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touchpad: fix tap-and-drag handling for timeouts
Doing a tap-and-drag gesture but just holding the finger instead of moving should trigger a timeout and still switchin into tap-and-drag. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Hans de Goede <hdegoede@redhat.com>
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parent
fca1519395
commit
504c7667e9
2 changed files with 30 additions and 1 deletions
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@ -221,7 +221,6 @@ tp_tap_tapped_handle_event(struct tp_dispatch *tp,
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break;
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case TAP_EVENT_TOUCH:
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tp->tap.state = TAP_STATE_DRAGGING_OR_DOUBLETAP;
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tp_tap_clear_timer(tp);
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break;
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case TAP_EVENT_TIMEOUT:
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tp->tap.state = TAP_STATE_IDLE;
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@ -171,6 +171,35 @@ START_TEST(touchpad_1fg_tap_n_drag)
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}
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END_TEST
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START_TEST(touchpad_1fg_tap_n_drag_timeout)
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{
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struct litest_device *dev = litest_current_device();
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struct libinput *li = dev->libinput;
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libinput_device_config_tap_set_enabled(dev->libinput_device,
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LIBINPUT_CONFIG_TAP_ENABLED);
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litest_drain_events(li);
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litest_touch_down(dev, 0, 50, 50);
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litest_touch_up(dev, 0);
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litest_touch_down(dev, 0, 50, 50);
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libinput_dispatch(li);
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msleep(300);
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litest_assert_button_event(li, BTN_LEFT,
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LIBINPUT_BUTTON_STATE_PRESSED);
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litest_assert_empty_queue(li);
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litest_touch_up(dev, 0);
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litest_assert_button_event(li, BTN_LEFT,
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LIBINPUT_BUTTON_STATE_RELEASED);
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litest_assert_empty_queue(li);
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}
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END_TEST
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START_TEST(touchpad_2fg_tap)
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{
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struct litest_device *dev = litest_current_device();
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@ -1601,6 +1630,7 @@ int main(int argc, char **argv) {
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litest_add("touchpad:tap", touchpad_1fg_tap, LITEST_TOUCHPAD, LITEST_ANY);
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litest_add("touchpad:tap", touchpad_1fg_tap_n_drag, LITEST_TOUCHPAD, LITEST_ANY);
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litest_add("touchpad:tap", touchpad_1fg_tap_n_drag_timeout, LITEST_TOUCHPAD, LITEST_ANY);
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litest_add("touchpad:tap", touchpad_2fg_tap, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
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litest_add("touchpad:tap", touchpad_2fg_tap_inverted, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
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litest_add("touchpad:tap", touchpad_1fg_tap_click, LITEST_TOUCHPAD, LITEST_CLICKPAD);
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