To quote Bryce Harrington from [1]:
"MIT has released software under several slightly different licenses,
including the old 'X11 License' or 'MIT License'. Some code under this
license was in fact included in X.org's Xserver in the past. However,
X.org now prefers the MIT Expat License as the standard (which,
confusingly, is also referred to as the 'MIT License'). See
http://cgit.freedesktop.org/xorg/xserver/tree/COPYING
When Wayland started, it was Kristian Høgsberg's intent to license it
compatibly with X.org. "I wanted Wayland to be usable (license-wise)
whereever X was usable." But, the text of the older X11 License was
taken for Wayland, rather than X11's current standard. This patch
corrects this by swapping in the intended text."
libinput is a fork of weston and thus inherited the original license intent
and the license boilerplate itself.
See this thread on wayland-devel here for a discussion:
http://lists.freedesktop.org/archives/wayland-devel/2015-May/022301.html
[1] http://lists.freedesktop.org/archives/wayland-devel/2015-June/022552.html
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Acked-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Acked-by: Jonas Ådahl <jadahl@gmail.com>
Remove the fixed calls into the udev backend and provide a basic interface
instead that allows other backends to hook into device/seat creation. This
enables multiple backends, specifically a path-based backend that is needed
for X.Org drivers.
This patch should have no visible functional changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This patch ports udev-seat from weston to libinput, including adapting
libinput internals and API to provide seat and device discovery.
The public API is extended with device discovery, object reference, a
seat object. As libinput takes care of creating and destroying its
objects user data getter/setter is added in order to make it possible
for the client to directly associate an object application side with an
object library side.
Device discovery API is made up of the 'seat added', 'seat removed',
'device added' and 'device removed' events. The seat added/removed
events contains a pointer to a libinput_seat struct, while the device
added/removed events contains a pointer to a libinput_device event.
The objects are reference counted with libinput holding one reference by
default. The application can increase the reference count with
libinput_seat_ref() and libinput_device_ref() and decrease the reference
count with libinput_seat_unref() and libinput_device_unref().
The basic event struct is changed to have a 'target' union parameter
that can be either a libinput, libinput_seat or libinput_device struct
pointer.
There is one known problem with the current API that is the potentially
racy initialization.
The problem is when a device is both discovered and lost during initial
dispatchig, causing libinput to first queue a 'added' message, creating
the device with default reference count 1, then before going back to the
application queuing a 'removed' message, while at same time decreasing
reference count of the device to 0, causing it o be destroyed. The queue
will at this state contain two messages with pointers to free:ed memory.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
config.h includes were missing in a few files, including input.c, the
lack of which caused the X11 backend to segfault instantly due to not
having an xkbcommon context.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This change spills the code for looking up a seat by name and then
potentially creating it if it doesn't exist into a new function called
udev_seat_get_named.
This change allows us to reuse this code when looking up the seat
when parsing seat constraints per output.
By labelling devices with ENV{WL_SEAT} in udev rules the devices will be
pulled into multiple weston seats.
As a result you can get multiple independent seats under the DRM and
fbdev backends.
And as a result of this stop iterating through the compositor seat list
(of one item) and instead access the udev_input structure directly.
This enables a refactoring to pull out the weston_seat into a separate
structure permitting multiple seats.
We always call enable_udev_monitor and add_devices together and always
disable_udev_monitor and remove_devices together. Let's just have one
entry point for enable and one for disable.