Merge branch 'clickpad-improvements-v2' of git://people.freedesktop.org/~jwrdegoede/libinput

This commit is contained in:
Peter Hutterer 2014-05-23 08:51:29 +10:00
commit 5082eaf250
15 changed files with 1322 additions and 235 deletions

View file

@ -1,3 +1,5 @@
EXTRA_DIST = touchpad-tap-state-machine.svg touchpad-softbutton-state-machine.svg
if HAVE_DOXYGEN
noinst_DATA = html/index.html
@ -12,7 +14,7 @@ clean-local:
$(AM_V_at)rm -rf html
doc_src= $(shell find html -type f -printf "html/%P\n" 2>/dev/null)
EXTRA_DIST = $(builddir)/html/index.html $(doc_src)
EXTRA_DIST += $(builddir)/html/index.html $(doc_src)
endif

View file

@ -0,0 +1,390 @@
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Check state of</text>
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After

Width:  |  Height:  |  Size: 26 KiB

View file

@ -14,6 +14,7 @@ libinput_la_SOURCES = \
evdev-mt-touchpad.c \
evdev-mt-touchpad.h \
evdev-mt-touchpad-tap.c \
evdev-mt-touchpad-buttons.c \
evdev-touchpad.c \
filter.c \
filter.h \

View file

@ -0,0 +1,625 @@
/*
* Copyright © 2014 Red Hat, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <errno.h>
#include <limits.h>
#include <time.h>
#include <math.h>
#include <string.h>
#include <unistd.h>
#include <linux/input.h>
#include <sys/timerfd.h>
#include "evdev-mt-touchpad.h"
#define DEFAULT_BUTTON_MOTION_THRESHOLD 0.02 /* 2% of size */
#define DEFAULT_BUTTON_ENTER_TIMEOUT 100 /* ms */
#define DEFAULT_BUTTON_LEAVE_TIMEOUT 300 /* ms */
/*****************************************
* BEFORE YOU EDIT THIS FILE, look at the state diagram in
* doc/touchpad-softbutton-state-machine.svg, or online at
* https://drive.google.com/file/d/0B1NwWmji69nocUs1cVJTbkdwMFk/edit?usp=sharing
* (it's a http://draw.io diagram)
*
* Any changes in this file must be represented in the diagram.
*
* The state machine only affects the soft button area code.
*/
#define CASE_RETURN_STRING(a) case a: return #a;
static inline const char*
button_state_to_str(enum button_state state) {
switch(state) {
CASE_RETURN_STRING(BUTTON_STATE_NONE);
CASE_RETURN_STRING(BUTTON_STATE_AREA);
CASE_RETURN_STRING(BUTTON_STATE_BOTTOM);
CASE_RETURN_STRING(BUTTON_STATE_BOTTOM_NEW);
CASE_RETURN_STRING(BUTTON_STATE_BOTTOM_TO_AREA);
}
return NULL;
}
static inline const char*
button_event_to_str(enum button_event event) {
switch(event) {
CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_R);
CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_L);
CASE_RETURN_STRING(BUTTON_EVENT_IN_AREA);
CASE_RETURN_STRING(BUTTON_EVENT_UP);
CASE_RETURN_STRING(BUTTON_EVENT_PRESS);
CASE_RETURN_STRING(BUTTON_EVENT_RELEASE);
CASE_RETURN_STRING(BUTTON_EVENT_TIMEOUT);
}
return NULL;
}
static inline bool
is_inside_button_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return t->y >= tp->buttons.area.top_edge;
}
static inline bool
is_inside_right_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return is_inside_button_area(tp, t) &&
t->x > tp->buttons.area.rightbutton_left_edge;
}
static inline bool
is_inside_left_area(struct tp_dispatch *tp, struct tp_touch *t)
{
return is_inside_button_area(tp, t) &&
!is_inside_right_area(tp, t);
}
static void
tp_button_set_timer(struct tp_dispatch *tp, uint64_t timeout)
{
struct itimerspec its;
its.it_interval.tv_sec = 0;
its.it_interval.tv_nsec = 0;
its.it_value.tv_sec = timeout / 1000;
its.it_value.tv_nsec = (timeout % 1000) * 1000 * 1000;
timerfd_settime(tp->buttons.timer_fd, TFD_TIMER_ABSTIME, &its, NULL);
}
static void
tp_button_set_enter_timer(struct tp_dispatch *tp, struct tp_touch *t)
{
t->button.timeout = t->millis + DEFAULT_BUTTON_ENTER_TIMEOUT;
tp_button_set_timer(tp, t->button.timeout);
}
static void
tp_button_set_leave_timer(struct tp_dispatch *tp, struct tp_touch *t)
{
t->button.timeout = t->millis + DEFAULT_BUTTON_LEAVE_TIMEOUT;
tp_button_set_timer(tp, t->button.timeout);
}
static void
tp_button_clear_timer(struct tp_dispatch *tp, struct tp_touch *t)
{
t->button.timeout = 0;
}
/*
* tp_button_set_state, change state and implement on-entry behavior
* as described in the state machine diagram.
*/
static void
tp_button_set_state(struct tp_dispatch *tp, struct tp_touch *t,
enum button_state new_state, enum button_event event)
{
tp_button_clear_timer(tp, t);
t->button.state = new_state;
switch (t->button.state) {
case BUTTON_STATE_NONE:
t->button.curr = 0;
break;
case BUTTON_STATE_AREA:
t->button.curr = BUTTON_EVENT_IN_AREA;
tp_set_pointer(tp, t);
break;
case BUTTON_STATE_BOTTOM:
break;
case BUTTON_STATE_BOTTOM_NEW:
t->button.curr = event;
tp_button_set_enter_timer(tp, t);
break;
case BUTTON_STATE_BOTTOM_TO_AREA:
tp_button_set_leave_timer(tp, t);
break;
}
}
static void
tp_button_none_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch (event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW, event);
break;
case BUTTON_EVENT_IN_AREA:
tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
case BUTTON_EVENT_RELEASE:
case BUTTON_EVENT_TIMEOUT:
break;
}
}
static void
tp_button_area_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch (event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
case BUTTON_EVENT_IN_AREA:
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
case BUTTON_EVENT_RELEASE:
case BUTTON_EVENT_TIMEOUT:
break;
}
}
static void
tp_button_bottom_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch (event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
if (event != t->button.curr)
tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW,
event);
break;
case BUTTON_EVENT_IN_AREA:
tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_TO_AREA, event);
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
case BUTTON_EVENT_RELEASE:
case BUTTON_EVENT_TIMEOUT:
break;
}
}
static void
tp_button_bottom_new_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch(event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
if (event != t->button.curr)
tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW,
event);
break;
case BUTTON_EVENT_IN_AREA:
tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM, event);
break;
case BUTTON_EVENT_RELEASE:
break;
case BUTTON_EVENT_TIMEOUT:
tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM, event);
break;
}
}
static void
tp_button_bottom_to_area_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event)
{
switch(event) {
case BUTTON_EVENT_IN_BOTTOM_R:
case BUTTON_EVENT_IN_BOTTOM_L:
if (event == t->button.curr)
tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM,
event);
else
tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW,
event);
break;
case BUTTON_EVENT_IN_AREA:
break;
case BUTTON_EVENT_UP:
tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
break;
case BUTTON_EVENT_PRESS:
case BUTTON_EVENT_RELEASE:
break;
case BUTTON_EVENT_TIMEOUT:
tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
break;
}
}
static void
tp_button_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
enum button_event event,
uint64_t time)
{
enum button_state current = t->button.state;
switch(t->button.state) {
case BUTTON_STATE_NONE:
tp_button_none_handle_event(tp, t, event);
break;
case BUTTON_STATE_AREA:
tp_button_area_handle_event(tp, t, event);
break;
case BUTTON_STATE_BOTTOM:
tp_button_bottom_handle_event(tp, t, event);
break;
case BUTTON_STATE_BOTTOM_NEW:
tp_button_bottom_new_handle_event(tp, t, event);
break;
case BUTTON_STATE_BOTTOM_TO_AREA:
tp_button_bottom_to_area_handle_event(tp, t, event);
break;
}
if (current != t->button.state)
log_debug("button state: from %s, event %s to %s\n",
button_state_to_str(current),
button_event_to_str(event),
button_state_to_str(t->button.state));
}
int
tp_button_handle_state(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
if (t->state == TOUCH_NONE)
continue;
if (t->state == TOUCH_END) {
tp_button_handle_event(tp, t, BUTTON_EVENT_UP, time);
} else if (t->dirty) {
if (is_inside_right_area(tp, t))
tp_button_handle_event(tp, t, BUTTON_EVENT_IN_BOTTOM_R, time);
else if (is_inside_left_area(tp, t))
tp_button_handle_event(tp, t, BUTTON_EVENT_IN_BOTTOM_L, time);
else
tp_button_handle_event(tp, t, BUTTON_EVENT_IN_AREA, time);
}
if (tp->queued & TOUCHPAD_EVENT_BUTTON_RELEASE)
tp_button_handle_event(tp, t, BUTTON_EVENT_RELEASE, time);
if (tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS)
tp_button_handle_event(tp, t, BUTTON_EVENT_PRESS, time);
}
return 0;
}
static void
tp_button_handle_timeout(struct tp_dispatch *tp, uint64_t now)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
if (t->button.timeout != 0 && t->button.timeout <= now) {
tp_button_clear_timer(tp, t);
tp_button_handle_event(tp, t, BUTTON_EVENT_TIMEOUT, now);
}
}
}
int
tp_process_button(struct tp_dispatch *tp,
const struct input_event *e,
uint64_t time)
{
uint32_t mask = 1 << (e->code - BTN_LEFT);
/* Ignore other buttons on clickpads */
if (tp->buttons.is_clickpad && e->code != BTN_LEFT) {
log_bug("received %s button event on a clickpad (kernel bug?)\n",
libevdev_event_code_get_name(EV_KEY, e->code));
return 0;
}
if (e->value) {
tp->buttons.state |= mask;
tp->queued |= TOUCHPAD_EVENT_BUTTON_PRESS;
} else {
tp->buttons.state &= ~mask;
tp->queued |= TOUCHPAD_EVENT_BUTTON_RELEASE;
}
return 0;
}
static void
tp_button_timeout_handler(void *data)
{
struct tp_dispatch *tp = data;
uint64_t expires;
int len;
struct timespec ts;
uint64_t now;
len = read(tp->buttons.timer_fd, &expires, sizeof expires);
if (len != sizeof expires)
/* This will only happen if the application made the fd
* non-blocking, but this function should only be called
* upon the timeout, so lets continue anyway. */
log_error("timerfd read error: %s\n", strerror(errno));
clock_gettime(CLOCK_MONOTONIC, &ts);
now = ts.tv_sec * 1000ULL + ts.tv_nsec / 1000000;
tp_button_handle_timeout(tp, now);
}
int
tp_init_buttons(struct tp_dispatch *tp,
struct evdev_device *device)
{
int width, height;
double diagonal;
tp->buttons.is_clickpad = libevdev_has_property(device->evdev,
INPUT_PROP_BUTTONPAD);
if (libevdev_has_event_code(device->evdev, EV_KEY, BTN_MIDDLE) ||
libevdev_has_event_code(device->evdev, EV_KEY, BTN_RIGHT)) {
if (tp->buttons.is_clickpad)
log_bug("clickpad advertising right button (kernel bug?)\n");
} else {
if (!tp->buttons.is_clickpad)
log_bug("non clickpad without right button (kernel bug)?\n");
}
width = abs(device->abs.max_x - device->abs.min_x);
height = abs(device->abs.max_y - device->abs.min_y);
diagonal = sqrt(width*width + height*height);
tp->buttons.motion_dist = diagonal * DEFAULT_BUTTON_MOTION_THRESHOLD;
if (libevdev_get_id_vendor(device->evdev) == 0x5ac) /* Apple */
tp->buttons.use_clickfinger = true;
if (tp->buttons.is_clickpad && !tp->buttons.use_clickfinger) {
tp->buttons.area.top_edge = height * .8 + device->abs.min_y;
tp->buttons.area.rightbutton_left_edge = width/2 + device->abs.min_x;
tp->buttons.timer_fd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
if (tp->buttons.timer_fd == -1)
return -1;
tp->buttons.source =
libinput_add_fd(tp->device->base.seat->libinput,
tp->buttons.timer_fd,
tp_button_timeout_handler,
tp);
if (tp->buttons.source == NULL)
return -1;
} else {
tp->buttons.area.top_edge = INT_MAX;
}
return 0;
}
void
tp_destroy_buttons(struct tp_dispatch *tp)
{
if (tp->buttons.source) {
libinput_remove_source(tp->device->base.seat->libinput,
tp->buttons.source);
tp->buttons.source = NULL;
}
if (tp->buttons.timer_fd > -1) {
close(tp->buttons.timer_fd);
tp->buttons.timer_fd = -1;
}
}
static int
tp_post_clickfinger_buttons(struct tp_dispatch *tp, uint64_t time)
{
uint32_t current, old, button;
enum libinput_pointer_button_state state;
current = tp->buttons.state;
old = tp->buttons.old_state;
if (current == old)
return 0;
if (current) {
switch (tp->nfingers_down) {
case 1: button = BTN_LEFT; break;
case 2: button = BTN_RIGHT; break;
case 3: button = BTN_MIDDLE; break;
default:
return 0;
}
tp->buttons.active = button;
state = LIBINPUT_POINTER_BUTTON_STATE_PRESSED;
} else {
button = tp->buttons.active;
tp->buttons.active = 0;
state = LIBINPUT_POINTER_BUTTON_STATE_RELEASED;
}
if (button)
pointer_notify_button(&tp->device->base,
time,
button,
state);
return 1;
}
static int
tp_post_physical_buttons(struct tp_dispatch *tp, uint64_t time)
{
uint32_t current, old, button;
current = tp->buttons.state;
old = tp->buttons.old_state;
button = BTN_LEFT;
while (current || old) {
enum libinput_pointer_button_state state;
if ((current & 0x1) ^ (old & 0x1)) {
if (!!(current & 0x1))
state = LIBINPUT_POINTER_BUTTON_STATE_PRESSED;
else
state = LIBINPUT_POINTER_BUTTON_STATE_RELEASED;
pointer_notify_button(&tp->device->base,
time,
button,
state);
}
button++;
current >>= 1;
old >>= 1;
}
return 0;
}
static int
tp_post_softbutton_buttons(struct tp_dispatch *tp, uint64_t time)
{
uint32_t current, old, button;
enum libinput_pointer_button_state state;
enum { AREA = 0x01, LEFT = 0x02, RIGHT = 0x04 };
current = tp->buttons.state;
old = tp->buttons.old_state;
button = 0;
if (!tp->buttons.click_pending && current == old)
return 0;
if (current) {
struct tp_touch *t;
tp_for_each_touch(tp, t) {
switch (t->button.curr) {
case BUTTON_EVENT_IN_AREA:
button |= AREA;
break;
case BUTTON_EVENT_IN_BOTTOM_L:
button |= LEFT;
break;
case BUTTON_EVENT_IN_BOTTOM_R:
button |= RIGHT;
break;
default:
break;
}
}
switch (button) {
case 0:
/* No touches, wait for a touch before processing */
tp->buttons.click_pending = true;
return 0;
case RIGHT:
case RIGHT | AREA:
/* Some touches in right, no touches in left */
button = BTN_RIGHT;
break;
case LEFT | RIGHT:
case LEFT | RIGHT | AREA:
/* Some touches in left and some in right */
button = BTN_MIDDLE;
break;
default:
button = BTN_LEFT;
}
tp->buttons.active = button;
state = LIBINPUT_POINTER_BUTTON_STATE_PRESSED;
} else {
button = tp->buttons.active;
tp->buttons.active = 0;
state = LIBINPUT_POINTER_BUTTON_STATE_RELEASED;
}
tp->buttons.click_pending = false;
if (button)
pointer_notify_button(&tp->device->base,
time,
button,
state);
return 1;
}
int
tp_post_button_events(struct tp_dispatch *tp, uint64_t time)
{
if (tp->buttons.is_clickpad) {
if (tp->buttons.use_clickfinger)
return tp_post_clickfinger_buttons(tp, time);
else
return tp_post_softbutton_buttons(tp, time);
}
return tp_post_physical_buttons(tp, time);
}
int
tp_button_touch_active(struct tp_dispatch *tp, struct tp_touch *t)
{
return t->button.state == BUTTON_STATE_AREA;
}

View file

@ -97,7 +97,7 @@ tap_event_to_str(enum tap_event event) {
static void
tp_tap_notify(struct tp_dispatch *tp,
uint32_t time,
uint64_t time,
int nfingers,
enum libinput_pointer_button_state state)
{
@ -118,9 +118,9 @@ tp_tap_notify(struct tp_dispatch *tp,
}
static void
tp_tap_set_timer(struct tp_dispatch *tp, uint32_t time)
tp_tap_set_timer(struct tp_dispatch *tp, uint64_t time)
{
uint32_t timeout = time + DEFAULT_TAP_TIMEOUT_PERIOD;
uint64_t timeout = time + DEFAULT_TAP_TIMEOUT_PERIOD;
struct itimerspec its;
its.it_interval.tv_sec = 0;
@ -139,7 +139,7 @@ tp_tap_clear_timer(struct tp_dispatch *tp)
}
static void
tp_tap_idle_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_idle_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -160,7 +160,7 @@ tp_tap_idle_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t
}
static void
tp_tap_touch_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_touch_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -185,7 +185,7 @@ tp_tap_touch_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t
}
static void
tp_tap_hold_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_hold_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -206,7 +206,7 @@ tp_tap_hold_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t
}
static void
tp_tap_tapped_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_tapped_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -230,7 +230,7 @@ tp_tap_tapped_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_
}
static void
tp_tap_touch2_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_touch2_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -256,7 +256,7 @@ tp_tap_touch2_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_
}
static void
tp_tap_touch2_hold_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_touch2_hold_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -278,7 +278,7 @@ tp_tap_touch2_hold_handle_event(struct tp_dispatch *tp, enum tap_event event, ui
}
static void
tp_tap_touch3_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_touch3_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -303,7 +303,7 @@ tp_tap_touch3_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_
}
static void
tp_tap_touch3_hold_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_touch3_hold_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -324,7 +324,7 @@ tp_tap_touch3_hold_handle_event(struct tp_dispatch *tp, enum tap_event event, ui
}
static void
tp_tap_dragging_or_doubletap_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_dragging_or_doubletap_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
case TAP_EVENT_TOUCH:
@ -349,7 +349,7 @@ tp_tap_dragging_or_doubletap_handle_event(struct tp_dispatch *tp, enum tap_event
}
static void
tp_tap_dragging_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_dragging_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -372,7 +372,7 @@ tp_tap_dragging_handle_event(struct tp_dispatch *tp, enum tap_event event, uint3
}
static void
tp_tap_dragging_wait_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_dragging_wait_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -395,7 +395,7 @@ tp_tap_dragging_wait_handle_event(struct tp_dispatch *tp, enum tap_event event,
}
static void
tp_tap_dragging2_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_dragging2_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -418,7 +418,7 @@ tp_tap_dragging2_handle_event(struct tp_dispatch *tp, enum tap_event event, uint
}
static void
tp_tap_dead_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_dead_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
switch (event) {
@ -435,7 +435,7 @@ tp_tap_dead_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t
}
static void
tp_tap_handle_event(struct tp_dispatch *tp, enum tap_event event, uint32_t time)
tp_tap_handle_event(struct tp_dispatch *tp, enum tap_event event, uint64_t time)
{
enum tp_tap_state current;
if (!tp->tap.enabled)
@ -503,7 +503,7 @@ tp_tap_exceeds_motion_threshold(struct tp_dispatch *tp, struct tp_touch *t)
}
int
tp_tap_handle_state(struct tp_dispatch *tp, uint32_t time)
tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
int filter_motion = 0;
@ -554,7 +554,7 @@ tp_tap_timeout_handler(void *data)
uint64_t expires;
int len;
struct timespec ts;
uint32_t now;
uint64_t now;
len = read(touchpad->tap.timer_fd, &expires, sizeof expires);
if (len != sizeof expires)
@ -564,13 +564,13 @@ tp_tap_timeout_handler(void *data)
log_error("timerfd read error: %s\n", strerror(errno));
clock_gettime(CLOCK_MONOTONIC, &ts);
now = ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
now = ts.tv_sec * 1000ULL + ts.tv_nsec / 1000000;
tp_tap_handle_timeout(touchpad, now);
}
unsigned int
tp_tap_handle_timeout(struct tp_dispatch *tp, uint32_t time)
tp_tap_handle_timeout(struct tp_dispatch *tp, uint64_t time)
{
if (!tp->tap.enabled)
return 0;
@ -615,6 +615,8 @@ tp_destroy_tap(struct tp_dispatch *tp)
libinput_remove_source(tp->device->base.seat->libinput, tp->tap.source);
tp->tap.source = NULL;
}
if (tp->tap.timer_fd > -1)
if (tp->tap.timer_fd > -1) {
close(tp->tap.timer_fd);
tp->tap.timer_fd = -1;
}
}

View file

@ -51,7 +51,7 @@ static double
tp_accel_profile(struct motion_filter *filter,
void *data,
double velocity,
uint32_t time)
uint64_t time)
{
struct tp_dispatch *tp =
(struct tp_dispatch *) data;
@ -80,7 +80,7 @@ tp_motion_history_offset(struct tp_touch *t, int offset)
static void
tp_filter_motion(struct tp_dispatch *tp,
double *dx, double *dy, uint32_t time)
double *dx, double *dy, uint64_t time)
{
struct motion_params motion;
@ -152,24 +152,14 @@ tp_get_touch(struct tp_dispatch *tp, unsigned int slot)
static inline void
tp_begin_touch(struct tp_dispatch *tp, struct tp_touch *t)
{
struct tp_touch *tmp = NULL;
if (t->state != TOUCH_UPDATE) {
tp_motion_history_reset(t);
t->dirty = true;
t->state = TOUCH_BEGIN;
t->pinned.is_pinned = false;
tp->nfingers_down++;
assert(tp->nfingers_down >= 1);
tp->queued |= TOUCHPAD_EVENT_MOTION;
tp_for_each_touch(tp, tmp) {
if (tmp->is_pointer)
break;
}
if (!tmp->is_pointer) {
t->is_pointer = true;
}
}
}
@ -182,6 +172,7 @@ tp_end_touch(struct tp_dispatch *tp, struct tp_touch *t)
t->dirty = true;
t->is_pointer = false;
t->state = TOUCH_END;
t->pinned.is_pinned = false;
assert(tp->nfingers_down >= 1);
tp->nfingers_down--;
tp->queued |= TOUCHPAD_EVENT_MOTION;
@ -215,7 +206,7 @@ tp_get_delta(struct tp_touch *t, double *dx, double *dy)
static void
tp_process_absolute(struct tp_dispatch *tp,
const struct input_event *e,
uint32_t time)
uint64_t time)
{
struct tp_touch *t = tp_current_touch(tp);
@ -247,7 +238,7 @@ tp_process_absolute(struct tp_dispatch *tp,
static void
tp_process_absolute_st(struct tp_dispatch *tp,
const struct input_event *e,
uint32_t time)
uint64_t time)
{
struct tp_touch *t = tp_current_touch(tp);
@ -270,7 +261,7 @@ tp_process_absolute_st(struct tp_dispatch *tp,
static void
tp_process_fake_touch(struct tp_dispatch *tp,
const struct input_event *e,
uint32_t time)
uint64_t time)
{
struct tp_touch *t;
unsigned int fake_touches;
@ -318,22 +309,13 @@ tp_process_fake_touch(struct tp_dispatch *tp,
static void
tp_process_key(struct tp_dispatch *tp,
const struct input_event *e,
uint32_t time)
uint64_t time)
{
uint32_t mask;
switch (e->code) {
case BTN_LEFT:
case BTN_MIDDLE:
case BTN_RIGHT:
mask = 1 << (e->code - BTN_LEFT);
if (e->value) {
tp->buttons.state |= mask;
tp->queued |= TOUCHPAD_EVENT_BUTTON_PRESS;
} else {
tp->buttons.state &= ~mask;
tp->queued |= TOUCHPAD_EVENT_BUTTON_RELEASE;
}
tp_process_button(tp, e, time);
break;
case BTN_TOUCH:
case BTN_TOOL_DOUBLETAP:
@ -346,54 +328,60 @@ tp_process_key(struct tp_dispatch *tp,
}
static void
tp_unpin_finger(struct tp_dispatch *tp)
tp_unpin_finger(struct tp_dispatch *tp, struct tp_touch *t)
{
unsigned int xdist, ydist;
if (!t->pinned.is_pinned)
return;
xdist = abs(t->x - t->pinned.center_x);
ydist = abs(t->y - t->pinned.center_y);
if (xdist * xdist + ydist * ydist >=
tp->buttons.motion_dist * tp->buttons.motion_dist) {
t->pinned.is_pinned = false;
tp_set_pointer(tp, t);
}
}
static void
tp_pin_fingers(struct tp_dispatch *tp)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
if (t->is_pinned) {
t->is_pinned = false;
if (t->state != TOUCH_END &&
tp->nfingers_down == 1)
t->is_pointer = true;
break;
}
tp_for_each_touch(tp, t) {
t->is_pointer = false;
t->pinned.is_pinned = true;
t->pinned.center_x = t->x;
t->pinned.center_y = t->y;
}
}
static void
tp_pin_finger(struct tp_dispatch *tp)
static int
tp_touch_active(struct tp_dispatch *tp, struct tp_touch *t)
{
struct tp_touch *t,
*pinned = NULL;
return (t->state == TOUCH_BEGIN || t->state == TOUCH_UPDATE) &&
!t->pinned.is_pinned && tp_button_touch_active(tp, t);
}
tp_for_each_touch(tp, t) {
if (t->is_pinned) {
pinned = t;
break;
}
void
tp_set_pointer(struct tp_dispatch *tp, struct tp_touch *t)
{
struct tp_touch *tmp = NULL;
/* Only set the touch as pointer if we don't have one yet */
tp_for_each_touch(tp, tmp) {
if (tmp->is_pointer)
return;
}
assert(!pinned);
pinned = tp_current_touch(tp);
if (tp->nfingers_down != 1) {
tp_for_each_touch(tp, t) {
if (t == pinned)
continue;
if (t->y > pinned->y)
pinned = t;
}
}
pinned->is_pinned = true;
pinned->is_pointer = false;
if (tp_touch_active(tp, t))
t->is_pointer = true;
}
static void
tp_process_state(struct tp_dispatch *tp, uint32_t time)
tp_process_state(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
struct tp_touch *first = tp_get_touch(tp, 0);
@ -409,20 +397,25 @@ tp_process_state(struct tp_dispatch *tp, uint32_t time)
tp_motion_hysteresis(tp, t);
tp_motion_history_push(t);
tp_unpin_finger(tp, t);
}
/* We have a physical button down event on a clickpad. For drag and
drop, this means we try to identify which finger pressed the
physical button and "pin" it, i.e. remove pointer-moving
capabilities from it.
tp_button_handle_state(tp, time);
/*
* We have a physical button down event on a clickpad. To avoid
* spurious pointer moves by the clicking finger we pin all fingers.
* We unpin fingers when they move more then a certain threshold to
* to allow drag and drop.
*/
if ((tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS) &&
!tp->buttons.has_buttons)
tp_pin_finger(tp);
tp->buttons.is_clickpad)
tp_pin_fingers(tp);
}
static void
tp_post_process_state(struct tp_dispatch *tp, uint32_t time)
tp_post_process_state(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
@ -441,14 +434,11 @@ tp_post_process_state(struct tp_dispatch *tp, uint32_t time)
tp->buttons.old_state = tp->buttons.state;
if (tp->queued & TOUCHPAD_EVENT_BUTTON_RELEASE)
tp_unpin_finger(tp);
tp->queued = TOUCHPAD_EVENT_NONE;
}
static void
tp_post_twofinger_scroll(struct tp_dispatch *tp, uint32_t time)
tp_post_twofinger_scroll(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
int nchanged = 0;
@ -456,7 +446,7 @@ tp_post_twofinger_scroll(struct tp_dispatch *tp, uint32_t time)
double tmpx, tmpy;
tp_for_each_touch(tp, t) {
if (t->dirty) {
if (tp_touch_active(tp, t) && t->dirty) {
nchanged++;
tp_get_delta(t, &tmpx, &tmpy);
@ -507,14 +497,18 @@ tp_post_twofinger_scroll(struct tp_dispatch *tp, uint32_t time)
}
static int
tp_post_scroll_events(struct tp_dispatch *tp, uint32_t time)
tp_post_scroll_events(struct tp_dispatch *tp, uint64_t time)
{
/* don't scroll if a clickpad is held down */
if (!tp->buttons.has_buttons &&
(tp->buttons.state || tp->buttons.old_state))
return 0;
struct tp_touch *t;
int nfingers_down = 0;
if (tp->nfingers_down != 2) {
/* Only count active touches for 2 finger scrolling */
tp_for_each_touch(tp, t) {
if (tp_touch_active(tp, t))
nfingers_down++;
}
if (nfingers_down != 2) {
/* terminate scrolling with a zero scroll event to notify
* caller that it really ended now */
if (tp->scroll.state != SCROLL_STATE_NONE) {
@ -538,89 +532,8 @@ tp_post_scroll_events(struct tp_dispatch *tp, uint32_t time)
return 0;
}
static int
tp_post_clickfinger_buttons(struct tp_dispatch *tp, uint32_t time)
{
uint32_t current, old, button;
enum libinput_pointer_button_state state;
current = tp->buttons.state;
old = tp->buttons.old_state;
if (current == old)
return 0;
switch (tp->nfingers_down) {
case 1: button = BTN_LEFT; break;
case 2: button = BTN_RIGHT; break;
case 3: button = BTN_MIDDLE; break;
default:
return 0;
}
if (current)
state = LIBINPUT_POINTER_BUTTON_STATE_PRESSED;
else
state = LIBINPUT_POINTER_BUTTON_STATE_RELEASED;
pointer_notify_button(&tp->device->base,
time,
button,
state);
return 1;
}
static int
tp_post_physical_buttons(struct tp_dispatch *tp, uint32_t time)
{
uint32_t current, old, button;
current = tp->buttons.state;
old = tp->buttons.old_state;
button = BTN_LEFT;
while (current || old) {
enum libinput_pointer_button_state state;
if ((current & 0x1) ^ (old & 0x1)) {
if (!!(current & 0x1))
state = LIBINPUT_POINTER_BUTTON_STATE_PRESSED;
else
state = LIBINPUT_POINTER_BUTTON_STATE_RELEASED;
pointer_notify_button(&tp->device->base,
time,
button,
state);
}
button++;
current >>= 1;
old >>= 1;
}
return 0;
}
static int
tp_post_button_events(struct tp_dispatch *tp, uint32_t time)
{
int rc;
if ((tp->queued &
(TOUCHPAD_EVENT_BUTTON_PRESS|TOUCHPAD_EVENT_BUTTON_RELEASE)) == 0)
return 0;
if (tp->buttons.has_buttons)
rc = tp_post_physical_buttons(tp, time);
else
rc = tp_post_clickfinger_buttons(tp, time);
return rc;
}
static void
tp_post_events(struct tp_dispatch *tp, uint32_t time)
tp_post_events(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t = tp_current_touch(tp);
double dx, dy;
@ -661,7 +574,7 @@ static void
tp_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *e,
uint32_t time)
uint64_t time)
{
struct tp_dispatch *tp =
(struct tp_dispatch *)dispatch;
@ -691,6 +604,7 @@ tp_destroy(struct evdev_dispatch *dispatch)
(struct tp_dispatch*)dispatch;
tp_destroy_tap(tp);
tp_destroy_buttons(tp);
if (tp->filter)
tp->filter->interface->destroy(tp->filter);
@ -703,10 +617,18 @@ static struct evdev_dispatch_interface tp_interface = {
tp_destroy
};
static void
tp_init_touch(struct tp_dispatch *tp,
struct tp_touch *t)
{
t->button.state = BUTTON_STATE_NONE;
}
static int
tp_init_slots(struct tp_dispatch *tp,
struct evdev_device *device)
{
size_t i;
const struct input_absinfo *absinfo;
absinfo = libevdev_get_abs_info(device->evdev, ABS_MT_SLOT);
@ -715,15 +637,38 @@ tp_init_slots(struct tp_dispatch *tp,
tp->slot = absinfo->value;
tp->has_mt = true;
} else {
tp->ntouches = 5; /* FIXME: based on DOUBLETAP, etc. */
struct map {
unsigned int code;
int ntouches;
} max_touches[] = {
{ BTN_TOOL_QUINTTAP, 5 },
{ BTN_TOOL_QUADTAP, 4 },
{ BTN_TOOL_TRIPLETAP, 3 },
{ BTN_TOOL_DOUBLETAP, 2 },
};
struct map *m;
tp->slot = 0;
tp->has_mt = false;
tp->ntouches = 1;
ARRAY_FOR_EACH(max_touches, m) {
if (libevdev_has_event_code(device->evdev,
EV_KEY,
m->code)) {
tp->ntouches = m->ntouches;
break;
}
}
}
tp->touches = calloc(tp->ntouches,
sizeof(struct tp_touch));
if (!tp->touches)
return -1;
for (i = 0; i < tp->ntouches; i++)
tp_init_touch(tp, &tp->touches[i]);
return 0;
}
@ -765,6 +710,7 @@ tp_init(struct tp_dispatch *tp,
tp->base.interface = &tp_interface;
tp->device = device;
tp->tap.timer_fd = -1;
tp->buttons.timer_fd = -1;
if (tp_init_slots(tp, device) != 0)
return -1;
@ -778,10 +724,6 @@ tp_init(struct tp_dispatch *tp,
tp->hysteresis.margin_y =
diagonal / DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR;
if (libevdev_has_event_code(device->evdev, EV_KEY, BTN_MIDDLE) ||
libevdev_has_event_code(device->evdev, EV_KEY, BTN_RIGHT))
tp->buttons.has_buttons = true;
if (tp_init_scroll(tp) != 0)
return -1;
@ -791,6 +733,9 @@ tp_init(struct tp_dispatch *tp,
if (tp_init_tap(tp) != 0)
return -1;
if (tp_init_buttons(tp, device) != 0)
return -1;
return 0;
}

View file

@ -46,6 +46,24 @@ enum touch_state {
TOUCH_END
};
enum button_event {
BUTTON_EVENT_IN_BOTTOM_R = 30,
BUTTON_EVENT_IN_BOTTOM_L,
BUTTON_EVENT_IN_AREA,
BUTTON_EVENT_UP,
BUTTON_EVENT_PRESS,
BUTTON_EVENT_RELEASE,
BUTTON_EVENT_TIMEOUT,
};
enum button_state {
BUTTON_STATE_NONE,
BUTTON_STATE_AREA,
BUTTON_STATE_BOTTOM,
BUTTON_STATE_BOTTOM_NEW,
BUTTON_STATE_BOTTOM_TO_AREA,
};
enum scroll_state {
SCROLL_STATE_NONE,
SCROLL_STATE_SCROLLING
@ -77,10 +95,9 @@ struct tp_touch {
bool dirty;
bool fake; /* a fake touch */
bool is_pointer; /* the pointer-controlling touch */
bool is_pinned; /* holds the phys. button */
int32_t x;
int32_t y;
uint32_t millis;
uint64_t millis;
struct {
struct tp_motion samples[TOUCHPAD_HISTORY_LENGTH];
@ -92,6 +109,24 @@ struct tp_touch {
int32_t center_x;
int32_t center_y;
} hysteresis;
/* A pinned touchpoint is the one that pressed the physical button
* on a clickpad. After the release, it won't move until the center
* moves more than a threshold away from the original coordinates
*/
struct {
bool is_pinned;
int32_t center_x;
int32_t center_y;
} pinned;
/* Software-button state and timeout if applicable */
struct {
enum button_state state;
/* We use button_event here so we can use == on events */
enum button_event curr;
uint64_t timeout;
} button;
};
struct tp_dispatch {
@ -119,9 +154,28 @@ struct tp_dispatch {
} accel;
struct {
bool has_buttons; /* true for physical LMR buttons */
bool is_clickpad; /* true for clickpads */
bool use_clickfinger; /* number of fingers decides button number */
bool click_pending;
uint32_t state;
uint32_t old_state;
uint32_t motion_dist; /* for pinned touches */
unsigned int active; /* currently active button, for release event */
/* Only used for clickpads. The software button area is always
* a horizontal strip across the touchpad. Depending on the
* rightbutton_left_edge value, the buttons are split according to the
* edge settings.
*/
struct {
int32_t top_edge;
int32_t rightbutton_left_edge;
} area;
unsigned int timeout; /* current timeout in ms */
int timer_fd;
struct libinput_source *source;
} buttons; /* physical buttons */
struct {
@ -146,11 +200,14 @@ struct tp_dispatch {
void
tp_get_delta(struct tp_touch *t, double *dx, double *dy);
void
tp_set_pointer(struct tp_dispatch *tp, struct tp_touch *t);
int
tp_tap_handle_state(struct tp_dispatch *tp, uint32_t time);
tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time);
unsigned int
tp_tap_handle_timeout(struct tp_dispatch *tp, uint32_t time);
tp_tap_handle_timeout(struct tp_dispatch *tp, uint64_t time);
int
tp_init_tap(struct tp_dispatch *tp);
@ -158,4 +215,24 @@ tp_init_tap(struct tp_dispatch *tp);
void
tp_destroy_tap(struct tp_dispatch *tp);
int
tp_init_buttons(struct tp_dispatch *tp, struct evdev_device *device);
void
tp_destroy_buttons(struct tp_dispatch *tp);
int
tp_process_button(struct tp_dispatch *tp,
const struct input_event *e,
uint64_t time);
int
tp_post_button_events(struct tp_dispatch *tp, uint64_t time);
int
tp_button_handle_state(struct tp_dispatch *tp, uint64_t time);
int
tp_button_touch_active(struct tp_dispatch *tp, struct tp_touch *t);
#endif

View file

@ -211,7 +211,7 @@ static double
touchpad_profile(struct motion_filter *filter,
void *data,
double velocity,
uint32_t time)
uint64_t time)
{
struct touchpad_dispatch *touchpad =
(struct touchpad_dispatch *) data;
@ -273,7 +273,7 @@ touchpad_get_delta(struct touchpad_dispatch *touchpad, double *dx, double *dy)
static void
filter_motion(struct touchpad_dispatch *touchpad,
double *dx, double *dy, uint32_t time)
double *dx, double *dy, uint64_t time)
{
struct motion_params motion;
@ -287,7 +287,7 @@ filter_motion(struct touchpad_dispatch *touchpad,
}
static void
notify_button_pressed(struct touchpad_dispatch *touchpad, uint32_t time)
notify_button_pressed(struct touchpad_dispatch *touchpad, uint64_t time)
{
pointer_notify_button(
&touchpad->device->base,
@ -297,7 +297,7 @@ notify_button_pressed(struct touchpad_dispatch *touchpad, uint32_t time)
}
static void
notify_button_released(struct touchpad_dispatch *touchpad, uint32_t time)
notify_button_released(struct touchpad_dispatch *touchpad, uint64_t time)
{
pointer_notify_button(
&touchpad->device->base,
@ -307,16 +307,16 @@ notify_button_released(struct touchpad_dispatch *touchpad, uint32_t time)
}
static void
notify_tap(struct touchpad_dispatch *touchpad, uint32_t time)
notify_tap(struct touchpad_dispatch *touchpad, uint64_t time)
{
notify_button_pressed(touchpad, time);
notify_button_released(touchpad, time);
}
static void
process_fsm_events(struct touchpad_dispatch *touchpad, uint32_t time)
process_fsm_events(struct touchpad_dispatch *touchpad, uint64_t time)
{
uint32_t timeout = UINT32_MAX;
uint64_t timeout = UINT64_MAX;
enum fsm_event event;
unsigned int i;
@ -398,7 +398,7 @@ process_fsm_events(struct touchpad_dispatch *touchpad, uint32_t time)
}
}
if (timeout != UINT32_MAX) {
if (timeout != UINT64_MAX) {
struct itimerspec its;
its.it_interval.tv_sec = 0;
@ -447,7 +447,7 @@ fsm_timeout_handler(void *data)
uint64_t expires;
int len;
struct timespec ts;
uint32_t now;
uint64_t now;
len = read(touchpad->fsm.timer.fd, &expires, sizeof expires);
if (len != sizeof expires)
@ -458,7 +458,7 @@ fsm_timeout_handler(void *data)
if (touchpad->fsm.events_count == 0) {
clock_gettime(CLOCK_MONOTONIC, &ts);
now = ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
now = ts.tv_sec * 1000ULL + ts.tv_nsec / 1000000;
push_fsm_event(touchpad, FSM_EVENT_TIMEOUT);
process_fsm_events(touchpad, now);
@ -466,7 +466,7 @@ fsm_timeout_handler(void *data)
}
static void
touchpad_update_state(struct touchpad_dispatch *touchpad, uint32_t time)
touchpad_update_state(struct touchpad_dispatch *touchpad, uint64_t time)
{
int motion_index;
int center_x, center_y;
@ -618,7 +618,7 @@ static inline void
process_key(struct touchpad_dispatch *touchpad,
struct evdev_device *device,
struct input_event *e,
uint32_t time)
uint64_t time)
{
uint32_t code;
@ -685,7 +685,7 @@ static void
touchpad_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *e,
uint32_t time)
uint64_t time)
{
struct touchpad_dispatch *touchpad =
(struct touchpad_dispatch *) dispatch;

View file

@ -110,7 +110,7 @@ evdev_device_transform_y(struct evdev_device *device,
}
static void
evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
evdev_flush_pending_event(struct evdev_device *device, uint64_t time)
{
int32_t cx, cy;
li_fixed_t x, y;
@ -309,7 +309,7 @@ evdev_process_key(struct evdev_device *device, struct input_event *e, int time)
static void
evdev_process_touch(struct evdev_device *device,
struct input_event *e,
uint32_t time)
uint64_t time)
{
switch (e->code) {
case ABS_MT_SLOT:
@ -358,7 +358,7 @@ evdev_process_absolute_motion(struct evdev_device *device,
static inline void
evdev_process_relative(struct evdev_device *device,
struct input_event *e, uint32_t time)
struct input_event *e, uint64_t time)
{
struct libinput_device *base = &device->base;
@ -406,7 +406,7 @@ evdev_process_relative(struct evdev_device *device,
static inline void
evdev_process_absolute(struct evdev_device *device,
struct input_event *e,
uint32_t time)
uint64_t time)
{
if (device->is_mt) {
evdev_process_touch(device, e, time);
@ -441,7 +441,7 @@ static void
fallback_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *event,
uint32_t time)
uint64_t time)
{
int need_frame = 0;
@ -491,7 +491,7 @@ static inline void
evdev_process_event(struct evdev_device *device, struct input_event *e)
{
struct evdev_dispatch *dispatch = device->dispatch;
uint32_t time = e->time.tv_sec * 1000 + e->time.tv_usec / 1000;
uint64_t time = e->time.tv_sec * 1000ULL + e->time.tv_usec / 1000;
dispatch->interface->process(dispatch, device, e, time);
}

View file

@ -101,7 +101,7 @@ struct evdev_dispatch_interface {
void (*process)(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *event,
uint32_t time);
uint64_t time);
/* Destroy an event dispatch handler and free all its resources. */
void (*destroy)(struct evdev_dispatch *dispatch);

View file

@ -32,7 +32,7 @@
void
filter_dispatch(struct motion_filter *filter,
struct motion_params *motion,
void *data, uint32_t time)
void *data, uint64_t time)
{
filter->interface->filter(filter, motion, data, time);
}
@ -48,7 +48,7 @@ filter_dispatch(struct motion_filter *filter,
struct pointer_tracker {
double dx;
double dy;
uint32_t time;
uint64_t time;
int dir;
};
@ -128,7 +128,7 @@ get_direction(int dx, int dy)
static void
feed_trackers(struct pointer_accelerator *accel,
double dx, double dy,
uint32_t time)
uint64_t time)
{
int i, current;
struct pointer_tracker *trackers = accel->trackers;
@ -157,7 +157,7 @@ tracker_by_offset(struct pointer_accelerator *accel, unsigned int offset)
}
static double
calculate_tracker_velocity(struct pointer_tracker *tracker, uint32_t time)
calculate_tracker_velocity(struct pointer_tracker *tracker, uint64_t time)
{
int dx;
int dy;
@ -170,7 +170,7 @@ calculate_tracker_velocity(struct pointer_tracker *tracker, uint32_t time)
}
static double
calculate_velocity(struct pointer_accelerator *accel, uint32_t time)
calculate_velocity(struct pointer_accelerator *accel, uint64_t time)
{
struct pointer_tracker *tracker;
double velocity;
@ -224,14 +224,14 @@ calculate_velocity(struct pointer_accelerator *accel, uint32_t time)
static double
acceleration_profile(struct pointer_accelerator *accel,
void *data, double velocity, uint32_t time)
void *data, double velocity, uint64_t time)
{
return accel->profile(&accel->base, data, velocity, time);
}
static double
calculate_acceleration(struct pointer_accelerator *accel,
void *data, double velocity, uint32_t time)
void *data, double velocity, uint64_t time)
{
double factor;
@ -273,7 +273,7 @@ apply_softening(struct pointer_accelerator *accel,
static void
accelerator_filter(struct motion_filter *filter,
struct motion_params *motion,
void *data, uint32_t time)
void *data, uint64_t time)
{
struct pointer_accelerator *accel =
(struct pointer_accelerator *) filter;

View file

@ -34,13 +34,13 @@ struct motion_filter;
void
filter_dispatch(struct motion_filter *filter,
struct motion_params *motion,
void *data, uint32_t time);
void *data, uint64_t time);
struct motion_filter_interface {
void (*filter)(struct motion_filter *filter,
struct motion_params *motion,
void *data, uint32_t time);
void *data, uint64_t time);
void (*destroy)(struct motion_filter *filter);
};
@ -54,7 +54,7 @@ create_linear_acceleration_filter(double speed);
typedef double (*accel_profile_func_t)(struct motion_filter *filter,
void *data,
double velocity,
uint32_t time);
uint64_t time);
struct motion_filter *
create_pointer_accelator_filter(accel_profile_func_t filter);

View file

@ -38,6 +38,46 @@ extern "C" {
* behind an API.
*/
/**
* @page tpbuttons Touchpad button behavior
*
* For touchpad devices without physical buttons, libinput enables an
* emulated right button area through either of two methods.
*
* Software button areas
* =====================
* On most touchpads, the bottom area of the touchpad is split into a a left
* and a right-button area. Pressing the touchpad down with a finger in
* those areas will generate clicks as shown in the diagram below:
*
* @code
+------------------------+
| |
| |
| LEFT |
| |
| |
+------------------------+
| LEFT | RIGHT |
+------------------------+
* @endcode
*
* Generally, the touchpad will emulate a right-button click if the finger
* was set down in the right button area and did not leave the
* right button area before clicking, even if another finger was already
* down on the touchpad in another area.
* A middle click is generated by clicking the touchpad when one finger is
* in the bottom left button area, and one finger is in the botton right
* button area.
* The exact behavior of the touchpad is implementation-dependent.
*
* Clickfinger
* ===========
* On Apple touchpads, no button areas are provided. Instead, use a
* two-finger click for a right button click, and a three-finger click for a
* middle button click.
*/
/**
* @ingroup fixed_point
*

View file

@ -92,6 +92,7 @@ static int events[] = {
EV_KEY, BTN_TOOL_DOUBLETAP,
EV_KEY, BTN_TOOL_TRIPLETAP,
EV_KEY, BTN_TOOL_QUADTAP,
INPUT_PROP_MAX, INPUT_PROP_BUTTONPAD,
-1, -1
};

View file

@ -70,10 +70,10 @@ START_TEST(touchpad_2fg_no_motion)
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_touch_down(dev, 1, 70, 70);
litest_touch_move_to(dev, 0, 50, 50, 80, 50, 5);
litest_touch_move_to(dev, 1, 70, 70, 80, 50, 5);
litest_touch_down(dev, 0, 20, 20);
litest_touch_down(dev, 1, 70, 20);
litest_touch_move_to(dev, 0, 20, 20, 80, 80, 5);
litest_touch_move_to(dev, 1, 70, 20, 80, 50, 5);
litest_touch_up(dev, 0);
litest_touch_up(dev, 1);
@ -217,7 +217,7 @@ END_TEST
START_TEST(touchpad_1fg_clickfinger)
{
struct litest_device *dev = litest_current_device();
struct litest_device *dev = litest_create_device(LITEST_BCM5974);
struct libinput *li = dev->libinput;
struct libinput_event *event;
struct libinput_event_pointer *ptrev;
@ -237,12 +237,14 @@ START_TEST(touchpad_1fg_clickfinger)
LIBINPUT_POINTER_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_POINTER_BUTTON_STATE_RELEASED);
litest_delete_device(dev);
}
END_TEST
START_TEST(touchpad_2fg_clickfinger)
{
struct litest_device *dev = litest_current_device();
struct litest_device *dev = litest_create_device(LITEST_BCM5974);
struct libinput *li = dev->libinput;
struct libinput_event *event;
struct libinput_event_pointer *ptrev;
@ -264,6 +266,8 @@ START_TEST(touchpad_2fg_clickfinger)
LIBINPUT_POINTER_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_RIGHT,
LIBINPUT_POINTER_BUTTON_STATE_RELEASED);
litest_delete_device(dev);
}
END_TEST
@ -362,8 +366,8 @@ int main(int argc, char **argv) {
litest_add("touchpad:tap", touchpad_1fg_tap_n_drag, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_2fg_tap, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:clickfinger", touchpad_1fg_clickfinger, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:clickfinger", touchpad_2fg_clickfinger, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
litest_add_no_device("touchpad:clickfinger", touchpad_1fg_clickfinger);
litest_add_no_device("touchpad:clickfinger", touchpad_2fg_clickfinger);
litest_add("touchpad:click", touchpad_btn_left, LITEST_TOUCHPAD, LITEST_CLICKPAD);
litest_add("touchpad:click", clickpad_btn_left, LITEST_CLICKPAD, LITEST_ANY);