tap-tap-down-move should emit 1 click + press, not 2 clicks + press
https://bugs.freedesktop.org/show_bug.cgi?id=92016
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
The following sequence currently generates a right-button event:
finger 1 down
finger 2 down
finger 1 up
finger 2 held down
This is easily triggered with short scroll events. There are two issues here:
first is that the tapping code elsewhere treats any tap with a second finger
down as a left-button tap, not a right button one. So if anything, we should
generate a left button click here, not a right button click.
Arguably, generating a button click here is wrong though, it's not a very well
defined sequence and relatively difficult to trigger intentionally. So the
best solution here is to simply ignore the release event and move straight
back to state HOLD - unless the second finger is released within the timeout.
If the finger is set down again during the timeout, we move straight to
TOUCH_2_HOLD - this could eventually be interpreted as a tap, but not for now.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
The first finger is accurate, it's just the second finger that is imprecise,
so we can't handle it as a true touch. Instead, revert the device back to
being a single-touch touchpad and use the fake touch bits for second finger
handling.
Two-finger scrolling thus becomes usable though we will lose out on
other features like thumb detection. Useful scrolling trumps that though.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Similar to tapping, it's a feature that is useful but confusing if a user
doesn't know it exists. It makes the touchpad appear laggy and slow to react
in the best case, or appear like a stuck button in the worst case.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
No functional change, other than that we check for status codes now too.
In tests that don't specifically check the interface itself, a short
enable_tap() or disable_tap() is a lot more obvious to parse for the reader.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
The previous set hit _some_ sort of limit, but no idea what or why. When
adding one more test, the touchpad test case would reliably fail with a udev
timeout in litest_wait_for_udev(). This only happened in the valgrind case,
the normal run succeeded. Reproduced on three different installations (2 vms
on two different hosts).
Move the tapping tests into a separate binary, this unwedges whatever was
unhappy and sunshine, lollipops and rainbows are distributed generously.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>