libinput/doc/touchpad-tap-state-machine.svg
Peter Hutterer 46eab97538 touchpad: work palm detection into the tap state machine
Unlike the already-existing thumb detection, a touch may be labelled palm at
any time, not just during the initial touch down. This requires full
integration into the tap state machine to unwind properly. For most states, a
palm detection simply ignores the finger and reverts to the most recent state.

One exception is the case of two fingers down, one finger up followed by the
remaining finger detected as a palm finger. This triggers a single-finger tap
but with timestamps that may be from the wrong finger. Since we're within a
short tap timeout anyway this should not matter too much.

The special state PALM_UP is only handled in one condition (DEAD). Once a
touch is a palm we basically skip over it from then on. If we end up in the
DEAD state after a button press we still need to handle the palm up events
accordingly to be able to return to IDLE. That transition also requires us to
have an accurate count of the real fingers down (palms don't count) so we need
a separate nfingers_down counter for tapping.

https://bugs.freedesktop.org/show_bug.cgi?id=103210

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2017-11-20 11:31:56 +10:00

1248 lines
166 KiB
XML