Where we're replaying a device with quirks, those quirks will be placed into
/etc/libinput/local-overrides.quirks. For that to work, /etc/libinput needs to
exist so let's make it where required.
https://bugzilla.redhat.com/show_bug.cgi?id=1806322
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
When multiple devices are recorded, the event times are offset from a global
baseline. Each device thus has a different offset for the first event. To
replay correctly, we must figure out the offset of the first event (across all
devices) and use that for all of them.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The quirks for each device are listed in the recording but they may not apply
during libinput replay (e.g. for DMI matches). Work around this by writing out
the local-overrides.quirks file before initializing the devices. This way
we're guaranteed that the device is identical as on the reporter's machine.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Collect libinput events together with the evdev events and print them to the
log. This makes it possible to debug the full behavior of a user's machine
rather than having to replay it with potential different race conditions/side
effects.
Example event output:
- evdev:
- [ 2, 314443, 4, 4, 57] # EV_MSC / MSC_SCAN 57
- [ 2, 314443, 1, 57, 1] # EV_KEY / KEY_SPACE 1
- [ 2, 314443, 0, 0, 0] # ------------ SYN_REPORT (0) ---------- +87ms
libinput:
- {time: 2.314443, type: KEYBOARD_KEY, key: 57, state: pressed}
- evdev:
- [ 2, 377203, 4, 4, 57] # EV_MSC / MSC_SCAN 57
- [ 2, 377203, 1, 57, 0] # EV_KEY / KEY_SPACE 0
- [ 2, 377203, 0, 0, 0] # ------------ SYN_REPORT (0) ---------- +63ms
libinput:
- {time: 2.377203, type: KEYBOARD_KEY, key: 57, state: released}
Note that the only way to know that events are within the same frame is to
check the timestamp. libinput keeps those intact which means we can tell that
if we just had an evdev frame with timestamp T and get a pointer motion with
timestamp T, that frame caused the motion event.
So far, only key, pointer and touch events are printed. We also
hardcode-enable tapping where available until we have options to enable this
on the commandline just because that's useful to have.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Similar in style to evemu-play but parses the YAML printed by
libinput-record. Note that this tool requires python-libevdev which is a new
package and may not be packaged by your distribution. Install with pip3 or
alternatively, just ignore libinput-replay, it's a developer tool only anyway.
User-visible differences to evemu-play:
* supports replaying multiple devices at the same time.
* no replaying on a specific device, we can add this if we ever need it
* --verbose prints the event to stdout as we are replaying them. This is
particularly useful on long recordings - once the bug occurs we can ctrl+c
and match up the last few lines with the recordings file. This allows us to
e.g. drop the rest of the file.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>