touchpad: fix tapping that happens after a moving thumb

When finger movement exceeded the motion threshold before the finger was
recognized as a thumb, it would never be regarded as a thumb by the tap system.
This prohibited tapping until the thumb was lifted.

This is fixed by moving the check for the thumb state up such that it
happens before the motion threshold check.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
Friedrich Schöller 2018-05-05 03:49:32 +02:00 committed by Peter Hutterer
parent cdebfc78ff
commit af86152370
2 changed files with 43 additions and 4 deletions

View file

@ -1039,6 +1039,9 @@ tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time)
tp_tap_handle_event(tp, t, TAP_EVENT_RELEASE, time); tp_tap_handle_event(tp, t, TAP_EVENT_RELEASE, time);
} }
t->tap.state = TAP_TOUCH_STATE_IDLE; t->tap.state = TAP_TOUCH_STATE_IDLE;
} else if (tp->tap.state != TAP_STATE_IDLE &&
t->thumb.state == THUMB_STATE_YES) {
tp_tap_handle_event(tp, t, TAP_EVENT_THUMB, time);
} else if (tp->tap.state != TAP_STATE_IDLE && } else if (tp->tap.state != TAP_STATE_IDLE &&
tp_tap_exceeds_motion_threshold(tp, t)) { tp_tap_exceeds_motion_threshold(tp, t)) {
struct tp_touch *tmp; struct tp_touch *tmp;
@ -1051,10 +1054,6 @@ tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time)
} }
tp_tap_handle_event(tp, t, TAP_EVENT_MOTION, time); tp_tap_handle_event(tp, t, TAP_EVENT_MOTION, time);
} else if (tp->tap.state != TAP_STATE_IDLE &&
t->thumb.state == THUMB_STATE_YES &&
!t->tap.is_thumb) {
tp_tap_handle_event(tp, t, TAP_EVENT_THUMB, time);
} }
} }

View file

@ -4974,6 +4974,45 @@ START_TEST(touchpad_thumb_tap_hold_2ndfg_tap)
} }
END_TEST END_TEST
START_TEST(touchpad_thumb_move_and_tap)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct axis_replacement axes[] = {
{ ABS_MT_PRESSURE, 75 },
{ -1, 0 }
};
if (!has_thumb_detect(dev))
return;
litest_enable_tap(dev->libinput_device);
litest_drain_events(li);
/* trigger thumb detection by pressure after a slight movement */
litest_touch_down(dev, 0, 50, 99);
litest_touch_move(dev, 0, 51, 99);
litest_touch_move_extended(dev, 0, 55, 99, axes);
libinput_dispatch(li);
litest_assert_empty_queue(li);
/* thumb is resting, check if tapping still works */
litest_touch_down(dev, 1, 50, 50);
litest_touch_up(dev, 1);
libinput_dispatch(li);
litest_timeout_tap();
litest_assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_tool_tripletap_touch_count) START_TEST(touchpad_tool_tripletap_touch_count)
{ {
struct litest_device *dev = litest_current_device(); struct litest_device *dev = litest_current_device();
@ -6081,6 +6120,7 @@ TEST_COLLECTION(touchpad)
litest_add("touchpad:thumb", touchpad_thumb_tap_hold, LITEST_CLICKPAD, LITEST_ANY); litest_add("touchpad:thumb", touchpad_thumb_tap_hold, LITEST_CLICKPAD, LITEST_ANY);
litest_add("touchpad:thumb", touchpad_thumb_tap_hold_2ndfg, LITEST_CLICKPAD, LITEST_SINGLE_TOUCH); litest_add("touchpad:thumb", touchpad_thumb_tap_hold_2ndfg, LITEST_CLICKPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:thumb", touchpad_thumb_tap_hold_2ndfg_tap, LITEST_CLICKPAD, LITEST_SINGLE_TOUCH); litest_add("touchpad:thumb", touchpad_thumb_tap_hold_2ndfg_tap, LITEST_CLICKPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:thumb", touchpad_thumb_move_and_tap, LITEST_CLICKPAD, LITEST_ANY);
litest_add_for_device("touchpad:bugs", touchpad_tool_tripletap_touch_count, LITEST_SYNAPTICS_TOPBUTTONPAD); litest_add_for_device("touchpad:bugs", touchpad_tool_tripletap_touch_count, LITEST_SYNAPTICS_TOPBUTTONPAD);
litest_add_for_device("touchpad:bugs", touchpad_slot_swap, LITEST_SYNAPTICS_TOPBUTTONPAD); litest_add_for_device("touchpad:bugs", touchpad_slot_swap, LITEST_SYNAPTICS_TOPBUTTONPAD);