This looked good on paper but clearly no-one (including myself) ever tested this
in a real-life situation or they would've noticed that the constant factor is
missing, causing a segfault on the first two-finger scroll event, touchpad
gesture or button scrolling.
Adding the constant factor makes the API much worse and the benefit is
unclear, so out of the window it goes. We can revisit this for libinput 1.12
but this isn't going to make the next release.
This reverts commit d8bd650540.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This adds a third profile to the available profiles to map device-specific
speed to an acceleration factor, fully defined by the caller.
There has been a consistent call for different acceleration profiles in
libinput, but very little specifics in what actually needs to be changed.
"faster horses" and whatnot (some notable exceptions in e.g. bug 101139).
Attempts to change the actual acceleration function will likely break things
for others.
This approach opens up the profile itself to a user-specific acceleration
curve. A caller can set an acceleration curve by defining a number of points
on that curve to map input speed to an output factor. That factor is applied
to the input delta.
libinput does relatively little besides mapping the deltas to the
device-specific speed, querying the curve for that speed and applying that
factor. The curve is device-specific, the input speed is in device units/ms.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Yeah, it's duplication. But this way it's also separation and we can't
accidentally use the wrong struct.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is the standard approach for mice and touchpads to calculate the
acceleration based on the last two deltas, let's make that code shareable.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This way we can pass them around easier without needing the whole
pointer_accelerator struct (which in theory is device-type specific). The
values relate to the calculation of the delta between trackers anyway, so
logically this is where they belong.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We used to normalize all deltas to equivalents of a 1000dpi mouse before
passing it into the acceleration functions. This has a bunch of drawbacks, not
least that we already have to un-normalize back into device units for a few
devices already (trackpoints, tablet, low-dpi mice).
Switch the filter code over to use device units, relying on the dpi set
earlier during filter creation to convert to normalized. To make things easy,
the output of the filter code is still normalized data, i.e. data ready to be
handed to the libinput caller.
No effective functional changes. For touchpads, we still send normalized
coordinates (for now, anyway). For the various filter methods, we either drop
the places where we unnormalized before or we normalize where needed.
Two possible changes: for trackpoints and low-dpi mice we had a max dpi factor
of 1.0 before - now we don't anymore. This was only the case if a low-dpi
mouse had more than 1000dpi (never true) or a trackpoint had a const accel
lower than 1.0 (yeah, whatever).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
The quartett of new config functions is:
libinput_device_config_accel_get_profiles
libinput_device_config_accel_get_profile
libinput_device_config_accel_set_profile
libinput_device_config_accel_get_default_profile
The profile defines how the pointer acceleration works, from a very high-level
perspective. Two profiles are on offer, "adaptive", the standard one we have
used so far and "flat" which is a simple multiplier of input deltas and
provides 1:1 mapping of device movement vs pointer movement.
The speed setting is on top of the profile, a speed of 0 (default) is the
equivalent to "no pointer acceleration". This is popular among gamers and
users of switchable-dpi mice.
The flat profile unnormalizes the deltas, i.e. you get what the device does
and any device below 800dpi will feel excruciatingly slow. The speed range
[-1, 1] maps into 0-200% of the speed. At 200%, a delta of 1 is translated
into a 2 pixel movement, anything higher makes it rather pointless.
The flat profile is currently available for all pointer devices but touchpads.
https://bugs.freedesktop.org/show_bug.cgi?id=89485
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
For when we need to apply some transformation to the data but it shouldn't be
acceleration. Example use are touchpad coordinates, even when not
accelerating, we still want to apply the magic slowdown.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
To quote Bryce Harrington from [1]:
"MIT has released software under several slightly different licenses,
including the old 'X11 License' or 'MIT License'. Some code under this
license was in fact included in X.org's Xserver in the past. However,
X.org now prefers the MIT Expat License as the standard (which,
confusingly, is also referred to as the 'MIT License'). See
http://cgit.freedesktop.org/xorg/xserver/tree/COPYING
When Wayland started, it was Kristian Høgsberg's intent to license it
compatibly with X.org. "I wanted Wayland to be usable (license-wise)
whereever X was usable." But, the text of the older X11 License was
taken for Wayland, rather than X11's current standard. This patch
corrects this by swapping in the intended text."
libinput is a fork of weston and thus inherited the original license intent
and the license boilerplate itself.
See this thread on wayland-devel here for a discussion:
http://lists.freedesktop.org/archives/wayland-devel/2015-May/022301.html
[1] http://lists.freedesktop.org/archives/wayland-devel/2015-June/022552.html
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Acked-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Acked-by: Jonas Ådahl <jadahl@gmail.com>
Our motion filter takes the last couple of vectors to calculate speed,
provided the direction stays the same and it is within a certain timeout. It
does not take into account lifting the finger, so the velocity on the first
event is off.
Real-world impact is mainly on scrolling. Before commit 289e4675
filter: enforce minimum velocity
the first motion on a scroll was accelerated by a factor of 0 and swallowed.
After 289e4675 the motion was calculated based on the timeout and a fraction
of the expected effect. Now the first scroll motion is based on the real
finger motion since setting the finger down and thus feels a bit more
responsive.
It also makes a couple of test cases using litest_assert_scroll() work again
since the miniumum motion is now as expected.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
To keep the implementation of a filter separate from the users of a filter.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>