/* * Copyright © 2006-2009 Simon Thum * Copyright © 2012 Jonas Ådahl * Copyright © 2014-2015 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "config.h" #include #include #include #include #include #include #include "filter.h" #include "libinput-util.h" #include "filter-private.h" struct normalized_coords filter_dispatch(struct motion_filter *filter, const struct normalized_coords *unaccelerated, void *data, uint64_t time) { return filter->interface->filter(filter, unaccelerated, data, time); } void filter_restart(struct motion_filter *filter, void *data, uint64_t time) { filter->interface->restart(filter, data, time); } void filter_destroy(struct motion_filter *filter) { if (!filter) return; filter->interface->destroy(filter); } bool filter_set_speed(struct motion_filter *filter, double speed) { return filter->interface->set_speed(filter, speed); } double filter_get_speed(struct motion_filter *filter) { return filter->speed; } /* * Default parameters for pointer acceleration profiles. */ #define DEFAULT_THRESHOLD 0.4 /* in units/ms */ #define DEFAULT_ACCELERATION 2.0 /* unitless factor */ #define DEFAULT_INCLINE 1.1 /* unitless factor */ /* * Pointer acceleration filter constants */ #define MAX_VELOCITY_DIFF 1.0 /* units/ms */ #define MOTION_TIMEOUT 1000 /* (ms) */ #define NUM_POINTER_TRACKERS 16 struct pointer_tracker { struct normalized_coords delta; /* delta to most recent event */ uint64_t time; /* ms */ int dir; }; struct pointer_accelerator; struct pointer_accelerator { struct motion_filter base; accel_profile_func_t profile; double velocity; /* units/ms */ double last_velocity; /* units/ms */ struct normalized_coords last; struct pointer_tracker *trackers; int cur_tracker; double threshold; /* units/ms */ double accel; /* unitless factor */ double incline; /* incline of the function */ }; static void feed_trackers(struct pointer_accelerator *accel, const struct normalized_coords *delta, uint64_t time) { int i, current; struct pointer_tracker *trackers = accel->trackers; for (i = 0; i < NUM_POINTER_TRACKERS; i++) { trackers[i].delta.x += delta->x; trackers[i].delta.y += delta->y; } current = (accel->cur_tracker + 1) % NUM_POINTER_TRACKERS; accel->cur_tracker = current; trackers[current].delta.x = 0.0; trackers[current].delta.y = 0.0; trackers[current].time = time; trackers[current].dir = normalized_get_direction(*delta); } static struct pointer_tracker * tracker_by_offset(struct pointer_accelerator *accel, unsigned int offset) { unsigned int index = (accel->cur_tracker + NUM_POINTER_TRACKERS - offset) % NUM_POINTER_TRACKERS; return &accel->trackers[index]; } static double calculate_tracker_velocity(struct pointer_tracker *tracker, uint64_t time) { double tdelta = time - tracker->time + 1; return normalized_length(tracker->delta) / tdelta; /* units/ms */ } static inline double calculate_velocity_after_timeout(struct pointer_tracker *tracker) { /* First movement after timeout needs special handling. * * When we trigger the timeout, the last event is too far in the * past to use it for velocity calculation across multiple tracker * values. * * Use the motion timeout itself to calculate the speed rather than * the last tracker time. This errs on the side of being too fast * for really slow movements but provides much more useful initial * movement in normal use-cases (pause, move, pause, move) */ return calculate_tracker_velocity(tracker, tracker->time + MOTION_TIMEOUT); } static double calculate_velocity(struct pointer_accelerator *accel, uint64_t time) { struct pointer_tracker *tracker; double velocity; double result = 0.0; double initial_velocity = 0.0; double velocity_diff; unsigned int offset; unsigned int dir = tracker_by_offset(accel, 0)->dir; /* Find least recent vector within a timelimit, maximum velocity diff * and direction threshold. */ for (offset = 1; offset < NUM_POINTER_TRACKERS; offset++) { tracker = tracker_by_offset(accel, offset); /* Stop if too far away in time */ if (time - tracker->time > MOTION_TIMEOUT || tracker->time > time) { if (offset == 1) result = calculate_velocity_after_timeout(tracker); break; } velocity = calculate_tracker_velocity(tracker, time); /* Stop if direction changed */ dir &= tracker->dir; if (dir == 0) { /* First movement after dirchange - velocity is that * of the last movement */ if (offset == 1) result = velocity; break; } if (initial_velocity == 0.0) { result = initial_velocity = velocity; } else { /* Stop if velocity differs too much from initial */ velocity_diff = fabs(initial_velocity - velocity); if (velocity_diff > MAX_VELOCITY_DIFF) break; result = velocity; } } return result; /* units/ms */ } static double acceleration_profile(struct pointer_accelerator *accel, void *data, double velocity, uint64_t time) { return accel->profile(&accel->base, data, velocity, time); } static double calculate_acceleration(struct pointer_accelerator *accel, void *data, double velocity, double last_velocity, uint64_t time) { double factor; /* Use Simpson's rule to calculate the avarage acceleration between * the previous motion and the most recent. */ factor = acceleration_profile(accel, data, velocity, time); factor += acceleration_profile(accel, data, last_velocity, time); factor += 4.0 * acceleration_profile(accel, data, (last_velocity + velocity) / 2, time); factor = factor / 6.0; return factor; /* unitless factor */ } static struct normalized_coords accelerator_filter(struct motion_filter *filter, const struct normalized_coords *unaccelerated, void *data, uint64_t time) { struct pointer_accelerator *accel = (struct pointer_accelerator *) filter; double velocity; /* units/ms */ double accel_value; /* unitless factor */ struct normalized_coords accelerated; feed_trackers(accel, unaccelerated, time); velocity = calculate_velocity(accel, time); accel_value = calculate_acceleration(accel, data, velocity, accel->last_velocity, time); accelerated.x = accel_value * unaccelerated->x; accelerated.y = accel_value * unaccelerated->y; accel->last = *unaccelerated; accel->last_velocity = velocity; return accelerated; } static void accelerator_restart(struct motion_filter *filter, void *data, uint64_t time) { struct pointer_accelerator *accel = (struct pointer_accelerator *) filter; unsigned int offset; struct pointer_tracker *tracker; for (offset = 1; offset < NUM_POINTER_TRACKERS; offset++) { tracker = tracker_by_offset(accel, offset); tracker->time = 0; tracker->dir = 0; tracker->delta.x = 0; tracker->delta.y = 0; } tracker = tracker_by_offset(accel, 0); tracker->time = time; tracker->dir = UNDEFINED_DIRECTION; } static void accelerator_destroy(struct motion_filter *filter) { struct pointer_accelerator *accel = (struct pointer_accelerator *) filter; free(accel->trackers); free(accel); } static bool accelerator_set_speed(struct motion_filter *filter, double speed) { struct pointer_accelerator *accel_filter = (struct pointer_accelerator *)filter; assert(speed >= -1.0 && speed <= 1.0); /* delay when accel kicks in */ accel_filter->threshold = DEFAULT_THRESHOLD - speed / 4.0; if (accel_filter->threshold < 0.2) accel_filter->threshold = 0.2; /* adjust max accel factor */ accel_filter->accel = DEFAULT_ACCELERATION + speed * 1.5; /* higher speed -> faster to reach max */ accel_filter->incline = DEFAULT_INCLINE + speed * 0.75; filter->speed = speed; return true; } struct motion_filter_interface accelerator_interface = { accelerator_filter, accelerator_restart, accelerator_destroy, accelerator_set_speed, }; struct motion_filter * create_pointer_accelerator_filter(accel_profile_func_t profile) { struct pointer_accelerator *filter; filter = zalloc(sizeof *filter); if (filter == NULL) return NULL; filter->base.interface = &accelerator_interface; filter->profile = profile; filter->last_velocity = 0.0; filter->last.x = 0; filter->last.y = 0; filter->trackers = calloc(NUM_POINTER_TRACKERS, sizeof *filter->trackers); filter->cur_tracker = 0; filter->threshold = DEFAULT_THRESHOLD; filter->accel = DEFAULT_ACCELERATION; filter->incline = DEFAULT_INCLINE; return &filter->base; } double pointer_accel_profile_linear(struct motion_filter *filter, void *data, double speed_in, uint64_t time) { struct pointer_accelerator *accel_filter = (struct pointer_accelerator *)filter; double s1, s2; const double max_accel = accel_filter->accel; /* unitless factor */ const double threshold = accel_filter->threshold; /* units/ms */ const double incline = accel_filter->incline; double factor; s1 = min(1, 0.3 + speed_in * 4); s2 = 1 + (speed_in - threshold) * incline; factor = min(max_accel, s2 > 1 ? s2 : s1); return factor; } double touchpad_accel_profile_linear(struct motion_filter *filter, void *data, double speed_in, uint64_t time) { /* Once normalized, touchpads see the same acceleration as mice. that is technically correct but subjectively wrong, we expect a touchpad to be a lot slower than a mouse. Apply a magic factor here and proceed as normal. */ const double TP_MAGIC_SLOWDOWN = 0.4; double speed_out; speed_in *= TP_MAGIC_SLOWDOWN; speed_out = pointer_accel_profile_linear(filter, data, speed_in, time); return speed_out * TP_MAGIC_SLOWDOWN; } double touchpad_lenovo_x230_accel_profile(struct motion_filter *filter, void *data, double speed_in, uint64_t time) { /* Keep the magic factor from touchpad_accel_profile_linear. */ const double TP_MAGIC_SLOWDOWN = 0.4; /* Those touchpads presents an actual lower resolution that what is * advertised. We see some jumps from the cursor due to the big steps * in X and Y when we are receiving data. * Apply a factor to minimize those jumps at low speed, and try * keeping the same feeling as regular touchpads at high speed. * It still feels slower but it is usable at least */ const double TP_MAGIC_LOW_RES_FACTOR = 4.0; double speed_out; struct pointer_accelerator *accel_filter = (struct pointer_accelerator *)filter; double s1, s2; const double max_accel = accel_filter->accel * TP_MAGIC_LOW_RES_FACTOR; /* unitless factor */ const double threshold = accel_filter->threshold / TP_MAGIC_LOW_RES_FACTOR; /* units/ms */ const double incline = accel_filter->incline * TP_MAGIC_LOW_RES_FACTOR; speed_in *= TP_MAGIC_SLOWDOWN / TP_MAGIC_LOW_RES_FACTOR; s1 = min(1, speed_in * 5); s2 = 1 + (speed_in - threshold) * incline; speed_out = min(max_accel, s2 > 1 ? s2 : s1); return speed_out * TP_MAGIC_SLOWDOWN / TP_MAGIC_LOW_RES_FACTOR; }