gestures: use a macro for debugging transition states

This avoids bugs where we forget to update a state but also provides
some bounds checking now to ensure our array is large enough to store
those transitions.

Part-of: <https://gitlab.freedesktop.org/libinput/libinput/-/merge_requests/1106>
This commit is contained in:
Peter Hutterer 2024-12-20 11:04:41 +10:00 committed by Marge Bot
parent 2e9d8df74e
commit 3563b6780f

View file

@ -1460,74 +1460,72 @@ tp_gesture_handle_state(struct tp_dispatch *tp, uint64_t time,
{
enum tp_gesture_state oldstate = tp->gesture.state;
enum tp_gesture_state transitions[16] = {0};
size_t idx = 0;
enum tp_gesture_state *transition_state = transitions;
transitions[idx++] = tp->gesture.state;
#define REMEMBER_TRANSITION(_ts, _state) { \
if (*(_ts) != (_state)) { \
++(_ts); \
assert((_ts) < transitions + ARRAY_LENGTH(transitions)); \
*(_ts) = _state; \
} \
}
*transition_state = tp->gesture.state;
if (tp->gesture.state == GESTURE_STATE_NONE) {
tp_gesture_handle_state_none(tp, time);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
if (tp->gesture.state == GESTURE_STATE_UNKNOWN) {
tp_gesture_handle_state_unknown(tp, time, ignore_motion);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
if (tp->gesture.state == GESTURE_STATE_HOLD) {
tp_gesture_handle_state_hold(tp, time, ignore_motion);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
if (tp->gesture.state == GESTURE_STATE_POINTER_MOTION) {
tp_gesture_handle_state_pointer_motion(tp, time);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
if (tp->gesture.state == GESTURE_STATE_HOLD_AND_MOTION) {
tp_gesture_handle_state_hold_and_pointer_motion(tp, time);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
if (tp->gesture.state == GESTURE_STATE_SCROLL) {
tp_gesture_handle_state_scroll(tp, time);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
if (tp->gesture.state == GESTURE_STATE_SCROLL_START) {
tp_gesture_handle_state_scroll_start(tp, time);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
if (tp->gesture.state == GESTURE_STATE_SWIPE) {
tp_gesture_handle_state_swipe(tp, time);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
if (tp->gesture.state == GESTURE_STATE_SWIPE_START) {
tp_gesture_handle_state_swipe_start(tp, time);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
if (tp->gesture.state == GESTURE_STATE_PINCH) {
tp_gesture_handle_state_pinch(tp, time);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
if (tp->gesture.state == GESTURE_STATE_PINCH_START) {
tp_gesture_handle_state_pinch_start(tp, time);
if (transitions[idx - 1] != tp->gesture.state)
transitions[idx++] = tp->gesture.state;
REMEMBER_TRANSITION(transition_state, tp->gesture.state);
}
#undef REMEMBER_TRANSITION
if (oldstate != tp->gesture.state) {
char buf[1024] = {0};
size_t remaining = sizeof(buf);
size_t slen = 0;
for (size_t i = 1; i < idx - 1; i++) {
if (transitions[i] != transitions[i - 1]) {
int n = snprintf(&buf[slen], remaining, " → %s", gesture_state_to_str(transitions[i]));
slen += n;
remaining -= n;
}
for (enum tp_gesture_state *s = transitions + 1; s < transition_state; s++) {
int n = snprintf(&buf[slen], remaining, " → %s", gesture_state_to_str(*s));
slen += n;
remaining -= n;
}
evdev_log_debug(tp->device,
"gesture: [%dfg] transitions %s%s → %s\n",