abs.min_x + 1);
}
li_fixed_t
evdev_device_transform_y(struct evdev_device *device,
li_fixed_t y,
uint32_t height)
{
return ((uint64_t)y - li_fixed_from_int(device->abs.min_y)) * height /
(device->abs.max_y - device->abs.min_y + 1);
}
static void
evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
{
int32_t cx, cy;
int slot;
struct libinput_device *base = &device->base;
slot = device->mt.slot;
switch (device->pending_event) {
case EVDEV_NONE:
return;
case EVDEV_RELATIVE_MOTION:
pointer_notify_motion(base,
time,
device->rel.dx,
device->rel.dy);
device->rel.dx = 0;
device->rel.dy = 0;
break;
case EVDEV_ABSOLUTE_MT_DOWN:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
touch_notify_touch(base,
time,
slot,
li_fixed_from_int(device->mt.slots[slot].x),
li_fixed_from_int(device->mt.slots[slot].y),
LIBINPUT_TOUCH_TYPE_DOWN);
break;
case EVDEV_ABSOLUTE_MT_MOTION:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
touch_notify_touch(base,
time,
slot,
li_fixed_from_int(device->mt.slots[slot].x),
li_fixed_from_int(device->mt.slots[slot].y),
LIBINPUT_TOUCH_TYPE_MOTION);
break;
case EVDEV_ABSOLUTE_MT_UP:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
touch_notify_touch(base,
time,
slot,
0, 0,
LIBINPUT_TOUCH_TYPE_UP);
break;
case EVDEV_ABSOLUTE_TOUCH_DOWN:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
transform_absolute(device, &cx, &cy);
touch_notify_touch(base,
time,
-1,
li_fixed_from_int(cx),
li_fixed_from_int(cy),
LIBINPUT_TOUCH_TYPE_DOWN);
break;
case EVDEV_ABSOLUTE_MOTION:
transform_absolute(device, &cx, &cy);
if (device->seat_caps & EVDEV_DEVICE_TOUCH) {
touch_notify_touch(base,
time,
-1,
li_fixed_from_int(cx),
li_fixed_from_int(cy),
LIBINPUT_TOUCH_TYPE_DOWN);
} else if (device->seat_caps & EVDEV_DEVICE_POINTER) {
pointer_notify_motion_absolute(base,
time,
li_fixed_from_int(cx),
li_fixed_from_int(cy));
}
break;
case EVDEV_ABSOLUTE_TOUCH_UP:
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
touch_notify_touch(base,
time,
-1,
0, 0,
LIBINPUT_TOUCH_TYPE_UP);
break;
default:
assert(0 && "Unknown pending event type");
break;
}
device->pending_event = EVDEV_NONE;
}
static void
evdev_process_touch_button(struct evdev_device *device, int time, int value)
{
if (device->pending_event != EVDEV_NONE &&
device->pending_event != EVDEV_ABSOLUTE_MOTION)
evdev_flush_pending_event(device, time);
device->pending_event = (value ?
EVDEV_ABSOLUTE_TOUCH_DOWN :
EVDEV_ABSOLUTE_TOUCH_UP);
}
static inline void
evdev_process_key(struct evdev_device *device, struct input_event *e, int time)
{
/* ignore kernel key repeat */
if (e->value == 2)
return;
if (e->code == BTN_TOUCH) {
if (!device->is_mt)
evdev_process_touch_button(device, time, e->value);
return;
}
evdev_flush_pending_event(device, time);
switch (e->code) {
case BTN_LEFT:
case BTN_RIGHT:
case BTN_MIDDLE:
case BTN_SIDE:
case BTN_EXTRA:
case BTN_FORWARD:
case BTN_BACK:
case BTN_TASK:
pointer_notify_button(
&device->base,
time,
e->code,
e->value ? LIBINPUT_POINTER_BUTTON_STATE_PRESSED :
LIBINPUT_POINTER_BUTTON_STATE_RELEASED);
break;
default:
keyboard_notify_key(
&device->base,
time,
e->code,
e->value ? LIBINPUT_KEYBOARD_KEY_STATE_PRESSED :
LIBINPUT_KEYBOARD_KEY_STATE_RELEASED);
break;
}
}
static void
evdev_process_touch(struct evdev_device *device,
struct input_event *e,
uint32_t time)
{
switch (e->code) {
case ABS_MT_SLOT:
evdev_flush_pending_event(device, time);
device->mt.slot = e->value;
break;
case ABS_MT_TRACKING_ID:
if (device->pending_event != EVDEV_NONE &&
device->pending_event != EVDEV_ABSOLUTE_MT_MOTION)
evdev_flush_pending_event(device, time);
if (e->value >= 0)
device->pending_event = EVDEV_ABSOLUTE_MT_DOWN;
else
device->pending_event = EVDEV_ABSOLUTE_MT_UP;
break;
case ABS_MT_POSITION_X:
device->mt.slots[device->mt.slot].x = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MT_MOTION;
break;
case ABS_MT_POSITION_Y:
device->mt.slots[device->mt.slot].y = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MT_MOTION;
break;
}
}
static inline void
evdev_process_absolute_motion(struct evdev_device *device,
struct input_event *e)
{
switch (e->code) {
case ABS_X:
device->abs.x = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MOTION;
break;
case ABS_Y:
device->abs.y = e->value;
if (device->pending_event == EVDEV_NONE)
device->pending_event = EVDEV_ABSOLUTE_MOTION;
break;
}
}
static inline void
evdev_process_relative(struct evdev_device *device,
struct input_event *e, uint32_t time)
{
struct libinput_device *base = &device->base;
switch (e->code) {
case REL_X:
if (device->pending_event != EVDEV_RELATIVE_MOTION)
evdev_flush_pending_event(device, time);
device->rel.dx += li_fixed_from_int(e->value);
device->pending_event = EVDEV_RELATIVE_MOTION;
break;
case REL_Y:
if (device->pending_event != EVDEV_RELATIVE_MOTION)
evdev_flush_pending_event(device, time);
device->rel.dy += li_fixed_from_int(e->value);
device->pending_event = EVDEV_RELATIVE_MOTION;
break;
case REL_WHEEL:
evdev_flush_pending_event(device, time);
pointer_notify_axis(
base,
time,
LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL,
-1 * e->value * DEFAULT_AXIS_STEP_DISTANCE);
break;
case REL_HWHEEL:
evdev_flush_pending_event(device, time);
switch (e->value) {
case -1:
/* Scroll left */
case 1:
/* Scroll right */
pointer_notify_axis(
base,
time,
LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL,
e->value * DEFAULT_AXIS_STEP_DISTANCE);
break;
default:
break;
}
}
}
static inline void
evdev_process_absolute(struct evdev_device *device,
struct input_event *e,
uint32_t time)
{
if (device->is_mt) {
evdev_process_touch(device, e, time);
} else {
evdev_process_absolute_motion(device, e);
}
}
static inline int
evdev_need_touch_frame(struct evdev_device *device)
{
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
return 0;
switch (device->pending_event) {
case EVDEV_NONE:
case EVDEV_RELATIVE_MOTION:
break;
case EVDEV_ABSOLUTE_MT_DOWN:
case EVDEV_ABSOLUTE_MT_MOTION:
case EVDEV_ABSOLUTE_MT_UP:
case EVDEV_ABSOLUTE_TOUCH_DOWN:
case EVDEV_ABSOLUTE_TOUCH_UP:
case EVDEV_ABSOLUTE_MOTION:
return 1;
}
return 0;
}
static void
fallback_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *event,
uint32_t time)
{
int need_frame = 0;
switch (event->type) {
case EV_REL:
evdev_process_relative(device, event, time);
break;
case EV_ABS:
evdev_process_absolute(device, event, time);
break;
case EV_KEY:
evdev_process_key(device, event, time);
break;
case EV_SYN:
need_frame = evdev_need_touch_frame(device);
evdev_flush_pending_event(device, time);
if (need_frame)
touch_notify_frame(&device->base, time);
break;
}
}
static void
fallback_destroy(struct evdev_dispatch *dispatch)
{
free(dispatch);
}
struct evdev_dispatch_interface fallback_interface = {
fallback_process,
fallback_destroy
};
static struct evdev_dispatch *
fallback_dispatch_create(void)
{
struct evdev_dispatch *dispatch = malloc(sizeof *dispatch);
if (dispatch == NULL)
return NULL;
dispatch->interface = &fallback_interface;
return dispatch;
}
static void
evdev_process_events(struct evdev_device *device,
struct input_event *ev, int count)
{
struct evdev_dispatch *dispatch = device->dispatch;
struct input_event *e, *end;
uint32_t time = 0;
e = ev;
end = e + count;
for (e = ev; e < end; e++) {
time = e->time.tv_sec * 1000 + e->time.tv_usec / 1000;
dispatch->interface->process(dispatch, device, e, time);
}
}
static void
evdev_device_dispatch(void *data)
{
struct evdev_device *device = data;
struct libinput *libinput = device->base.seat->libinput;
int fd = device->fd;
struct input_event ev[32];
int len;
/* If the compositor is repainting, this function is called only once
* per frame and we have to process all the events available on the
* fd, otherwise there will be input lag. */
do {
if (device->mtdev)
len = mtdev_get(device->mtdev, fd, ev,
ARRAY_LENGTH(ev)) *
sizeof (struct input_event);
else
len = read(fd, &ev, sizeof ev);
if (len < 0 || len % sizeof ev[0] != 0) {
if (len < 0 && errno != EAGAIN && errno != EINTR) {
libinput_remove_source(libinput,
device->source);
device->source = NULL;
}
return;
}
evdev_process_events(device, ev, len / sizeof ev[0]);
} while (len > 0);
}
static int
evdev_configure_device(struct evdev_device *device)
{
struct input_absinfo absinfo;
unsigned long ev_bits[NBITS(EV_MAX)];
unsigned long abs_bits[NBITS(ABS_MAX)];
unsigned long rel_bits[NBITS(REL_MAX)];
unsigned long key_bits[NBITS(KEY_MAX)];
int has_abs, has_rel, has_mt;
int has_button, has_keyboard, has_touch;
unsigned int i;
has_rel = 0;
has_abs = 0;
has_mt = 0;
has_button = 0;
has_keyboard = 0;
has_touch = 0;
ioctl(device->fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits);
if (TEST_BIT(ev_bits, EV_ABS)) {
ioctl(device->fd, EVIOCGBIT(EV_ABS, sizeof(abs_bits)),
abs_bits);
if (TEST_BIT(abs_bits, ABS_X)) {
ioctl(device->fd, EVIOCGABS(ABS_X), &absinfo);
device->abs.min_x = absinfo.minimum;
device->abs.max_x = absinfo.maximum;
has_abs = 1;
}
if (TEST_BIT(abs_bits, ABS_Y)) {
ioctl(device->fd, EVIOCGABS(ABS_Y), &absinfo);
device->abs.min_y = absinfo.minimum;
device->abs.max_y = absinfo.maximum;
has_abs = 1;
}
/* We only handle the slotted Protocol B in weston.
Devices with ABS_MT_POSITION_* but not ABS_MT_SLOT
require mtdev for conversion. */
if (TEST_BIT(abs_bits, ABS_MT_POSITION_X) &&
TEST_BIT(abs_bits, ABS_MT_POSITION_Y)) {
ioctl(device->fd, EVIOCGABS(ABS_MT_POSITION_X),
&absinfo);
device->abs.min_x = absinfo.minimum;
device->abs.max_x = absinfo.maximum;
ioctl(device->fd, EVIOCGABS(ABS_MT_POSITION_Y),
&absinfo);
device->abs.min_y = absinfo.minimum;
device->abs.max_y = absinfo.maximum;
device->is_mt = 1;
has_touch = 1;
has_mt = 1;
if (!TEST_BIT(abs_bits, ABS_MT_SLOT)) {
device->mtdev = mtdev_new_open(device->fd);
if (!device->mtdev)
return -1;
device->mt.slot = device->mtdev->caps.slot.value;
} else {
ioctl(device->fd, EVIOCGABS(ABS_MT_SLOT),
&absinfo);
device->mt.slot = absinfo.value;
}
}
}
if (TEST_BIT(ev_bits, EV_REL)) {
ioctl(device->fd, EVIOCGBIT(EV_REL, sizeof(rel_bits)),
rel_bits);
if (TEST_BIT(rel_bits, REL_X) || TEST_BIT(rel_bits, REL_Y))
has_rel = 1;
}
if (TEST_BIT(ev_bits, EV_KEY)) {
ioctl(device->fd, EVIOCGBIT(EV_KEY, sizeof(key_bits)),
key_bits);
if (TEST_BIT(key_bits, BTN_TOOL_FINGER) &&
!TEST_BIT(key_bits, BTN_TOOL_PEN) &&
(has_abs || has_mt)) {
device->dispatch = evdev_touchpad_create(device);
}
for (i = KEY_ESC; i < KEY_MAX; i++) {
if (i >= BTN_MISC && i < KEY_OK)
continue;
if (TEST_BIT(key_bits, i)) {
has_keyboard = 1;
break;
}
}
if (TEST_BIT(key_bits, BTN_TOUCH))
has_touch = 1;
for (i = BTN_MISC; i < BTN_JOYSTICK; i++) {
if (TEST_BIT(key_bits, i)) {
has_button = 1;
break;
}
}
}
if (TEST_BIT(ev_bits, EV_LED))
has_keyboard = 1;
if ((has_abs || has_rel) && has_button)
device->seat_caps |= EVDEV_DEVICE_POINTER;
if (has_keyboard)
device->seat_caps |= EVDEV_DEVICE_KEYBOARD;
if (has_touch && !has_button)
device->seat_caps |= EVDEV_DEVICE_TOUCH;
return 0;
}
struct evdev_device *
evdev_device_create(struct libinput_seat *seat,
const char *devnode,
const char *sysname)
{
struct libinput *libinput = seat->libinput;
struct evdev_device *device;
char devname[256] = "unknown";
int fd;
int unhandled_device = 0;
/* Use non-blocking mode so that we can loop on read on
* evdev_device_data() until all events on the fd are
* read. mtdev_get() also expects this. */
fd = open_restricted(libinput, devnode, O_RDWR | O_NONBLOCK);
if (fd < 0) {
log_info("opening input device '%s' failed (%s).\n",
devnode, strerror(-fd));
return NULL;
}
device = zalloc(sizeof *device);
if (device == NULL)
return NULL;
libinput_device_init(&device->base, seat);
device->seat_caps = 0;
device->is_mt = 0;
device->mtdev = NULL;
device->devnode = strdup(devnode);
device->sysname = strdup(sysname);
device->mt.slot = -1;
device->rel.dx = 0;
device->rel.dy = 0;
device->dispatch = NULL;
device->fd = fd;
device->pending_event = EVDEV_NONE;
ioctl(device->fd, EVIOCGNAME(sizeof(devname)), devname);
devname[sizeof(devname) - 1] = '\0';
device->devname = strdup(devname);
libinput_seat_ref(seat);
if (evdev_configure_device(device) == -1)
goto err;
if (device->seat_caps == 0) {
unhandled_device = 1;
goto err;
}
/* If the dispatch was not set up use the fallback. */
if (device->dispatch == NULL)
device->dispatch = fallback_dispatch_create();
if (device->dispatch == NULL)
goto err;
device->source =
libinput_add_fd(libinput, fd, evdev_device_dispatch, device);
if (!device->source)
goto err;
list_insert(seat->devices_list.prev, &device->base.link);
notify_added_device(&device->base);
return device;
err:
if (fd >= 0)
close_restricted(libinput, fd);
evdev_device_destroy(device);
return unhandled_device ? EVDEV_UNHANDLED_DEVICE : NULL;
}
int
evdev_device_get_keys(struct evdev_device *device, char *keys, size_t size)
{
memset(keys, 0, size);
return ioctl(device->fd, EVIOCGKEY(size), keys);
}
const char *
evdev_device_get_output(struct evdev_device *device)
{
return device->output_name;
}
const char *
evdev_device_get_sysname(struct evdev_device *device)
{
return device->sysname;
}
void
evdev_device_calibrate(struct evdev_device *device, float calibration[6])
{
device->abs.apply_calibration = 1;
memcpy(device->abs.calibration, calibration, sizeof device->abs.calibration);
}
int
evdev_device_has_capability(struct evdev_device *device,
enum libinput_device_capability capability)
{
switch (capability) {
case LIBINPUT_DEVICE_CAP_POINTER:
return !!(device->seat_caps & EVDEV_DEVICE_POINTER);
case LIBINPUT_DEVICE_CAP_KEYBOARD:
return !!(device->seat_caps & EVDEV_DEVICE_KEYBOARD);
case LIBINPUT_DEVICE_CAP_TOUCH:
return !!(device->seat_caps & EVDEV_DEVICE_TOUCH);
default:
return 0;
}
}
void
evdev_device_remove(struct evdev_device *device)
{
if (device->source)
libinput_remove_source(device->base.seat->libinput,
device->source);
if (device->mtdev)
mtdev_close_delete(device->mtdev);
close_restricted(device->base.seat->libinput, device->fd);
list_remove(&device->base.link);
notify_removed_device(&device->base);
libinput_device_unref(&device->base);
}
void
evdev_device_destroy(struct evdev_device *device)
{
struct evdev_dispatch *dispatch;
dispatch = device->dispatch;
if (dispatch)
dispatch->interface->destroy(dispatch);
libinput_seat_unref(device->base.seat);
free(device->devname);
free(device->devnode);
free(device->sysname);
free(device);
}