fallback: add 'interface' to the fallback interface's method names

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
Peter Hutterer 2017-09-20 14:10:49 +10:00
parent fb787e7a7e
commit 350ce2b3f1

View file

@ -168,8 +168,8 @@ fallback_lid_notify_toggle(struct fallback_dispatch *dispatch,
}
static enum libinput_switch_state
fallback_get_switch_state(struct evdev_dispatch *evdev_dispatch,
enum libinput_switch sw)
fallback_interface_get_switch_state(struct evdev_dispatch *evdev_dispatch,
enum libinput_switch sw)
{
struct fallback_dispatch *dispatch = fallback_dispatch(evdev_dispatch);
@ -1116,10 +1116,10 @@ fallback_any_button_down(struct fallback_dispatch *dispatch,
}
static void
fallback_process(struct evdev_dispatch *evdev_dispatch,
struct evdev_device *device,
struct input_event *event,
uint64_t time)
fallback_interface_process(struct evdev_dispatch *evdev_dispatch,
struct evdev_device *device,
struct input_event *event,
uint64_t time)
{
struct fallback_dispatch *dispatch = fallback_dispatch(evdev_dispatch);
enum evdev_event_type sent;
@ -1249,8 +1249,8 @@ fallback_return_to_neutral_state(struct fallback_dispatch *dispatch,
}
static void
fallback_suspend(struct evdev_dispatch *evdev_dispatch,
struct evdev_device *device)
fallback_interface_suspend(struct evdev_dispatch *evdev_dispatch,
struct evdev_device *device)
{
struct fallback_dispatch *dispatch = fallback_dispatch(evdev_dispatch);
@ -1258,7 +1258,7 @@ fallback_suspend(struct evdev_dispatch *evdev_dispatch,
}
static void
fallback_remove(struct evdev_dispatch *evdev_dispatch)
fallback_interface_remove(struct evdev_dispatch *evdev_dispatch)
{
struct fallback_dispatch *dispatch = fallback_dispatch(evdev_dispatch);
struct paired_keyboard *kbd;
@ -1272,8 +1272,8 @@ fallback_remove(struct evdev_dispatch *evdev_dispatch)
}
static void
fallback_sync_initial_state(struct evdev_device *device,
struct evdev_dispatch *evdev_dispatch)
fallback_interface_sync_initial_state(struct evdev_device *device,
struct evdev_dispatch *evdev_dispatch)
{
struct fallback_dispatch *dispatch = fallback_dispatch(evdev_dispatch);
uint64_t time = libinput_now(evdev_libinput_context(device));
@ -1308,9 +1308,9 @@ fallback_sync_initial_state(struct evdev_device *device,
}
static void
fallback_toggle_touch(struct evdev_dispatch *evdev_dispatch,
struct evdev_device *device,
bool enable)
fallback_interface_toggle_touch(struct evdev_dispatch *evdev_dispatch,
struct evdev_device *device,
bool enable)
{
struct fallback_dispatch *dispatch = fallback_dispatch(evdev_dispatch);
bool ignore_events = !enable;
@ -1325,7 +1325,7 @@ fallback_toggle_touch(struct evdev_dispatch *evdev_dispatch,
}
static void
fallback_destroy(struct evdev_dispatch *evdev_dispatch)
fallback_interface_destroy(struct evdev_dispatch *evdev_dispatch)
{
struct fallback_dispatch *dispatch = fallback_dispatch(evdev_dispatch);
@ -1406,17 +1406,17 @@ fallback_interface_device_removed(struct evdev_device *device,
}
struct evdev_dispatch_interface fallback_interface = {
.process = fallback_process,
.suspend = fallback_suspend,
.remove = fallback_remove,
.destroy = fallback_destroy,
.process = fallback_interface_process,
.suspend = fallback_interface_suspend,
.remove = fallback_interface_remove,
.destroy = fallback_interface_destroy,
.device_added = fallback_interface_device_added,
.device_removed = fallback_interface_device_removed,
.device_suspended = fallback_interface_device_removed, /* treat as remove */
.device_resumed = fallback_interface_device_added, /* treat as add */
.post_added = fallback_sync_initial_state,
.toggle_touch = fallback_toggle_touch,
.get_switch_state = fallback_get_switch_state,
.post_added = fallback_interface_sync_initial_state,
.toggle_touch = fallback_interface_toggle_touch,
.get_switch_state = fallback_interface_get_switch_state,
};
static void