We already check for old != current everywhere, so this is not needed;
And in tp_post_softbutton_buttons we want to do delay button down reporting if
we don't have touch info yet in which case this check actually gets in the way.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
We should never get any non left button events on clickpads, but if we
do these might confuse our state, so complain about it and ignore these.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
And warn if INPUT_PROP_BUTTONPAD mismatches right/middle buttons presence.
Also fix the bcm5974 to properly advertise INPUT_PROP_BUTTONPAD.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
We don't want touches in the button area to cause the pointer to move. So
instead of making a touch the pointer when it moves to TOUCH_BEGIN, wait
with making it the pointer until its buttons state moves to BUTTON_STATE_AREA.
Note that a touch in the main area of the touchpad will move to
BUTTON_STATE_AREA immediately. If software-buttons are not enabled, any finger
is in the BUTTON_STATE_AREA.
While at it also refactor the is_pointer setting in general, removing
code duplicition wrt checking that another touch is not already
the pointer on unpinning a finger, and add safeguards that unpinning
does not make a finger which is not in button state BUTTON_STATE_AREA the
pointer, nor that the button code makes a pinned finger the pointer.
All these sanity checks are combined into a new tp_button_active function,
since they should be taken into account for 2 finger scrolling, etc. too.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Almost all non Apple touchpads have visible markings for software button areas,
so limit clickfinger behavior to Apple clickpads, and implement software button
areas for others.
This is a slightly fancier implementation than the simplest model and ported
over from libtouchpad. It implements a state machine for the software buttons
with left and right buttons currently implemented. Buttons are oriented
left-to-right, in a horizontal bar. No random button placement allowed.
In general, the procedure is:
- if a finger sets down in the left button area, a click is a left click
- if a finger sets down in the right button area, a click is a right click
- if a finger leaves the button area, a click is a left click
- if a finger starts outside the button area, a click is a left click
Two timeouts are used to handle buttons more smoothly:
- if a finger sets down in a button area but "immediately" moves over
to a different area, that area takes effect on a click.
- if a finger leaves a button area and "immediately" clicks or moves back into
the area, the button still takes effect on a click.
- if a finger changes between areas and stays there for a timeout, that area
takes effect on a click.
Note the button area states are named BOTTOM_foo to make it easier to later
add support for a top button area such as can be found on the Thinkpad [2-5]40
series.
Co-authored-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
To avoid having a button left press and a button right release if the number
of fingers changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
This is about to become more complicated with the support for software button
areas. Move it to a separate file to have it logically grouped together.
No functional changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
No real effect, just for safety
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
On clickpads, clicking the pad usually causes some motion events. To avoid
erroneous movements, lock all fingers into position on the click and don't
allow for motion events until a finger moves past a given threshold
(currently 2% of the touchpad diagonal).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
A single-touch touchpad that provides BTN_TOOL_TRIPLETAP has 3 touches, etc.
There aren't a lot of these out there, but some touchpads don't have slots but
do provide two- or three-finger detection.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Check the value returned by calloc.
Signed-off-by: Carlos Olmedo Escobar <carlos.olmedo.e@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We depend on device creation on the host system, having the tests run in
parallel runs a risk of random failure.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
When building on a system with an older kernel, some KEY_ macros might
be missing. To be able to build on such system, define them if they are
missing.
It is probably better to keep our own copy of input.h somewhere in our
tree, and include that one instead of the system one, but that can be
added later.
Signed-off-by: Jonas Ådahl <jadahl@opera.com>
Compositors will need to keep provide virtual devices of supported
generic device types (pointer, keyboard, touch etc). Events from each
device capable of a certain device type abstraction should be combined
as if it was only one device.
For key and button events this means counting presses of every key or
button. With this patch, libinput provides two new API for doing just
this; libinput_event_pointer_get_seat_button_count() and
libinput_event_keyboard_get_seat_key_count().
With these functions, a compositor can sort out what key or button events
that should be ignored for a virtual device. This could for example
look like:
event = libinput_get_event(libinput);
switch (libinput_event_get_type(event)) {
...
case LIBINPUT_EVENT_POINTER_BUTTON:
device = libinput_event_get_device(event);
seat = libinput_event_get_seat(device);
pevent = libinput_event_get_pointer_event(event);
if (libinput_event_pointer_get_button_state(pevent) &&
libinput_event_pointer_get_seat_button_count(pevent) == 1)
notify_pointer_button_press(seat);
else if (libinput_event_pointer_get_button_state(pevent) &&
libinput_event_pointer_get_seat_button_count(pevent) == 0)
notify_pointer_button_release(seat);
break;
...
}
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
libinput currently handles 16 per device touch points. Test that we
behave as expected when a device has an even higher number of active
touch points.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
When the kernel sends multiple touch down or touch up for the same slot
in a row, ignore any such subsequent event ensuring libinput always
produces 1 x touch down -> [n x touch motion] -> 1 x touch up event
series.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Don't have a hard coded slot array size; instead allocate the array
needed according to the abs info reported by either libmtdev or libevdev.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
For logging when things happen which should not happen. We may want to do
something more fancy in the future but for now this suffices.
Modelled after log_bug in libevdev.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Looks a bit excessive given how simple the base is but hey, we don't want to
ever break that bit. That'd be embarrassing.
And while we're at it make sure that the 'wrong' event getters return NULL for
each event.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
A few functions only work on the base event but once we've converted to the
target event we can't go back. Casting works for now but that would expose
internal ABI.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
And redirect the log to stdout. libinput logs to stderr by default, but if
we're running with --verbose we want all msgs on the same stream.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Remove compiler warning about signed/unsigned comparison. And while we're at
it, rename i to _i in the macro to avoid name clashes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
In litest.h it was called litest_button_click() while in litest.c
litest_click(); update the definition to be the same as the declaration.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Instead of having a test device which only purpose is to test absolute
coordinate transformation, use the litest_create_device_with_overrides()
API to create a specially crafted wacom touch device with high
resolution.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
For specific tests we need something that e.g. looks like a touchpad, but has
a different name, a different number of slots, etc. In this case, the
following code will do exactly that:
struct input_absinfo overrides[] = {
{ .value = ABS_MT_SLOT, .minimum = 0, .maximum = 100 },
{ .value = -1 },
};
litest_create_device_with_overrides(LITEST_SYNAPTICS_CLICKPAD,
NULL, NULL, &overrides, NULL);
For general event codes, overrides can only add to the set of events, they
can't remove.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Most of the test devices now are static descriptions anyway, make them fully
static now, including for touch events.
Switch the synaptics device now as example, the rest comes later for easier
patch review.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>