touchpad: reorder and rename some functions in the tapping code

This commit is intended to hopefully make reviewing the following commit
a little easier, because it leads to a much more useful diff.
No executed code was actually changed.

Reordering details: moved tp_tap_tapped_handle_event and all
tp_tap_dragging*_handle_event functions up to just above
tp_tapped_idle_handle_event.
They are also renamed from tp_tap_* to tp_drag_*, and not-yet-used functions
named tp_drag_idle_handle_event, tp_drag_dead_handle_event, and
tp_drag_handle_event are added with dummy function bodies.
Another set of renames affects the functions and states connected to
drag-lock, which are renamed to reflect this association more clearly:
- {1|2|3}FGTAP_DRAGGING_WAIT to {1|2|3}FGTAP_DRAGLOCK_WAIT,
- {1|2|3}FGTAP_DRAGGING_OR_TAP to {1|2|3}FGTAP_DRAGLOCK_CONTINUE,
- tp_tap_dragging_wait_handle_event to tp_drag_draglock_wait_handle_event,
- tp_tap_dragging_tap_handle_event to tp_drag_draglock_continue_handle_event.

Signed-off-by: satrmb <10471-satrmb@users.noreply.gitlab.freedesktop.org>
This commit is contained in:
satrmb 2020-08-01 11:41:14 +02:00
parent 97adececa0
commit 7ee481af16
2 changed files with 425 additions and 381 deletions

View file

@ -75,15 +75,15 @@ tap_state_to_str(enum tp_tap_state state)
CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING); CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING);
CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING); CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING);
CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING); CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING);
CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_WAIT); CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGLOCK_WAIT);
CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_WAIT); CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGLOCK_WAIT);
CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_WAIT); CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGLOCK_WAIT);
CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP); CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP);
CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP); CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP);
CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP); CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP);
CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_OR_TAP); CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGLOCK_CONTINUE);
CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_OR_TAP); CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGLOCK_CONTINUE);
CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_OR_TAP); CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGLOCK_CONTINUE);
CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_2); CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_2);
CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_2); CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_2);
CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_2); CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_2);
@ -186,6 +186,383 @@ tp_tap_move_to_dead(struct tp_dispatch *tp, struct tp_touch *t)
tp_tap_clear_timer(tp); tp_tap_clear_timer(tp);
} }
static void
tp_drag_idle_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time)
{
switch (event) {
case TAP_EVENT_TOUCH:
case TAP_EVENT_RELEASE:
case TAP_EVENT_MOTION:
case TAP_EVENT_TIMEOUT:
case TAP_EVENT_BUTTON:
case TAP_EVENT_THUMB:
case TAP_EVENT_PALM:
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_drag_tapped_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_MOTION:
case TAP_EVENT_RELEASE:
log_tap_bug(tp, t, event);
break;
case TAP_EVENT_TOUCH: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP,
TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP,
TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
tp->tap.saved_press_time = time;
tp_tap_set_timer(tp, time);
break;
}
case TAP_EVENT_TIMEOUT:
tp->tap.state = TAP_STATE_IDLE;
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
log_tap_bug(tp, t, event);
break;
case TAP_EVENT_PALM:
log_tap_bug(tp, t, event);
break;
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_drag_dragging_or_doubletap_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_TOUCH: {
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
tp->tap.state = TAP_STATE_TOUCH_2;
tp->tap.saved_press_time = time;
tp_tap_set_timer(tp, time);
break;
}
case TAP_EVENT_RELEASE:
tp->tap.state = TAP_STATE_1FGTAP_TAPPED;
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
tp_tap_notify(tp,
tp->tap.saved_press_time,
1,
LIBINPUT_BUTTON_STATE_PRESSED);
tp->tap.saved_release_time = time;
tp_tap_set_timer(tp, time);
break;
case TAP_EVENT_MOTION:
case TAP_EVENT_TIMEOUT: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING,
TAP_STATE_2FGTAP_DRAGGING,
TAP_STATE_3FGTAP_DRAGGING,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
break;
case TAP_EVENT_PALM: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_TAPPED,
TAP_STATE_2FGTAP_TAPPED,
TAP_STATE_3FGTAP_TAPPED,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_drag_dragging_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_TOUCH: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING_2,
TAP_STATE_2FGTAP_DRAGGING_2,
TAP_STATE_3FGTAP_DRAGGING_2,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_RELEASE:
if (tp->tap.drag_lock != LIBINPUT_CONFIG_DRAG_LOCK_DISABLED) {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGLOCK_WAIT,
TAP_STATE_2FGTAP_DRAGLOCK_WAIT,
TAP_STATE_3FGTAP_DRAGLOCK_WAIT,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
if (tp->tap.drag_lock == LIBINPUT_CONFIG_DRAG_LOCK_ENABLED_TIMEOUT)
tp_tap_set_draglock_timer(tp, time);
} else {
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
tp->tap.state = TAP_STATE_IDLE;
}
break;
case TAP_EVENT_MOTION:
case TAP_EVENT_TIMEOUT:
/* noop */
break;
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
break;
case TAP_EVENT_PALM:
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
tp->tap.state = TAP_STATE_IDLE;
break;
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_drag_draglock_wait_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_TOUCH: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGLOCK_CONTINUE,
TAP_STATE_2FGTAP_DRAGLOCK_CONTINUE,
TAP_STATE_3FGTAP_DRAGLOCK_CONTINUE,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
tp_tap_set_timer(tp, time);
break;
}
case TAP_EVENT_RELEASE:
case TAP_EVENT_MOTION:
log_tap_bug(tp, t, event);
break;
case TAP_EVENT_TIMEOUT:
tp->tap.state = TAP_STATE_IDLE;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
case TAP_EVENT_PALM:
log_tap_bug(tp, t, event);
break;
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_drag_draglock_continue_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_TOUCH: {
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
tp_tap_clear_timer(tp);
tp_tap_move_to_dead(tp, t);
break;
}
case TAP_EVENT_RELEASE:
tp->tap.state = TAP_STATE_IDLE;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_MOTION:
case TAP_EVENT_TIMEOUT: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING,
TAP_STATE_2FGTAP_DRAGGING,
TAP_STATE_3FGTAP_DRAGGING,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
break;
case TAP_EVENT_PALM: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGLOCK_WAIT,
TAP_STATE_2FGTAP_DRAGLOCK_WAIT,
TAP_STATE_3FGTAP_DRAGLOCK_WAIT,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_drag_dragging2_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_RELEASE: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING,
TAP_STATE_2FGTAP_DRAGGING,
TAP_STATE_3FGTAP_DRAGGING,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_TOUCH:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_MOTION:
case TAP_EVENT_TIMEOUT:
/* noop */
break;
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
break;
case TAP_EVENT_PALM: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING,
TAP_STATE_2FGTAP_DRAGGING,
TAP_STATE_3FGTAP_DRAGGING,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_drag_button_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time)
{
switch (event) {
case TAP_EVENT_TOUCH:
case TAP_EVENT_RELEASE:
case TAP_EVENT_MOTION:
case TAP_EVENT_TIMEOUT:
case TAP_EVENT_BUTTON:
case TAP_EVENT_THUMB:
case TAP_EVENT_PALM:
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_drag_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event,
uint64_t time)
{
}
static void static void
tp_tap_idle_handle_event(struct tp_dispatch *tp, tp_tap_idle_handle_event(struct tp_dispatch *tp,
struct tp_touch *t, struct tp_touch *t,
@ -311,54 +688,6 @@ tp_tap_hold_handle_event(struct tp_dispatch *tp,
} }
} }
static void
tp_tap_tapped_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_MOTION:
case TAP_EVENT_RELEASE:
log_tap_bug(tp, t, event);
break;
case TAP_EVENT_TOUCH: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP,
TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP,
TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
tp->tap.saved_press_time = time;
tp_tap_set_timer(tp, time);
break;
}
case TAP_EVENT_TIMEOUT:
tp->tap.state = TAP_STATE_IDLE;
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
log_tap_bug(tp, t, event);
break;
case TAP_EVENT_PALM:
log_tap_bug(tp, t, event);
break;
case TAP_EVENT_PALM_UP:
break;
}
}
static void static void
tp_tap_touch2_handle_event(struct tp_dispatch *tp, tp_tap_touch2_handle_event(struct tp_dispatch *tp,
struct tp_touch *t, struct tp_touch *t,
@ -731,291 +1060,6 @@ tp_tap_touch3_release2_handle_event(struct tp_dispatch *tp,
} }
} }
static void
tp_tap_dragging_or_doubletap_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_TOUCH: {
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
tp->tap.state = TAP_STATE_TOUCH_2;
tp->tap.saved_press_time = time;
tp_tap_set_timer(tp, time);
break;
}
case TAP_EVENT_RELEASE:
tp->tap.state = TAP_STATE_1FGTAP_TAPPED;
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
tp_tap_notify(tp,
tp->tap.saved_press_time,
1,
LIBINPUT_BUTTON_STATE_PRESSED);
tp->tap.saved_release_time = time;
tp_tap_set_timer(tp, time);
break;
case TAP_EVENT_MOTION:
case TAP_EVENT_TIMEOUT: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING,
TAP_STATE_2FGTAP_DRAGGING,
TAP_STATE_3FGTAP_DRAGGING,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
break;
case TAP_EVENT_PALM: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_TAPPED,
TAP_STATE_2FGTAP_TAPPED,
TAP_STATE_3FGTAP_TAPPED,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_tap_dragging_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_TOUCH: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING_2,
TAP_STATE_2FGTAP_DRAGGING_2,
TAP_STATE_3FGTAP_DRAGGING_2,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_RELEASE:
if (tp->tap.drag_lock != LIBINPUT_CONFIG_DRAG_LOCK_DISABLED) {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING_WAIT,
TAP_STATE_2FGTAP_DRAGGING_WAIT,
TAP_STATE_3FGTAP_DRAGGING_WAIT,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
if (tp->tap.drag_lock == LIBINPUT_CONFIG_DRAG_LOCK_ENABLED_TIMEOUT)
tp_tap_set_draglock_timer(tp, time);
} else {
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
tp->tap.state = TAP_STATE_IDLE;
}
break;
case TAP_EVENT_MOTION:
case TAP_EVENT_TIMEOUT:
/* noop */
break;
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
break;
case TAP_EVENT_PALM:
tp_tap_notify(tp,
tp->tap.saved_release_time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
tp->tap.state = TAP_STATE_IDLE;
break;
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_tap_dragging_wait_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_TOUCH: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING_OR_TAP,
TAP_STATE_2FGTAP_DRAGGING_OR_TAP,
TAP_STATE_3FGTAP_DRAGGING_OR_TAP,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
tp_tap_set_timer(tp, time);
break;
}
case TAP_EVENT_RELEASE:
case TAP_EVENT_MOTION:
log_tap_bug(tp, t, event);
break;
case TAP_EVENT_TIMEOUT:
tp->tap.state = TAP_STATE_IDLE;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
case TAP_EVENT_PALM:
log_tap_bug(tp, t, event);
break;
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_tap_dragging_tap_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_TOUCH: {
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
tp_tap_clear_timer(tp);
tp_tap_move_to_dead(tp, t);
break;
}
case TAP_EVENT_RELEASE:
tp->tap.state = TAP_STATE_IDLE;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_MOTION:
case TAP_EVENT_TIMEOUT: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING,
TAP_STATE_2FGTAP_DRAGGING,
TAP_STATE_3FGTAP_DRAGGING,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
break;
case TAP_EVENT_PALM: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING_WAIT,
TAP_STATE_2FGTAP_DRAGGING_WAIT,
TAP_STATE_3FGTAP_DRAGGING_WAIT,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_PALM_UP:
break;
}
}
static void
tp_tap_dragging2_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum tap_event event, uint64_t time,
int nfingers_tapped)
{
switch (event) {
case TAP_EVENT_RELEASE: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING,
TAP_STATE_2FGTAP_DRAGGING,
TAP_STATE_3FGTAP_DRAGGING,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_TOUCH:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_MOTION:
case TAP_EVENT_TIMEOUT:
/* noop */
break;
case TAP_EVENT_BUTTON:
tp->tap.state = TAP_STATE_DEAD;
tp_tap_notify(tp,
time,
nfingers_tapped,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case TAP_EVENT_THUMB:
break;
case TAP_EVENT_PALM: {
enum tp_tap_state dest[3] = {
TAP_STATE_1FGTAP_DRAGGING,
TAP_STATE_2FGTAP_DRAGGING,
TAP_STATE_3FGTAP_DRAGGING,
};
assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
tp->tap.state = dest[nfingers_tapped - 1];
break;
}
case TAP_EVENT_PALM_UP:
break;
}
}
static void static void
tp_tap_dead_handle_event(struct tp_dispatch *tp, tp_tap_dead_handle_event(struct tp_dispatch *tp,
struct tp_touch *t, struct tp_touch *t,
@ -1064,13 +1108,13 @@ tp_tap_handle_event(struct tp_dispatch *tp,
tp_tap_hold_handle_event(tp, t, event, time); tp_tap_hold_handle_event(tp, t, event, time);
break; break;
case TAP_STATE_1FGTAP_TAPPED: case TAP_STATE_1FGTAP_TAPPED:
tp_tap_tapped_handle_event(tp, t, event, time, 1); tp_drag_tapped_handle_event(tp, t, event, time, 1);
break; break;
case TAP_STATE_2FGTAP_TAPPED: case TAP_STATE_2FGTAP_TAPPED:
tp_tap_tapped_handle_event(tp, t, event, time, 2); tp_drag_tapped_handle_event(tp, t, event, time, 2);
break; break;
case TAP_STATE_3FGTAP_TAPPED: case TAP_STATE_3FGTAP_TAPPED:
tp_tap_tapped_handle_event(tp, t, event, time, 3); tp_drag_tapped_handle_event(tp, t, event, time, 3);
break; break;
case TAP_STATE_TOUCH_2: case TAP_STATE_TOUCH_2:
tp_tap_touch2_handle_event(tp, t, event, time); tp_tap_touch2_handle_event(tp, t, event, time);
@ -1094,52 +1138,52 @@ tp_tap_handle_event(struct tp_dispatch *tp,
tp_tap_touch3_release2_handle_event(tp, t, event, time); tp_tap_touch3_release2_handle_event(tp, t, event, time);
break; break;
case TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP: case TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP:
tp_tap_dragging_or_doubletap_handle_event(tp, t, event, time, tp_drag_dragging_or_doubletap_handle_event(tp, t, event, time,
1); 1);
break; break;
case TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP: case TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP:
tp_tap_dragging_or_doubletap_handle_event(tp, t, event, time, tp_drag_dragging_or_doubletap_handle_event(tp, t, event, time,
2); 2);
break; break;
case TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP: case TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP:
tp_tap_dragging_or_doubletap_handle_event(tp, t, event, time, tp_drag_dragging_or_doubletap_handle_event(tp, t, event, time,
3); 3);
break; break;
case TAP_STATE_1FGTAP_DRAGGING: case TAP_STATE_1FGTAP_DRAGGING:
tp_tap_dragging_handle_event(tp, t, event, time, 1); tp_drag_dragging_handle_event(tp, t, event, time, 1);
break; break;
case TAP_STATE_2FGTAP_DRAGGING: case TAP_STATE_2FGTAP_DRAGGING:
tp_tap_dragging_handle_event(tp, t, event, time, 2); tp_drag_dragging_handle_event(tp, t, event, time, 2);
break; break;
case TAP_STATE_3FGTAP_DRAGGING: case TAP_STATE_3FGTAP_DRAGGING:
tp_tap_dragging_handle_event(tp, t, event, time, 3); tp_drag_dragging_handle_event(tp, t, event, time, 3);
break; break;
case TAP_STATE_1FGTAP_DRAGGING_WAIT: case TAP_STATE_1FGTAP_DRAGLOCK_WAIT:
tp_tap_dragging_wait_handle_event(tp, t, event, time, 1); tp_drag_draglock_wait_handle_event(tp, t, event, time, 1);
break; break;
case TAP_STATE_2FGTAP_DRAGGING_WAIT: case TAP_STATE_2FGTAP_DRAGLOCK_WAIT:
tp_tap_dragging_wait_handle_event(tp, t, event, time, 2); tp_drag_draglock_wait_handle_event(tp, t, event, time, 2);
break; break;
case TAP_STATE_3FGTAP_DRAGGING_WAIT: case TAP_STATE_3FGTAP_DRAGLOCK_WAIT:
tp_tap_dragging_wait_handle_event(tp, t, event, time, 3); tp_drag_draglock_wait_handle_event(tp, t, event, time, 3);
break; break;
case TAP_STATE_1FGTAP_DRAGGING_OR_TAP: case TAP_STATE_1FGTAP_DRAGLOCK_CONTINUE:
tp_tap_dragging_tap_handle_event(tp, t, event, time, 1); tp_drag_draglock_continue_handle_event(tp, t, event, time, 1);
break; break;
case TAP_STATE_2FGTAP_DRAGGING_OR_TAP: case TAP_STATE_2FGTAP_DRAGLOCK_CONTINUE:
tp_tap_dragging_tap_handle_event(tp, t, event, time, 2); tp_drag_draglock_continue_handle_event(tp, t, event, time, 2);
break; break;
case TAP_STATE_3FGTAP_DRAGGING_OR_TAP: case TAP_STATE_3FGTAP_DRAGLOCK_CONTINUE:
tp_tap_dragging_tap_handle_event(tp, t, event, time, 3); tp_drag_draglock_continue_handle_event(tp, t, event, time, 3);
break; break;
case TAP_STATE_1FGTAP_DRAGGING_2: case TAP_STATE_1FGTAP_DRAGGING_2:
tp_tap_dragging2_handle_event(tp, t, event, time, 1); tp_drag_dragging2_handle_event(tp, t, event, time, 1);
break; break;
case TAP_STATE_2FGTAP_DRAGGING_2: case TAP_STATE_2FGTAP_DRAGGING_2:
tp_tap_dragging2_handle_event(tp, t, event, time, 2); tp_drag_dragging2_handle_event(tp, t, event, time, 2);
break; break;
case TAP_STATE_3FGTAP_DRAGGING_2: case TAP_STATE_3FGTAP_DRAGGING_2:
tp_tap_dragging2_handle_event(tp, t, event, time, 3); tp_drag_dragging2_handle_event(tp, t, event, time, 3);
break; break;
case TAP_STATE_DEAD: case TAP_STATE_DEAD:
tp_tap_dead_handle_event(tp, t, event, time); tp_tap_dead_handle_event(tp, t, event, time);
@ -1301,9 +1345,9 @@ tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time)
case TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP: case TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP:
case TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP: case TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP:
case TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP: case TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP:
case TAP_STATE_1FGTAP_DRAGGING_OR_TAP: case TAP_STATE_1FGTAP_DRAGLOCK_CONTINUE:
case TAP_STATE_2FGTAP_DRAGGING_OR_TAP: case TAP_STATE_2FGTAP_DRAGLOCK_CONTINUE:
case TAP_STATE_3FGTAP_DRAGGING_OR_TAP: case TAP_STATE_3FGTAP_DRAGLOCK_CONTINUE:
case TAP_STATE_TOUCH_2: case TAP_STATE_TOUCH_2:
case TAP_STATE_TOUCH_3: case TAP_STATE_TOUCH_3:
filter_motion = 1; filter_motion = 1;
@ -1638,12 +1682,12 @@ tp_tap_dragging(const struct tp_dispatch *tp)
case TAP_STATE_1FGTAP_DRAGGING_2: case TAP_STATE_1FGTAP_DRAGGING_2:
case TAP_STATE_2FGTAP_DRAGGING_2: case TAP_STATE_2FGTAP_DRAGGING_2:
case TAP_STATE_3FGTAP_DRAGGING_2: case TAP_STATE_3FGTAP_DRAGGING_2:
case TAP_STATE_1FGTAP_DRAGGING_WAIT: case TAP_STATE_1FGTAP_DRAGLOCK_WAIT:
case TAP_STATE_2FGTAP_DRAGGING_WAIT: case TAP_STATE_2FGTAP_DRAGLOCK_WAIT:
case TAP_STATE_3FGTAP_DRAGGING_WAIT: case TAP_STATE_3FGTAP_DRAGLOCK_WAIT:
case TAP_STATE_1FGTAP_DRAGGING_OR_TAP: case TAP_STATE_1FGTAP_DRAGLOCK_CONTINUE:
case TAP_STATE_2FGTAP_DRAGGING_OR_TAP: case TAP_STATE_2FGTAP_DRAGLOCK_CONTINUE:
case TAP_STATE_3FGTAP_DRAGGING_OR_TAP: case TAP_STATE_3FGTAP_DRAGLOCK_CONTINUE:
return true; return true;
default: default:
return false; return false;

View file

@ -119,15 +119,15 @@ enum tp_tap_state {
TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP, TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP,
TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP, TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP,
TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP, TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP,
TAP_STATE_1FGTAP_DRAGGING_OR_TAP, TAP_STATE_1FGTAP_DRAGLOCK_CONTINUE,
TAP_STATE_2FGTAP_DRAGGING_OR_TAP, TAP_STATE_2FGTAP_DRAGLOCK_CONTINUE,
TAP_STATE_3FGTAP_DRAGGING_OR_TAP, TAP_STATE_3FGTAP_DRAGLOCK_CONTINUE,
TAP_STATE_1FGTAP_DRAGGING, TAP_STATE_1FGTAP_DRAGGING,
TAP_STATE_2FGTAP_DRAGGING, TAP_STATE_2FGTAP_DRAGGING,
TAP_STATE_3FGTAP_DRAGGING, TAP_STATE_3FGTAP_DRAGGING,
TAP_STATE_1FGTAP_DRAGGING_WAIT, TAP_STATE_1FGTAP_DRAGLOCK_WAIT,
TAP_STATE_2FGTAP_DRAGGING_WAIT, TAP_STATE_2FGTAP_DRAGLOCK_WAIT,
TAP_STATE_3FGTAP_DRAGGING_WAIT, TAP_STATE_3FGTAP_DRAGLOCK_WAIT,
TAP_STATE_1FGTAP_DRAGGING_2, TAP_STATE_1FGTAP_DRAGGING_2,
TAP_STATE_2FGTAP_DRAGGING_2, TAP_STATE_2FGTAP_DRAGGING_2,
TAP_STATE_3FGTAP_DRAGGING_2, TAP_STATE_3FGTAP_DRAGGING_2,