At least on MacBooks, the host emulates two clicks 8ms apart in response to a
doubletap. Those clicks are filtered by our debouncing code.
Since these are emulated devices anyway and by definition cannot have a stuck
button, let's tag them so we don't enable the debouncing code. If the button
of the physical device is stuck, that's a problem that needs to be fixed in
the host system.
Fixes#158
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If a 2fg scroll motion starts with both fingers in the bottom button area and
one finger moves into the main area before the other, we used to send motion
events for that finger. Once the second finger moved into the main area the
scroll was detected correctly but by then the cursor may have moved out of the
intended focus area.
We have two transitions where we may start sending motion events: when we move
out of the bottom area and when the finger moves by more than 5mm within the
button area. In both cases, check for any touches that are in the
bottom area and started at the 'same' time as our moving touch. Mark those as
'moved' to release them for gestures so we get the right finger count and
axis/gesture events instead of just motion events.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The shape of the average hand implies that two fingers down within the lower
thumb area (the bottom few mm of the touchpad) cannot be thumbs without
significant contortion. So let's not mark them as thumb.
Fixes#126
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
tp_detect_thumb_while_moving() assumes that of the 2 fingers down, at least
one must be in TOUCH_UPDATE, otherwise we wouldn't have a speed to analyze for
thumb.
If a touch starts in HOVERING and exceeds the speed limit, we were previously
increasing the 'exceeded count'. This later leads to an assert() in
tp_detect_thumb_while_moving() when the second finger comes down because
although we have multiple fingers, none of them are in TOUCH_UPDATE.
This only happens when fingers 2 and 3 come down in the same event frame,
because then we have nfingers_down at 2 (the hovering one doesn't count) but
we don't yet have a finger in TOUCH_UPDATE.
Fix this twofold, first by now calculating the speed on anything but
TOUCH_UPDATE. And second by force-resetting the speed count on
TOUCH_BEGIN/TOUCH_END so we definitely cover all the hover transitions.
Fixes#150
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
When we disable the touch device, any existing touches should be cancelled,
not just released.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This was removed accidentally as part of a9ef4ba1f3 and then completely dropped in
870ddce9e4 when the hwdb was deprecated completely. The model quirks call
is also the one that reads and sets the LIBINPUT_FUZZ property, effectively
making that code a noop.
Fixes#138
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We may get a pointer jump on tip down/up, see #128. For absolute coordinates
we reset the history to avoid smoothing across that jump but deltas still used
to be calculated based on the previous position to the current one. This
can result in a large jump on tip down.
Since the delta is supposed to be useful (and not physically accurate, see the
docs), let's force it to 0/0 on tip down/up to avoid that scenario.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Because we're doing axis smoothing, we may get a nonzero delta between events
even when the real axis hasn't updated. Make sure the bit is set in this case.
One part of #128
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We never want to accidentally trigger this one. Where we trigger them on
purpose, we can swap the log handler out first.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This forces events for every ~10ms now. If we want a slower movement, we need
more steps - just like a real touchpad does it.
Cocinelle spatch files were variants of:
@@
expression A, B, C, D, E, F, G, H, I, J, K;
@@
- litest_touch_move_two_touches(A, B, C, D, E, F, G, H, I)
+ litest_touch_move_two_touches(A, B, C, D, E, F, G, H)
The only test that needed a real fix was touchpad_no_palm_detect_2fg_scroll,
it used 12ms before, now it's using 10ms so on the bcm5974 touchpad the second
finger was a speed-thumb. Increasing the events and thus slowing down the
pointer means it's a normal finger and the test succeeds again.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Change a number of tests to use 10ms intervals between finger events and fix
the coordinates up accordingly to avoid pointer jumps. This is in preparation
for a test-suite wide use of 10ms intervals.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
move_to() now uses delays, let's make this test more robust for timing errors
so we don't fall below the threshold movement we want to trigger.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The coordinates ended up being in the first touch detected as palm. Not
relevant for this test, but let's not do that to avoid false positives.
Also change to 10ms intervals, more realistic given the hardware.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Once we start working with real event frames (i.e. intervals after SYN_REPORT)
we'll always trigger the proximity timeout here. Avoid this by sending one
event with all buttons.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This test only succeeded because all events were sent within the dwt timeout.
Change it to actually test the behavior of a touch being disabled by DWT and
staying disabled.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
These only succeeded because the test suite doesn't use frame intervals - as
soon as the time between event frames is nonzero, we may fail these.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We can use the _extended version here. And it turns out the behavior was
slightly different, with the _extended version doing one step too few.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Previously, we had a hard threshold of 20mm per event frame. That is just
about achievable by really fast movements (in which case you don't care too
much about the jumps anyway because you've already hit the edge of the screen).
Sometimes pointer jumps have lower deltas that are achievable even on slower,
more likely motions. Analysis of finger motion has shown that while a delta
>7mm per event is possible, jumping _by_ 7mm between two events is unlikely
and indicates a pointer jump. So let's diff the most recent delta and the
current delta, if it increases by 7mm between two event frames let's say it's
a pointer jump and discard it.
Helps with but does not fully resolve:
https://gitlab.freedesktop.org/libinput/libinput/issues/80https://gitlab.freedesktop.org/libinput/libinput/issues/36
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The software button area is currently a partially-dead area. If the finger
moves into or out of the area pointer motion works. Finger motion within the
area however does not generate motion.
The main motivation for this was to avoid accidental pointer motion when a
button is pressed. This is required for stationary fingers but once you move a
significant distance, those bets are off.
So if the finger moves by more than 5mm from where it was put down, release it
and let it move the pointer.
The full impact is largely limited to horizontal movements within the button
area because:
- leaving the finger at the bottom area for 300ms without movement triggers
the thumb identification, so it won't move anyway.
- moving the finger north is likely to go off the button area before we
trigger this threshold.
https://gitlab.freedesktop.org/libinput/libinput/issues/86
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
At least not opening single quotes, same as the double quotes we already have.
Add the tests for both.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We don't have a sensible use case where we want hex to double, or INF to
double, or any of that. So check the strings for invalid characters and bail
out early. Invalid characters include 'e' and whitespaces too, we don't need
those.
Small chance of things breaking: if the user-exposed calibration matrix
property was specified using hex numbers this will stop working now. I'll take
that risk.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Let's use something that specializes in that task and does a better job of it
than whatever we'll come up with. Due to how it's implemented the stacktrace
will always show waitpid() as frame 0 now but we can live with that.
gstack prints to stdout but litest_log() uses stderr, so we cannot just call
system(), we have do do the pipe/fork/exec/waitpid/read dance.
We could use that to filter the #0 frame showing waidpid() from gstack but
meh.
This drops the libunwind and addr2line dependency and replaces it with gstack
instead.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
No need to rebuild everything with an ifdef, we can just use meson to pass an
argument to the test itself and filter based on that. This drops about 100
ninja targets.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
No touchpad gives us these events with a 0 delay, so let's not test for that.
This is required for adding timing-sensitive scroll code, see
https://gitlab.freedesktop.org/libinput/libinput/issues/101.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Having this as the generic "synaptics" touchpad in the tests is not helpful,
this touchpad is tiny and quite special these days.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Use the same blurb everywhere, changing from the old style MIT to the Expat
license we're using everywhere else.
Similar to bc9f16b40e
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
A three-finger touch may cause slot N to end, in a frame after the
BTN_TOOL_TRIPLETAP. This causes tp->nfinger_down to be decremented to 2 as the
touch switches to MAYBE_END - which happens to be our num_slots. We exit early
and never restore the touch correctly.
Fix this by checking that the number of fake touches is equal to the slots, if
it is higher then we need to check for recovery.
Fixes https://gitlab.freedesktop.org/libinput/libinput/issues/99
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We want to autoreplace this value where possible but not scale it to min/max,
this is effectively an enum. The same is true for slot/tracking id, so let's
add it here too.
Because it's an enum and 99% of the cases require MT_TOOL_FINGER, we always
fall back to that instead of using the axis_defaults that we use for other
axes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The necessary helpers to test for a touch event + one touch frame and the
extra case for the TOUCH_CANCEL in is_touch_event
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>