This enables two-finger scrolling and two- and three-finger tapping on a
single-touch touchpad if BTN_TOOL_DOUBLETAP and BTN_TOOL_TRIPLETAP is set.
These require a bit of special processing:
BTN_TOUCH is set with the first finger down, but somewhat randomly unset and
re-set when switching between the various BTN_TOOL_*TAP values.
BTN_TOOL_<N>TAP is only set for N fingers down, thus a double->triple move
will see a release for DOUBLETAP and a press for TRIPLETAP. This may happen in
the same event, or across two consecutive events.
This patch adds a fake_touches mask to the touchpad struct. The mask is set
for each matching BTN_* event and used to count the number of expected
fake touchpoints. From that we begin/end the number of actual touchpoints
required. Fake touchpoints take their x/y coordinates from the first
touchpoint, which reads ABS_X/ABS_Y.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Touchpads without ABS_MT_SLOT create 5 slots by default (for up to QUINTTAP)
and ABS_X/Y is mapped to the 0-slot touchpoint. This commit adds handling for
a single finger, no BTN_TOOL_DOUBLETAP or similar is being processed yet.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is a fairly rough approach, but can be handled more fine-grained later.
Require a minimum of 1 unit to start scrolling and lock the scrolling in the
initial direction, so further scroll events are limited to that direction
only.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
On ClickPads (touchpads without phys. middle/right buttons) it is important to
know whether a physical click is queued up. The finger position or number of
fingers decide which button event to send.
This isn't currently used, we still just send the button number at the moment.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The tapping state implementation will be in a separate file, so let's make
sure we can access the structs we need.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>