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tablet: always set the pressure offset
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Acked-by: Jason Gerecke <jason.gerecke@wacom.com>
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parent
a28c198e2a
commit
d51c8f9420
2 changed files with 9 additions and 1 deletions
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@ -881,6 +881,8 @@ tablet_get_tool(struct tablet_dispatch *tablet,
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/* If we didn't already have the new_tool in our list of tools,
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/* If we didn't already have the new_tool in our list of tools,
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* add it */
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* add it */
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if (!tool) {
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if (!tool) {
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const struct input_absinfo *pressure;
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tool = zalloc(sizeof *tool);
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tool = zalloc(sizeof *tool);
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*tool = (struct libinput_tablet_tool) {
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*tool = (struct libinput_tablet_tool) {
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.type = type,
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.type = type,
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@ -891,6 +893,12 @@ tablet_get_tool(struct tablet_dispatch *tablet,
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tool->pressure_offset = 0;
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tool->pressure_offset = 0;
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tool->has_pressure_offset = false;
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tool->has_pressure_offset = false;
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pressure = libevdev_get_abs_info(tablet->device->evdev,
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ABS_PRESSURE);
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if (pressure)
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tool->pressure_offset = pressure->minimum;
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tool_set_bits(tablet, tool);
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tool_set_bits(tablet, tool);
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list_insert(tool_list, &tool->link);
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list_insert(tool_list, &tool->link);
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@ -277,7 +277,7 @@ struct libinput_tablet_tool {
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int refcount;
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int refcount;
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void *user_data;
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void *user_data;
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int pressure_offset;
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int pressure_offset; /* in device coordinates */
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bool has_pressure_offset;
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bool has_pressure_offset;
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};
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};
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