Commit 94b7836456 ("filter: support accelerating high-resolution
scroll wheel events") introduced a regression where high-res scroll
wheel events were incorrectly normalized by DPI. Mice with non-default
DPI (e.g., Logitech G502 at 2400 DPI) had their scroll wheel speed
reduced by the DPI ratio (1000/2400), resulting in 2-3x slower
scrolling.
The "noop" filter functions were actually performing DPI normalization
or applying a constant acceleration factor, which is appropriate for
button scrolling but incorrect for scroll wheels that have their own
units.
Add a filter_scroll_type enum (CONTINOUS, WHEEL, FINGER to match the
public events) passed through the filter_scroll interface. Update all
filter implementations to skip acceleration and normalization for wheel
events while maintaining existing behavior for button scrolling and
touchpad scrolling.
The custom acceleration profile continues to accelerate high-res wheel
events as designed.
Fixes: 94b7836456 ("filter: support accelerating high-resolution scroll wheel events")
Closes: #1212
Signed-off-by: Yinon Burgansky <yinonburgansky@gmail.com>
Part-of: <https://gitlab.freedesktop.org/libinput/libinput/-/merge_requests/1363>
Adds a dedicated scroll movement type to the custom acceleration profile.
Supported by physical mouse and touchpad.
Other profiles remain the same by using the same unaccelerated filter for the scroll filter.
Signed-off-by: Yinon Burgansky <51504-Yinon@users.noreply.gitlab.freedesktop.org>
The first thing this filter does is normalize the coordinates to
1000dpi, i.e. all other values are in normalized coordinates.
By normalizing the speed again we get an invalid value, effectively
stretching or compressing the acceleration curve. e.g. on a 5000dpi
mouse the estimated speed was 1/5 of the real speed.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is a leftover from when some of the filter code was shared between
pointer acceleration methods (pre v1.11 or so). Now these functions are
duplicated across files, so both the names and what they do isn't
necessarily reflective anymore.
Let's drop one layer of indirection to make the code a bit easier to
understand.
No functional changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
No functional changes, this is just for improving readability and a
leftover when some of these functions were used by multiple filters.
This filter normalizes the data first, then applies the acceleration to
the normalized values. So let's keep the data in normalized_coords
structs and only drop to device_float_coords when we have to to use the
tracker API.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
See d6e5313497 for confirmation that the
threshold is intended to be in mm/s, the comment here is simply a leftover from
earlier times when the acceleration method was using device-units only.
Fixes#585
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
libinput applies averaging to the velocity of most pointer devices. Averaging
the velocity makes the motion look smooth and may be of benefit to bad input
devices. For good devices, however, it comes at the unfortunate price of
decreased accuaracy.
This change turns velocity averaging off by default (sets ntrackers to 2 instead
of 16) and allows for it to be turned back on via a quirk, for bad devices which
require it.
Yeah, it's duplication. But this way it's also separation and we can't
accidentally use the wrong struct.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>