Add configuration option for left-handed behavior

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
This commit is contained in:
Peter Hutterer 2014-09-22 16:48:41 +10:00
parent 4dce0648f6
commit cba92f9762
3 changed files with 123 additions and 0 deletions

View file

@ -125,12 +125,20 @@ struct libinput_device_config_natural_scroll {
int (*get_default_enabled)(struct libinput_device *device);
};
struct libinput_device_config_left_handed {
int (*has)(struct libinput_device *device);
enum libinput_config_status (*set)(struct libinput_device *device, int left_handed);
int (*get)(struct libinput_device *device);
int (*get_default)(struct libinput_device *device);
};
struct libinput_device_config {
struct libinput_device_config_tap *tap;
struct libinput_device_config_calibration *calibration;
struct libinput_device_config_send_events *sendevents;
struct libinput_device_config_accel *accel;
struct libinput_device_config_natural_scroll *natural_scroll;
struct libinput_device_config_left_handed *left_handed;
};
struct libinput_device {

View file

@ -1464,3 +1464,40 @@ libinput_device_config_scroll_get_default_natural_scroll_enabled(struct libinput
return device->config.natural_scroll->get_default_enabled(device);
}
LIBINPUT_EXPORT int
libinput_device_config_buttons_has_left_handed(struct libinput_device *device)
{
if (!device->config.left_handed)
return 0;
return device->config.left_handed->has(device);
}
LIBINPUT_EXPORT enum libinput_config_status
libinput_device_config_buttons_set_left_handed(struct libinput_device *device,
int left_handed)
{
if (!libinput_device_config_buttons_has_left_handed(device))
return LIBINPUT_CONFIG_STATUS_UNSUPPORTED;
return device->config.left_handed->set(device, left_handed);
}
LIBINPUT_EXPORT int
libinput_device_config_buttons_get_left_handed(struct libinput_device *device)
{
if (!libinput_device_config_buttons_has_left_handed(device))
return 0;
return device->config.left_handed->get(device);
}
LIBINPUT_EXPORT int
libinput_device_config_buttons_get_default_left_handed(struct libinput_device *device)
{
if (!libinput_device_config_buttons_has_left_handed(device))
return 0;
return device->config.left_handed->get_default(device);
}

View file

@ -1929,6 +1929,84 @@ libinput_device_config_scroll_get_natural_scroll_enabled(struct libinput_device
int
libinput_device_config_scroll_get_default_natural_scroll_enabled(struct libinput_device *device);
/**
* @ingroup config
*
* Check if a device has a button configuration that supports left-handed
* usage.
*
* @param device The device to configure
* @return Non-zero if the device can be set to left-handed, or zero
* otherwise
*
* @see libinput_device_config_buttons_set_left_handed
* @see libinput_device_config_buttons_get_left_handed
* @see libinput_device_config_buttons_get_default_left_handed
*/
int
libinput_device_config_buttons_has_left_handed(struct libinput_device *device);
/**
* @ingroup config
*
* Set the left-handed configuration of the device. A device in left-handed
* mode sends a left button event instead of the right button and vice
* versa.
*
* The exact button behavior is device-dependent. On a mouse and most
* pointing devices, left and right buttons are swapped but the middle
* button is unmodified. On a touchpad, physical buttons (if present) are
* swapped. On a clickpad, the top and bottom software-emulated buttons are
* swapped where present, the main area of the touchpad remains a left
* button. Tapping and clickfinger behavior is not affected by this setting.
*
* Changing the left-handed configuration of a device may not take effect
* until all buttons have been logically released.
*
* @param device The device to configure
* @param left_handed Zero to disable, non-zero to enable left-handed mode
* @return A configuration status code
*
* @see libinput_device_config_buttons_has_left_handed
* @see libinput_device_config_buttons_get_left_handed
* @see libinput_device_config_buttons_get_default_left_handed
*/
enum libinput_config_status
libinput_device_config_buttons_set_left_handed(struct libinput_device *device,
int left_handed);
/**
* @ingroup config
*
* Get the current left-handed configuration of the device.
*
* @param device The device to configure
* @return Zero if the device is in right-handed mode, non-zero if the
* device is in left-handed mode
*
* @see libinput_device_config_buttons_has_left_handed
* @see libinput_device_config_buttons_set_left_handed
* @see libinput_device_config_buttons_get_default_left_handed
*/
int
libinput_device_config_buttons_get_left_handed(struct libinput_device *device);
/**
* @ingroup config
*
* Get the default left-handed configuration of the device.
*
* @param device The device to configure
* @return Zero if the device is in right-handed mode by default, or non-zero if the
* device is in left-handed mode by default
*
* @see libinput_device_config_buttons_has_left_handed
* @see libinput_device_config_buttons_set_left_handed
* @see libinput_device_config_buttons_get_left_handed
*/
int
libinput_device_config_buttons_get_default_left_handed(struct libinput_device *device);
#ifdef __cplusplus
}
#endif