A large part of palm events are situated on the far edges of the touchpad. In
a test run on a T440s while typing a long email all but 2 touch points were
located in the outer ~5% of the touchpad. Define a 5% exclusion zone on the
left and right edges in which new touchpoint is automatically assigned to be a
palm.
A finger may move into that exclusion zone without being marked as palm, it
just can't start in one.
On clickpads, the exclusion zone does not extend into the software buttons.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
This breaks when we have a device resolution set on the test devices,
specificially on the T440. The current tests use a delta of 1% of the device
which with the resolution set results in an effective delta of 3 - above the
scroll threshold.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Using a 0-100% range is useful but in some cases we need events with finer
than 1% granularity.
And fix up the two-finger test that now fails. This was a bug in the test
anyway, the dx/dy supplied here was 1% of the touchpad width. Confined to
integers this meant we only ever had the touch down, then the single move by
1%. That caused two events - not enough to satisfy tp_estimate_delta, so we
always had a delta of 0/0 regardless of the size of the move.
Now with doubles this fails, so drop it to 0.1% instead, which is small enough
on all touchpads we currently have.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Now that we have run-time changes of the tap.enabled state move the check
to the IDLE state only. Otherwise the tap machine may hang if tapping is
disabled while a gesture is in progress.
Two basic tests are added to check for the tap default setting - which is now
"tap disabled by default", for two reasons:
* if you don't know that tapping is a thing (or enabled by default), you get
spurious button events that make the desktop feel buggy.
* if you do know what tapping is and you want it, you usually know where to
enable it, or at least you can search for it.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The current code triggers multi-finger tapping even if the finger released was
previously held on the touchpad for a while. For an event sequence of:
1. first finger down
2. first finger move past threshold/wait past timeout
3. second finger down
4. first finger up
The second finger initiates the two-finger tap state, but the button event is
sent when the first finger releases - despite that finger not meeting the
usual tap constraints. This sequence can happen whenever a user swaps fingers.
Add the finger state to the actual touchpoints and update them whenever the
constrains are broken. Then, discard button events if the respective touch
did not meet the conditions.
http://bugs.freedesktop.org/76760
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
If the user puts down to fingers to scroll, then changes his mind and
lifts them, without having them moved past the initial scroll threshold in
either direction, then any movement which he has done will cause a spurious
scroll event when the second finger down is lifted first.
The problem is that t->is_pointer was not being set to false in this case,
since that is done in tp_post_twofinger_scroll after checking scroll.state
which never gets set in this scenario.
Instead of changing the order, simply completely remove scroll.state completely
it is a boolean, and everywhere we check for it we also check for the axis bits
in state.direction, so it is not necessary.
Also add a check to ensure there are no spurious motion events.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Inverted order of release from the other test
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
For those whose eyes struggle to focus on 5 zeros in a row, or those just sick
of forgetting one zero and wondering why things don't work.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Mainly testing the behaviour when clicking during a tap or tap-n-drag. Adds a
new "feature" to the litest system, Apple clickpads don't have software
buttons by default.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Checks if the queue is empty and prints informatino about any events before
failing.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Button states are applicable to more then just the pointer, so having a
non-generic name name for a generic enumerator value like
libinput_pointer_button_state doesn't make sense. Changing it to something
generic like libinput_button_state allows it to be reused by other devices that
may potentially be added to libinput in the future.
Signed-off-by: Stephen Chandler Paul <thatslyude@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
When doing 2 finger scrolling we don't want any spurious movement events after
scrolling. touchpad_2fg_no_motion tests for this, but it lifts touch 0
(which is the pointer as it came down first) first, so it only catches the
case where touch 1 suddenly gets promoted to being the pointer.
However if touch 1 is lifted first, then touch 0 is still the pointer and
will cause spurious movement events. Swap the 2 litest_touch_up calls to
catch this (and make the test fail), and add code to clear the is_pointer
flag on all touched when doing 2 finger scrolling to fix it again.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We don't want touches in the button area to cause the pointer to move. So
instead of making a touch the pointer when it moves to TOUCH_BEGIN, wait
with making it the pointer until its buttons state moves to BUTTON_STATE_AREA.
Note that a touch in the main area of the touchpad will move to
BUTTON_STATE_AREA immediately. If software-buttons are not enabled, any finger
is in the BUTTON_STATE_AREA.
While at it also refactor the is_pointer setting in general, removing
code duplicition wrt checking that another touch is not already
the pointer on unpinning a finger, and add safeguards that unpinning
does not make a finger which is not in button state BUTTON_STATE_AREA the
pointer, nor that the button code makes a pinned finger the pointer.
All these sanity checks are combined into a new tp_button_active function,
since they should be taken into account for 2 finger scrolling, etc. too.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Almost all non Apple touchpads have visible markings for software button areas,
so limit clickfinger behavior to Apple clickpads, and implement software button
areas for others.
This is a slightly fancier implementation than the simplest model and ported
over from libtouchpad. It implements a state machine for the software buttons
with left and right buttons currently implemented. Buttons are oriented
left-to-right, in a horizontal bar. No random button placement allowed.
In general, the procedure is:
- if a finger sets down in the left button area, a click is a left click
- if a finger sets down in the right button area, a click is a right click
- if a finger leaves the button area, a click is a left click
- if a finger starts outside the button area, a click is a left click
Two timeouts are used to handle buttons more smoothly:
- if a finger sets down in a button area but "immediately" moves over
to a different area, that area takes effect on a click.
- if a finger leaves a button area and "immediately" clicks or moves back into
the area, the button still takes effect on a click.
- if a finger changes between areas and stays there for a timeout, that area
takes effect on a click.
Note the button area states are named BOTTOM_foo to make it easier to later
add support for a top button area such as can be found on the Thinkpad [2-5]40
series.
Co-authored-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>