Scroll button locking is an accessibility feature. When enabled, the scroll
button does not need to be held down, the first click holds it logically down,
to be released on the second click of that same button.
This is implemented as simple event filter, so we still get the same behavior
from the emulated logical button, i.e. a physical double click results in a
single logical click of that button provided no scrolling was triggered.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Any touch down event will also provide motion data, but we must not send a
motion event for those in the same frame as the down event.
Fixes#375
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Scrolling and gestures use unaccelerated motion. The idea behind it was that
at least for the default speed setting of 0, the accelerated speed and
unaccelerated speed are identical where meaningful.
The touchpad speed curve has a plateau for 'normal' speeds (i.e. not very slow
and not very fast) where the acceleration factor is constant. This is the
reference factor that the unaccelerated motion should use as well.
Since the touchpad acceleration rework in d6e5313497 the reference factor is
0.9 * TP_MAGIC_SLOWDOWN (previously the factor was 1.0 * TP_MAGIC_SLOWDOWN)
and scroll motion is thus 10% faster than the pointer movement at the default
speeds. Let's fix this and let the two match up.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
struct timeval isn't defined in time.h, at least not on musl. And since we
need that value for struct input_events, let's include the header for that
struct. That'll sort out the includes for free.
Fixes#371
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Logitech MX Master 2S and 3 by default use natural scrolling
for the horizontal scroll wheel, while the main wheel
uses traditional mode. This change inverts the default
direction of horizontal scrolling.
Some graphics tablets (most or all Wacom, for example) do not emit
proximity out events when the tablet pen goes out of range. To
compensate for this, libinput synthesizes proximity out events when no
events are received for a certain period of time. Unfortunately, on some
tablets, this is fairly failure prone when moving the pen slowly. As a
workaround, this patch causes libinput to avoid synthesizing proximity
out events when the pen is still in contact with the tablet pad, as
defined by the TABLET_TOOL_IN_CONTACT status.
inner/outer refer more to static thresholds when really what we have here is a
minimum movement before we look at the touch, and a maximum one after which
it's largely ignored.
Straight-up rename, no functional changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Previously, any lower finger spaced more than the vertical threshold apart
would be labelled as thumb. This causes some taps to be detected as
single-taps, particularly where the user's hand is at an angle that causes the
touches to be effectively vertical.
Restructure that condition so that we only go for a thumb if we're
distinctively apart, and we only *not* go for thumb if we're distinctively
close together.
Fixes#359
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Where a fuzz is defined in the 60-evdev.hwdb, we rely on a udev builtin to
set the kernel device to that fuzz value. Unfortunately that happens after our
program is called with this order of events:
1. 60-evdev.rules calls IMPORT(builtin) for the hwdb which sets the EVDEV_ABS_*
properties. It also sets RUN{builtin}=keyboard but that's not invoked yet.
2. 90-libinput-fuzz-override.rules calls IMPORT{program} for our fuzz override
bits. That sets the kernel fuzz value to 0 and sets the LIBINPUT_FUZZ_*
propertie
3. The keyboard builtin is run once all the rules have been processed.
Our problem is that where the fuzz is set in a hwdb entry, the kernel fuzz is
still unset when we get to look at it, so we always end up with a fuzz of zero
for us and a nonzero kernel fuzz.
Work around this by checking the EVDEV_ABS property, extracting the fuzz from
there and re-printing that property without the fuzz. This way we ensure the
kernel remains at zero fuzz and we use the one from the hwdb instead.
Fixes#346
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Positive side-effect - this exposed a bunch of missing #includes that got
pulled in by other headers before.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
libinput-util.h is getting a bit of a catchall bucket and it includes things
like libinput-private.h which in turn includes libwacom. This makes
libinput-util.h less useful for bits that only need e.g. the string processing
utilities.
So let's split them all up in to separate files, to be used as-needed.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Allowing gestures when holding a physical click enables tasks like
switching workspaces while dragging an icon, but this should only be
possible with a *thumb* holding down the clickpad, not fingers. This
commit restores the ability to hold down the clickpad with two or three
fingers to right- or middle-drag.
Fixes#339, #340
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Pens that don't have a pressure offset (caused by a worn-out tip) still have
basic pressure thresholds to avoid tip events when we're still a bit away from
the tablet or barely touching it. That range is currently 5% of the pressure
for tip down, 1% for tip up.
This leaves us with 95% of the range and that needs to be scaled correctly,
otherwise the bottom 5% happen before a tip event and are inaccessible where
applications don't look at pressure before tip down.
Fixes#332
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Previously, the pressure range was calculated from the axis total range. A
device with a pressure offset making the bottom 10% inaccessible would lose
10% of that range as non-accessible. Due to the implementation, this affected
the upper range of the device, so the top N percent became unaccessible. Which
may be why no-one's noticed this yet.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The offset handling was inconsistent, stored as relative to the axis minimum
but used as absolute in some places. Fix this by always using the absolute
value including the minimum (i.e. no pressure offset means offset == minimum).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
In evdev_device_calibrate, the user matrix was not being stored when it
was the identity matrix. This resulted in
libinput_device_config_calibration_get_matrix not providing the correct
matrix. Instead of giving the identity matrix, the last non-identity
matrix set was given.
This just moves the storage of the user matrix in
evdev_device_calibrate to be above the identity matrix early return so
that it always get stored.
Signed-off-by: Brian Ashworth <bosrsf04@gmail.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Instead of a simple yes/no/maybe for thumbs, have a more extensive state
machine that keeps track of the thumb. Since we only support one thumb anyway,
the tracking moves to the tp_dispatch struct.
Test case changes:
touchpad_clickfinger_3fg_tool_position:
with better thumb detection we can now handle this properly and expect a
right button (2fg) press for the test case
touchpad_thumb_no_doublethumb_with_timeout:
two thumbs are now always two fingers, so let's switch to axis events here
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>